Canada
New Report Reveals Each US States Most Popular Video Game of the Last Year and Decade

- A new report reveals each US state’s favorite video game over the last year and highlights the gaming franchises which have taken the US by storm.
- Roblox is the most popular game in the US and is loved by over 20 states.
- Among Us, the crazed lockdown game, came second in the US, ranking number one in 15 states.
The gaming industry is a multi-billion-dollar market, growing year-on-year, with millions of monthly competitors streaming and playing online. With the launch of the next-generation consoles and a year of lockdown, online gaming grew massively, seeing a 39% increase [1]. But, while hundreds of games are released every year, have you ever wondered which are the most popular in each US state?
By analyzing Google search volume and keywords data, a new report from TopUsCasinos.com has revealed the most loved games across all US states. The report highlights both the most popular games over the last 12 months and the most loved franchises over the last decade.
The Most Popular Games This Year
Taking the top spot for most popular game in the last year is the long-running PC game Roblox. Having millions of daily active users, the number one ranked game topped the charts in 20 US states, including Florida and California.
Lockdown crazes took over in the pandemic, with Among Us taking the gaming scene by storm. Released in 2018, the cross-platform game ranked second in the US, having 15 states name it their most popular video game. Minecraft, played by millions worldwide every month, secured third place and was favored by 11 states.
The Most Popular Franchises This Decade
With regular reboots and relaunches, it’s no surprise that the 30-year-old hedgehog, Sonic, is the number one ranked franchise in the last decade – rated the most loved across nine states. Joining Sonic in the number one spot is Madden NFL. Launched in 1988, and also featuring in nine states, Madden NFL is by far the most popular sports game. Other loved franchises which made the list were Mario, Metal Gear and Tony Hawk’s.
The 30 most popular games included the 2018 and 2019 winner of the Best Ongoing Game, Fortnite, as well as various recent releases and ongoing games such as Apex Legends, Call of Duty Warzone, GTA V, and FIFA.
Below is a list of each state’s most popular game and franchise of the last year and decade, respectively:
State |
Most Popular Game (Year) |
Most Popular Franchise (Decade) |
Alabama |
Roblox |
Sonic the Hedgehog |
Alaska |
Roblox |
Pokémon |
Arizona |
Among Us |
Metal Gear |
Arkansas |
Minecraft |
Dragon Ball |
California |
Roblox |
Metal Gear |
Colorado |
Roblox |
Tony Hawk’s |
Connecticut |
Roblox |
Mario |
Delaware |
Among Us |
Madden NFL |
District of Columbia |
Among Us |
Madden NFL |
Florida |
Roblox |
Sonic the Hedgehog |
Georgia |
Roblox |
Sonic the Hedgehog |
Hawaii |
Genshin Impact |
Metal Gear |
Idaho |
Minecraft |
Minecraft |
Illinois |
Minecraft |
Mario |
Indiana |
Roblox |
Mario |
Iowa |
Minecraft |
Madden NFL |
Kansas |
Genshin Impact |
Call of Duty |
Kentucky |
Roblox |
NBA 2K |
Louisiana |
Roblox |
Madden NFL |
Maine |
Minecraft |
Mario |
Maryland |
Among Us |
Sonic the Hedgehog |
Massachusetts |
Among Us |
Tony Hawk’s |
Michigan |
Among Us |
Mario |
Minnesota |
Roblox |
Madden NFL |
Mississippi |
Minecraft |
Sonic the Hedgehog |
Missouri |
Roblox |
Call of Duty |
Montana |
Among Us |
Sonic the Hedgehog |
Nebraska |
Minecraft |
Mario |
Nevada |
Roblox |
Metal Gear |
New Hampshire |
Minecraft |
Tony Hawk’s |
New Jersey |
Among Us |
Mario |
New Mexico |
Minecraft |
God of War |
New York |
Genshin Impact |
Metal Gear |
North Carolina |
Among Us |
Sonic the Hedgehog |
North Dakota |
Among Us |
Call of Duty |
Ohio |
Among Us |
Madden NFL |
Oklahoma |
Genshin Impact |
God of War |
Oregon |
Roblox |
Tony Hawk’s |
Pennsylvania |
Minecraft |
Madden NFL |
Rhode Island |
Among Us |
Mario |
South Carolina |
Roblox |
Sonic the Hedgehog |
South Dakota |
Among Us |
Madden NFL |
Tennessee |
Roblox |
God of War |
Texas |
Roblox |
Sonic the Hedgehog |
Utah |
Roblox |
Halo |
Vermont |
Genshin Impact |
Battlefield |
Virginia |
Among Us |
God of War |
Washington |
Among Us |
Call of Duty |
West Virginia |
Minecraft |
Metal Gear |
Wisconsin |
Roblox |
Madden NFL |
Wyoming |
Roblox |
Assassin’s Creed |
Further information can be found on site here: https://www.topuscasinos.com/news/the-most-popular-video-games-broken-down-by-state
Source: https://www.statista.com/topics/8016/covid-19-impact-on-the-gaming-industry-worldwide/
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AGCO
AGCO Fines Great Canadian Casino Resort Toronto $350,000 for Serious Regulatory Violations Linked to Impromptu After-Party on Gaming Floor

The Alcohol and Gaming Commission of Ontario (AGCO) has issued monetary penalties totaling $350,000 against Great Canadian Casino Resort Toronto for multiple violations of provincial gaming standards. The penalties follow an impromptu after-party that was permitted to take place in the pre-dawn hours directly on the casino’s gaming floor.
On September 27, 2024, an electronic dance music event attended by thousands of people was hosted in the theatre adjacent to the casino at Great Canadian Casino Resort Toronto. The event was marked by widespread intoxication, disorderly behavior, and numerous criminal and medical incidents – both inside and outside the venue – including alleged assaults, drug overdoses, and acts of public indecency. Although paid duty officers were present, additional police and emergency services were required to manage the situation.
In the midst of this high-risk environment, casino management approved an unscheduled request by the performing artist to host an after-party on the active gaming floor. The artist and more than 400 guests were permitted onto the gaming floor where the artist was allowed to perform amidst operational table games and gaming machines – without any prior risk assessment or planning.
As a result, security personnel were unable to effectively control the casino floor, including witness reports that an attendee was seen climbing onto slot machines. Failure to maintain appropriate control compromises the security, safety, and integrity of the casino floor. Following the conclusion of the event, the operator failed to promptly report these incidents to the AGCO as required.
Based on the findings of its review, the AGCO’s Registrar has issued an Order of Monetary Penalty (OMP) totaling $350,000 against Great Canadian Casino Resort Toronto. These penalties address critical failures in their operations, incident reporting, employee training, and the management of disturbances.
A gaming operator served with an OMP has 15 days to appeal the Registrar’s decision to the Licence Appeal Tribunal (LAT), an adjudicative tribunal that is part of Tribunals Ontario and independent of the AGCO.
“Casino operators have a fundamental duty to control their gaming environment. Great Canadian Casino Resort Toronto’s lapses in this incident compromised the safety of patrons and the security and integrity of the gaming floor,” Dr. Karin Schnarr, Chief Executive Officer and Registrar of AGCO, said.
The post AGCO Fines Great Canadian Casino Resort Toronto $350,000 for Serious Regulatory Violations Linked to Impromptu After-Party on Gaming Floor appeared first on Gaming and Gambling Industry in the Americas.
Canada
IGT and Atlantic Lottery Sign Eight-Year Video Lottery Central System Technology Agreement

International Game Technology PLC announced that its subsidiary, IGT Canada Solutions ULC (hereinafter “IGT”), signed an eight-year agreement with Atlantic Lottery to supply its IntelligenEVO video lottery central system technology across Atlantic Canada. The agreement includes the option for multiple extensions and positions the Atlantic Lottery to become the first World Lottery Association (WLA)-affiliated lottery operator to deploy IGT’s next-generation central management system in a game-to-system (G2S) distributed market.
“By leveraging IGT’s IntelligenEVO technology, Atlantic Lottery will power its video lottery network with the industry’s best-in-class central system and position itself to maximize future contributions to good causes. As an organization that prioritizes system security and exceptional player experiences, Atlantic Lottery believes that IGT’s IntelliegnEVO solution will help generate high player satisfaction and optimal network performance,” said Michael MacKinnon, Atlantic Lottery VP, Product.
“As a long-time supplier to Atlantic Lottery, IGT looks forward to helping the Lottery achieve its growth and player engagement goals with our leading-edge IntelligenEVO video lottery central system. IGT’s IntelligenEVO is a scalable technology for the WLA market that is backed by decades of experience and operator feedback, and maximizes the benefits of real-time data, cloud-based technologies and in-depth analytics,” said David Flinn, IGT SVP Canada, EMEA and LATAM, Gaming Sales.
With peak system security, network availability and responsible gaming functionalities, IntelligenEVO is a reliable, scalable solution that can meet the needs of today and in the future. The solution will accelerate time-to-market and enables the Atlantic Lottery to benefit from the system’s suite of player-focused functionality. The technology’s G2S and open API design optimizes data collection and delivery and will enable Atlantic Lottery to customize their program for evolving player needs.
The post IGT and Atlantic Lottery Sign Eight-Year Video Lottery Central System Technology Agreement appeared first on Gaming and Gambling Industry in the Americas.
BetRivers
NetGaming Goes Live in Ontario with Rush Street Interactive via BetRivers Platform

NetGaming, a fast-growing online casino content supplier, is proud to announce its launch in Ontario with Rush Street Interactive, Inc., a leading online casino and sports betting company in the United States, Canada and Latin America. This strategic collaboration marks a significant milestone for NetGaming as it continues to expand its footprint across regulated North American markets.
As part of the launch, Ontario players on BetRivers can now enjoy a diverse portfolio of NetGaming titles, known for their high-quality graphics, immersive gameplay, and unique themes. Standout games such as Zeus’s Thunderbolt, Bison Gold, and Fireball Inferno are among the first to go live, with additional titles set to follow soon.
This partnership is just the beginning. NetGaming plans to extend its collaboration with Rush Street Interactive into Michigan, New Jersey, Pennsylvania, Delaware, and Mexico over the coming months.
Pallavi Deshmukh, CEO of NetGaming, commented: “We are thrilled to go live with Rush Street Interactive, a powerhouse operator with a strong presence and loyal player base. This launch marks a significant milestone in our
North American expansion strategy and underscores our commitment to delivering exceptional gaming experiences tailored to local player preferences across the region.”
Richard Schwartz, CEO of Rush Street Interactive, commented: “We are pleased to partner with NetGaming to bring innovative, premium games to our players in Ontario. This collaboration aligns with our strategy to offer world-class
entertainment through engaging, action-packed online casino games. We look forward to expanding this partnership into additional regulated markets in the months ahead.”
This strategic partnership highlights both companies’ dedication to providing high- quality, innovative, and responsible entertainment to players in regulated markets.
The post NetGaming Goes Live in Ontario with Rush Street Interactive via BetRivers Platform appeared first on Gaming and Gambling Industry in the Americas.
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