Asia
WCC 3 announces new update, targets 35% growth this IPL and summer vacation

With over 170 million downloads the game is expecting a 25% surge in screen time this summer
World’s number one mobile cricket game franchise, World Cricket Championship (WCC), today announced its latest update to the latest edition of the game, WCC 3, for the IPL season this year. With summers ushering in the IPL season, the game is expected to witness an increase of 35% growth in terms of user base. The game franchise also anticipates a 25% surge in screen time during this season.
The WCC franchise has been extremely popular with over 170 Million downloads amongst cricket fans across India and globally since its launch. The recent update will bring in brand new features for the players including; roster updates, brand new team and tournament formats, pre-auction cutscene, new auction rooms, pre-match cut-scenes, brand new premium jerseys especially for this cricket season and more.
P.R. Rajendran, Co-Founder and CEO, Next Wave Multimedia, said, “We usually witness an estimated 30-40% spike during the IPL season. Additionally, with the onset of summers, we expect more activity in the game owing to vacations. Hence, we’ve brought in this update with brand new features to give WCC players a treat for this season. We’re positive that we’ll see an increase in activity in the game just like previous years.”
WCC 3 also offers multiple language commentaries including English, Hindi, Telugu, Bengali, Kannada and Tamil. The Telugu commentary is voiced by former Indian cricketer and current IPL commentator, Venkatapathy Raju, English by Matthew Hayden and English bowler, columnist and BBC cricket commentator Isa Guha, while the game Hindi and Tamil versions are voiced by Aakash Chopra and Abhinav Mukund respectively. Recently three new commentators, Anjum Chopra for Hindi, Vijay Bharadwaj for Kannada and Deep Dasgupta for Bengali joined the roster of the already existing panel which cater to more diverse geographies.
WCC3 is one of the only ‘Made in India’ esports titles and has been featured in prominent esports tournaments in the country including Penta Amateur League, Red Bull M.E.O. and more. The game has also won the Indian Game Developers Conference’s “Studio Game of the Year” award and Google Play Store’s “Users Choice” award 2020.
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Asia
Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026

The Macau government has extended the lottery concession of Macau Slot Co Ltd for one year until 5 June 2026.
The concession renewal was published in the official gazette on Wednesday. Further extensions may be granted, subject to mutual agreement between the Macau government and Macau Slot.
As part of the renewal terms, Macau Slot is required to gradually reduce its number of non-resident employees and actively collaborate with the government to recruit and retain local talent.
Earlier this month, the government held a meeting with Macau Slot representatives to discuss the extension. According to the Gaming Inspection and Coordination Bureau (DICJ), the city’s industry regulator, Macau Slot committed to cutting 35% of its non-local, non-skilled workforce—equivalent to 26 positions—by the first quarter of 2026. The company also pledged to make further reductions to its foreign labour quota in the future. Currently, non-local staff account for 15% of the total workforce at Macau Slot.
“Over the past year, despite fluctuations in the macroeconomic environment and slower economic recovery in neighbouring regions, the local economy has remained relatively stable under the guidance of the Macau SAR government’s policies,” Macau Slot said in a statement.
“Looking ahead, we are committed to further diversifying our sports betting products to meet customer demand, while upgrading our information technology infrastructure to stay current and deliver more comprehensive sports betting services.”
The post Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026 appeared first on European Gaming Industry News.
Asia
QTech Games strengthens its elite suite with Bigpot Gaming

Emerging-markets leader expands its all-encompassing library with exciting new slots portfolio
The post QTech Games strengthens its elite suite with Bigpot Gaming appeared first on European Gaming Industry News.
Asia
Polemos Announces Partnership with Guinevere Capital

Polemos, a Web3 gaming infrastructure platform, has announced a strategic partnership with Guinevere Capital, a prominent esports and gaming investment firm known for its investments and advisory roles in projects such as GiantX, iTero, Perion, Skybox and various other projects across the industry. Guinevere Capital has established a strong reputation for its work across global Web2 gaming titles, including League of Legends, Valorant, Rocket League and many more. This partnership aims to leverage the combined expertise of Polemos.io and Guinevere Capital to enhance and further monetise audiences across publishers, infrastructure players, gaming companies, studios and platforms.
The collaboration will focus on integrating advanced asset management and engagement tools from Polemos.io’s Forge platform with Guinevere Capital’s extensive network and experience in both Web2 and esports ecosystems. This will create new monetisation opportunities and improve player experiences by bridging traditional gaming with blockchain-enabled innovations.
Carl Wilgenbus, CEO of Polemos.io, said: “Partnering with Guinevere Capital marks a significant milestone in our mission to expand access to gaming rewards and unlock new revenue streams for the entire gaming industry. Together, we will empower publishers and studios to better engage their audiences and capitalize on the evolving landscape of gaming and esports.”
“Polemos has built an impressive piece of infrastructure that has plugged a huge gap in the gaming sector. We look forward to working with them to commercialise this,” said Dave Harris, a partner at Guinevere Capital.
Dave’s previous experience includes investing in and operating top teams and leagues in the Riot Games and Activision Blizzard ecosystems.
Guinevere Capital’s strategic involvement will accelerate the adoption of blockchain gaming infrastructure while supporting the growth of esports and gaming communities worldwide. This alliance underscores a shared vision to drive innovation, education and monetisation in the gaming sector by combining Web2’s reach with Web3’s potential.
The post Polemos Announces Partnership with Guinevere Capital appeared first on European Gaming Industry News.
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