Compliance Updates
Starlizard Integrity Services Identifies 167 Suspicious Football Matches Played Globally in 2023
Sports integrity specialists Starlizard Integrity Services (SIS) have identified 167 football matches played around the world in 2023 as suspicious.
In a major study, covering more than 65,000 football matches, SIS found that 167 (0.26%) showed indicators of potential manipulation. This represents an increase of 16% on the number identified in 2022 (144), although SIS analysed more matches in 2023, which means the percentage of suspicious matches decreased from 0.39% in 2022 to 0.26% in 2023.
The SIS 2023 data revealed that:
- 69 of the matches assessed as suspicious (41.3%) were played in the UEFA (European) region. However, this represents only 0.18% of the total UEFA region matches analysed – below the overall global percentage of 0.26%.
- The AFC (Asian) region saw the highest regional percentage of suspicious matches at 0.47%, although 0.52% of all international matches analysed were also assessed as suspicious.
- Just under half (49.7%) of all suspicious matches identified in 2023 were played in domestic leagues below the top leagues.
- Top-level leagues themselves were not immune, with just over a quarter (25.2%) of all suspicious matches identified being in this category.
- The risks to club friendly and youth matches are disproportionately high, accounting for 10.8% and 6% of the suspicious matches respectively, despite representing just 2.9% and 3.5% of all the games analysed in 2023.
- Whilst Full-Time betting markets still dominate suspicious betting activity, there has been a significant rise in suspicious betting on First-Half Only markets. Of the 167 matches identified as suspicious in 2023, 45 (27%) involved betting solely on the First-Half Only markets, which represents a marked increase from only six games (4.2%) identified in 2022.
Matches analysed by SIS are categorised as “suspicious” when they are found to have suspect betting patterns associated with them that may be indicative of match-fixing. While the level of suspicion will vary across matches depending on the nature and amount of evidence discovered, SIS believes that all matches so identified would warrant further investigation.
Casino Gaming
PPE Casino Resorts Petersburg Becomes the Fifth Approved Casino Facility Operator in Virginia
Last Wednesday, PPE Casino Resorts Petersburg LLC became the fifth approved casino facility operator in Virginia. The Virginia Lottery Board unanimously approved its application for licensure. PPE Casino Resorts Petersburg LLC plans to open a casino near the intersection of Interstate 95 and Wagner Road.
This comes after a comprehensive review of application materials submitted by PPE Casino Resorts Petersburg LLC and an extensive background investigation by the Virginia Lottery. Under legislation passed by the General Assembly in 2020, the Virginia Lottery licenses and regulates casinos and sports betting in the Commonwealth.
The planned casino in Petersburg will join four other approved casinos in the Commonwealth: in Bristol, Danville, Norfolk, and Portsmouth.
The Virginia Lottery was created in a 1987 referendum by Virginia voters. Under legislation passed by the Virginia General Assembly in 2020, the Lottery also assumed regulatory oversight of sports wagering and casino gaming in the Commonwealth. While proceeds from traditional games offered by the Lottery support a variety of K-12 programs, the taxes generated by sports wagering and casino gaming will benefit other priorities of the Commonwealth as determined by the General Assembly.
The post PPE Casino Resorts Petersburg Becomes the Fifth Approved Casino Facility Operator in Virginia appeared first on Americas iGaming & Sports Betting News.
BLOCKRATIZE INC
Nevada Gaming Control Board Files Civil Enforcement Action Against Polymarket
The Nevada Gaming Control Board has filed a civil enforcement action in the District Court for Carson City against BLOCKRATIZE INC. d/b/a POLYMARKET; QCX LLC d/b/a POLYMARKET US; and ADVENTURE ONE QSS INC. d/b/a POLYMARKET. In its complaint, the Board asked the court for a declaration and injunction to stop Polymarket from offering unlicensed wagering in violation of Nevada law.
Polymarket operates a derivatives exchange and prediction market where it offers event contracts for sale. These products are offered for sale on Polymarket’s mobile app and are made available to people in Nevada. The Board considers offering sports event contracts, or certain other events contracts, to constitute wagering activity under NRS 463.0193 and 463.01962 and, therefore, entities offering such event contracts must be licensed.
The Board has deemed Polymarket’s operations to be unlawful in Nevada and in violation of NRS 463.160, NRS 463.350, NRS 465.086, and NRS 465.092.
Nevada’s public policy, as expressed by the Legislature, is that the gaming industry is vitally important to the economy of the state and the general welfare of the inhabitants and therefore must be licensed, controlled, and assisted to protect the public health, safety, morals, good order, and general welfare of the inhabitants of the State.
The post Nevada Gaming Control Board Files Civil Enforcement Action Against Polymarket appeared first on Americas iGaming & Sports Betting News.
Compliance Updates
SEON Launches Identity Verification Built on Real-Time Fraud Intelligence
SEON, the command centre for real-time fraud prevention and AML compliance, today announced the launch of its AI-powered Identity Verification solution, bringing ID verification, liveness detection and proof of address checks into its unified risk platform.
Unlike traditional tools that only validate documents, SEON’s solution is built on more than 900 real-time fraud signals, helping organisations assess not just whether an ID is real, but whether the person can be confidently approved based on identity and risk signals.
Most identity verification tools focus on validating documents, but lack the risk context needed to determine whether a user meets an organisation’s risk-based requirements. As a result, both high-quality fakes and legitimate documents used by fraudsters can still pass these basic checks. SEON’s Identity Verification solution addresses this gap by combining core KYC checks with live fraud intelligence. This allows teams to filter out low-risk users through onboarding, while filtering out high-risk users before they consume KYC resources.
The solution supports identity document verification for global government-issued IDs, biometric liveness checks, proof of address verification and optional government database checks. Organisations can build verification workflows tailored to customer segment, risk profile or regulatory requirement, combining fraud signals, identity checks and AML screening based on their specific needs. All identity and fraud signals are surfaced in a single dashboard, reducing friction and eliminating silos among fraud, compliance and risk teams.
“Organisations have told us they’re managing separate tools for fraud detection, identity verification and AML compliance – each with its own data, workflows and operational overhead,” said Tamas Kadar, CEO and Co-Founder, SEON. “We built Identity Verification to bring those decisions together. When you combine AI-powered document checks with real-time fraud intelligence, you stop attacks earlier, reduce wasted KYC spend and make faster, more confident approval decisions with a clear audit trail.”
The initial Identity Verification rollout focuses on Europe’s demanding regulatory environment. SEON worked closely with gaming and betting operators to meet strict compliance requirements while maintaining operational efficiency and improving both conversion and fraud outcomes. The solution strengthens SEON’s position across regulated industries including iGaming, fintech and digital platforms.
“The industry is moving toward bringing identity verification, fraud and AML into one decision layer, and SEON is helping to lead that shift,” said Filip Gvardijan, Head of Fraud Prevention at industry leading operator, Superbet. “That shift matters. It cuts out pointless and expensive KYC cycles on users who were never legitimate, and also clears a faster path for legitimate users, removing a huge amount of avoidable and often manual work.”
The post SEON Launches Identity Verification Built on Real-Time Fraud Intelligence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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