Gaming
Homa readies web3 tech for game creators and players, community skyrockets
Homa, the technology lab that helps game creators unleash their creative potential and increase efficiency at all steps of the app production and publishing cycle, is investing in its community and web3 tools to unlock new opportunities for developers.
Building on its tech which has empowered more than 1000 game creators, Homa is preparing the release of its web3 tools suite that will allow developers to leverage its booming community and create new engaging gaming experiences.
Over the past few weeks, Homa observed impressive organic growth of its community on social media (which has been multiplied by seven on their main channels) and unprecedented engagement rates, confirming the interest of the gaming community around Homa’s characters. Homa announced they will allow players to own their characters, develop special features, use them across the different game experiences and have the possibility to transfer ownership to other players.
This is a great opportunity for game creators, as they will have a chance to expand their reach into this community, by launching games that feature interoperable game assets. Focusing on the game rather than the tech, developers will create even more new experiences with the “Homa Gang’s characters”.
The first collectible Homa is issuing will be Valentine, the female character from the 180 million downloads hit SkyRoller. She has become the most prominent and influential female game character on TikTok with 256k followers, driving a community of fans following her adventures and creating abundant user-generated content based on the character such as illustrations, split videos or cosplay.
Homa will issue 7000 Valentine collectibles for free, aligned with their belief that building games and playing them should be accessible to anyone.
The specifics of the collectible issuance are the following:
- Date: November 17th, 2022
- Price: Free (gas fee only)
- Supply: 7000
- Protocol: Ethereum
Fabric VC Partner Max Mersch adds: “Homa is a powerhouse of scalable mobile game development, with over 1B downloads. The Homa engine has enabled developers and studios to produce hit games with a data-driven toolbox focused on optimizing core game loops and monetization. Having worked with the likes of Sorare, Decentraland, and Axie Infinity, we are convinced that introducing digital assets into mobile games is the next major evolution that will create entire virtual economies and bring the first billion users to Web3.”
“The Homa team has already proven that they are building a fast-growing and sustainable business. They aren’t adding web3 for the sake of it, but to keep on expanding the technology platform they offer to game developers. The focus remains the same: help creators author commercial hits, and players enjoy bigger and bigger experiences. The proof is already in the giant, passionate community they have grown in record time”, says Jonathan Userovici, Partner at Headline, the VC fund that led the seed round of Homa, as well as Sorare.
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Compliance Updates
SYNOT Games Officially Certifies Over 140 Games in Brazil
SYNOT Games has announced that more than 140 of its games have now been officially certified in Brazil.
“We are delighted to announce that more than 140 of our games have now been officially certified in Brazil. This significant achievement allows us to expand our reach and introduce a diverse selection of games to this dynamic market. Brazil represents a key opportunity for growth, and we are committed to delivering exceptional gaming experiences to the Brazilian audience,” the Company said.
“We are thrilled to introduce our portfolio in Brazil, offering innovative and engaging gameplay that promises to captivate and entertain players,” Martina Krajci, CCO at SYNOT Games, said.
Gaming
SPGA Introduces Code of Conduct to Highlight Member Commitment to Compliance and Safety in Social and Promotional Gaming
The Code of Conduct is designed to spotlight the processes and technologies already in place at both SPGA member sites and the majority of social casinos offering promotional sweepstakes, also referred to as social sweeps games.
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Age verification to limit real money play to users 18 and older
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Proper identity verification (Know Your Customer or KYC)
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Location verification of customers
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AML policies to ensure proper transaction monitoring
Gaming
Summoners War X AppGallery Meetup 2024: Exclusive Insights with SWC Europe Cup Champions NEF, ISMOO and STARTIIK
Summoners War, a popular mobile role-playing game, has captivated millions with its turn-based monster battles. Boasting over 220 million total downloads across platforms, Summoners War has cultivated a loyal and passionate fanbase.
To celebrate this dedicated community, the Summoners War X AppGallery Meetup 2024 in Hamburg on 30th November invites fans to engage in exciting activities and connect with the community, with top players NEF and ISMOO headlining this sold-out event. We caught up with NEF, ISMOO and STARTIIK, the top three winners of the SWC 2024 Europe Cup, to dive into their strategies, the influence of AppGallery, and the upcoming meetup.
What key strategies helped you win the Europe Cup and advance to the World Finals’ Semi-Finals match?
NEF: A lot of preparation involved strategizing with my friends and anticipating my opponents’ moves. Additionally, having favourable RNG in critical moments played a crucial role in my success.
What was your turning point in Summoners War that influenced you to start competing professionally?
NEF: Throughout my Summoners War journey, I have met so many incredible people who have really helped shape my experience and push me to grow. Watching ISMOO’s energetic performance on the big stage, gave me the motivation to chase my own dreams and got me to where I am today!
How does it feel to be part of the Summoners War X AppGallery Meetup 2024 and what are your thoughts on AppGallery’s Summoners War campaigns and offline events?
NEF: I am thrilled to be a part of meetup! Being involved in this vibrant community has been such a rewarding experience. I appreciate the variety of Summoners War campaigns that AppGallery offers, catering to all kinds of gamers, regardless of budget. Attending Gamescom last year was a phenomenal experience. The energy was electrifying, and it was amazing connecting with fellow gamers who share the same passion!
What key lessons from your past World Finals experiences have contributed to your success in reaching the World Finals’ Semi-Finals again?
ISMOO: Competing in past World Finals has been a crucial step towards my success in the Semi-Finals. It has taught me to stay composed and avoid costly misplays, even when the stakes are high. I have also learned to better analyse and adapt to opponents’ strategies, enabling me to make smarter decisions and perform more consistently under stress.
Reflecting on your 8-year journey, what key moments shaped your path in Summoners War?
ISMOO: One of the highlights was meeting all my in-game friends from Summoners War, including NEF, that I had only interacted with online. It was incredible to finally meet them in person and getting to know each other better!
Another unforgettable moment was competing in SWC World Finals 2022 in Korea. It was my first time traveling to Asia, and playing live on stage was such an exhilarating and surreal experience.
How does it feel to be part of the Summoners War X AppGallery Meetup 2024 and what are your thoughts on AppGallery’s Summoners War campaigns and offline events?
ISMOO: It feels amazing to be part of this meetup. Reconnecting with the community and meeting so many new people has been a blast! Incredibly grateful for the multiple events that AppGallery has hosted and invited me – It is truly an honour and excited for future events!
What key lessons helped you win second-place at the Europe Cup and advance to the World Finals’ Quarter-Finals match?
STARTIIK: I spent a year focusing on mastering drafts and learning which monsters counter certain meta picks. My Europe Cup preparation involved studying my opponents and analysing their playstyles. However, the World Finals demanded a completely different approach. Preparing for LADRILLO-OS was manageable while LEST’s unpredictability made it more challenging.
As a first-time Europe Cup player, what elements of your gameplay surprise opponents, and does their underestimation give you an edge?
STARTIIK: As a first-timer competitor on stage, many opponents underestimated me despite having experienced my strengths in previous matches. The real challenge lies in proving yourself as a worthy competitor who can handle pressure and deliver consistent results. My fast-paced cleaving strategy has always been my focus but the addition of Lora to my roster this year has strengthened my second-turn gameplay, allowing me to explore new strategies.
How has your AppGallery experience been, and how do its Summoners War campaigns and cashback benefits enhance your gameplay?
STARTIIK: My experience with AppGallery has been great! Installing it on my Android device was a breeze, and navigating the app is intuitive and straightforward. The enticing campaigns and cashback deals have been a great bonus, enabling me to grab some excellent discounts on in-game packs.
The post Summoners War X AppGallery Meetup 2024: Exclusive Insights with SWC Europe Cup Champions NEF, ISMOO and STARTIIK appeared first on European Gaming Industry News.
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