Compliance Updates
Starlizard Integrity Services Identifies 167 Suspicious Football Matches Played Globally in 2023

Sports integrity specialists Starlizard Integrity Services (SIS) have identified 167 football matches played around the world in 2023 as suspicious.
In a major study, covering more than 65,000 football matches, SIS found that 167 (0.26%) showed indicators of potential manipulation. This represents an increase of 16% on the number identified in 2022 (144), although SIS analysed more matches in 2023, which means the percentage of suspicious matches decreased from 0.39% in 2022 to 0.26% in 2023.
The SIS 2023 data revealed that:
- 69 of the matches assessed as suspicious (41.3%) were played in the UEFA (European) region. However, this represents only 0.18% of the total UEFA region matches analysed – below the overall global percentage of 0.26%.
- The AFC (Asian) region saw the highest regional percentage of suspicious matches at 0.47%, although 0.52% of all international matches analysed were also assessed as suspicious.
- Just under half (49.7%) of all suspicious matches identified in 2023 were played in domestic leagues below the top leagues.
- Top-level leagues themselves were not immune, with just over a quarter (25.2%) of all suspicious matches identified being in this category.
- The risks to club friendly and youth matches are disproportionately high, accounting for 10.8% and 6% of the suspicious matches respectively, despite representing just 2.9% and 3.5% of all the games analysed in 2023.
- Whilst Full-Time betting markets still dominate suspicious betting activity, there has been a significant rise in suspicious betting on First-Half Only markets. Of the 167 matches identified as suspicious in 2023, 45 (27%) involved betting solely on the First-Half Only markets, which represents a marked increase from only six games (4.2%) identified in 2022.
Matches analysed by SIS are categorised as “suspicious” when they are found to have suspect betting patterns associated with them that may be indicative of match-fixing. While the level of suspicion will vary across matches depending on the nature and amount of evidence discovered, SIS believes that all matches so identified would warrant further investigation.
Australia
VGCCC Fines Werribee RSL for Self-exclusion Failures

The Victorian Gambling and Casino Control Commission (VGCCC) has fined the Werribee RSL $30,000 for failing to prevent 2 self-excluded customers from gambling.
VGCCC CEO Suzy Neilan said: “This is the first time the VGCCC has taken disciplinary action against a club or hotel for self-exclusion breaches.
“Self-exclusion programs empower people to manage their gambling by registering to be temporarily or permanently blocked from entering gambling areas of clubs, pubs and casinos.
“By failing to respect a person’s decision to self-exclude, a venue may put customers who have decided to take a break from gambling, or quit altogether, at risk of experiencing gambling harm.”
In January 2024, the VGCCC received an anonymous tip-off that a self-excluded person entered the Werribee RSL gaming room and used the poker machines. The venue self-reported a second breach in May 2024, after realising a different customer had gambled at the venue on at least 4 occasions between February and May 2024.
Ms Neilan said: “Taking disciplinary action is the last resort. We would prefer venues take their harm minimisation responsibilities seriously by complying with their legal obligations, including through the effective implementation of tools like self-exclusion.
“Venues and their staff are the last line of defence for self-excluded customers, who should be able to trust that their decision to self-exclude will be respected. They must have the appropriate controls in place to prevent self-excluded people from entering gaming rooms.”
The VGCCC acknowledged that Werribee RSL cooperated with the investigations and has since taken steps to strengthen its procedures. These include improved and regular staff training, daily audits of the self-exclusion register and greater use of technology to identify self-excluded customers who attempt to enter the gaming room.
This remedial action was taken into consideration in determining the amount of the fine.
The post VGCCC Fines Werribee RSL for Self-exclusion Failures appeared first on European Gaming Industry News.
Compliance Updates
Konami Gaming Awarded Gaming-related Vendor License in the UAE

Konami Gaming Inc. announced successful completion of Gaming-related Vendor Licensing in the United Arab Emirates (UAE), a key emerging market for commercial gaming. Konami Gaming is among the first in the industry to be awarded a Gaming-Related Vendor License by the General Commercial Gaming Regulatory Authority (GCGRA), an independent entity of the UAE Federal Government with exclusive jurisdiction to regulate, license, and supervise all UAE commercial gaming activities. A leading global provider of casino games and casino management systems, Konami has been awarded official license to serve the UAE’s developing gaming market with its award-winning products and services.
“Since Konami Gaming’s inception, our global growth has been achieved with an unwavering commitment to compliance. As the United Arab Emirates expands its economy to the regulated commercial gaming space, Konami is dedicated to supporting this market with the same integrity, innovation, and excellence we bring to all 431 gaming jurisdictions we serve worldwide,” said Tom Jingoli, president & chief operating officer at Konami Gaming.
For a quarter century, casino players have enjoyed Konami Gaming’s slot machines for the Class III gaming space, in which game outcomes are determined by random number generators (RNG). The company has since expanded its world-famous casino entertainment to online gaming and a variety of central determination market sectors. Additionally, Konami Gaming has spent over 20 years delivering its industry-leading SYNKROS casino management system to some of the largest and most diverse gaming destinations on earth, with ultra-reliable 99.99% uptime.
The post Konami Gaming Awarded Gaming-related Vendor License in the UAE appeared first on European Gaming Industry News.
Australia
ACMA: ReadyBet Breaches Gambling Self-exclusion Rules

The Australian Communications and Media Authority (ACMA) has issued ReadyBet with a remedial direction after the company marketed to customers who had registered with BetStop – the National Self-Exclusion Register (NSER).
An ACMA investigation found ReadyBet sent 273 texts and push notifications from its mobile app to self-excluded individuals.
Separately, the company also failed to promote the NSER in 2342 push notifications despite it being mandatory to promote BetStop in any marketing electronic messages.
The ACMA issued the remedial direction so that ReadyBet takes action to prevent it breaching the rules in the future.
Under the remedial direction, ReadyBet must commission an independent review of its marketing systems, including its use of third-party suppliers.
ReadyBet must also engage a provider to deliver training to its staff to avoid messages being sent to self-excluded individuals.
The ACMA may seek civil penalties if ReadyBet does not comply with the remedial direction.
The post ACMA: ReadyBet Breaches Gambling Self-exclusion Rules appeared first on European Gaming Industry News.
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