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European Gaming Congress 2024

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IGG launches ection, the new Gamified Streaming hub that helps creators and brands monetise live-streamed content

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Interactive Gaming Group (“IGG”), the leading digital entertainment and media technology company, is pleased to announce the release of the beta version of ection, its new Gamified Streaming Hub that enriches the streaming experience with gamification features, and rewards the audience for watching content. In ection, viewers will be able to level-up, complete challenges and earn rewards by watching their favorite streamers and get to own exclusive video moments captured within the platform..

IGG is highly experienced in building some of the most successful gaming-focused streaming channels worldwide, and ection will offer its global portfolio of more than 5,000 creators and industry-leading gamification on a single platform, that integrates multiple streaming providers within an upgraded UI/UX experience. The IGG team will support creators to create engaging and unique events for maximum engagement & exposure for brands.

Audiences that use the ection platform will be rewarded for supporting their favorite creators, earning tokens as they watch their content, which can then be redeemed for unique in-platform items or gift cards for popular marketplaces. Brands can leverage these engaged audiences to advertise in-stream or, unique to the ection ecosystem, create custom branded rewards that audiences can redeem with tokens. They will also have access to tools within the ection platform to effectively track sponsorships and paid campaigns they have with streamers and agencies, measuring metrics such as audience engagement and ROI.

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European Gaming Congress 2024 (Warsaw, Poland)

Commenting on the launch of the new platform, Rosario Basilotta, Director of Product Development at Interactive Gaming Group, said: “After months of hard work, we’re proudly launching our first beta and can’t wait to hear all the feedback from both creators and their fans. Our mission is to help creators connect and engage with their audience, while rewarding the most loyal fans. With ection it is as simple as watch, level-up and earn rewards.”

Carlo Amedeo, Commercial Director of Interactive Gaming Group, adds: “We are truly excited to launch ection, and believe that ecosystems like this are the future of the live streaming space. Our gamified streaming hub will be the first to reward audiences for supporting their favorite creators, and offer creators the platform to create the most engaging content possible. It will also enable creators to monetise their content through partnerships with brands, while brands will have access to a suite of tools that will allow them to accurately measure the impact and ROI that these partnerships have.”

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Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024

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Xsolla, a global video game commerce company, will showcase its cutting-edge solutions at Hall 4, Booth #04-C48, during the Tokyo Game Show 2024, which will take place from September 26-27, 2024, at the Makuhari Messe Convention Center in Tokyo, Japan. Xsolla’s booth will feature live demonstrations of its latest solutions aimed at helping game developers and publishers succeed in expanding to international markets.

During the event, Jin Jeong, Regional Vice President of Xsolla Japan, will deliver a keynote session focusing on the critical role of Xsolla’s Merchant of Record (MoR) solutions in transforming the way game companies handle cross-border transactions, taxes, and regulatory complexities. This session will offer developers and publishers a comprehensive look into how Xsollasimplifies global operations, allowing studios to focus on creating games while Xsolla handles the business side.

In addition to showcasing their MoR solutions, Xsolla will demonstrate how their payment systems and cross-play/cross-pay features enhance global reach for game developers of all sizes and across all platforms. Xsolla will also showcase how they help video game companies integrate with various payment methods worldwide, allowing developers to monetize their games across different regions easily.

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European Gaming Congress 2024 (Warsaw, Poland)

David Stelzer, President of Xsolla, emphasized the significance of this event for the company: “We’re thrilled to be part of the Tokyo Game Show and to present our latest solutions designed to empower game developers and publishers to expand globally. Our mission is to support the gaming industry with the tools they need to thrive in international markets, and we are eager to showcase how Xsolla can make global expansion easier and more effective.”

Attendees are invited to visit Xsolla’s booth to meet with the team of experts, who will be available to provide insights, answer questions, and discuss how their tailored solutions can help game developers and publishers grow their businesses. For those interested in more in-depth discussions, Xsolla also offers one-on-one meetings to explore specific solutions for global market expansion.

The post Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024 appeared first on European Gaming Industry News.

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Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network

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Evoplay, the award-winning game development studio, has expanded the availability of its groundbreaking skill-based title, Star Guardians to all its partners following a successful exclusive release.

Star Guardians blends the mechanics of slot games with the immersive action of third-person shooters. Players can choose from a range of unique characters, each equipped with their own special boosters and abilities, adding layers of strategy and customisation.

The game can be experienced in automatic or manual mode, where movement and shooting are controlled by the player, enhancing the skill-based element of the title.

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Released as Evoplay’s flagship title in 2021, Star Guardians was originally released on an exclusive basis for operators. Due to its exceptional performance and popularity, the game is now being rolled out to the studio’s wider partner network.

Evoplay has continued to hone in on skill-based gaming experiences, including its most recent flagship title, the 3D racing game Adrenaline Rush which is currently available as an exclusive to its partners.

Ivan Kravchuk, CEO at Evoplay, said: “By merging role playing game elements with gambling, Star Guardians delivers an innovative and unique gaming experience for players.

“As a first-of-its-kind title, Star Guardians has consistently grown in popularity since its debut. With Gen-Z and millennial audiences playing an increasingly significant role in shaping the industry, we expect this wider release to drive even greater success.”

The post Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network appeared first on European Gaming Industry News.

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BGaming introduces first bird’s eye view crash game Top Eagle

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Popular iGaming content provider BGaming has released its new take on the popular crash game genre with Top Eagle. The title has five unlockable plane skins on top of the default one, motivating personal milestones, a flight history bar and an altitude meter which registers multiplier levels.

Brave players must take off and then open their parachute ahead of the plane’s unfortunate crash. After landing safely and winning the prize, their bets will be multiplied. The altimeter at the bottom right of the screen registers the distance the aircraft covers and reflects the possible winning multiplier. Players who cash out after x2, x5, x10, x50 or x100 unlock additional skins for their plane, with one skin per milestone available.

Further tailored milestones await in Top Eagle, with a special Best Drop icon on the top right of the game field. This displays the highest multiplier value scored throughout the gaming session, while the Leading badge is earned once the plane successfully surpasses the player’s previous longest attempt.

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During each round, the bar at the top of the main game records the biggest multiplier reached before crashing. If the player successfully cashes out, the multiplier shows as white, while a non-winning round remains pale grey.

As in other BGaming crash games, Top Eagle’s autoplay mode allows players to preset the number of flights they wish to take, while the automatic cashout gives them the chance to set a multiplier value at which the game will cash out.

Players may also switch between two energetic soundtracks, “Attack” or “Recon”, to dictate the atmosphere of the game, while changing the skin of their plane as they make progress through the game.

Mikalai Dzeneladze, Chief Casual Game Producer at BGaming, said: “Crash games have quickly become a staple in our portfolio, with their appeal stretching across many regulated markets, including LatAm. With its unique top-down view which offers diversity of the background and the illusion of flight, players will remain engaged for longer.

“This game is not to be missed by both long-term crash game fans looking for a new experience, and new players trying the genre for the first time.”

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The post BGaming introduces first bird’s eye view crash game Top Eagle appeared first on European Gaming Industry News.

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