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BOOM Rivalry named champions in GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022 in epic finale comeback

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BOOM Rivalry emerged victorious at the Grand Finals of the GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022, pulling off an incredible comeback run to stake its claim as one of the top Dota 2 teams in the world and taking home the bulk of the AED 1,000,000 prize pool.

The five-day series came to an epic conclusion on Sunday, as Galaxy Racer, headquartered in Dubai, played host to a thrilling clash between BOOM Rivalry and Tundra Esports, having battled through a field of nine of the biggest Dota 2 teams across a series of gruelling group matches and knockout rounds.

The final day began with a scintillating lower bracket final clash between BOOM Rivalry and Nigma Galaxy, giving Dota 2 fans a fast-paced and right-to-the-wire battle. While Nigma Galaxy equalised the tie to take the match to a final third match, BOOM Rivalry put in a fantastic comeback performance to progress and set the stage for a pulse-racing Grand Final against Tundra Esports.

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Tundra Esports dealt ‘first blood’ in the Grand Final, putting in a thrilling first game display to lead the tie, but BOOM Rivalry immediately fought back in a dominant performance in the second game to even things up. The third map could have gone either way, with BOOM Rivalry looking strong in the early phases, but Tundra Esports eventually fought back in an incredibly attritional battle to win the game and step within one win from claiming the Championship.

With everything on the line, BOOM Rivalry showcased their poise under pressure and turned in some clutch plays to give fans a fifth and final game. The two teams saved the best round for last, with a spectacular fifth match that showcased some of the best Dota 2 combat and tactics in motion. Eventually, BOOM Rivalry’s momentum proved too much to handle, and the team came away with the match and Championship after a string of unlikely comeback victories.

With a gruelling round robin in the first round and a tough bracket in the knockouts, getting to the final was no easy feat for BOOM Rivalry, playing eight intense rounds on the Final day, after having to overcome the likes of OG, Team Secret and The International (TI) Champions Team Spirit en route to the final

BOOM Rivalry Captain, Rolen Andrei Gabriel “skem” Ong, said: “It was amazing that we managed to make it through the final day of the competition, playing eight games to win the Championship, and it gives us a lot of confidence. Our mentality is to keep learning every game and every tournament, it doesn’t matter where as long as we’re still learning and playing as a team.”

“This tournament in Dubai was great, especially as a LAN tournament, the atmosphere you get between teams while you’re playing is unlike any other experience, and the ping is just so much better.“

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Broadcasted live from Dubai Studio City, the GAMERS GALAXY: Invitational Series Dubai 2022 was the first significant Dota 2 LAN event of the year, while the latest Gameplay Patch 7.31 shook up the meta to add an extra layer of complexity and intrigue to the competition.

The tournament, hosted by Galaxy Racer, was the biggest Dota 2 event in MENA history and starred a talented roster of teams competing for the AED 1,000,000 prize pool, seeing over 2 million concurrent viewers across all livestream channels globally.

Founder and CEO of Galaxy Racer, Paul Roy, said: “Congratulations to BOOM Rivalry, they’ve been exceptional throughout the tournament and have given fans around the world a real spectacle in the Grand Finals. As MENA’s largest-ever Dota 2 tournament, we’re so proud to have delivered what has been an amazing event, showcasing the best teams and players in an exceptional broadcast production, once again putting the region on the map as one of the most exciting esports hubs in the world.”

Dota 2 presenters, Sheever and Kyle helped bring the competition and the playoffs to life for viewers, while the Grand Finals also saw Cap, along with an all-star casting team of past TI winners, N0tail, KuroKy and SumaiL as a broadcasting first, with the trio bringing unparalleled strategic insight into the fascinating matchup to the delight of the Dota 2 community.

GAMERS GALAXY host, Kyle “melonzz” Freedman, added: “There was a lot of doubt about Tundra Esports after all the roster changes, but they’ve shown that they are real competitors, while BOOM Rivalry looks like it has a global superstar in the making with Yopaj. He plays with a ton of confidence and it looks like he’ll be a top player for a long time.

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“The success of the GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022 shows that Dota 2 is a truly international game, and proves how important the LAN experience is for players and what it can bring to fans, even if it’s behind closed doors. LAN is where the biggest Championships should be decided.”

GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022 was the largest esports tournament in MENA, and featured the first-ever Augmented Reality (AR) implementation, showcasing elements of Dubai including the iconic skyscraper Burj Khalifa, together with the desert dunes through state-of-the-art animation and visual graphics animation. The flawless AR implementation and next-gen production quality received tremendous praise from the Dota 2 community.

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From Street Fighter Glory to a Global Tetris Path: Inside the First-Ever Red Bull AFK Party

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Mumbai turned into a gamer’s paradise as Red Bull hosted the first-ever Red Bull AFK Party – a one-of-a-kind celebration that brought together gaming, music, and culture in a way India has never seen before. Described by many as the coolest party for gamers, the night united the country’s top gaming creators, esports stars, and fans for an immersive, high-energy experience done the Red Bull way.

The party welcomed people the Red Bull way, with a real static Formula 1 car right at the entrance. Inside, the venue transformed into a playground for gamers: an adrenaline-pumping RC Racing Track hosted by Ocean Sharma, Red Bull Athlete V3nom’s Reflex Challenge to test reaction speeds, Retro Arcade Section with a life-sized PAC-MAN and Tetris arcade, while the Console Gaming Zone buzzed with intense matches in EA FC 25 and Street Fighter.

As the night wore on, the gaming gave way to a packed dance floor with sets from OG Shez and DJ Kaartl.

V3nom on Red Bull’s Push for Gaming in India

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The Red Bull AFK put Red Bull’s gaming athletes at the heart of the experience, showing the brand’s commitment to growing the ecosystem. As V3nom summed it up:

“Red Bull is getting into gaming full-on, hosting a lot of events and bringing together top creators and gaming athletes at gatherings like Red Bull AFK. It’s a huge and positive step for the community. I’m really happy to see it, and I hope events like this continue because we have so much more to do for gaming in India, ensuring future generations can make the most of the opportunities ahead.”

When asked about his favorite part of the party, V3nom added: “I think my V3nom Reaction Challenge, because it combines a bit of fitness with reaction time, and tests your reflexes — which are essential for gaming.”

From Mumbai to Dubai – The Tetris Challenge

One activation that had everyone talking was the Tetris challenge, inspired by Red Bull Tetris. Here, players could stack their way up the leaderboard for a chance to represent India at the Red Bull Tetris World Finals in Dubai later this year — bringing a global competitive pathway right to the AFK floor.

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Jonathan’s Championship Moment

Another highlight was the Street Fighter x BC One Dance-Off, a crossover where gaming skill met dancing. Four creators — Jonathan, Ocean, Sharkshe, and V3nom — each teamed up with a professional dancer for a two-part battle.

After Sharkshe edged past Ocean and Jonathan toppled V3nom in the semis, the grand finale saw Jonathan dominate in Street Fighter before his dance partner delivered a flawless routine to seal the win.

The post From Street Fighter Glory to a Global Tetris Path: Inside the First-Ever Red Bull AFK Party appeared first on European Gaming Industry News.

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Fighting Game GOAT Justin Wong Joins BASILISK, Science’s Esports Team

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BASILISK, the global esports organization built to champion science, announced the signing of legendary fighting game competitor Justin ‘Jwong’ Wong as captain of its newly formed Fighting Game Community (FGC) Division. Wong will lead BASILISK’s entry into the FGC by recruiting players, developing community events, and creating FGC – science crossover content.

“Justin isn’t just a competitive genius – he is a cultural icon and humble leader within the FGC. We are incredibly proud to have him leading our FGC division and support the amazing work he already does for the community,” said BASILISK co-founder Christopher Bothur.

A nine-time Evolution Championship Series (Evo) Champion and Guinness World Record holder, Wong brings unparalleled FGC credibility and expertise to BASILISK. His reach extends across the entire FGC fandom of millions, and he was immortalized in Evo Moment #37 which has over 100 million views.

As Captain of BASILISK FGC, Wong will leverage BASILISK’s data analytics to scout and train the next generation of FGC pros.

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“Math is super important to fighting games. I’m excited to join science’s esports team. I’m passionate about finding promising players with a positive mentality and shaping them into the next big thing. I want to see somebody else in the spotlight after me and help them reach their potential. If we can discover the next world champion, that would be fantastic,” said Wong upon joining BASILISK.

The signing comes on the heels of BASILISK’s new partnerships with The Planetary Society and Caltech’s Institute for Quantum Information and Matter (IQIM), announced in July. These collaborations create a powerful bridge between renowned scientific institutions and gamers, which Wong will amplify to his millions of followers and fans.

“Justin is a dream addition to our organization. He exemplifies the dedication and analytical capacity required to be an esports champion or great scientist,” added BASILISK co-founder Hans Kassier.

Wong becomes the second “GOAT” (Greatest of All Time) to join BASILISK, alongside Finnish StarCraft 2 legend Joona “Serral” Sotala, who just captured the SC2 Esports World Cup Championship in July 2025. The signing also creates opportunities for cross-over content with BASILISK’s diverse roster, including chess Grandmaster Vincent Keymer and award-winning science communicator Kyle Hill, who brings over 2.5 million followers and a vast network of science enthusiasts to the organization.

The post Fighting Game GOAT Justin Wong Joins BASILISK, Science’s Esports Team appeared first on Gaming and Gambling Industry in the Americas.

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S8UL Esports crowned champions of Legends Ascend South Asia 2025

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Riot Games, in association with Aftermath Ventures, has officially concluded the inaugural Legends Ascend South Asia, with S8UL Esports emerging victorious after four months of intense competition. The win secures them the coveted spot at the League of Legends Championship Pacific (LCP) Wild Card Playoffs, set to take place between August 28 to August 31, where they will face top teams from across the region for a chance at LCP 2026 promotion.

Legends Ascend South Asia, announced in April 2025, set out to provide a structured, competitive platform for the region’s League of Legends talent. With a total prize pool of INR 10,00,000, the tournament brought together 95 teams from India, Bangladesh, Sri Lanka, Nepal, Maldives, and Bhutan, competing across three open qualifiers, a round robin league stage, and double-elimination playoffs.

The tournament kicked off with three open-registration qualifiers held from April to May, producing nine standout teams: S8UL Esports, Kakao Gaming, PnX ASCENSION, Revenants, SUVO HATERS, Jetfire’s Dojo, Syndicate, Poro Patrol, and Report Precog Gaming. These teams advanced to the Round Robin Stage in June and July, where S8UL Esports, Kakao Gaming, Revenants, and Syndicate emerged as the top four to enter the playoffs.

The Double Elimination Playoffs in July and August delivered high-stakes best-of-three and best-of-five clashes, with S8UL Esports displaying consistency, adaptability, and fearless drafting en route to the championship title. The final standings were:

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  1. S8UL Esports – Champions (Advance to LCP Wild Card Playoffs)

  2. Kakao Gaming

  3. Revenants

Spanning over 29 broadcast days, Legends Ascend South Asia generated more than 1.3 lakh YouTube views and attained a reach of over 7 lakh through the Aftermath Ventures’ FragNation channel. The event also saw 12 community watch parties across the region, amassing an additional 1.25 lakh views from grassroots fan hubs.

Speaking on the conclusion of the tournament, Arun Rajappa, Country Manager, India & South Asia, Riot Games, said: “Legends Ascend was about discovery, growth, and empowering the South Asian League esports landscape by providing them with a structured pathway to compete alongside global talents. Seeing S8UL lift the trophy after such a grueling journey is a testament to the depth of talent here, and we couldn’t be more excited for them as they head to the LCP Wild Card Playoffs.”

Mansoor ‘Nabu’ Ahmed, Founder & CEO, Aftermath Ventures, added: “From the first qualifier to the final game, Legends Ascend showcased what South Asia’s League of Legends community is capable of. The passion from players, fans, and watch-party hosts has been incredible. Congratulations to S8UL Esports for not just winning, but setting an example for the next generation of players in the region.”

As S8UL Esports prepares to represent South Asia at the LCP Wild Card Playoffs, the success of Legends Ascend South Asia underscores Riot Games’ long-term vision of building sustainable competitive pathways for amateur players in the region.

Fans can relive all the action from Legends Ascend South Asia on the FragNation YouTube channel, and follow Riot Games India & South Asia for updates on the region’s next big competitive milestones.

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The post S8UL Esports crowned champions of Legends Ascend South Asia 2025 appeared first on European Gaming Industry News.

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