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pHorum7 launches drive for greater inclusivity in sim racing

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A new company has been established to support global initiatives to drive inclusivity and diversity in sim racing and esports. “pHorum7” (pH7) is made up of motorsport professionals whose collective experience covers decades, and who are driven by a desire to instil positive change.

The company recognises the challenges faced by so many wanting to break into seemingly impenetrable industries, while also seeing first-hand the need to open more opportunities for young people, regardless of their background.

As the spotlight on sim racing has intensified in recent years, so too has the need to address the all-important issues of equality, diversity, accessibility, and inclusion. pHorum7 exists to contribute to motorsport’s wider efforts in this area and to offer an open, accessible platform that showcases the power of esports and sim racing to tackle societal issues.

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pHorum7’s team includes agency CEO Claire Ritchie-Tomkins, sportscar racer Johnny Mowlem, motorsport professional Gary Ekerold and sports broadcaster Louise Beckett.

“We are committed to driving change and to open up esports and sim racing to the widest audience possible,” says pHorum7 co-founder Claire Ritchie-Tomkins. “We offer a neutral space, accessible to all, from which we endeavour to drive positive change to tackle negative issues.”

 

First Among Equals – The Floor is Yours

An important part of pHorum7’s vision will be to host tournaments that are accessible for sim racers of all backgrounds, and to offer a safe, equal platform to compete. The first tournament, First Among Equals, will take place at the end of November with the chance for the winner to drive the Williams Advanced Engineering simulator. There will also be the potential for competitors who demonstrate the right talent and attributes to experience real-world racing with a Le Mans Prototype through pHorum7’s connection to Red River Sport, which is run by Johnny Mowlem.

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Ritchie-Tomkins adds: “We all have a collective responsibility to play a part in making motorsport accessible for everybody, regardless of age, gender, race or background. We have a passionate team of people in pHorum7, and we are looking forward to working with likeminded people to offer an open, accessible platform from which to showcase the power of esports and sim racing to tackle these issues.”

 

Partnership with D-BOX

The new company is also partnering with D-BOX, the Canadian-based leader in immersive motion technologies for sim racing, esports and other applications, and the first and only haptic system to be officially endorsed by the FIA.

D-BOX Vice-President of Marketing and Communication, Stéphane Vidal, said: “We share are same values of diversity and inclusivity, and we look forward to working with pHorum7 on the First Among Equals tournament and other exciting initiatives that will open up the world of sim racing to wider audiences”

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FIA Girls on Track

pHorum7 is also pleased to be joining the latest FIA Girls on Track UK webinar, as it seeks to open opportunities for women and girls to compete equally in esports and sim racing.

Ritchie-Tomkins will be joined by members of the wider pHorum7 team for the event on Tuesday 7 September at 18:30 BST. Hosted by up-and-coming motorsport presenter Steph Wentworth, the webinar is open to everyone interested in sim racing as well as the 4,000-strong FIA Girls on Track UK community.

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Thunderpick Partners with Oddin.gg and Introduces BetPeek, First Fully Interactive Esports Viewing Platform

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Thunderpick, the leading esports betting platform, in partnership with Oddin.gg, a provider of end-to-end esports betting solutions, today announced the exclusive launch of BetPeek, a first-of-its-kind interactive esports viewing experience available only on Thunderpick.io.

While most esports streams today limit fans to static broadcast feeds and pre-selected camera angles, BetPeek flips the script. For the first time, viewers can control how they watch the action—transforming every match into a personalized, immersive event.

BetPeek’s key features include:

  • Follow Any Player – Switch instantly to the POV of any competitor on the server.

  • Dynamic Camera Control – Place the camera anywhere on the map for a unique vantage point.

  • X-Ray Vision – Unlock strategic insights by seeing what players can’t.

  • Play, Pause & Rewind – Revisit every clutch play with DVR-style controls.

  • Integrated Betting Tools – Access deeper context and analysis to inform smarter wagers.

“Traditional esports streams have barely evolved; they’re often one-size-fits-all broadcasts that leave fans wishing for more control,” said Kelly Sanders, Head of Strategy at Thunderpick. “BetPeek completely changes that. By putting fans in the driver’s seat, we’re delivering an esports experience that’s not just more engaging, but truly revolutionary for bettors and spectators alike.”

Why It Matters

Until now, esports fans had little choice beyond passively watching standard tournament streams or fragmented co-streams. BetPeek represents the next era: an interactive, on-demand, and bet-integrated platform unlike anything else in the industry. For bettors, this means unprecedented visibility into momentum shifts, rotations, and player form. For fans, it’s a chance to experience the match exactly how they want.

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Exclusive to Thunderpick

BetPeek is available only on Thunderpick.io, reinforcing Thunderpick’s position as the most innovative esports betting destination worldwide. In partnership with Oddin.gg, a global leader in esports betting solutions, Thunderpick continues to push the boundaries of what’s possible in live, fan-first esports engagement.

The post Thunderpick Partners with Oddin.gg and Introduces BetPeek, First Fully Interactive Esports Viewing Platform appeared first on Gaming and Gambling Industry in the Americas.

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Esports Charts to deliver comprehensive viewership data to GeoGuessr

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Esports Charts, the leading esports viewership analytics provider, is partnering with GeoGuessr, the world’s favourite geography‑guessing game, to deliver detailed analytics for its esports tournaments. The collaboration will give organizers clear insights into audience engagement and viewership patterns across events.

As part of the partnership, Esports Charts provides tournament dashboard data for the GeoGuessr competitions. Organizers can track engagement trends, compare performance across regions, and make data-driven decisions for future events.

“Esports Charts is thrilled to support GeoGuessr’s esports events. Our team even enjoys the game together during team activities, so it’s fun to combine that passion with our analytics expertise. By providing clear insights into viewership and engagement, we hope to help the organizers nurture and grow GeoGuessr’s competitive scene globally.” – Sergii Rudenko, CSO at Esports Charts

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The recent GeoGuessr World Championship 2025 set new viewership records, reflecting the game’s growing presence in esports. In recent years, GeoGuessr has expanded its competitive offerings with larger prize pools, longer seasons, and more events.

“This year’s World Championship has been an incredible journey across four countries. We extend our gratitude to the passionate GeoGuessr community, talented players, and all of our partners who made this possible. Our partnership with Esports Charts plays a key role in helping us gain valuable audience insights, allowing us to continuously grow and elevate the GeoGuessr esports scene. – Mikael Falgard, Head of GeoGuessr Esports

The collaboration marks another step in the development of GeoGuessr’s esports scene and strengthens Esports Charts’ role as a leading provider of competitive gaming analytics.

The post Esports Charts to deliver comprehensive viewership data to GeoGuessr appeared first on European Gaming Industry News.

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Global Esports Federation confirms program for Los Angeles 2026 Global Esports Games

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The Global Esports Federation at its 16th Board Meeting approved the draft program for the Los Angeles 2026 Global Esports Games, to be held in December 2026. This follows the earlier announcement of Los Angeles as host city at a major ceremony hosted by Los Angeles Times Media Group Executive Chairman & CEO Dr. Patrick Soon-Shiong, Los Angeles Mayor Karen Bass, and El Segundo Mayor Chris Pimentel—now marking a significant milestone on the road to GEF’s flagship event in the United States.

The GEF Board also unanimously elected Paul J. Foster as President of the Global Esports Federation. Paul, who is GEF Chief Executive Officer, was appointed President ad interim following the resignation of founding President Chris Chan in July, and now assumes the role of President & CEO through December 2027.

“I’m honored to be elected President of the Global Esports Federation at today’s Board Meeting. Together with our Member Federations and partners, we will champion inclusion, innovation, and sustainability—empowering athletes, embracing digital transformation, and strengthening the global credibility and prestige of esports for generations to come.” –Paul J. Foster, GEF President & CEO.

In addition, the GEF Board approved the establishment of frameworks to develop the esports ecosystem in the United States, anchored in Los Angeles. This initiative will strengthen the GEF’s connections with stakeholders worldwide and reinforce its mission to elevate esports for all.

The outcomes of GEF 16th Board Meeting reaffirm the GEF’s role as a convening platform, uniting athletes, publishers, Member Federations, and partners to power the future of esports globally.

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The post Global Esports Federation confirms program for Los Angeles 2026 Global Esports Games appeared first on Gaming and Gambling Industry in the Americas.

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