Connect with us
Prague Gaming & TECH Summit 2025

eSports

Icespice5 triumph at Red Bull Campus Clutch UK Nationals, qualifying for World Finals in Istanbul

Published

on

icespice5-triumph-at-red-bull-campus-clutch-uk-nationals,-qualifying-for-world-finals-in-istanbul
Reading Time: 2 minutes

 

Icespice5 has been crowned the UK’s best student VALORANT team at the Red Bull Campus Clutch UK National Finals tonight at the Red Bull Gaming Sphere.

The UK Champions, Icespice5, delivered an exhilarating final, taking the win against Boba Enjoyers (18-16), and qualifying for the Red Bull Campus Clutch World Finals in Turkey on November 19-24th. Icespice5 will now go on to battle some of the best student teams in the world for €20,000 in prize money and the chance to be crowned Campus Clutch World Champions.

Red Bull Campus Clutch kicked off this August, with National Qualifiers taking place across the globe and National Finals determining the best student team from each participating country.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

The National Finals concluded at the Red Bull Gaming Sphere with Icespice5 dominating the first Semi-Final, winning by an impressive 13-1 in the second map against City Wok. Progressing through to the Grand Final, the five-man team clinched the win after a nail-biting final against Boba Enjoyers, going into overtime five times and finishing with a final score of 18-16.

Having now achieved the three-peat by winning the UK nationals in 2021 and 2022, icespice5 captain, ‘BENZKI’, will be heading to the World Finals yet again in the hopes of being one the UK’s first Red Bull Campus Clutch World Champions.

The Icespice5 team consists of:

  • Benjamin ‘BENZKI’ Price
  • Jacob ‘joocaab’ Stringer
  • Toni ‘wizzing’ Troka
  • Jakub ‘Inkelo’ Mrowinski
  • Marcio‘soldierval’ Rafael Sousa Camoes Correia

Reflecting on their amazing achievement and his three-peat, team captain Benjamin ‘BENZKI’ Price commented: “This year’s Red Bull Campus Clutch has been really good, I’ve won it the past three years in a row and this has been by far the hardest. We practised quite regularly and have been quite strict in our systems, so I think we have a really good chance at the World Finals. There’s a couple of teams I’ve got my eye ahead of the Campus Clutch World Champions, like Egypt and Czechoslovakia but other than that I feel pretty confident.”

Now in its third season, Red Bull Campus Clutch – along with Red Bull Home Ground, the premier pro Red Bull event for VALORANT – encapsulates the brand´s continued commitment to support the VALORANT community and uplift its competitive ecosystem, from a grassroots level with an array of local initiatives to the very highest echelons of esports.

Red Bull Campus Clutch World Finals will take place at the world-famous Volkswagen Arena in Istanbul, Turkey, which hosted VALORANT Champions 2022 where LOUD clinched the title of VCT World Champion. From there, the teams remaining will battle it out in an elimination format, with the Grand Final taking place on the 24th of November, with the final stages being streamed live on Red Bull Twitch.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Three outstanding partners are supporting Red Bull Campus Clutch this season, to bring improved performance to competitors with Intel NUC and AGON by AOC returning to the tournament and Jack Link’s joining as the Official Protein Provider for Red Bull Campus Clutch UK 2023. As PC Partner, Intel NUC, renowned for packing high-powered gaming rigs in small form factors, will support with their top-notch Gaming PCs. The official Monitor Partner, AGON by AOC, will once again provide high-performance gaming monitors for the event.

Asia

BETBY PARTNERS WITH SABA SPORTS TO DELIVER ESPORTS CONTENT THROUGH BETBY GAMES

Published

on

betby-partners-with-saba-sports-to-deliver-esports-content-through-betby-games
Reading Time: < 1 minute

 

BETBY strengthens its Asian position with agreement to power leading brand SABA Sports

Premium sportsbook provider BETBY has entered into a strategic partnership with renowned sports gaming supplier SABA Sports, marking a significant step in bringing BETBY’s award-winning esports feature, BETBY Games, to the Asian-facing market.

The partnership with SABA Sports, the largest sports betting provider in Asia, will kick off with the integration of NBA focused eBasketball content in its esports portfolio. Going forward SABA Sports will be expanding its e-sim offering with additional BETBY Games titles, which are renowned to increase player engagement through fast-betting content designed for the next generation of players.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

“This partnership with SABA represents an important milestone for BETBY as we expand our footprint into the Asian market,” said Chris Nikolopoulos, BETBY’s Chief Commercial Officer. “SABA’s exceptional market presence and reputation make them an ideal partner to bring BETBY Games content to life for operators across the region. Together, we aim to deliver unparalleled esports experiences and redefine how players engage with these dynamic esports offerings.”

The post BETBY PARTNERS WITH SABA SPORTS TO DELIVER ESPORTS CONTENT THROUGH BETBY GAMES appeared first on European Gaming Industry News.

Continue Reading

eSports

ESIC and WIPO Unveil IGET: A Landmark Dispute Resolution Body for the Global Video Games and Esports Industries

Published

on

esic-and-wipo-unveil-iget:-a-landmark-dispute-resolution-body-for-the-global-video-games-and-esports-industries
Reading Time: 2 minutes

 

The Esports Integrity Commission (ESIC) and the World Intellectual Property Organisation Arbitration and Mediation Center (WIPO AMC) announced the launch of the International Games and Esports Tribunal (IGET), a groundbreaking not-for-profit dispute resolution body designed to meet the unique needs of the global video games and esports industries.

IGET represents a pioneering effort to provide tailored, professional and accessible Alternative Dispute Resolution (ADR) services for stakeholders in gaming and esports. Its innovative platform addresses the broad scope of disputes that arise in these fast-evolving sectors, ranging from anti-doping violations and player disciplinary matters to intellectual property (IP) conflicts and contractual disagreements.

A Game-Changing Approach to Dispute Resolution

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Traditional legal frameworks often fail to accommodate the complexity, pace and global nature of disputes within gaming and esports. IGET fills this critical gap with:

• Specialised Expertise: IGET’s panel consists of arbitrators and mediators with in-depth knowledge of esports, video games, and intellectual property. This ensures disputes are resolved by professionals who understand the industry’s nuances and challenges.

• Global Accessibility: With a fully international approach, IGET enables parties from anywhere in the world to resolve disputes seamlessly and efficiently, regardless of jurisdiction.

• Comprehensive Coverage: IGET addresses a wide range of dispute types, from integrity-related matters like match-fixing and cheating to a wide range of commercial disputes including but not limited to IP disputes, player contracts, sponsorship agreements and beyond.

• Efficient Procedures: IGET’s bespoke ADR processes are designed for swift, effective resolutions, minimising disruption to the industry’s fast-moving ecosystem.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

With the establishment of IGET, the Esports Integrity Commission (ESIC) will immediately transition the functions of its Independent Appeals Panel to IGET, making IGET the exclusive jurisdiction for all ESIC appeals.

Stephen Hanna, CEO of ESIC, said: “The launch of IGET is a significant and important milestone for the global video games and esports industries. By combining ESIC’s expertise in maintaining integrity with WIPO’s authority in intellectual property dispute resolution, this initiative will ensure that disputes are handled professionally and swiftly, maintaining the integrity that underpins these industries’ growth and credibility. IGET is a critical step towards fostering trust, professionalism, and fairness across our industries.”

Marco M. Alemán, Assistant Director General of WIPO’s IP and Innovation Ecosystems Sector, added: “At WIPO, we understand the increasing relevance of Alternative Dispute Resolution (ADR) mechanisms in evolving sectors such as video games and esports. Our partnership with ESIC to establish IGET highlights our dedication to providing the essential infrastructure for impartial and effective dispute resolution within the esports and video gaming communities.”

To support stakeholders in understanding IGET’s services and processes, a series of public webinar information sessions will soon be made available. These sessions will provide an overview of IGET’s dispute resolution offerings, the steps involved in bringing a matter to the tribunal and guidance on how to incorporate the IGET model clause into agreements.

The post ESIC and WIPO Unveil IGET: A Landmark Dispute Resolution Body for the Global Video Games and Esports Industries appeared first on European Gaming Industry News.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)
Continue Reading

Asia

Skillhub Online Games Federation and Global Esports Federation Unite to Bring Global Esports Tour 2025 to India

Published

on

skillhub-online-games-federation-and-global-esports-federation-unite-to-bring-global-esports-tour-2025-to-india
Reading Time: 2 minutes

 

In a landmark moment for India’s esports ecosystem, Skillhub Online Games Federation (SOGF) proudly announces its collaboration with the Global Esports Federation (GEF) to bring the Global Esports Tour (GET) 2025 to Mumbai. This historic event marks the first-ever Global Esports Tournament in India, further cementing the nation’s role as an emerging force in global esports.

The first ever Global Esports Tournament in Mumbai will bring together top-tier professional esports athletes and teams to compete on a world-class stage. This initiative is a direct outcome of the Strategic Framework Agreement signed between SOGF and Global Esports Federation (GEF) in October 2024, signifying a long-term commitment to developing esports across South Asia, including India, Nepal, Bangladesh, Bhutan, Pakistan, and Sri Lanka.

The Global Esports Tour Mumbai will not only showcase high-stakes competition but also serve as a launchpad for India’s esports talent onto the international stage. By hosting a prestigious event of this scale, SOGF aims to bolster India’s esports industry, drive investments, and create unparalleled opportunities for athletes, developers, and organizations within the ecosystem.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Sibtain Baqri, Chief Executive Officer of SOGF, expressed his excitement about this milestone,“Bringing the Global Esports Tour to India is more than just a tournament—it’s a movement. This event underscores India’s potential as a global esports powerhouse, providing athletes with an international platform to showcase their skills and compete at the highest level. SOGF is committed to nurturing this ecosystem, and GET Mumbai is just the beginning of our larger vision to shape the future of esports in India and South Asia.”

Echoing this sentiment, Rustam Aghasiyev, Chief of Staff & Operations at Global Esports Federation, stated: “We are thrilled to expand our global footprint with the Global Esports Tour in Mumbai, which will introduce a new wave of opportunities for Indian and South Asian esports communities. Our partnership with SOGF is a significant step toward fostering an inclusive, competitive, and world-class esports environment in the region.”

Global Esports Tour, the GEF’s professional team series, showcases elite-level esports athletes and teams competing in high-stakes tournaments across iconic global cities. The arrival of GET in India underscores GEF’s commitment to fostering inclusivity and delivering impactful experiences for athletes, audiences, and stakeholders alike.

The post Skillhub Online Games Federation and Global Esports Federation Unite to Bring Global Esports Tour 2025 to India appeared first on European Gaming Industry News.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)
Continue Reading

Trending

Get it on Google Play

Fresh slot games releases by the top brands of the industry. We provide you with the latest news straight from the entertainment industries.

The platform also hosts industry-relevant webinars, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - Recent Slot Releases is part of HIPTHER Agency. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania