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VALORANT Game Changers EMEA Updates: Stage 3 Finals Venue and New Mixed Tournament Revealed!

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2024 has been a great year for VALORANT Game Changers EMEA so far, with Stage 1 concluding in March, and Stage 2 in June – both of which saw G2 Gozen defeat Team Falcons Vega 3-0 in the Grand Finals! Our goal is for the best Game Changers players to find success in other parts of the VCT ecosystem, and we are starting to see some great progress, with G2 Gozen having recently competed in the Challengers DACH promotion/relegation tournament.

Stage 3 is set to begin in September, and will decide whether G2 Gozen claims all three Stages this year, or if another Game Changers EMEA team can dethrone them.

Ahead of the start of Stage 3, we wanted to share a couple of special announcements with you all.

 

VALORANT Game Changers EMEA: Stage 3 – Grand Finals Location, Format & Where to Watch

We’re super excited to announce that for the first time ever, we’re taking Game Changers EMEA on the road!

On Sunday, October 6, we’re hosting the Stage 3 Grand Finals at the ESA Arena in İstanbul, Türkiye. The ESA Arena will offer visiting fans an excellent viewing experience and an unmatched atmosphere, as we witness all of the action unfold and confirm all of our EMEA representatives for the VALORANT Champions Tour 2024: Game Changers Championship.

As a reminder, the top four teams from the two groups will qualify for the Playoffs, which consists of a double elimination bracket and will all be played online, aside from the Grand Final itself. The Upper Bracket contains three rounds of play to reach the Grand Final, while the Lower Bracket consists of four.

The Upper Bracket Final is a best-of-three (BO3), while the Lower Bracket Final is best-of-five (BO5). The Grand Final will also be BO5.

 

For those joining us from home, the first two days (September 23 and 24) of Stage 3 Playoffs will be available on twitch.tv/dive_gg. All games from September 25, including the Grand Finals (October 6) will be available to watch on twitch.tv/VALORANT_EMEA

Full ticket information will be shared at a later date – be sure to follow our socials to stay up to date.

 

VALORANT Game Changers EMEA: VCT OFF//SEASON Spotlight Series – Overview, Grand Finals Location & Format 

Alongside this announcement, we are happy to introduce a new tournament – the VCT OFF//SEASON Spotlight Series – a mixed gender tournament that will take place online from Thursday, October 10 to Wednesday, October 16, before concluding at Paris Games Week on Thursday, October 24!

As one of the largest gaming events in Europe, Paris Games Week has been a major event for gaming fans since 2010. The Grand Final will take place on the largest stage, The Main Stage, with capacity for 2000 spectators.

This will be an invitational event, with 14 VCT and Challengers teams who have been actively investing in Game Changers asked to join the competition. Teams will be required to have at least two Game Changers players on their mixed teams, with the choice left to teams on whether to be majority men or women. Teams will also compete for a €30,000 prize pool!

Playoffs will feature a double elimination bracket. Seeding will be decided by previous results, with the top two receiving a first-round bye, whilst the remaining twelve teams compete. From here, teams will continue to compete through the Upper and Lower Bracket, with the Upper Bracket consisting of four rounds of play and the Lower Bracket consisting of six.

 

 

“We are extremely excited to bring VALORANT Game Changers on the road for the first time and to introduce a mixed gender tournament to the 2024 VALORANT Esports calendar at Paris Games Week”, said Daniel Ringland, Head of VALORANT Esports EMEA. “Our ambition with Game Changers is to create new opportunities for women in our ecosystem, and we hope these events will help us accelerate towards a future where all players are competing side by side at the highest level.”

Further information on invited teams will be shared closer to the start of the event – follow our socials for future updates!

The post VALORANT Game Changers EMEA Updates: Stage 3 Finals Venue and New Mixed Tournament Revealed! appeared first on European Gaming Industry News.

Brazilian Carnival

Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience

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Leading Brazilian iGaming company Esportes da Sorte has transformed Carnival 2026 into a nationwide immersive experience, activating urban art installations, hydration stations and large‑scale attractions across nine cities in Brazil. As part of its expanded cultural engagement strategy, the brand is serving as an official sponsor in key Carnival locations and delivering experiential initiatives designed for revelers in the streets and major public spaces.

Esportes da Sorte’s nationwide platform builds on its history of investing in popular culture and public events, moving beyond traditional branding to create meaningful on‑site activations that enhance the urban environment and respond to the unique character of each city’s Carnival celebrations.

In Rio de Janeiro, the company’s efforts focus on the street Carnival experience with hydration points, cool zones and shaded areas in high‑traffic celebration routes. São Paulo’s megabloc circuits feature water trucks, hydration stations and on‑site urban support.

In Recife Antigo, one of Carnival’s cultural centers, Esportes da Sorte installed a standout Ferris wheel at Marco Zero, offering panoramic views of the festivities and historic landscape. Urban transformations like video mapping on iconic buildings and aerial installations along Rua Marquês de Olinda further blend public space with the Carnival experience.

Other cities such as Olinda and Salvador also feature tailored activations, including sensory design, refreshment tunnels and themed artistic displays that align with local traditions and festival dynamics.

In addition to physical structures, the initiative includes a robust communications strategy, sensory activations, public well‑being supports and content campaigns that amplify the carnival‑street experience across digital and traditional media.

According to Germana Casal, Production Coordinator at the Esportes Gaming Brasil Group, the goal is to “be present in a meaningful way at the country’s biggest popular celebration,” respecting each city’s identity and delivering initiatives that improve the Carnival experience for participants.

Esportes da Sorte’s Carnival 2026 project builds on the brand’s presence at more than 100 Carnival parties and street blocos in 2025, reinforcing its leadership role in Brazil’s largest cultural event and deepening its connection with urban celebration culture nationwide.

The post Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Team Vitality announces E.Leclerc as new Main Partner

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Team Vitality, one of France’s leading esports organizations, has announced a strategic new partnership with French retail giant E.Leclerc, naming the supermarket chain as the club’s Main Partner for 2026.

Under the agreement, E.Leclerc’s logo will feature prominently on Team Vitality’s international team jerseys, including rosters for League of Legends (LEC and LFL), Valorant (VCT EMEA), Rocket League, Rising Bees and Chess.

Shared Values and Fan Initiatives

The partnership aims to promote accessibility, wellness, and nutrition within the esports community, while bringing gaming culture into E.Leclerc retail spaces through immersive experiences, tournaments and activations designed to engage fans across France.

Team Vitality’s holistic wellbeing program, KARE, which supports performance, nutrition and mental health, aligns closely with E.Leclerc’s focus on responsible lifestyle initiatives. Together, they plan to champion inclusivity, provide unique gaming opportunities, and celebrate esports culture in both digital and physical environments.

With a global audience exceeding 10 million followers, Team Vitality’s influence in competitive gaming makes this partnership a landmark moment for both brands. E.Leclerc’s commitment to youth engagement and cultural connection positions the retailer as a significant non‑endemic supporter of the growing esports ecosystem.

Nicolas Maurer, CEO and Co‑Founder of Team Vitality, described the alliance as a historic milestone that will broaden esports’ reach across everyday life in France and reinforce its cultural legitimacy.

The post Team Vitality announces E.Leclerc as new Main Partner appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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G2 Esports and Theta Labs Launch AI Agent Sami

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G2 Esports has partnered with Theta Labs to launch “Sami,” a next-generation AI agent designed to enhance fan engagement across multiple competitive esports titles.

The AI-powered assistant will provide G2’s global fanbase with instant access to match schedules, player stats, team rosters, tournament standings, and real-time competitive updates. Sami supports major titles including League of Legends, Counter-Strike 2, VALORANT, Tom Clancy’s Rainbow Six Siege, and Call of Duty.

Accessible via the official G2 website and Discord starting February 17, Sami is built to deliver accurate, always-on responses to fan queries in natural language. From tournament updates to player performance metrics and G2-specific trivia, the AI agent reflects the organization’s unique brand voice and competitive culture.

AI-Powered Fan Engagement at Scale

Sami is trained and deployed using Theta EdgeCloud’s hybrid cloud-edge infrastructure, which integrates over 30,000 distributed edge nodes with cloud services from Google Cloud and Amazon Web Services. The system delivers approximately 80 PetaFLOPS of GPU compute power, enabling real-time processing and analysis at significantly reduced costs compared to traditional centralized cloud platforms.

The AI infrastructure dynamically assigns workloads to high-performance GPUs, including NVIDIA A100 and H100 cloud GPUs, as well as RTX 3090 and 4090 desktop GPUs, optimizing performance and cost efficiency. This decentralized architecture allows G2 to scale fan engagement globally while maintaining low latency and high reliability.

Strengthening Esports AI Innovation

Theta Labs has rapidly expanded its presence in the esports industry, powering AI-driven fan experiences for organizations such as Cloud9, FlyQuest, Evil Geniuses, NRG, Gen.G, Dignitas, 100 Thieves, Method, and Team Heretics.

According to Mitch Liu, CEO of Theta Labs, esports fans increasingly demand instant access to team data and competitive updates. AI agents like Sami enable organizations to provide 24/7 automated engagement while maintaining a unique community personality.

Sabrina Ratih, COO of G2 Esports, emphasized that Sami is more than a standard chatbot. Built to reflect G2’s playful and competitive tone, the AI assistant combines advanced machine learning with brand-driven communication to deliver both entertainment and functionality.

The Future of AI in Esports

The launch of Sami positions G2 Esports at the forefront of AI-driven fan engagement in competitive gaming. By leveraging decentralized GPU infrastructure and blockchain-powered cloud computing, the partnership with Theta Labs signals a broader industry shift toward scalable, cost-efficient AI solutions for esports organizations.

As AI integration becomes a competitive differentiator in esports, solutions like Sami are expected to redefine how teams interact with their global communities in real time.

The post G2 Esports and Theta Labs Launch AI Agent Sami appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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