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eFIBA Season 2: Everything you need to know ahead of eFIBA’s First-Ever Live World Finals!
Copenhagen, November 10th, 2023 – The first ever in-person eFIBA Finals will take place this November 25-26 at DreamHack Winter in Jönköping, Sweden. The top eight nations will compete for the title of eFIBA World Champions, as well as the lion’s share of the €50,000 prize pool, with competing nations from Africa, Asia, Europe, Middle East, North America, South America, and Oceania.
Here is all you need to know about the eFIBA S2 World Finals
Commencing November 25, the top eight nations will go head-to-head on stage at the immersive gaming lifestyle festival, DreamHack Winter. This will mark the first time in history that national teams from around the globe compete for the ultimate international title in competitive NBA 2K24. The winner will receive the ultimate bragging rights as the first-ever eFIBA World Champion, the largest portion of the €50,000 prize pool, and a live trophy ceremony on stage at DreamHack Winter.
Competition schedule and format
After six intense weeks of online qualifiers, eight nations secured their spot in the eFIBA Season 2 World Finals. Nations from Africa, Asia, Europe, Middle East, North America, South America, and Oceania will be at DreamHack Winter to have a chance at being crowned the eFIBA World Champions. All games in the World Finals will be played in the best-of-three format.
Day One – November 25th
- Eight nations will be divided into two groups of four.
- Nations will play against each other once to decide the final group standings.
- The Group Stages will begin at 12:15pm CET.
- The top two nations from each group will progress to the semi-finals.
Day Two – November 26th
- The winners of each group will face off against the runners-up of the other group in best-of-three semi-finals.
- The semi-finals will begin at 10:45am CET.
- The third and fourth-placed nations from each group will face off in a series of classification games, which will begin at 12:00pm CET.
- The losers of the semi-finals will compete against one another in the Bronze playoff at 3:00pm CET.
- The semi-final winners will progress to the Final, where the eventual winner will be crowned World Champions, which begins at 3:30pm CET.
Nations Attending and Regional Champions
- Lebanon – eFIBA Season 2 Middle East Champions
- Morocco – eFIBA Season 2 Africa Champions
- New Zealand – eFIBA Season 2 Oceania Champions
- Philippines – eFIBA Season 2 Asia Champions
- Türkiye – eFIBA Season 2 Europe Champions
- France – eFIBA Season 2 Europe Champions
- USA – eFIBA Season 2 North America Champions
- Brazil – eFIBA Season 2 South America Champions
Broadcast Talent:
Seasoned Desk Host Vince Change will be leading the broadcast, with Chris Sampson, the Expert, offering in-depth game knowwedge. Zunaid Suleman and Nate Patrick will be the Sideline Reporters across all matches.
Prize Money
TOTAL | €50,000 |
1st | €20,000 |
2nd | €10,000 |
3rd | €6,000 |
4th | €4,000 |
Skillboosters | €5,000 |
MVP | €2,500 |
Defensive Player of the Year | €2,500 |
A grand total of €50,000 is up for grabs in the prize pool. €40,000 is designated as prize money for the top four nations, with another €10,000 to be awarded to individual players. €5,000 will be awarded based on skill-boosters acquired by nations in the semi-finals and final. The Most Valuable Player (MVP) and the Defensive Player of the Year will take home another €2,500 each from their magnificent performances.
Where to Watch
Fans tuning in online and watching the games from around the world can look forward to an exciting broadcast filled with extra content. The live broadcast will be available on the eFIBA Twitch, YouTube and TikTok channels, on FIBA’s Twitch and YouTube channels as well as via national streamers from around the world.
Those looking to experience the action live can look to purchase a DreamHack Winter festival ticket, as these also grant access to the eFIBA stage. More information, including available ticket types and prices, is available here.
For more details about eFIBA and the latest updates, visit the official channels on X (formerly Twitter), Instagram, and the official website. For more general information, visit eslfaceitgroup.com or follow ESL FACEIT Group on LinkedIn.
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GamCare releases Annual Report following record breaking year of support on the National Gambling Helpline
GamCare’s National Gambling Helpline received a record 55,228 calls and online chats from people experiencing gambling harm in 2023-24 – a 25% increase from the previous year – according to the charity’s Annual Report.
In a year marked by uncertainty over the future shape and structure of the gambling harms treatment sector following the previous government’s white paper on gambling reform, the charity continued to prioritise those at-risk of, or currently experiencing, gambling harm.
Of all calls and online chats that were responded to on GamCare’s Helpline in 2023/24, 41,070 (74%) were classed as supportive interventions. This includes supporting people with initial guidance and advice as well as delivering a seamless entry point into structured treatment services, with individuals completing treatment reporting a significant reduction in gambling-related distress and financial harm.
In March 2024, the Office for Health Improvement and Disparities published an assessment of the gambling treatment system, highlighting that 57% of individuals engaging in treatment were referred by the National Gambling Helpline. This underscores the Helpline’s critical role in connecting people to the support they need. Over 9,100 free treatment sessions were delivered in the year to April 2024, with an average of just 2.1 days’ wait from point of referral.
GamCare’s targeted programmes aimed at young people, women, and the criminal justice system provided training on how to spot the signs of harms and where to signpost into support for 10,344 professionals, and education for 53,324 young people, children and parents. The Women’s Programme, in partnership with organisations such as Refuge, trained 3,813 professionals to recognise and address gambling-related harm among women.
Margot Daly, Executive Chair of GamCare’s Board, says: “Throughout a challenging year and with heightened demand for our services, GamCare’s staff have got on with the job of preventing harm where possible and treating harm where necessary. While we expect important changes in the gambling harms landscape, we have been determined not to let this uncertainty affect our relentless focus on the people who really matter – those at-risk of or currently experiencing gambling harms.
“I would like to thank and pay tribute to our frontline staff who provide 24/7 support for all those at risk or in distress. I also want to thank GamCare’s senior executive team who have steered GamCare through a period of sustained change, and to my fellow trustees for their guidance, unwavering support and the time each has dedicated to ensuring that the charity stays on course and on mission.
“As we look ahead to how the future of the gambling harms sector is shaped, we are committed to working proactively with the NHS and other partners and commissioners to ensure that people are continually able to receive the right support at the right time.”
The post GamCare releases Annual Report following record breaking year of support on the National Gambling Helpline appeared first on European Gaming Industry News.
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Kambi Group plc repurchase of shares during 18 December – 23 December 2024
Kambi Group plc (“Kambi”) has during the period 18 December to 23 December 2024 (the “Buyback Period”) repurchased a total of 40,000 ordinary B shares (ISIN: MT0000780107) as part of the share buyback programme, within the mandate approved at the Extraordinary General Meeting on 20 June 2024 (the “Programme”).
The objective of the Programme is to achieve added value for Kambi´s shareholders and to give the Board increased flexibility with Kambi´s capital structure by reducing the capital. The Programme is being carried out in accordance with the Maltese Companies Act, EU Market Abuse Regulation No 596/2014 (“MAR”) and other applicable rules.
During the Buyback Period, Kambi repurchased a total of 40,000 ordinary B shares at a volume-weighted average price of 99.13 SEK. From the beginning of the Programme, which started on 6 November, until and including 23 December 2024, Kambi has repurchased a total of 344,000 ordinary B shares at a volume-weighted average price of 104.94 SEK per share.
During the Buyback Period, Kambi has repurchased shares as follows:
Date | Aggregated daily volume (number of ordinary B shares) |
Weighted average share price per day (SEK) |
Total daily transaction value (SEK) |
18 December 2024 | 10,000 | 100.00 | 999,967 |
19 December 2024 | 10,000 | 99.39 | 993,929 |
20 December 2024 | 10,000 | 98.86 | 988,588 |
23 December 2024 | 10,000 | 98.26 | 982,562 |
All acquisitions have been carried out on Nasdaq First North Growth Market in Stockholm by Carnegie Investment Bank AB on behalf of Kambi. Following the acquisitions and as of 23 December 2024, Kambi’s holding of its own shares amounted to 344,000 and the total number of issued shares in Kambi is 29,903,619 ordinary B shares. Under the Programme Kambi is authorised to repurchase a maximum of 3,127,830 ordinary B shares, up to a maximum amount of €12.0 million.
A full breakdown of all transactions carried out during the Buyback Period is attached to this announcement.
Information on the Programme is available on Kambi’s website, https://www.kambi.com/investors/share-information/
The post Kambi Group plc repurchase of shares during 18 December – 23 December 2024 appeared first on European Gaming Industry News.
CEO of Expanse Studios
Expanse Studios (GMGI) Enters the U.S. Sweepstakes Market
North American Expansion Kicks Off Through Strategic Partnership with Moozi
Golden Matrix Group’s game development division, Expanse Studios, has officially entered the U.S. sweepstakes market, marking a significant milestone in its North American growth strategy. This move is powered by a strategic content partnership with Moozi, one of the most dynamic sweepstakes social casino platforms in the region.
With Moozi now featuring over 50 of Expanse Studios’ top-performing games—including immersive slots, crash games, and table games—this partnership positions GMGI to capture a share of the $5.6 billion U.S. sweepstakes market, projected to more than double to $11 billion by 2025 (Eilers).
Damjan Stamenkovic, CEO of Expanse Studios, commented:
“This partnership signifies our formal entry into the U.S. market, showcasing the innovation and player-first experiences that define Expanse Studios. Collaborating with Moozi enables us to deliver advanced gaming content to a growing audience in North America, a key region for our global growth.”
James Anderson, Moozi’s CCO, added:
“Expanse Studios has set a high bar for engaging and innovative gaming experiences. Their addition to our platform elevates Moozi’s offerings and strengthens our mission to lead the U.S. sweepstakes social casino space.”
This launch underscores Expanse Studios’ commitment to innovation and its long-term growth trajectory in regulated markets. By entering the North American sweepstakes market, Expanse Studios takes a bold step in expanding its footprint while delivering cutting-edge gaming experiences.
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