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Roland-Garros eSeries by BNP Paribas: World’s Leading eTennis Tournament Widens its Global Appeal by Launching Competition with Mobile Game, Tennis Clash

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Roland-Garros eSeries by BNP Paribas, the biggest and most inclusive eTennis competition in the world, has today revealed details for the fifth edition of its annual esports tournament. This year marks the switch to a mobile esports format, partnering with the world’s most popular mobile tennis game, Tennis Clash, from Wildlife Studios. The event, organised by Fédération Française de Tennis (FFT), will see eight finalists progress from four separate qualifying events, to compete in a Grand Final at Roland-Garros itself on Saturday, May 21 to be crowned the eTennis world champion. 

To mark the fifth anniversary of the tournament, FFT has increased its commitment to eTennis through a host of significant changes. This includes a switch to a mobile esports format played on Tennis Clash, the world’s leading mobile tennis video game. The video game, published by Wildlife Studios, has achieved 90M downloads across 241 countries, giving more eTennis enthusiasts the opportunity to compete in the tournament. To further entice players, the iconic Philippe-Chatrier court will be recreated for all matches within the game, they will also get the chance to purchase Roland-Garros strings to boost their character’s performance through the Tennis Clash store.

“Based on the global popularity of Tennis Clash, it’s only fitting that this game be selected for the Roland-Garros eSeries by BNP Paribas competition,” said Barak Shaked, Game Director for Tennis Clash, “we’re honored to have been chosen for this prestigious tournament and are proud of this partnership.”

This year also brings changes to the format of the event, with four qualifying competitions offering eight players the chance to compete at Roland-Garros in the Grand Final. To further increase participation and diversity, Roland-Garros eSeries by BNP Paribas has partnered with Women in Games (WiG) France for one, female only qualifying event. Women in Games, a not-for-profit organisation that provides support for women and girls throughout the games industry, has a global network of more than 50,000 members and is active in 53 countries across the world. The partnership is designed to encourage more females to enter the illustrious tournament and guarantees two female competitors the chance to compete at the Grand Final.

Taking place alongside the WiG France female only qualifier will be a qualifying competition held in partnership with XP School (The International Esports & Gaming School). The final stage of both qualifying events will take place on Thursday, April 28, broadcast live on Twitch by popular French streamer Rivenzi, who will be joined by LittleBigWhale, and Ponce on the show. The four finalists from both qualifiers will also be offered a unique opportunity to further their pro-gaming careers through a two-day coaching experience organised by leading French esports organisation, Team MCES, at its Gaming Centre in Marseille ahead of the Grand Final itself.

In addition, Roland-Garros eSeries by BNP Paribas will host two open general public qualifiers that are accessible to anyone in the world, with four additional Grand Final places on offer. The first qualifier will take place from Thursday, April 21 to Monday, April 25 with the second taking place from Thursday, April 28 to Monday, May 2.

“By hosting the world’s biggest eTennis tournament with a final at Roland-Garros, the FFT is once again demonstrating its ability to connect generations and innovate. Mixing traditional sport and esport, developing eTennis for all, these are strong issues for our federation, which wants to be a trailblazer. We are delighted to allow players of all levels and backgrounds to participate in this great tournament, which will make a special place for women this year. This tournament promises to be a very popular event. I warmly thank our historic partner BNP Paribas and Renault, who’ve just joined us.” Gilles Moretton, FFT President.

BNP Paribas has once again returned as the main partner of the eTennis tournament –  the only eTennis competition to be organised by one of the four Tennis Grand Slams – further showcasing its own commitment to eTennis. Joining BNP Paribas as a partner is Renault, which has been named an official partner of the event. Both BNP Paribas and Renault branding will be visible on the virtual Philippe-Chatrier Court, recreated in Tennis Clash.

“BNP Paribas is delighted to support Roland-Garros eSeries by BNP Paribas for the fifth consecutive year. As the competition becomes more open to a wider and younger audience, it gets easier to connect tennis and gaming. This year we are particularly proud to contribute together with Women in Games, to the development of female gaming, an initiative that is a part of the long-term strategy of BNP Paribas aimed at the technological inclusion of women, that we promote through our various entities around the world.” Vincent-Baptiste Closon, Head of Partnerships, Sponsoring & Events at BNP Paribas.

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S8UL Esports Secures iQOO as Title Sponsor for its Pokémon UNITE and MOBA Legends 5v5 Rosters

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S8UL Esports, a global name in esports and gaming content, has onboarded high-performance smartphone brand iQOO as the Title Sponsor for its Pokémon UNITE and MOBA Legends 5v5 rosters. With this strengthened alliance, iQOO deepens its commitment to supporting India’s top esports talent while S8UL further accelerates its multi-title expansion ahead of a landmark competitive season.

iQOO has supported the growth of Indian esports for several years, working closely with top teams and major tournaments. Its continued association with iQOO SOUL, one of India’s leading BGMI rosters, has contributed to the team’s strong performances, including its recent win at the Chennai Esports Global Championship 2025.

Extending this support to S8UL’s newly signed rosters, the brand will equip athletes with its powerful, gaming-optimized smartphones to enhance their training and tournament preparation. As part of the partnership, the iQOO logo will feature prominently on the front of the team jerseys, and both rosters will now compete under the names iQOO S8UL Pokémon UNITE and iQOO S8UL MOBA Legends 5v5.

iQOO has been with S8UL for a long time, starting with our BGMI team, and their support has played an important role in our journey. Extending this partnership to our Pokémon UNITE and MOBA Legends 5v5 teams is a natural next step as we grow across more titles. Our focus at S8UL is to build strong, well-prepared rosters in every game we enter, and working with a partner like iQOO helps us give our players the tools they need to compete with confidence in India and internationally.,” said Animesh Agarwal, Co-founder and CEO of S8UL Esports.

S8UL’s Pokémon UNITE team, led by captain Manmohan Singh (AllMight) and comprising Rahul Sharad Lavhate (Kyurem), Deep Patel (Snowyy), Adnan Badshah (Badshahh), and Rudra Narayan Nayak (ReX), is widely regarded as the top roster in the South Asia region. The team has claimed three regional championships in the last three years and has consistently represented India on the international stage at the Pokémon UNITE World Championship.

The organization’s newly signed MOBA Legends 5v5 roster arrives with a wealth of experience and an impressive track record across India’s community-led tournaments. The team includes in-game leader Mohammad Saad (Apex), Abhijeet Katkar (Abhi), Mehta Jay (J), Chirag Singh (Radium), Debasish Sana (Anti) and Anush N (Fear). Apex notably competed at the MLBB Mid Season Cup 2024 at the Esports World Cup, which featured a staggering USD 3 million (approx. INR 26.7 crore) prize pool.

The enhanced partnership with iQOO comes at a time when S8UL is rapidly scaling its multi-title presence. Earlier this year, S8UL became the first and only Indian organisation selected for the prestigious Club Partner Program of the Esports World Cup 2025, placing it among the world’s elite esports organisations.

On the content front, the organization recently won the ‘Esports Content Group of the Year’ for the fourth time in a row, while Co-Founder Animesh “8Bit Thug” Agarwal earned the title of ‘Esports Personality of the Year’ at the Esports Awards 2025, underlining the organisation’s unmatched influence across both esports and creator ecosystems.

By bringing two high-potential rosters under the iQOO S8UL banner, the organisation reinforces its drive to build winning line-ups across every title it enters. The newly branded iQOO S8UL Pokémon UNITE roster will be the first to step into action, competing at the Pokémon UNITE Asia Champions League 2026 – India from November 29.

The post S8UL Esports Secures iQOO as Title Sponsor for its Pokémon UNITE and MOBA Legends 5v5 Rosters appeared first on European Gaming Industry News.

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Chess.com

Esports Nations Cup Confirms New Official Publishing Partners

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Chess.com, MOONTON Games, and SNK join the ENC alongside Electronic Arts, Krafton, Tencent, and Ubisoft, to strengthen the foundation of the world’s first international, nation-based competition at this scale

The Esports World Cup Foundation (EWCF) announced the addition of Chess.com, MOONTON Games and SNK for the inaugural Esports Nations Cup (ENC), a landmark tournament where the best esports players in the world will compete for the honor of representing their countries. The ENC introduces national pride to the global esports stage in a recurring format and is the first event of its kind at this scale.

Chess.com, MOONTON Games and SNK join as Official Publishers, alongside Founding Publishers and video game companies EA, Krafton, Tencent, and Ubisoft – the core partners developing the foundational structure of the ENC – bringing with them their iconic titles, global reach, and player communities to enhance the first Esports Nations Cup.

The three new publishers and all forthcoming Official Publishers will co-design qualification paths and competition formats for their respective titles — ensuring integrity, competitive relevance, and a consistent global structure.

The EWCF and its Founding Publishers continue to co-develop the ENC to establish the tournament’s foundational framework, structure, and format from inception, representing a deeper level of strategic partnership and commitment than other publishers.

“By partnering closely with publishers, we can make the Esports Nations Cup truly player-centric, and give players the opportunity to represent their country in the games that define their careers,” said Ralf Reichert, CEO of the Esports World Cup Foundation. “With the seven partners announced so far as close collaborators, we can activate players worldwide and deliver a Nations Cup that feels earned for players and real for fans, and build a stage that national teams can aspire to for years to come.”

As the newest addition to the EWCF portfolio, the Esports Nations Cup builds on the momentum of the Esports World Cup — the world’s largest multi-title esports event — and extends its mission to a new layer of global competition. While the Esports World Cup unites the best clubs, the ENC unlocks a new frontier powered by national identity and regional representation.

The ENC will feature national teams from all major regions – including North America, South America, Europe, Middle East, Africa, Asia and Oceania – competing in both team-based and solo-player formats. A multi-layered qualification model will balance competitiveness and inclusivity: combining global rankings, regional qualifiers, and wildcard entries, including solidarity placements, to ensure a broad and representative competitive stage in every game.

The Esports Nations Cup will debut in Riyadh, Saudi Arabia, in November 2026, before moving to a rotating host model, bringing national esports teams to fans and cultures worldwide. Held every two years, the ENC will provide a dependable structure for players and esports organisations, encouraging long-term investment in national team programmes.

Additional information about the Esports Nations Cup will be released in the coming weeks.

The post Esports Nations Cup Confirms New Official Publishing Partners appeared first on European Gaming Industry News.

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Compliance Updates

Stake joins ESIC as official anti-corruption partner

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The Esports Integrity Commission (ESIC) is pleased to announce that Stake has joined as an Official Tier 1 Anti-Corruption Partner.

As a global entertainment and technology brand, Stake’s collaboration with ESIC underscores a shared commitment to strengthening integrity frameworks and supporting fair competition across the esports ecosystem.

ESIC’s Anti-Corruption Supporter program brings together key industry stakeholders who contribute directly to the detection, analysis, and investigation of suspicious betting activity. Through data sharing, operational cooperation, and collaborative monitoring, the program enhances ESIC’s capacity to identify and address potential issues in real time.

As part of Stake’s Anti-Corruption Partner role, Stake will contribute to ESIC’s integrity monitoring network, helping advance the Commission’s efforts to ensure transparency, accountability, and sustainability within the global esports industry. This collaboration reinforces both organisations’ commitment to safeguarding the credibility and long-term development of competitive gaming worldwide.

Stephen Hanna, CEO of ESIC, commented: “The addition of Stake to ESIC’s Anti-Corruption Supporter network reinforces the sentiment that integrity is a shared responsibility. ESIC’s Anti-Corruption Supporter program relies on the active collaboration of partners like Stake, whose operational insights contribute directly to our ability to identify and mitigate integrity threats. Together, we are building a stronger foundation of trust and accountability that supports the sustainable growth of esports worldwide.”

Jarrod Febbraio, Director of Stake, commented: “This partnership formalizes Stake’s commitment to protecting integrity and transparency across the global esports ecosystem. As the world’s leading online-first betting operator, supporting the industry is central to our strategy and our scale makes this collaboration with ESIC essential to safeguarding its integrity. Together, we’re ensuring the ecosystem remains fair, transparent, and trusted by fans and participants worldwide.”

The post Stake joins ESIC as official anti-corruption partner appeared first on European Gaming Industry News.

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