eSports
Online qualifiers for the 2020/21 ePremier League season kicks off
A new year is here which means the ePremier League is ready to kick-off, with online qualifiers for this season’s competition begins. The registration period for this year’s competition is still open and players can register at e.premierleague.com now.
The EA SPORTS FIFA 21 Global Series (FGS) European Playoffs.
Key dates:
- 4 – 31 January: Online qualifiers
- 15 February – 3 March: Club playoffs
- March/April 2021: ePremier League Finals
Gamers can play between the hours of 5 pm and 11 pm on weekdays, and between 8 am and 11 pm on weekends with there being no limit on the number of games they can play during Online Qualification. For more information, there’s a ‘how to play guide’ available at https://e.premierleague.com/how-to-play
2019/20 ePl champion Thomas ‘Hashtag Tom ‘Leese’ said: “Representing a big Premier League club is a crazy feeling for all the players involved. A lot of the players obviously represent the club they support from when they were a kid, and being involved in a football club is pretty surreal for a lot of the FIFA players… My message to anyone thinking of signing up for ePremier League is to definitely get involved. It’s a great tournament, you get a lot of good practice by playing a lot of good players and you get the chance to represent the Premier League club you choose – you can’t really ask for much more.”
2019/20 runner-up Marc ‘Marleyyy’ Marley commented: “I’ve been playing competitively for two years now and it was around the start of ePremier League that I took that step. For the majority of people you’re not going to get a better chance to represent a Premier League club than through this tournament. It’s the best thing for UK FIFA players, nobody can dispute that. It’s always great to be involved in big tournaments and to represent a Premier League club is even better.”
Jamie ‘Jamboo’ Rigden reached the Xbox semi-finals in 2019/20, losing after extra time to reigning champion and world No1 Tekkz. Speaking on the competition, Jamie said: “Take your time with it and enjoy the ride. Don’t overcomplicate it and stress yourself out because, at the end of the day, it is just FIFA. Just pick your favourite team and try and have fun with it…. One of my main tips for improving at FIFA is trying to practice against better opponents. Even if you play in ePL and take a few beatings, it’s a valuable learning experience. It’s not every day you get to play against pros and higher-level players, so take it as a learning curve. Don’t get down if you lose – just take what the higher-level players are doing and add it into your game.”
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Asia
Esports Foundation opens 2026 co-streaming Creator Program with $2m rewards pool
The Esports Foundation (EF) has opened applications for its 2026 Creator Program, committing $2 million (~INR 19 crore) in rewards for co-streamers supporting the Esports World Cup (EWC) 2026 in Paris and the Esports Nations Cup (ENC) 2026 in Riyadh. EF announced the program on June 12, 2026, from Paris and Riyadh, and said applications are open now, including for creators across India.
EF said co-streaming was a key driver of EWC reach last year, citing 3,500 co-streamers as “one of the key growth pillars” for EWC viewership in 2025. The Foundation is positioning the 2026 Creator Program as a scaled-up initiative, targeting 5,000 creators “across new regions and platforms.”
“This isn’t just an esports trend; it’s a media trend,” said Wasae Imran, Director Broadcast & Distribution at the Esports Foundation. “Across music, video, news and sport, audiences don’t just watch what they’re given anymore. They choose their own experience: what to watch, where to focus, and how deep to go. Esports just lives further down that road than most, and traditional sport is heading the same way. It’s not about delivering a match in one format, it’s about opening up every way into the same moment and letting fans choose how they want to consume it. The Creators Program is how we build for that, by enabling the growth of creators that fans already trust to carry the world’s biggest esports event into every community.”
According to EF, approved creators can co-stream selected tournaments, complete missions, and progress a “Battle Pass” tied to rewards ranging from gift cards and hardware to platform perks and invitations to EWC and ENC. EF said the program supports multiple streaming platforms, including Twitch, YouTube, Bilibili, Huya, and CHZZK.
EF also confirmed operational details for EWC 2026: the event is set for Paris Expo Porte de Versailles from July 6 through August 23, featuring more than 2,000 players and 200 Clubs from over 100 countries across 25 tournaments and 24 games, with a $75 million+ prize pool. ENC 2026 is scheduled for November in Riyadh and will extend the creator program to a nation-based competition format.
The post Esports Foundation opens 2026 co-streaming Creator Program with $2m rewards pool appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
BLAST
BLAST partners with MATCH on premium fan travel for 2026-27 events
Deal covers travel and hospitality packages across BLAST’s event slate, starting with BLAST Premier Hong Kong Rivals in November.
BLAST has signed a one-year partnership with MATCH to develop premium fan travel experiences and related commercial opportunities across BLAST events in 2026 and 2027, including the BLAST Premier Hong Kong Rivals 2026. The companies said the work will start immediately, with an initial focus on the BLAST Premier Hong Kong Rivals event in November.
BLAST VP of Destinations and Market Development James Woollard said: “We’re thrilled to partner with MATCH, a company with an unrivalled track record in delivering top-tier fan travel experiences at the biggest sporting events in the world. As BLAST continues to grow globally and attract growing numbers of travelling fans, this partnership represents an exciting opportunity to further elevate the live event experience for fans and audiences across esports.”
MATCH is best known for hospitality and accommodation programmes at major sports events, including four consecutive FIFA World Cups
from 2010 to 2022, as well as Ryder Cup tournaments, Formula 1 Grands Prix and ATP tennis tournaments. MATCH Director of UK Events and Business Strategy Richard Parker said: “Esports is one of the most exciting growth frontiers in live entertainment, and BLAST stands out as a world-class platform with incredible potential. At MATCH, we see a tremendous opportunity to bring our expertise in creating premium fan experiences into the esports arena. We are very enthusiastic about the possibility of working together with BLAST to deliver innovative, unforgettable experiences for esports fans worldwide.”
BLAST said MATCH will also bring its network of clients, sponsors, federations, agents and media partners to support international attendance and partner activation, alongside MATCH’s technology and operational infrastructure. The announcement follows BLAST’s 2025 live events activity, where the organiser said it delivered 15 arena shows across 10 countries spanning five titles and sold 194,421 tickets.
The post BLAST partners with MATCH on premium fan travel for 2026-27 events appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Counter-strike
Team Vitality opens V.Hub fan zone for IEM Cologne Major
Team Vitality is launching an official fan zone, V.Hub, to coincide with the 2026 IEM Cologne Major. The venue will run June 18-21 at KWB im Stadtpalais, a short walk from the LANXESS Arena.
Access to V.Hub will be free for fans who sign up, with limited availability. Team Vitality said the space is intended to bring together its community, partners and Counter-Strike fans attending the event.
The fan zone will include dedicated areas hosted by Team Vitality and partners Skin.Club, ASUS ROG, EVNIA and Blacklyte. The club said activations will include hands-on experiences and opportunities to play bespoke Counter-Strike maps.
Team Vitality also plans match watch parties, a pop-up shop for official merchandise and giveaways, including an ASUS ROG x Team Vitality co-branded mousepad. During the playoff stage, the club said V.Hub will be set up for trophy photo opportunities with its Major trophies.
Food and drink will be available on site throughout the event, including vegetarian options.
The post Team Vitality opens V.Hub fan zone for IEM Cologne Major appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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