Canada
NBA 2K LEAGUE’S FIRST-EVER “WINTER CLA$H” TIPS OFF FRIDAY
– Online Tournament Featuring NBA 2K League and NBA G League Ignite Players, Social Media Influencers and Fan-Organized Teams will be Livestreamed on Twitch and YouTube –
– Fan Bracket Registration Begins This Week at NBA2KLeague.com –
NEW YORK – The NBA 2K League announced today the league’s first-ever “NBA 2K League Winter Cla$h,” a three-part online tournament beginning Friday, Dec. 4 featuring NBA G League Ignite players, social media influencers and fan-organized teams, competing alongside and against NBA 2K League players for a share of a $35,000 prize pool. The NBA 2K League Winter Cla$h will be livestreamed on the NBA 2K League’s Twitch and YouTube channels. Registration for the fan bracket begins this week at NBA2KLeague.com*.
“Coming off our most-watched season to date, we’re excited to continue our positive momentum by engaging with NBA G League Ignite players, fans and influencers through offseason events like the NBA 2K League Winter Cla$h,” said NBA 2K League Managing Director Brendan Donohue. “This unique event will bring together some of the most recognizable personalities from the NBA 2K League, the 2K community and beyond to showcase their skills in a variety of game modes on NBA 2K21.”
In the three tournament stages, teams comprised of influencers, NBA G League Ignite players and NBA 2K League players will accumulate points for two designated captain duos consisting of Artreyo “Dimez” Boyd (Mavs Gaming), Dayvon “G O O F Y 7 5 7” Curry (Blazer5 Gaming) and two influencers to be announced in the coming days. On Wednesday, Dec. 2, “BFW Live Presented by Bud Light” on the NBA 2K League’s Twitch channel will feature a special NBA 2K League Winter Cla$h episode, where each captain duo will draft three NBA 2K League players and three additional influencers or NBA G League Ignite players who will earn points for the duo for the duration of the tournament. At the conclusion of the tournament, the influencer captain belonging to the captain duo whose drafted players have earned the most points will receive $7,000, with the runner-up influencer captain receiving $5,000.
The first stage tips off Friday, Dec. 4 with a 5-on-5 NBA 2K21 Pro-Am match. Teams will include a captain duo, influencers and NBA G League Ignite players.
The second stage will begin on Monday, Dec. 7 – Tuesday, Dec. 8 and will feature eight fan-organized teams in each of two distinct console brackets, competing against each other in 2-on-2 competition on NBA 2K21’s MyPark game mode. The winning and runner-up teams from each fan bracket will advance to eight-team main brackets played on their respective consoles on Friday, Dec. 11, where they’ll compete against teams made up of NBA G League Ignite players, NBA 2K League players and influencers.
The third and final stage will take place Friday, Dec. 18 and will be a 5-on-5 NBA 2K21 Pro-Am match. Each team will feature a captain duo and three NBA 2K League players.
All games in each stage of the NBA 2K League Winter Cla$h will be played in a best-of-three format.
Below please find a current list of NBA 2K League Winter Cla$h participants. A full list of participants and the complete game schedule will be announced in the coming days.
- AnnoyingTV – Influencer and content creator with over 519K subscribers on YouTube and 8K subscribers on Twitch
- Alexander “Steez” Bernstein (76ers GC) –The former financial advisor helped lead 76ers GC to the 2019 NBA 2K League Finals
- Artreyo “Dimez” Boyd (Mavs Gaming) –The No. 1 overall pick in the inaugural NBA 2K League Draft averaged 15.6 ppg and 3.4 apg at shooting guard during the 2020 season
- DeMar “Deedz” Butler (Heat Check Gaming) – The former U.S. Navy member was selected by Jazz Gaming in the inaugural NBA 2K League Draft
- Dayvon “G O O F Y 7 5 7” Curry (Blazer5 Gaming) – The 2018 NBA 2K League Champion with Knicks Gaming averaged a double-double (11.7 ppg, 12.7 rpg) with Grizz Gaming during the 2020 season
- Cody Demps (NBA G League Ignite) – Appeared in 40 games for the Stockton Kings during the 2019-20 NBA G League season and averaged 14.4 ppg along with 5.4 rpg
- Dominus – Influencer and NBA 2K content creator with 272K subscribers on YouTube
- Brendan “Reizey” Hill (Magic Gaming) – The point guard was named 2019 NBA 2K League Rookie of the Year
- IpodKingCarter – Influencer and NBA 2K content creator with 646K subscribers on YouTube; also streams on Facebook Gaming
- ItsPikaaa – Influencer with 293K followers on TikTok
- Jonathan Kuminga (NBA G League Ignite) – Ranked the No. 4 high-school player in the 2020 ESPN 100 and the top player in New Jersey in the Class of 2020
- William “Strainer” Morales (Cavs Legion GC) – Shooting guard who averaged 21.7 ppg and 4.1 apg during the 2020 season
- Sten “SAV” Valge-Saar (Lakers Gaming) – The Canada native was named a finalist for 2020 NBA 2K League Rookie of the Year Delivered by Panera Bread after averaging 32.9 ppg and 8.7 apg
- Justin “Sherm” Sherman (Hornets Venom GT) – Point guard who averaged 22.6 ppg and 5.3 apg with Mavs Gaming during the 2020 season
- StaxMontana– Influencer and NBA 2K content creator with 36K subscribers on YouTube
- TyTheGuy – Hip hop recording artist, influencer and content creator with 494K YouTube subscribers
The NBA 2K League Winter Cla$h has a total prize pool of $35,000. Below please find the prizing breakdown:
- $16,000 available in the tournament’s second stage in the main brackets ($5,000, $2,000 and $500 awarded to 1st, 2nd and 3rd/4th place, respectively on each console)
- $12,000 available to the influencer captains based on points accumulated throughout the three stages ($7,000 and $5,000 awarded to the winning and runner-up influencer captains, respectively)
- $5,000 awarded to the winning team of the 5v5 Pro-Am influencer game
- $1,000 awarded to the winners of each fan bracket in the tournament’s second stage
For more information, fans can follow the NBA 2K League on Twitter (NBA2KLeague), Instagram (nba2kleague), Facebook (NBA 2K League), Twitch (NBA2KLeague) and YouTube (NBA 2K League) and visit NBA2KLeague.com.
*Fan participation in the NBA 2K League Winter Cla$h subject to Official Rules. Not all fans who sign up will get to participate.
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Canada
Endorphina Now Licensed B2B Gaming Supplier in Ontario
Endorphina Limited, a leading provider of certified online slot games, has successfully obtained a Gaming-Related Supplier registration in Ontario, Canada, one of the most regulated iGaming markets globally.
The registration, issued by the Alcohol and Gaming Commission of Ontario (AGCO), authorizes Endorphina to supply its gaming content to licensed operators within the province. This milestone marks an important step in the company’s long-term expansion strategy focused on regulated markets, strengthening its presence in North America and enhancing its global footprint.
“Securing approval in Ontario is a significant achievement for Endorphina. It confirms the quality of our products, the strength of our compliance framework, and our readiness to operate in highly regulated environments,” said Head of Compliance at Endorphina, Džangar Jesenov.
Endorphina continues to invest in the development of proprietary online slot games, delivering innovative content tailored to the evolving requirements of international markets.
With a portfolio of 200+ premium slots, the company has built strong partnerships with 6,000+ operators worldwide. It holds an active presence in over 50 jurisdictions, ensuring compliance in regulated markets across Europe, Latin America, and beyond.
With the Ontario registration, the company is well-positioned to expand partnerships with licensed operators and further solidify its reputation as a trusted B2B supplier in the global iGaming industry.
The post Endorphina Now Licensed B2B Gaming Supplier in Ontario appeared first on Americas iGaming & Sports Betting News.
AGCO
Endorphina secures AGCO supplier registration in Ontario
Endorphina Limited has obtained a Gaming-Related Supplier registration in Ontario, Canada, allowing the company to supply its online slot content to licensed operators in the province.
The registration was issued by the Alcohol and Gaming Commission of Ontario (AGCO). Ontario is one of North America’s most closely regulated online gambling markets.
“Securing approval in Ontario is a significant achievement for Endorphina. It confirms the quality of our products, the strength of our compliance framework, and our readiness to operate in highly regulated environments,” said Head of Compliance at Endorphina, Džangar Jesenov.
Endorphina said it has a portfolio of 200+ slots, partnerships with 6,000+ operators, and an active presence in more than 50 jurisdictions. The company positions the Ontario approval as part of its broader expansion strategy in regulated markets.
The post Endorphina secures AGCO supplier registration in Ontario appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
Amusnet Marks Strategic Entry into North America with Ontario Licence
Amusnet is entering the North American market after securing a Gaming-Related Supplier–Manufacturer Registration from the AGCO in Ontario, Canada, marking a strategic milestone in the group’s global expansion.
Licensing grants Amusnet access to Ontario’s regulated iGaming market, which is one of the most established and fast-growing jurisdictions in North America, known for its robust regulatory framework and strong long-term growth potential.
It will allow the supplier to offer online gaming content to licensed operators in the province, officially establishing its presence in the region. Amusnet will initially roll out its iGaming portfolio, with the option to expand into Land-based solutions at a later stage.
Ontario’s regulatory framework emphasises strict compliance, ensuring that all suppliers adhere to high standards in technology, security and player protection. This makes Ontario a key benchmark market for companies entering North America. The new registration further confirms that Amusnet has successfully met these rigorous requirements for integrity and regulatory compliance, enabling it to distribute its content across the province.
“Securing the AGCO licence is an important milestone for Amusnet and reflects our long-term commitment to operating in fully regulated markets. Our entry into Ontario represents a key strategic step into North America, which is a high-priority region with strong long-term growth potential. We look forward to partnering with local operators and building a sustainable presence in the market,” said Ivo Georgiev, CEO of Amusnet.
The post Amusnet Marks Strategic Entry into North America with Ontario Licence appeared first on Americas iGaming & Sports Betting News.
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