Industry News
ThunderSpin captures lightning in a bottle for online casinos
In an age where the most important focus for developers is to continually create engaging games for players and operators alike, ThunderSpin’s development process is more akin to Pixar than traditional gaming brands relying on the motto that ‘no idea is a bad idea’.
ThunderSpin, a game studio which has launched its own exclusive set of 25+ casino slots, is becoming increasingly renowned for its strategy of putting originality at the fore. With titles featuring everything from Vikings, newborn galaxies and zombies to World Cup football, biblical battles and cowboy snails, the brand’s extensive portfolio is all thanks to their one internal rule, ‘no clones’.
Commenting on the challenges of ensuring each and every game stands out in the iGaming market, Jeff Letlat, CEO at ThunderSpin, explained: “We have an internal rule – we do not make clones of popular games. Yes, we can be inspired by some kind of game or mechanics or the idea of our competitors, but the game itself will be unique in any case, both in mechanics and in graphics. In addition, our team should primarily like the game too. After all, if inside you feel you are doing what you like – the game will be both memorable and unique.”
In its first year, ThunderSpin is driving innovation in a manner more suited to a creative film company or animation studio than to the typical world of reels and slots thanks to a reliance on the beauty of ideas combined with cutting-edge technology. When taking a game from idea to execution Jeff Letlat highlights how ideas can come from anywhere, whilst not mistaking that although some concepts might seem great to the team at the start, the true genius is knowing which ones to take right through to the end.
“Every game in the beginning consists of an idea,” he said. “Most often, for starters, the idea consists of just one phrase. I want snails in the Wild West which becomes Snail Town. Or, let’s try to connect the slot with betting elements and it becomes World Cup Football Slot. The main difficulty is to combine a good idea with the resources available to us – technical, human, etc.”
One of the company’s latest games, Book of Treasures, is a prime example explains Jeff Letlat with ThunderSpin’s marketing department highlighting the need for a popular theme slot around a central theme. “Combining hunt for treasures and slots is interesting for our players in principle but the magic happens when our team start throwing ideas around. In this case, in the very first brainstorming session all of us sounded almost in chorus: ‘Mayan treasures!’ It’s the conceptualisation that our team thrives on.”
For ThunderSpin the regular working process consists of in-house game designers creating prototype mechanics, the Art Department’s conceptual sketches and a whole host of programmers, testers delivering details, narrative, etc. After this the project pushes into plans, sprints, deadlines, and an internal presentation to gain first impressions and feedback from colleagues. Detailed external R&D with the company’s partners and players follows which helps not just during creation but throughout the game’s release according to Jeff Letlat. “We try to listen carefully and consider all of this in the development process. We try to analyse as much as possible in different directions – both the duration of the sessions, and the betting strategies, and the players’ returns to their favourite games. And where do they click with the mouse in game clients and much more. Each of our already released games is constantly monitored and analysed, so that we can make each next game more interesting and attractive for our players.”
“With development feedback, we listen to everyone,” he continued. “Whether it’s colleagues, business partners, or players, we analyse competitors, read reviews on the forums and our main focus is our players. Since consumers can be completely different – by gender, age, tastes and preferences – we try to make different games in order to adapt to the most diverse wishes of our players.”
The unique portfolio of games from ThunderSpin have all been developed with a strong focus on sound and visual to ensure a strong first impression of the game in the current market where every casino can offer thousands of slots. For Jeff Letlat, it’s all about that initial visual appeal and the most crucial attribute for a new concept is to ensure your game is entered into a casino at all. “The ability to stand out is essential so your game does not get lost among a huge pile of the same type and uniform slots,” he said. “When creating new concepts the development team are aware that both interesting mechanics and large payouts are all very important in terms of ROI but when developing an idea you can keep the player mechanics, volatility, payouts. To help the player decide to launch your slot for the first time, essentially the visual is King.”
adtech
Media Troopers adds AI automation tool to Media Cruiser DSP
Media Troopers has added a new artificial intelligence feature to its proprietary media buying platform, Media Cruiser DSP, introducing an automation layer called Automation Rules.
The company said Automation Rules is a rules-based automation engine designed to optimise campaigns using real-time data. Media Troopers said the tool can support actions including setting price ranges, highlighting and pausing underperforming metrics, creating exclusion filters, and adjusting bids without prior manual intervention.
Media Troopers positioned the release as a way to increase output while reducing operational costs, describing the workflow as “a single click” to apply automation.
Shmulik Segal, Chief Executive of Media Troopers, said, “Media Troopers is always looking to improve its systems to ensure that clients have the best technology available to help enhance their campaigns while also saving them time. This new AI feature is sure to be a game-changer among customers when it comes to increasing marketing output by taking on board and managing client data around the clock.”
The post Media Troopers adds AI automation tool to Media Cruiser DSP appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Blockchain
DeGaming launches Web3 iGaming platform, names Ulle Skottling CEO
DeGaming has launched a Web3 iGaming platform and appointed Ulle Skottling as CEO, with the company positioning on-chain operations as a way to improve transparency across operators, affiliates and players.
The platform’s core product pitch is its proprietary “Glass Vault” technology, which DeGaming says provides real-time proof of funds and independently verifiable visibility of balances, transactions, and payouts.
DeGaming is also offering “Bankroll as a service,” routing transactions through its on-chain transaction engine to provide operators access to scalable liquidity for withdrawals and platform stability. The company said this is designed to reduce friction for operators trying to scale, while giving players visibility into the funds available on the platform.
The supplier said its unified platform combines game access, player account management (PAM) and reporting in a single blockchain-native operational engine. DeGaming added that operators can launch a customisable casino or sportsbook in “as little as two weeks,” including crypto and fiat deposits, automated payouts and a back-office.
Skottling joins as CEO to lead what DeGaming called its next phase. He has held senior roles at RAW iGaming, Videoslots and NetEnt. Skottling said: “The industry has evolved rapidly, but transparency and trust have not kept pace. It runs on what you can’t see, whereas we have built a platform that you can. We are challenging the model and defining the new standard for gaming infrastructure.
“Our Glass Vault technology gives operators, affiliates and players independently verifiable visibility into platform activity and funds in real time. The future of gaming will be built on openness, accountability and infrastructure that all participants genuinely trust.”
Emil Ahmed, co-founder of DeGaming, added: “Appointing Ulle as CEO is an important step in DeGaming’s next phase. We have built the platform around a clear belief that gaming needs more transparency, stronger infrastructure, and greater operational trust. Ulle brings the industry experience, commercial understanding, and leadership needed to take that vision to market and help operators launch with confidence.”
The post DeGaming launches Web3 iGaming platform, names Ulle Skottling CEO appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Casino Aztar
Century Casinos Announces Appointment to Top Leadership Role in the US
Century Casinos Inc. announced that Lyle Randolph, a long-term regional Vice President and General Manager of the Company, will take over as Executive Vice President of Operations for the US.
Mr. Randolph will be appointed to this new role effective May 15, 2026. As Executive Vice President of Operations for the US, Mr. Randolph will oversee the Company’s seven U.S. properties. These casinos comprise a combined 4701 slot machines, 93 table games, 2127 hotel rooms, and over 20 food and beverage venues.
Mr. Randolph is a veteran gaming and hospitality executive with more than 30 years of leadership experience in casino operations, hotel and food & beverage management, capital development, and multi-property strategic oversight. He began his gaming career in 1995 at Casino Aztar in Missouri. When Isle of Capri Casinos acquired the property, he became General Manager of both Caruthersville and Cape Girardeau. Throughout his leadership tenure, he successfully navigated the properties through multiple ownership transitions involving Isle of Capri Casinos and Eldorado Resorts while operating under the leadership and mentorship of notable gaming industry executives including James Perry, Virginia McDowell, Eric Hausler, Gary Carano, and Tom Reeg. These experiences provided exposure to a broad spectrum of leadership philosophies ranging from entrepreneurial founder-led management and family-driven regional gaming growth to highly analytical, public-company expansion strategies. During his tenure with Isle of Capri Casinos, Mr. Randolph received the company’s Jack Galloway Award recognizing leadership and operational achievement.
Since Century Casinos’ acquisition of the Missouri properties in 2019, Mr. Randolph has served as Vice President of Operations for both Missouri casino properties. Mr. Randolph has overseen more than $80 million in combined capital development projects, which has resulted in Adjusted EBITDAR growing over 70% under his leadership.
In addition to his operational responsibilities, Mr. Randolph has remained active in civic, charitable, and industry leadership initiatives throughout his career, including statewide advisory appointments and leadership roles with regional business, tourism, humanitarian, and gaming organizations, underscoring his understanding of the value of responsible corporate citizenship. Mr. Randolph’s established track record as a results-oriented and effective leader will continue to drive the Company’s growth within the gaming and hospitality industry.
The post Century Casinos Announces Appointment to Top Leadership Role in the US appeared first on Americas iGaming & Sports Betting News.
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