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THE MOBIES UNVEILS FINALIST NOMINATIONS INCLUDING GENSHIN IMPACT, SUPERCELL, AND TIKTOK

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The Mobile Gaming Awards, the world’s premiere mobile-related awards organisation, is excited to unveil the shortlist of finalists for the inaugural Mobies awards ceremony. Pokémon Unite, Jonathan Gaming, and KRAFTON are among the names who have been shortlisted as finalists for Mobile Game of the Year, Mobile Content Creator of the Year, and Mobile Developer of the Year, respectively.

Set to take place on July 14th in sunny Los Angeles, the inaugural event will first focus on highlighting the esports and gaming industry with an opportunity to expand into the general mobile industry in future years. Fans can vote for their favourite finalists every 24 hours until June 30th at mobileawards .com.

Prestigious gaming titles PUBG MOBILE and Brawl Stars have been nominated for the most awards with both in the running for Mobile Esports Tournament of the Year, Competitive Game of the Year, and Mobile Game of the Year. Esports Awards winners Naman “Mortal” Sandeep Mathur and Jonathan “Jonathan Gaming” Amaral are both finalists for Mobile Content Creator of the Year. The variety of categories also includes Mobile Team of the Year, Mobile Developer of the Year, and Mobile App of the Year.

Founded by the team behind the Esports Awards, the industry-acclaimed award ceremony watched by 20 million people each year, and Matt “MobileMatt” Rutledge, founder and CEO of BAYZ, the Mobies will document, recognise, and reward excellence in the mobile industry. Additionally, ESTV Esports TV, the world’s first 24/7 live linear and AVOD esports channel, and esports and gaming media group GINX TV will join the Mobies as broadcast partners.

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The full list of categories and finalists are as follows:

Mobile Game of the Year

  • Brawl Stars
  • Call of Duty Mobile
  • Marvel Snap
  • PUBG MOBILE
  • Genshin Impact
  • Pokemon Unite

Competitive Game of the Year

  • Brawl Stars
  • PUBG MOBILE
  • FreeFire
  • Clash Royale
  • Mobile Legends: Bang Bang
  • Honor of Kings
  • Arena of Valor

Mobile Content Creator of the Year

  • Judo Sloth
  • Luke “iFerg” Fergie
  • Tobias “Panda” Näslund
  • Naman “Mortal” Sandeep Mathur
  • Jonathan “Jonathan Gaming” Amaral
  • Levinho
  • The Radioativo

Mobile Team of the Year

  • ECHO
  • Stalwart Esports
  • EStar Pro
  • Tribe Gaming
  • ZETA DIVISION ZERO
  • EVOS Phoenix

Mobile Player of the Year

  • Frederic “Bennyqt” Gonzales
  • Mohamed “Mohamed Light” Tarek
  • Tensai
  • Burenbayar “TOP” Altangerel
  • Harsh “Goblin” Paudwal
  • Ratchanon “Moshi” Kunrayason

Mobile Esports Tournament of the Year

  • Brawl Stars World Finals 2022
  • Free Fire World Series 2022: Bangkok
  • Mobile Legends: Bang Bang M4 World Championships
  • PUBG MOBILE Global Championship 2022
  • Honor of Kings International Championship 2022
  • CODM World Championship 2022

Mobile Indie Game of the Year

  • T3 Arena
  • Alto’s Adventure
  • Monument Valley
  • Playdead’s Limbo
  • Stardew Valley

Mobile Developer of the Year

  • Krafton
  • LIGHTSPEED STUDIOS
  • Second Dinner
  • TiMi Studio Group
  • Garena
  • Supercell

Mobile Device of the Year

  • ROG Phone 7
  • Redmagic 8 Pro
  • Samsung S23 Ultra
  • OnePlus 11
  • Apple iPhone 14 Pro Max

Mobile App of the Year

  • Aim Lab Mobile
  • Discord
  • TikTok
  • Xbox Game Pass
  • Twitter
  • Youtube

Coverage Platform of the year

  • Pocket Gamer
  • Pocket Tactics
  • Liquipedia
  • GamingonPhone
  • ONEEsports
  • AFK Gaming

Fans can vote for their favourite finalist every 24 hours until June 30th at mobileawards .com.

An additional award, granted directly by the panel, will be handed on July 14th, with the winner revealed on-stage only: the Breakthrough Game of the Year.

“I am absolutely thrilled to unveil the talented individuals and organisations nominated for their excellence in the mobile industry. It’s a genuine pleasure to provide a platform to foster recognition, celebration, and growth for this fast growing industry. I’m looking forward to welcoming them all to Los Angeles this July.” said Matt “MobileMatt” Rutledge, founder and CEO of BAYZ.

“We are absolutely delighted to have this project hit the ground running and incredibly proud to provide a voice for the mobile industry,” commented Mike Ashford, CEO of Esports Awards, “I cannot wait to see the sheer amount of talented individuals and organisations this July at the inaugural Mobies ceremony.”

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PENN Entertainment Launches Stand-alone iCasino App, theScore Casino, in Ontario

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PENN Entertainment announced that it has launched theScore Casino, a new stand-alone iCasino app in Ontario. The dedicated online casino experience leverages the popular theScore brand, which has been a mainstay in the Ontario market for decades. Now available on Android, iOS, and desktop, customers can login using their existing theScore Bet credentials, allowing for a seamless experience across online gaming platforms.

theScore Casino operates on the same cutting-edge proprietary technology platform as PENN’s online Hollywood Casino, which launched as a standalone product in the US in December. The product was recently ranked by Eilers & Krejcik as the #2 overall iCasino product in the US.

theScore Casino, also available within theScore Bet app, offers a variety of online slots, table games, and live dealer content, including original titles from PENN Game Studios, the company’s in-house game development studio. theScore Casino also includes bespoke live dealer tables and exclusive games such as Blue Jays Blackjack, an original title leveraging theScore Bet’s partnership with the Toronto Blue Jays.

“We’re excited to introduce our dedicated iCasino product in Ontario under the well-known and trusted theScore brand. We’ve built a strong online gaming foothold in the Ontario market and are primed to deliver an even better casino experience with our proven stand-alone app. Our customer-friendly platform features more than 1200 games, dozens of original titles and intuitive game play that distinguishes our product and positions us for even greater success,” said Aaron LaBerge, Chief Technology Officer and Head of Interactive at PENN Entertainment.

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The post PENN Entertainment Launches Stand-alone iCasino App, theScore Casino, in Ontario appeared first on Gaming and Gambling Industry in the Americas.

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ELK Studios Expands Partnership with SkillOnNet to Ontario Market

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PlayOJO, SlotsMagic and SpinGenie to carry ELK Studios’ games in Ontario

Global entertainment brand SkillOnNet and innovative Swedish game creator Elk Studios have cemented their longstanding partnership with the launch of ELK’s groundbreaking portfolio in the Ontario market.

ELK Studios is responsible for some of the industry’s most innovative and engaging online casino games. Now, players at SkillOnNet’s Ontario-licensed casinos, PlayOJO, SlotsMagic and SpinGenie, will be able to experience the feature-packed delights of hit titles like Nitropolis, Tinkerbot and Pirot, as well as new release Orbitfall, and the studio’s signature X-iter and CollectR mechanics.

The expansion marks a milestone for ELK Studios as it continues to grow its footprint in regulated markets worldwide. SkillOnNet recently successfully launched the studio’s portfolio in the Spanish and Mexican markets through its Spanish-language brands and expects the studio’s games to make a similarly immediate impact with Ontario players.

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Ontario has become a hugely important growth market since the province launched regulated online gaming in 2022. It was worth $2.4 billion in 2024, with $63 billion in wagering, the lion’s share coming from online casinos.

Jani Kontturi, Head of Games at SkillOnNet said: “ELK Studios is known for its high-quality games that blend unique storytelling and humour with high levels of engagement and playability, which is why we’re delighted to introduce them to Ontario. We believe they will perform successfully, as they have in other markets around the world.”

Vaida Cirtautaite, CCO at ELK Studios said: “SkillOnNet has been an invaluable partner in our growth journey, and we are thrilled to expand our collaboration into Ontario. We’re excited to bring our innovative games to a new wave of players in this dynamic market.”

The post ELK Studios Expands Partnership with SkillOnNet to Ontario Market appeared first on Gaming and Gambling Industry in the Americas.

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Playnetic granted Ontario supplier license

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Global B2B iGaming content provider secures first Canadian market entry following the successful submission and approval of its gaming-related supplier application

Playnetic, the in-demand global B2B iGaming content provider known for its quality games, reliable delivery and outstanding customer service, has announced the approval of its gaming-related supplier application by the Alcohol and Gaming Commission of Ontario (AGCO).

With the AGCO licensing process being recognised in the industry for its rigorous standards and thorough due diligence, the new certification confirms Playnetic was able to meet the high levels of integrity and regulatory compliance needed to legally distribute its content within the province.

As a result of the approval, Playnetic has now secured its first Canadian market entry and will be able to provide its library of innovative games to licensed operators in the Ontario region – with this starting point paving the way for further expansion into other regulated provinces in future.

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Given signs of change emerging within the Canadian market and Alberta making progress toward a regulated online model – likely drawing from Ontario’s framework – this license positions Playnetic strongly to expand its footprint in the country and further solidifies the company’s ambitious growth plans.

In the meantime, Playnetic has already begun making groundwork with key operators in the Ontario region and is looking forward to going live with some exciting brands over the coming months. The company will also be attending SBC’s Canadian Gaming Summit from June 17-19, where both existing and new potential partners alike are welcome to stop by and meet the team.

Dan Phillips, Chief Executive Officer at Playnetic, said: “Acquiring AGCO approval for our gaming-related supplier application is undoubtedly a big step for Playnetic. The new license not only secures our first Canadian market entry, but also reaffirms Playnetic’s position as a trusted provider in iGaming and underlines our commitment to compliance and operational excellence.”

Julian Borg-Barthet, Chief Commercial Officer at Playnetic, said: “We’re very excited to now be in a position to offer our library of innovative gaming content in Ontario, and the groundwork to do that with some of the region’s biggest licensed operators is already underway. Over time, we’re confident this license will also help us expand further into current markets and emerging regulated provinces, such as Alberta.”

The post Playnetic granted Ontario supplier license appeared first on Gaming and Gambling Industry in the Americas.

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