eSports
10 Most Watched Twitch Streamers of 2020 So Far as Ninja and Others Eye Return

– Summit1g hits top spot with 75million hours watched
– End of Mixer leaves door open to Ninja & Shroud
– No Myth or Pokimane in top 10 list
2020 has been a strange year — but Twitch streamers have had it stranger than most. The global lockdown has driven huge spikes across the streaming world as these entertainers have been a lifeline for millions of fans looking for company and distraction from the safety of their home.
This led to 101% year-on-year viewership growth in April.
The award-winning esports bookmakers at Unikrn have created a list of the top 10 most watched twitch streamers of 2020 so far.
This comes with this week’s news that Microsoft has ditched their own streaming service, Mixer, leaving the door open for some of the biggest streamers on the planet to return to Twitch.
Tyler Blevins, known on Twitch as Ninja, accrued 14 million followers on Twitch before leaving to join Mixer in October last year, but the Fortnite gamer joined other big names such as Michael “Shroud” Grzesiek and Cory “King Gothalion” Michael as free agents with Mixer’s collapse.
So, they too could make this list before the end of the year!
Most Watched Twitch Streamers of 2020
10.
TimTheTatman
Name: Timothy Betar
Games: Fortnite, Overwatch, Call of Duty:
Country: United States
Age: 29
The online personality has recently become an icon.
Now with nearly five million followers on Twitch, you may have seen the 29-year-old in the NFL 100 advert at Superbowl LIV earlier this year.
Followers: 4,947,610
Watch time in 2020: 24,293,873 hours
9.
Lirik
Name: Saqib Zahid
Games: PUBG, GTA V, others
Country: United States
Age: 29
Lirik has become well-known for his walkthroughs and guides as well as his competitive multiplayer gaming.
The 29-year-old is the king of variety, trying new games to give his fans a fair review of new opportunities.
Followers: 2,624,326
Watch time in 2020: 24,647,532 hours
8.
Rubius
Name: Ruben Gundersen
Games: Fortnite, Minecraft and others
Country: Spain
Age: 30
Rubius is rumoured to be one of the highest earners on the platform.
It was reported that he was estimated to be earning around $135,000 per video.
Followers: 5,062,556
Watch time in 2020: 24,934,263 hours
7.
Tyler1
Name: Tyler Steinkamp
Games: League of Legends
Country: United States
Age: 25
In January, Tyler1 set himself the challenge of reaching Challenger playing only Jungle on League of Legends ‘to prove a point’.
Last month, he achieved his goal, declared himself “the GOAT” and surprising many of his followers.
Followers: 3,387,929
Watch time in 2020: 26,644,027 hours
6.
NICKMERCS
Name: Nick Kolchef
Games: Fortnite, Call of Duty: Modern Warfare
Country: United States
Age: 29
NICKMERCS has long been considered one of the best Fortnite streamers out there.
He’s even now got so popular that rapper Drake has publicly given the gamer permission to use his music in his streams.
Followers: 3,671,400
Watch time in 2020: 26,874,307 hours
5.
Tfue
Name: Turner Tenney
Games: Fortnite
Country: United States
Age: 22
Amassing a fanbase of more than 8.5million on Twitch, Tfue now holds the highest number of followers on the platform.
The 22-year-old took a break from Fortnite back in May after calling out the game for being “unfair”.
Followers: 8,537,326
Watch time in 2020: 30,823,402
4.
Anomaly
Name: Ludwig Lagerstedt
Games: CS:GO, Valorant
Country: Sweden
Age: 25
Anomaly’s figures have skyrocketed in the past few months, much because of his decision to re-stream 24/7 Valorant VODs.
There’s nothing wrong with this in terms of how Twitch sees it, though some fans and streamers have taken a disliking.
Followers: 2,631,307
Watch time in 2020: 47,037,756
3.
xQcOW
Name: Félix Lengyel
Games: Overwatch and various other games
Country: Canada
Age: 24
XQC is never too far from the headlines.
The skilled gamer even revealed last year how YouTube wrote to him directly to ask him to never stream with them.
Followers: 3,068,964
Watch time in 2020: 55,745,432 hours
2.
Gaules
Name: Alexandre Borba
Games: CS:GO
Country: Brazil
Age: 36
Gaules has been a sensation on Twitch over the past few months.
The Brazilian broke his own national record of 263,000 simultaneous viewers when he reached a peak of 393,000 viewers hosting the final of the BLAST Premier Spring Finals of North America.
Followers: 1,642,928
Watch time in 2020: 57,671,713 hours
1.
Summit1g
Name: Jaryd Lazar
Games: CS:GO, Sea of Thieves, GTA V and more
Country: United States
Age 33
And 2020’s top streamer so far is Summit1g.
Twitch have even gone out their way to lock their most prized asset down by offering the popular gamer a new contract in recent weeks.
Followers: 5,357,969
Watch time in 2020: 75,839,528 hours
Most Watched Twitch Streamers of 2020
Channel | Watch time | Stream time | Average viewers | Followers | |
1 | summit1g | 75,839,528 | 1,903 | 35,811 | 5,357,969 |
2 | Gaules | 57,671,713 | 4,218 | 13,694 | 1,642,928 |
3 | xQcOW | 55,745,432 | 1,800 | 28,975 | 3,068,964 |
4 | Anomaly | 47,037,756 | 1,148 | 19,808 | 2,631,307 |
5 | Tfue | 30,823,402 | 1,071 | 28,012 | 8,537,326 |
6 | NICKMERCS | 26,874,307 | 1,146 | 22,386 | 3,671,400 |
7 | loltyler1 | 26,644,027 | 985 | 26,468 | 3,387,929 |
8 | Rubius | 24,934,263 | 510 | 47,931 | 5,062,556 |
9 | LIRIK | 24,647,532 | 1,103 | 21,928 | 2,624,326 |
10 | TimTheTatman | 24,293,873 | 865 | 27,126 | 4,947,610 |
*Statistics from Dec 29 2019 – June 26th
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Aquisitions/Mergers
The Chiliz Group acquires OG Esports, reuniting with original co-founders to launch new era

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Chiliz Group acquires 51% of OG Esports, investing to grow the team, expand operations, and strengthen fan and player engagement.
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Xavier Oswald, a former co-founder and shareholder of OG, becomes CEO, while OG co-founders Johan ân0tailâ Sundstein and SĂ©bastien âCebâ Debs launch a new strategic project consolidating the teamâs competitive foundation.
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Socios.com becomes the exclusive platform for $OG Fan Tokens, $OG will act as the showcase for blockchain-based utility.
The Chiliz Group, the worldâs leading blockchain provider for the sports and entertainment industry and operator of Socios.com, today announced it has acquired a 51% controlling stake in OG Esports, one of the most iconic and innovative names in global esports.
Founded in 2015 by legendary Dota 2 players Johan ân0tailâ Sundstein and SĂ©bastien âCebâ Debs, OG is the first team in history to win back-to-back titles at The International. Since then, OG has expanded into Counter-Strike, Honor of Kings and Mobile Legends: Bang Bang, building one of the most successful and culturally significant organisations in esports.
OG has a track record of delivering a fan-driven culture through innovation and launched the $OG Fan Token in 2020. The $OG Fan Token recently became the first esports Fan Token to surpass a $100 million market capitalization, driven by surging global demand for digital fan assets. Having delivered exclusive voting rights, VIP experiences, merchandise, and direct access to the team for fans worldwide, $OG represents a thriving $100m+ digital fan economy.
As part of the acquisition, Xavier Oswald will take on the role of CEO of OG, guiding the organisation into its next chapter, while co-founders Johan ân0tailâ Sundstein and SĂ©bastien âCebâ Debs will lead a new strategic project consolidating the teamâs competitive foundation, driving innovation at the intersection of esports and Web3.
At the same time, Socios.com will become the exclusive wallet and engagement platform for $OG Fan Tokens, establishing $OG as the flagship example of the new fan economy. The token will now showcase how fan assets can evolve â serving as the blockchain layer for tickets, merchandise, in-stadium perks, and digital content, while also integrating real-world assets and club revenues through mechanisms like buybacks to deliver deeper influence and tangible value to supporters.
Through The Chiliz Groupâs global network of more than 80 leading sports properties, OG will now be able to expand into new countries and markets, building a larger international footprint and new commercial opportunities. Backed by the financial strength of a global group, OG will become more resilient and sustainable, ensuring long-term stability while focusing on what matters most: players, fans, and innovation.
More details about the acquisition will be released in the coming weeks.
âOG has always been about community and innovation, and since 2020 it has demonstrated that Fan Tokens can create genuine economic value and meaningful engagement,â said Alex Dreyfus, CEO and Founder of Chiliz. âWith a $100 million fan token economy already established, OG represents the perfect case study for whatâs truly possible when we place Fan Tokens at the centre of the fan economy. This acquisition allows us to showcase the next evolution â Fan Tokens 2.0.â
âThis marks the start of a bold new era for OG,â said Xavier Oswald, incoming CEO of OG. âWith Chiliz as our majority partner, we can scale our teams, grow our global community, and unlock a new dimension of engagement through the $OG Fan Token. Weâve always believed that fans should be at the centre of everything we do, and now we have the tools and the backing to make that vision a reality.â
âWith Chiliz, we share a common vision based on strong values: passion, transparency, and the power of communities.â said Johan âN0tailâ Sundstein, co-founder and historic figure of OG Esports. âFrom winning back-to-back Internationals to competing against OpenAI Five in a world-first showcase of human-AI collaboration, OG has always been about pushing boundaries. This alliance will allow us to stay true to our identity while continuing to grow.â
âThis agreement marks the beginning of a new competitive cycle,â added SĂ©bastien âCebâ Debs, two-time world champion with OG. âWe want to once again become a major force on the international stage and inspire a new generation of players and fans. With the support of Chiliz, we now have the means to build an ambitious and sustainable project.â
The post The Chiliz Group acquires OG Esports, reuniting with original co-founders to launch new era appeared first on European Gaming Industry News.
eSports
Global Esports Federation Launches its Innovation & Research Centre in Athens

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The Global Esports Federation has launched its Innovation & Research Centre (IRC) in Athens, Greece, in collaboration with Socialinnov, a non-profit organisation dedicated to digital empowerment and social entrepreneurship.
The GEF Innovation & Research Centres are envisioned as collaborative spaces where technology, creativity and innovation converge to unlock human potential in the digital era. They will anchor forward-looking programmes that connect esports with education, wellness and opportunities in adjacent industries.
The Athens IRC anchors this global network, strengthening local ecosystems, enabling cooperation across regions and expanding opportunities in esports, gaming, technology and entertainment.
Thanos Karagrounas, GEF Chief Impact Officer, said: âThe launch of our Innovation & Research Center in Athens is a milestone in the GEFâs journey to shape an inclusive and impactful future for esports. By combining Socialinnovâs deep expertise in digital empowerment with the GEFâs international network, we will unlock new opportunities for innovation, education, and investment â with people at the center of everything we do.â
âWe are proud to partner with the Global Esports Federation to bring the GEF Innovation & Research Center to Athens. This collaboration reflects our mission to empower individuals and communities with the skills and tools needed to thrive in the digital age. Together, we will cultivate new pathways for youth, educators, and entrepreneurs to engage with technology, esports, and innovation on a global scale,â said Stella Psarrou, Director, Socialinnov.
Leveraging Greeceâs growing digital ecosystem and Socialinnovâs expertise in education, youth empowerment and SME support, the Athens IRC will serve as a platform to develop strategies, programmes and investment opportunities focused on responsible gaming, holistic wellness and sustainable career pathways in esports and beyond.
The post Global Esports Federation Launches its Innovation & Research Centre in Athens appeared first on European Gaming Industry News.
eSports
EEF Strengthens Ties with Paralympic Leaders

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The European Esports Federation (EEF) has strengthened its ties with the Paralympic leaders. On September 2, EEF Secretary General Ćukasz Klimczyk and Board Member Karol Cagan, held a meeting with Mr. Andrew Parsons, President of the International Paralympic Committee (IPC), and Mr. Tomas Varga, Executive Committee member at the European Paralympic Committee (EPC). The meeting took place at the headquarters of the Slovak Olympic Committee, following official celebration of 30th anniversary of the Slovak Paralympic Committee.
Discussions focused on exploring opportunities for closer cooperation between EEF, IPC and EPC, particularly in the areas of competition, prevention and educational initiatives. EEF remains committed to strengthening partnerships that support the values of inclusion, fair play and the development of parasport across Europe.
Importantly, esports offers unique opportunities for athletes with disabilities by removing many of the physical barriers present in traditional sports. With accessible technologies and adaptive solutions, esports can provide a level playing field where performance depends primarily on skill, strategy and teamwork.
The post EEF Strengthens Ties with Paralympic Leaders appeared first on European Gaming Industry News.
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