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Download Best Mods for Minecraft 1.20.0 and 1.20: Best Mods Minecraft Bedrock
Download Mods for Minecraft 1.20.0 and 1.20: appreciate the power of the most modern weapons, try to fight an incredible opponent, or tame a cute creature.
Best Mods for Minecraft 1.20.0
The creators of Mods for Minecraft Bedrock 1.20 have tried to collect a wide variety of updates so that players can have fun and spend time in the cubic world.
You can make friends with interesting mobs, try out unique weapons, as well as transform into another creature right now.
Jenny
This Mods for Minecraft 1.20.0 and 1.20 bring in the game a mob that will not look like any of the original characters.
The girl has rounded shapes and a very attractive looks. It has in its arsenal some skills that will not let the heroes get bored. But she will not show them all at once, she will need to be attracted with gifts and emeralds.
DOWNLOAD: https://minecraft17.com/jenny-mod-minecraft-pe/
Herobrine
There have been many legends and rumors about this unusual character in the world for a long time. They all talk about his unique abilities. In this Mods for Minecraft 1.20.0 and 1.20 add-on, the creators have bring a dangerous opponent.
He owns teleportation and can easily blow up all his enemies and everything around.
DOWNLOAD: https://minecraft17.com/herobrine-mod-minecraft-pe/
Origins
Many dreams of learning the art of reincarnation into other beings. With these Mods for Minecraft 1.20.0 and 1.20 updates, players will be able to make their dreams come true.
Heroes are offered a selection menu immediately upon entering the game, in which a full description of each image will be provided. Heroes will be able to fly, climb walls and even gain the ability not to be afraid of fire.
DOWNLOAD: https://minecraft17.com/origins-mod-minecraft-pe/
Pixelmon
Currently, there is no such person who has not heard anything about this characters. These cute creatures will spawn all over the territory, thanks to Mods for Minecraft 1.20.0 and 1.20.
Heroes will be able not only to tame them but also to become real trainers for these creatures.
DOWNLOAD: https://minecraft17.com/mod-pixelmon-minecraft-pe/
FNF
This mod for Minecraft 1.0.0 and 1.20 offers to try your hand at art and make new friends. It is based on a popular computer game.
Now the heroes face incredible challenges, as well as a meeting with a very strong opponent who can attract even neutral creatures to his side.
DOWNLOAD: https://minecraft17.com/fnf-mod-minecraft-pe/
Sex
Mods for Minecraft 1.20.0 and 1.20 will allow players to try something unique for the game. This time, no one will be bored for sure, because a charming girl can not only perform incendiary dances.
The main thing is not to forget that she can be capricious, but jewelry presented in time can correct the situation.
DOWNLOAD: https://minecraft17.com/sex-mod-minecraft-pe/
Friends
Getting a real friend and assistant is now as easy as possible thanks to Mods for Minecraft 1.20.0 and 1.20. Players can not only tame but also configure NPC parameters.
They can help the player or protect him from dangers.
DOWNLOAD: https://minecraft17.com/friends-mod-minecraft-pe/
Instant House
The opportunity to create a whole house or even a mansion with a garden with the help of one team offers players the addition of Mods for Minecraft 1.20.0 and 1.20.
Now you can not be afraid of your valuables during a long journey, because heroes can always hide in a beautiful and safe place.
DOWNLOAD: https://minecraft17.com/instant-house-mod-minecraft-pe/
World Edit
Controlling the appearance of the territory with just a few commands may seem unrealistic to players. But everything is possible with this addition of Mods for Minecraft 1.20.0 and 1.20.
Heroes will receive a unique item that will help them quickly change, delete or move a large number of blocks.
DOWNLOAD: https://minecraft17.com/world-edit-mod-minecraft-pe/
Artillery
In this Mods for Minecraft 1.20.0 and 1.20 offer players to try out real artillery weapons in battle.
Huge guns and mortars will not leave the enemies the slightest chance. Players will be able to evaluate the possibilities and learn how to control this type of combat vehicles.
DOWNLOAD: https://minecraft17.com/artillery-mod-minecraft-pe/
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CasinoRank Data Reveals an Attention Crisis in Online Casino Gaming
Online casino engagement is breaking down faster than operators anticipated, according to new research by CasinoRank. The analysis tracked player behaviour across 847 slot, crash and live dealer titles over 18 months and shows that while players are logging into casinos more frequently, their willingness to stay and engage is declining. Session frequency rose 23% year over year, while median session duration fell 18%, pointing to a shift towards shorter, faster interactions rather than sustained play.
The research draws on aggregated session data from 40 operators across Europe, Latin America and Asia between Q2 2024 and December 2025. Across markets, a consistent pattern emerged: platforms that introduced additional layers between app open and first gameplay experienced higher early-session abandonment, even when traffic increased. Personalisation layers, lobby restructuring, promotional overlays and navigation changes that delayed the first meaningful interaction were repeatedly linked to players exiting before placing a bet.
Key patterns:
• Players opening casino apps more often but exiting earlier
• Higher abandonment when friction appears before first gameplay
• Steeper retention declines as response times reach double-digit seconds
• A growing share of session losses occurring before gameplay begins.
The findings suggest the window to earn engagement has collapsed to seconds. Mobile-first behaviour has reduced tolerance for slow loading, unclear navigation or delayed gameplay. Retention declines steadily as response times increase, with the sharpest drop once delays extend into double-digit seconds.
Game performance data reflects the same shift. Titles built around immediately understandable mechanics consistently maintain top-ranking visibility longer than feature-heavy games with layered bonus structures or complex progression systems. As engagement windows shorten, complexity is increasingly perceived as friction rather than innovation.
Dylan Thomas, credibility lead at CasinoRank, said the findings point to a structural change rather than a temporary fluctuation. “Engagement is not falling. It is fracturing. Players are returning more often, but committing less time per visit,” Thomas said.
“Platforms now have seconds, not minutes, to earn the first meaningful action.”
The post CasinoRank Data Reveals an Attention Crisis in Online Casino Gaming appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
GambleAware
GambleAware Reports Success for Public Health Campaign to Raise Awareness of Gambling Harm and Stigma
GambleAware has revealed the impact of its groundbreaking three-year marketing campaign to reduce gambling stigma and encourage people to seek support for gambling harms. The charity’s campaign drove significant behaviour change, with over 90% of the target audience reached taking action, including seeking advice and using digital tools for support.
Despite these achievements, GambleAware warns that urgent action is needed to curb gambling advertising, as operators spend up to £2 billion annually – far outweighing the amount spent on public health messaging. The charity is calling for more public health campaigns to reduce gambling harms in 2026 and stronger restrictions to ensure people are aware of the risks.
GambleAware’s campaign, “Let’s Open Up About Gambling”, was the first public health campaign of its kind designed to reduce the stigma people face, which can stop people asking for help when experiencing gambling harm.
The campaign ran across three phases between April 2023 and May 2025, and featured advertising, media campaigns and partnerships with other organisations, with creative assets co-created with individuals with lived experience of gambling harms. The campaign followed a strategy to use the real stories and feelings of real people to ensure its messages truly resonated, and aimed to raise awareness of gambling harm, stigma and the support available for anyone who may be struggling.
The campaign has been independently evaluated by Ipsos, who produced the new report. It found that the campaign led to change, including increasing people’s awareness and understanding of gambling harms. As well as the 90% of the target audience who saw the campaign and said they had taken action as a result, such as searching GambleAware online for more advice, two in five of the target audience also said they had a conversation about gambling as a result of the campaign. The campaign also increased uptake of support and digital tools on GambleAware’s website, such as its Service Finder tool and Self-Assessment tool.
The report also contains learnings and recommendations gained from the campaign, which are being shared by GambleAware to help inspire and inform future campaigns to reduce gambling harms. Recommendations include that future campaigns should be co-created with people who have lived experience, who can share their personal stories to build trust and connection and reduce stigma by showing how anyone can be affected.
GambleAware is calling for similar campaigns to reduce gambling harms to be run in 2026 – following the introduction of the new statutory gambling harms system – any future public health campaigns will be carried out by the new prevention commissioner. GambleAware is also calling for more restrictions on gambling advertising including for health warnings to be put on all gambling advertising and for them to signpost to where people can get help3.
Emma Munro-Faure, GambleAware Director of Marketing, said: “We’re proud that this campaign helped thousands of people to seek support for gambling harms. But stigma remains a major barrier, and with gambling companies spending £2 billion a year on advertising, we need stronger restrictions and clearer signposting to the free help and support available.”
Matt Gainsford from Lucky Generals, the lead creative agency that worked to produce the campaign, said: This was one of the most important briefs we’ve worked on. We’re incredibly proud of the impact the campaign has had, particularly when you look at it in the context of what the gambling industry spend on advertising. However, breaking down stigma is more than a three year job and we hope this is the beginning of a long-term, sustained effort to get millions more across Great Britain to open up about gambling.”
Maxine Ames, Strategic Planning Business Director at Manning Gottlieb, added: “Working on GambleAware’s ‘Let’s Open Up About Gambling’ campaign was one of the most fulfilling and impactful projects I’ve had the privilege of working on. The media strategy we developed was built around three carefully orchestrated phases – Educate, Reassure, and Enable – each designed to meet people where they are in their journey and guide them toward support. What made this campaign so special was how we used behavioural signals and contextual targeting to intercept people at moments of risk, while leveraging trusted environments to model help-seeking behaviour. Seeing our strategic approach achieve 98% reach across our target audience was incredibly rewarding but this wasn’t just about reach and frequency; it was about using our craft to genuinely help people and reduce stigma around gambling harms.
Tracy Madlin, who shared her lived experience of gambling harm as part of GambleAware’s campaign, supporting its installation featuring 85,000 poker chips at Westfield London, said: “Throughout my life I felt stigma on occasions, especially in my teens and later in life due to being female. Being part of the stigma campaign was amazing and I felt so very proud to be part of such an amazing campaign to help prevent gambling harm, the campaign I believe is saving lives and shows there is nothing to be ashamed of.”
The post GambleAware Reports Success for Public Health Campaign to Raise Awareness of Gambling Harm and Stigma appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Compliance Updates
Dutch Regulator Outlines 5 Key Supervisory Priorities for 2026 Agenda
The Dutch Gambling Regulator (KSA) has announced that it will place a greater focus on combating illegality and player protection in its oversight in 2026. The regulator outlined its priorities for 2026 in five key themes.
In 2026, the KSA will pay extra attention to the following topics:
• Combating illegal gambling offers
• Protection of vulnerable groups: minors and young adults
• Supervision of the duty of care
• Supervision of advertising
• Supervision of compliance with the Wwft
Additional capacity is being freed up to combat illegal gambling, primarily to frustrate and disable the infrastructure of illegal parties. This could include closer collaboration with payment service providers, hosting providers and social media companies.
The increased priority on protecting vulnerable groups and enhanced oversight of advertising and duty of care aligns with the Ministry’s renewed vision, which places a greater emphasis on player protection. A separate player protection department has been established for this purpose within the KSA’s new organisational structure, effective from January 2026.
The post Dutch Regulator Outlines 5 Key Supervisory Priorities for 2026 Agenda appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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