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Exclusive Q&A with Alexandre Salem, Global Director of Gaming Partnerships at Huawei
We have had an enlightening interview with Alexandre Salem, Global Director of Gaming Partnerships at Huawei.
Here he talks about the Huawei Gaming Ecosystem, how it’s gearing up to challenge the near duopoly Google Playstore and Apple Appstore, and why game developers shouldn’t miss it.
Here is the full text of the interview.
Q. Let us begin with a brief introduction to the Huawei Gaming Ecosystem. How does it help to facilitate the ultimate mobile gaming experience for users?
A. AppGallery is the official app distribution platform at Huawei, and the third-largest app marketplace in the world. We’ve designed it as a gateway to some of the latest and most exciting mobile game experiences for consumers.
When we look at the increase in people gaming around the world, it’s clear just how significant a role app marketplaces will have to play. We’re looking at 3.2 billion global gamers by 2023, and from that we’re predicting over two thirds will be on a mobile device.
To drive the global growth that we’re seeing, we provide our developers with the innovative technology they need to create the ultimate gaming experiences for their customers. Developers can integrate with elements of Huawei’s HMS Core for example to harness the unique software and hardware capabilities – all in the name of imagining new gameplay for mobile gamers.
There’s also the choice of integrating with app development tools for different Huawei devices, enabling gamers to switch between a MatePad and a P40, for example, with little effort and an overall seamless and enjoyable experience.
We’re already proud of our reputation for building quality hardware to facilitate a superior gaming experience for users, bringning some really unique gameplay to the table. Take Perfect World Games’ ReEvolve, for example. It’s the first mobile game that you can play on folding screen technology.
We’re also continuously looking to grow the number of mobile games available on AppGallery, with the aim of establishing Huawei as a true powerhouse of mobile gaming. Last year for example we launched a one-stop gaming platform for our more committed gamers called GameCenter, promoting an even richer gaming experience to those interested in exclusive discounts, unique gameplay and an exciting reward scheme. While AppGallery is Huawei’s comprehensive marketplace for all app categories, users who particularly love games can download GameCenter for an end-to-end game service.
Q. Could you provide some key stats regarding the number of users, games and developers in the Huawei Gaming Ecosystem currently?
A. AppGallery’s progress is something we’re really excited about. Considering the platform is only three years old in overseas markets, we already have a huge selection of convenient, fun and innovative gaming options to choose from. AppGallery caters to the different interests of its committed mobile gamers, from role-playing, action, MOBA, and MMORPG, to puzzle, turn-based and idle games.
In line with the growth of mobile gaming that we’re seeing more generally, AppGallery is also expanding – there are now 500% more games available on the platform compared to a year ago. Our users are often amongst the first to experience innovative new gameplay from around the world, with launches from the past year including AFK Arena, Asphalt 9: Legends, Clash of Kings and many more.
AppGallery continues to see strong growth in gaming availability, with over 12,000 games available and over 80 million games installed overall. Furthermore, there has been a 100% growth in games revenue in 2020 compared to 2019, and a 120% growth in paying players.
Thanks to the ongoing development of the HMS ecosystem, AppGallery now has 540 million monthly active users. There are 2.7 million registered developers worldwide, 134,000 apps integrated with HMS Core and, in 2020, we saw 384.4 billion app distributions (174 billion more than the previous year) – many of which are attributable to the mobile gaming sector.
Q. Huawei AppGallery boldly attempts to challenge the near duopoly of Google Play store and the App Store. What do developers and publishers gain exclusively by choosing AppGallery?
A. Something that sets AppGallery apart from competitors is the close relationship that we have with developers. We work closely with our partners to identify their own aspirations and desires – and not just in the gaming space.
Something that receives a lot of great feedback from developers and mobile users alike is our dedication to technical and marketing support. We implement a “Global + Local” Strategy, designed to help developers utilise our platform. It works both ways, because not only are we supporting smaller developers at the local level, but we’re also providing our diverse global customer base with the most relevant apps and games for them.
We also provide one-stop, full-spectrum operational support for developers worldwide, covering the entire development cycle. From ideation, development, distribution, operation to data analytics for global developers, we’re there to help. And the partnership doesn’t end at launch – we have dedicated teams to provide ongoing business and commercial support.
Building an ecosystem from scratch is something that takes a lot of time – we’ve been working on this for three years and the progress is so exciting. We’ll continue to prioritise our partners, providing them with an opportunity to tap into the competitive mobile market.
Another differentiating benefit we bring to our gaming partners is an in-depth expertise in the Chinese market, the largest in the world in players number and revenue. For the developers interested in penetrating this market, we can bring a suite of tailor-made services to maximize the chances of success.
Q. Tell us about the advantages and support that game developers can enjoy as part of the Huawei Ecosystem.
Mobile gaming is a huge market and one that is growing significantly. Something that we advocate for at Huawei is helping developers to get their foot on the ladder and grow within an increasingly competitive space.
With this in mind, we empower local developers with our on-the-ground support. We now have five global developer centres in Romania, Egypt, Mexico, Malaysia and Russia. We also have three ecosystem labs in Germany, Poland and Russia, as well as over 20 online Huawei Developer Day (HDD) events throughout the year. Developers can also utilise the seven DigiX Lab Innovation laboratories – they’re based in Dublin, Moscow, Düsseldorf, Mexico, Dubai, Johannesburg and Singapore. Here, developers can access real machine debugging, development capability experiences and other tools and guidance.
Our collaboration with developers doesn’t stop when a game is on-boarded in AppGallery. Our goal is to support gaming developers in attracting, converting and retaining as many players as possible. We don’t hesitate to roll up our sleeves alongside our gaming partners to run co-marketing campaigns to boost games discoverability.
Q. What are the options for monetization and the advertisement support that publishers can enjoy as part of the Huawei Ecosystem?
A. Something that we’re passionate about at Huawei is aligning our partners’ business development goals with the tools they need to achieve them. There are a variety of different HMS Core Kits that developers can choose to integrate with to harness the unique software and hardware capabilities we have on offer.
This includes the Huawei Ads Kit which empowers developers to create high-quality and personalized ads within their apps. Alongside the easy-to-use Publisher Service, developers can work seamlessly with third-party advertising and tracking platforms to monitor ad success. We also have a range of platforms to encourage our partners to boost their revenue, from the traffic monetization platform − a one-stop platform for developers to earn more − to advertising identifiers and conversion attributions.
In a nutshell, we provide a flexible set of services for gaming developers to fit their business models, whether they monetize through IAP, ads, premium paid games or a mix of those revenue streams.
Q. Could you enlighten us on the user data protection measures that Huawei has taken to ensure that the personal information of users is not compromised? This is probably an area where even the biggest companies on the internet have an inconsistent record.
A. AppGallery has a full-cycle security and protection system, including developer real-name verification, a four-step review process, download and installation protection as well as a prevention mechanism for secure app operation. Protecting user privacy and security is something that we take very seriously.
In addition to ensuring that all default apps fully comply with privacy compliance requirements, EMUI provides permit management, notification management, audio/video reminders, location service management and other privacy settings for apps, giving users visibility and control over their permissions.
Huawei has also established local data storage in six regional centres and 15 data centres worldwide. Complying with the localized service distribution and deployment policy, personal information is encrypted and stored in the area to which the user belongs. For example, Huawei stores all European user data in Germany, where rules and regulations call for the highest standards of user privacy.
To further ensure the safety of our users, we have implemented an age rating system globally, which intelligently blocks non-age-appropriate content according to user settings to provide a safe and healthy application environment for underage users.
Q. Huawei is betting big on the Internet of Things (IoT). How do you think the IoT is going to make its mark in the gaming sector?
A. In two years’, time, we expect to see 2.6 billion gamers streaming and competing together on mobile devices. The IoT is another area where we have a reputation for taking the lead and driving an industrial-scale digital transformation. Through our all-scenario, modular solutions, we’ll ensure that our mobile gamers have access to the smoothest possible gameplay experience.
In the next few years, we expect to see gamers having access to an increasing number of smart devices and wanting to play their favourite games in a frictionless manner across those devices. Let’s imagine the following user journey: a gamer might receive a notification on their smart watch reminding them to a play the next shooter game level. They might pass a few levels during the commute to work on a smartphone, and continue playing at home on a tablet, before competing with friends on a smart TV over the weekend. This type of cross-device and cross-platform gameplay will require developers to evolve their game development practices. It will mean that we need to bring hardware and software making this “omni-channel gaming” possible.
Q. Finally, what are Huawei’s major initiatives in the near future to deliver the ultimate mobile gaming experience?
A. Our top priority remains our users – we’ll continue to provide them with access to the best, most relevant mobile games in the world. There are a number of unique ways in which we’re able to do this. For example, we listen to our global customers’ needs through Wishlist – a tool that AppGallery users can use to recommend an app that they’d like to see available on the platform.
We also have staff dedicated to reading users’ feedback in Wishlist and analysing apps with the most votes. This allows us to prioritise the most wanted apps and ensure that consumer appeal is addressed, so that AppGallery is adapting to the fast-changing mobile app landscape.
We are also keeping in mind gamers needs and preferences when we design and launch new hardware on the market. I am extremely excited about our line-up of smartphones, smart TVs, connected watches and other devices and I am intimately convinced that this hardware ecosystem will bring the gaming experience to a new level.
Looking at the growth that the gaming industry has seen this year alone, it’s our mission to ensure that Huawei remains at the forefront of mobile gaming.
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Artificial Intelligence
Pay4Fun integrates payments into Betconstruct AI ecosystem for Brazil
Integration adds Pix, account validation, fraud controls and compliance tools for operators targeting Brazil’s regulated betting market.
Pay4Fun has integrated its financial infrastructure with Betconstruct AI’s platform in Brazil, giving operators connected to the ecosystem access to payments and compliance tooling built for the country’s regulated betting market.
Pay4Fun said Betconstruct AI clients will be able to use Pix payment processing, account ownership validation, transaction monitoring, fraud prevention, and compliance tools aligned with Brazil’s regulatory requirements.
According to Leonardo Baptista, CEO and Co-Founder of Pay4Fun, regulation is pushing operators to look beyond basic processing. “The Brazilian market has entered a new phase of maturity. Today, operators require solutions that go far beyond payment processing. They need partners capable of delivering security, compliance, and operational efficiency in an increasingly demanding regulatory environment. By integrating our solutions with Betconstruct AI, we are expanding access to a financial infrastructure specifically designed to meet the needs of the Brazilian market.”
Betconstruct AI said the integration strengthens its Brazil-facing offer for clients operating in the country or planning entry. “Pay4Fun was selected based on the expertise and industry knowledge the company has built within the Brazilian betting market. As the industry continues to evolve, the importance of working with specialized partners capable of delivering security, operational efficiency, and regulatory compliance continues to grow,” said Beatriz Lopes, the Brazil Regional Director.
Pay4Fun said it was the first payment institution serving the betting industry to receive authorization from the Central Bank of Brazil, and that the company’s infrastructure combines monitoring, identity verification, fraud and anti-money laundering controls, and compliance processes tailored to regulated iGaming operations.
The post Pay4Fun integrates payments into Betconstruct AI ecosystem for Brazil appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Artificial Intelligence
BetConstruct AI hosts Harmony Predictstreet event in Yerevan
Eighth Harmony edition runs July 8–9 and spotlights ADI Predictstreet collaboration ahead of the FIFA World Cup Final.
BetConstruct AI held its Harmony Predictstreet event on July 8–9, 2026 in Yerevan, Armenia, bringing together more than 300 guests for two days of networking and company updates.
The eighth edition introduced the “Predictstreet” branding to reflect BetConstruct AI’s strategic collaboration with ADI Predictstreet, described in the release as “FIFA’s Official Prediction Market Partner.” BetConstruct AI said the partnership includes integrating ADI Predictstreet’s prediction market solutions and official match streaming rights into its platform, timed for “the most important commercial moment in the four-year sports calendar, with the FIFA World Cup Final just days away.”
Day 1 was hosted at Garni Temple for an evening reception, including a live performance by the Armenian National Philharmonic Orchestra, a mapping show and music from DJ Leblanc.
Day 2 began at SoftConstruct headquarters with an office tour and networking session, before moving to Dvin Music Hall for the Harmony Predictstreet Gala Dinner. BetConstruct AI said founders and executive leadership presented updates on Eventbook, the ADI Predictstreet partnership, Betting Mate, The Last Battle Universe, Betbuilder & Powerbank, Softgates, and “the latest updates driving Vivaro.me and Open Stake forward.”
The company positioned the event as a forum for discussing future direction across its ecosystem, and confirmed plans to continue the series with a ninth edition.
The post BetConstruct AI hosts Harmony Predictstreet event in Yerevan appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
ESPN Networks
THE 57th ANNUAL WORLD SERIES OF POKER® CONCLUDES AN EXTRAORDINARY SUMMER OF GLOBAL ENGAGEMENT AND ELITE COMPETITION
This summer’s event also saw huge growth in reach and engagement across WSOP’s social media channels, with over 378 million views
With 51 days of thrilling, high-stakes competition in the bag, the 57th annual World Series of Poker (WSOP®) at Paris Las Vegas and Horseshoe Las Vegas officially concluded its summer tournament schedule on July 15, 2026. Featuring a massive slate of 100 live gold bracelet events, this year’s festival once again demonstrated the unparalleled scale, passion, and global community of live tournament poker.
“The 57th annual World Series of Poker proved that Las Vegas remains the undisputed epicenter of the poker universe,” said Ty Stewart, Chief Executive Officer of the WSOP. “The energy inside Horseshoe and Paris Las Vegas was nothing short of electric. What is truly remarkable this year is how our community expanded far beyond the physical walls of the casino floor. Through our newly redesigned final table arena, extensive linear broadcast schedule, and unprecedented digital engagement, we brought the drama, excitement, and glory of winning a WSOP gold bracelet to millions of new fans worldwide. We are incredibly proud of this summer’s success and cannot wait to witness the Final Nine battle for the World Championship on ESPN next month.”
Redefining the Live Experience on Poker’s Biggest Stage
Throughout the summer, the Las Vegas Strip was the focal point of the poker world as players from around the globe competed for poker’s ultimate prize: a WSOP gold bracelet and a place in poker history.
Key milestones from the summer tournament action include:
- Colossal Main Event Field: The legendary $10,000 No-Limit Hold’em World Championship (the ‘Main Event’) attracted a massive field of 9,208 entrants, creating a colossal prize pool and proving the enduring allure of the world’s premier freezeout tournament
- The New Final Table Arena: WSOP officially unveiled a completely redesigned, state-of-the-art Final Table Arena and broadcast environment. The new stage integrates advanced lighting and large-scale digital displays to elevate the presentation of poker’s most prestigious final tables
- Historic Broadcast Expansion: Live coverage of the Main Event returned to ESPN alongside a new multi-year broadcast agreement with Warner Bros. Discovery to distribute coverage across HBO Max, Eurosport, and TNT Sports globally
- The “Final Nine”: The final nine players survived a grueling field to punch their ticket to the historic Main Event Final Table. They will return to Las Vegas from August 3 to 5, 2026, to play down to a champion live on ESPN
- Summer of Superstars: This year’s event saw an unprecedented number of bracelets won by poker luminaries with impressive records in the game’s history books; Daniel Negreanu won his eight WSOP bracelet by taking down Event #76 $100,000 High Roller Pot-Limit Omaha for over $2.2M, while reigning WSOP Main Event champion Michael ‘The Grinder’ Mizrachi further burnished his reputation by winning Event #70 $10,000 Pot-Limit Omaha Championship, claiming his ninth WSOP bracelet and a $1.35M prize. The poker world’s undisputed power couple Kristen and Alex Foxen also made history by each claiming a WSOP bracelet in 2026, taking down Event #19 $25,000 High Roller No-Limit Hold’em and Event #44 $10,000 Super Turbo Bounty No-Limit Hold’em, respectively
- Seamless Player Experience: The WSOP Live mobile app continued to enhance the playing experience, streamlining registration, virtually eliminating cage lines, and providing real-time seat alerts to thousands of players throughout the summer
WSOP 2026 By The Numbers
- 251,899 entries – a new record for the total number of entries in a single WSOP series
- $469,975,059 – total 2026 WSOP gold events prize amount
- 35,157 places paid
- 22,811 entries to Event #63 $1,000 Mystery Millions No-Limit Hold’em – the biggest field in the 2026 series, the largest Mystery Millions event, and the largest $1,000 event in live tournament poker history
- 1,368 entries to Event #68 $1,000 Ladies No-Limit Hold’em Championship – the largest Ladies event in live tournament poker history
- 11,933 entries to Event #18 $1,500 Monster Stack No-Limit Hold’em – the largest Monster Stack event in live tournament poker history
- 4,764 entries to Event #87 $1,000 Mystery Bounty Pot-Limit Omaha – the largest Pot-Limit Omaha event in live tournament poker history
- 12,560 entries to Event #72 $1,000 Mini Main Event – the largest Mini Main event in live tournament poker history
- 41 – The number of $1M+ prizes won across the 2026 series
- 57 events exceeded $2+ million prize pools – equalling last year’s record
- 8 events exceeded $10+ million prize pools
- 149 – number of countries represented in the WSOP 2026 playing field
- Top Ten Countries by WSOP 2026 participants: 1 – United States, 2 – Canada, 3 – France, 4 – Great Britain, 5 – Japan, 6 – China, 7 – Israel, 8 – Germany, 9 – Brazil, 10 – Mexico
- 111 – number of countries represented in the WSOP Main Event 2026 playing field, a new record
- Oldest Player – Merle Vangieson, born June 28, 1931
- Youngest Player – Easton Jorgensen, born July 13, 2005
Worldwide Broadcasts Drive Growth Of Game
With thrilling WSOP action broadcast exclusively on ESPN Networks, Eurosport, TNT Sports, Abema Japan, Groupe M6 in France, and other media partners, poker fans had more opportunities than ever to follow their heroes, new and old, at the felt in 2026.
Comprehensive linear and digital coverage, available in more than 300 million homes across 70+ countries, ensured that countless big moments – from calculated bluffs to cunning value bets – were analyzed and enjoyed by enthusiasts on every continent.
Edited WSOP broadcasts will air from July 21, allowing a worldwide audience to catch up on all the summer’s action.
Explosive Digital Reach: WSOP’s Social Media Footprint
A highlight of the 57th annual WSOP was its unprecedented digital growth. While fans packed the physical tournament rooms, millions more watched the action unfold online. Across all major platforms, WSOP social media channels generated an astronomical 378.3 million total views during the 100-bracelet series, adding 222,828 total new followers across its digital ecosystem.
WSOP 2026 Social Media Performance
|
Platform |
Total Views/Impressions |
New Audience Growth |
|
YouTube |
38.7 million views |
103,128 new subscribers |
|
|
125 million views |
54,450 new followers |
|
|
127 million views |
56,800 new followers |
|
X |
36.6 million impressions |
8,450 new followers |
Looking Ahead: A True Global Season
While the Main Event action in Las Vegas has paused until the Final Table resumes in August, the WSOP excitement continues year-round. This year marks the formal rollout of the ambitious, revamped $1 Million Global Player of the Year (POY) race. The new global leaderboard unifies the brand’s three flagship festival pillars: WSOP Europe (which completed its historic run in Prague earlier this spring), the Las Vegas summer series, and the upcoming WSOP Paradise winter festival.
The global POY winner will be crowned at the conclusion of WSOP Paradise, hosted at Baha Mar resort in The Bahamas from December 1 to 17, 2026. In the meantime, the WSOP Circuit (WSOP-C) continues its action-packed year, including a special concurrent Circuit run in Las Vegas from July 14 to 25, 2026.
Players should follow @WSOP on X (formerly Twitter) and Instagram or check WSOP.com for more news and updates on WSOP events.
The post THE 57th ANNUAL WORLD SERIES OF POKER® CONCLUDES AN EXTRAORDINARY SUMMER OF GLOBAL ENGAGEMENT AND ELITE COMPETITION appeared first on Americas iGaming & Sports Betting News.
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