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5 ways to bet on fast esports tournaments

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COVID-19 has impacted many industries, including sports.

A lack of traditional sports betting events, the closing and postponing of sports matches have forced operators to seek a solution that will help them keep the lights on.

Long story short: the esports industry was there to help.

In 2020, worldwide revenues generated in the esports market amounted to $950 million. It is expected that by 2023 esports will generate almost $1.6 billion. Consequently, this growth turned the attention of the majority of sportsbooks to esports. Global betting operators have started to increase the number of esports events on their websites.

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For instance, the number of ESportsBattle matches streamed by one of the leading betting operators has increased x 3 from December 2020 to May 2021.

Previously being the choice of the smaller proportion of sportsbooks’ audience, today esports is the front runner of the betting industry and bears fruits. Bettors got more opportunities to bet on their favorite esports events and teams, and earn more. It is noteworthy to mention that the audience of traditional esports such as CS:GO also rises.

This is evidenced by the number of ESportsBattle | CS:GO audience. It increased x7 from January to June 2021.

So, what are the 5 most popular ways to make money on fast esports 24/7 tournaments?

 

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  1. Conduct your own research

Grantland Rice said, “It’s not whether you win or lose, it’s how you play the game.” Teams or individual players that you’ve chosen to bet on determine whether you win or lose. So, it’s true: before placing bets, you need to conduct your own research to discover the strengths and weaknesses of teams and players. Thus you’ll get an idea of how a game will go. Picking only the best player or team to bet on is always a wrong strategy. But having a birds-eye view of esports and betting in a non-bias way based on what you know about players and teams can help increase your chance of winning money.

 

  1. Know industry trends

Esports is a fast-paced industry. New teams constantly appear in the world rankings, other teams split up, fresh blood players enter the market, etc. If you want to win, you need to be aware of the industry status quo and changes. Don’t get blindsided by new players joining tournaments and unsettling your strategy. You also don’t need to bet on a team because you know its strengths, only to find out later that they’ve replaced half of their squad. When it comes to winning money on esports betting, knowledge is power.

 

  1. Bet on fast content

Just think about it: rules of games and duration of the matches in classic sports have not changed for years, and not every bettor is interested in watching 90 minutes of football. Let’s say a person has only 15 minutes and wants to place a bet on the whole match, and it includes watching the game, checking the result, and getting a quick calculation of a bet.

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Some platforms and organizers hold quick matches and provide fast content for betting, for instance, ESportsBattle. Fast commercial 24/7 tournaments of ESportsBattle are popular with bettors in more than 150 countries. The organizers of ESB tournaments hold up to 10 events simultaneously and more than 15K matches/month with an average match duration of 12 minutes. The fact is, efootball is one of the most popular tournaments globally. The number of ESportsBattle efootball tournament views has significantly increased in 2020: from 4M in June to 22M in December.

 

  1. Choose your game

With traditional sports, everything is clear: mostly, sports bettors are people who just love sports. But with esports everything is a little bit different, esports bettors are young people who grew up in the era of CS:GO, Dota 2, Valorant, etc. Consequently, this newborn audience of gamers and fans has generated a demand for such content among betting operators. Thus, sportsbooks must distinguish between traditional sports, console sports, and esports. These are three distinct areas with entirely different target audiences.

Today the popularity of the CS:GO discipline is snowballing. The monthly number of CS:GO matches on the ESportsBattle platform has increased from 549 in 2020 to 2,214 in 2021.

 

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  1. Bet on the outcome of the game, or just choose your favorite event

Each esports discipline has its characteristics that betting companies take into account. It means that bettors have lots of options in esports betting: they can bet on match results, win/draw/lose outcome of team/player, etc. It is possible to bet on the results of an entire tournament or in ‘live’ (when the match is already underway).

Due to the numerous events that ESportsBattle offers, you bet on multiple matches of various disciplines simultaneously and get fast results.

That is, the variety of esports events available for bettors is second to none.

We named only five ways that help bettors to make money on fast esports tournaments. The truth is, there are many more techniques and methods.

Just choose wisely.

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ESportsBattle — esports tournaments of the most sought-after and profitable disciplines that fill free sportsbook’s airtime with high-quality, engaging, and fast content 24/7, educational project, and own media with events’ overviews popular with players, fans, bettors. We offer 15,000 events per month in the following disciplines: efootball, ebasketball, eice hockey, CS:GO.

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Sportradar and Oddin.gg ink AV betting agreement to elevate and expand esports reach

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Sportradar and Oddin.gg, an award-winning B2B betting-solutions provider for esports, today announced they have entered into a multi-year strategic partnership to offer audiovisual streaming of Oddin’s exclusive esports content to Sportradar’s betting operator clients around the world.

The deal will support Oddin.gg’s growth ambitions in the expanding global esports market, whose betting turnover was estimated to be €83 billion in 2023. It will extend the reach of Oddin.gg’s official competition content by leveraging Sportradar’s market leading position as an AV betting provider.

Sportradar’s global network of 900+ betting operator clients will benefit from the opportunity to offer greater volume and a wider variety of live streamed esports events to their customers, increasing opportunities for engagement with existing and new betting markets. The partnership also paves the way for future collaboration in other areas.

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Oddin.gg holds the official rights to high-profile competitions including the newly released Counter Strike 2 (CS2) which Sportradar will distribute to sportsbooks through the company’s integrated streaming product, providing access to prominent competitions globally and enabling operators to offer exciting new content to their customers.

A number of prestigious competitions are featured in the partnership, including:

• PGL Copenhagen Major 2024, the first Major for the newly released Counter Strike 2;
• Dacha DOTA2 Qualifiers and Main Events;
• Dacha Counter Strike 2 Qualifiers and Main Events;
• Tipsport MCR 2024.

Patrick Mostboeck, SVP Fan Engagement, Sportradar said: “This agreement further strengthens Sportradar’s esports offering while supporting Oddin.gg in realising their growth plans through AV streaming for betting. Sportradar’s ultra-low latency audiovisual outputs, as well as our comprehensive Live Odds and real-time trading solutions, provide betting operators with the critical materials they need to commercialise the global, highly engaged esports fan base.”

Vlastimil Venclik, CEO and co-founder of Oddin.gg shared: “As the forefront innovator in the esports betting sector, Oddin.gg is embarking on a journey by aligning with Sportradar, a leader in the realm of sports data and content distribution. This partnership is not just a collaboration but a combination of distinct strengths, where Sportradar’s extensive and sophisticated video distribution capabilities are set to be the vehicle for our unparalleled esports odds and analytical insights. This strategic alliance aims to harness the best of both worlds, merging our profound expertise and nuanced understanding of the esports betting market with Sportradar’s wide-reaching video distribution.”

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The post Sportradar and Oddin.gg ink AV betting agreement to elevate and expand esports reach appeared first on European Gaming Industry News.

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SIS launches market-leading esports product in Kentucky with bet365

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SIS Content Services, part of the SIS Group (Sports Information Services), the leading global multi-content supplier of 24/7 live betting services, has made its market entry in Kentucky with ebasketball from its esports product suite now live with long-term operator partner bet365.

This launch in the Bluegrass State enhances SIS’ reputation as a leading supplier in the esports betting space, widening the audience that can engage with its competitive gaming content across the US. It follows on from successful launches of its esports products in New Jersey and Colorado.

Developed specifically for betting, SIS’ H2H Global Gaming League ™ hosts over 150,000 events per year. The Competitive Gaming content is produced entirely in-house from SIS’ self-contained gaming studios in Milton Keynes, United Kingdom. It has ultra-low (sub-second) latency live streaming, visible ESIC-trained integrity referees for every game, live caster commentary, and on-screen graphics with unique betting prompts to maximize engagement.

SIS’ short-form, event-based esports product provides a full end-to-end solution with integrity at its core and is proven to deliver superior margins around the clock, adding as much as 10% in value to sportsbooks.

Since legalized sports betting launched in Kentucky in September, it has generated $447.8 million in handle across retail and mobile, providing SIS with the opportunity to expand its US offering.

Michele Fischer, Vice President, SIS Content Services, said: “As Kentucky is a basketball state, we are confident that our ebasketball product will provide an elevated experience for the bettors on the bet365 platform. Our offices are located in Louisville, so it is meaningful to be part of the sports betting infrastructure in our home state.”

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Richard Ames, Chief Executive, SIS, and President, SIS Content Services, said: “To grow our esports content across the US has been an aim of ours for some time, and to be able to expand our competitive gaming product into a third US state showcases how we are well-placed to deliver engaging wagering experiences to bettors.”

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Sony Group Becomes Founding Partner of Esports World Cup

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Multi-year collaboration will produce the Anthem and original documentary series of Esports World Cup 2024

The Esports World Cup Foundation (“EWCF”) and Sony Group Corporation (“Sony”) have signed a multi-year partnership agreement to collaborate on initiatives for the Esports World Cup. The collaboration leverages Sony’s acclaimed gaming products and entertainment expertise alongside the EWC’s vision to unite the global gaming and esports communities across the most popular games, and underscores a shared ambition to broaden the appeal of gaming and esports to players and fans worldwide. The inaugural Esports World Cup 2024 is slated to take place this summer in Riyadh, Saudi Arabia.

As part of this agreement, Sony Pictures Entertainment will create a behind-the-scenes documentary series showcasing the players and games of the Esports World Cup. Sony, together with Sony Interactive Entertainment, will also look to exploring additional opportunities to support promising creators and talent in the region. Sony Music Entertainment will produce the music Anthem of the Esports World Cup 2024

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“Sony is the perfect partner for the Esports World Cup,” said Ralf Reichert, CEO, Esports World Cup Foundation. “Our goal is to establish a global platform for esports and gaming that sets new standards for live esports events. Sony’s experience in creating stunning visuals, engaging music, compelling storytelling, and state-of-the-art technology will be a game-changer for the Esports World Cup. The EWC aims to take esports to the next level, and we are thrilled to count on Sony’s world class expertise in this endeavor.”

“We’re excited to make the Esports World Cup more fun and engaging for fans globally by harnessing the creativity and technology from across our diverse businesses.” said Toshimoto Mitomo, Executive Deputy President and CSO, Sony Group Corporation. “Sony has been enhancing the esports experience especially with Sony Interactive Entertainment’s initiatives such as PlayStation Tournaments and the annual EVO fighting game series. We look forward to further catering to this growing, global community of players and fans with the Esports World Cup.”

With the Esports World Cup, EWCF has created an unprecedented celebration of competitive gaming and esports fandom. This summer, top esports organizations will face off in Riyadh, to compete in a unique cross-game structure for the largest prize pool in esports history. Recently, the EWC has announced the addition of ten popular titles – Dota 2, Counter-Strike 2, Mobile Legends: Bang Bang, Honor of Kings, PUBG, PUBG Mobile, Overwatch, Free Fire, Fortnite and Rainbow Six Siege – as participating games. More games will be announced soon.

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