Asia
Microgravity Gaming League announces winners of India’s biggest FIFA 21 tournament
Microgravity Ventures Private Limited, a world-class gaming hub and e-sports host in India, organized the Microgravity Gaming League FIFA Championship (MGL FIFA 21) this weekend. The tournament was in partnership with Battlefy and HP for gamers above 16 years of age. The tournament drew significant engagement from FIFA wizards with 3,000 registrations and 4 million impressions from across the country. These participants were professionals, enthusiasts and casual gamers who competed against each other.
The tournament took place in three phases across 2 days – the Qualifier Phase, the Battle Phase and the Zero Hour Phase. In the Qualifier Phase, candidates got shortlisted through the registration process on Microgravity’s website. The top participants then competed against each other and entered the Battle phase. The Battle Phase had 6 rounds where qualified participants played in a single-elimination format. On day 2, the top 16 participants then battled against each other to be crowned the Microgravity Gaming League – FIFA 21 Champion. These matches also witnessed some exceptional women gamers that were named #GamerGoddesses.
Speaking on the occasion, Mr. Rahul Bhattacharya, Co-Founder and MD, Microgravity said, “It gives us immense pleasure to announce the winner of MGL FIFA 21 Championship – Saransh Jain (saranshjain7). When a gamer sets up a goal and pushes through all challenges, that is when they become real winners. It was astounding to see people compete with great zeal and at an extremely high level of skill. The tournament saw cut-throat competition and some superb gameplay, which was a treat to watch. India has some extraordinary talent and we are looking to continue hosting many more such tournaments.”
The final rounds on the 9th of May to decide the winners of the championship, saw many closely fought humdingers. After 15 intense matches, the top players took home exciting prizes. The second runner up – Vignesh B (Vicky_1227) won Microgravity vouchers worth INR 10,000. The first runner up Navin (Navinh29) received an HP 24F IPS Monitor. The winner of the tournament Saransh Jain (saranshjain7) secured an HP Zbook 14U G6 Laptop with his scintillating performance. The Top Scorer and the Best Goal winners also got Microgravity Vouchers worth INR 5,000 each. Moksha Sharma who won the title of top woman gamer, was declared the MGL Gamer Goddess based on her tactical and gaming skills, was rewarded with a HP Reverb VR headset.
On winning the MGL FIFA 21 Championship, Saransh Jain added- “It feels insane. I was really excited when I heard about this tournament. To go on and be able to win it is a great feeling. It’s my first major tournament win this season. Thank you again to Microgravity for organising this and I hope to see more such tournaments in the future.”
In 2020, Microgravity organized two online gaming tournaments that gained significant traction among digital gamers. These tournaments were the MGL Free Fire tournament and the MGL Call of Duty: Mobile tournament. The former was held during the month of August and September 2020 with over 2.2 million impressions and over 20 thousand participants. Similarly, the latter happened in December 2020 and reported over 8 lakh impressions.
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Asia
Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament
La Imperia, a new all-female esports IP by The Insurgence Gaming Company, will make its competitive debut this month with an online VALORANT invitational tournament running from December 19 to 21, 2025. Designed as a visibility-first platform for women competitors, the event brings together four invited Indian teams for a three-day broadcast competition.
La Imperia marks the inaugural tournament by the Insurgence Gaming Company, a newly founded esports company led by Jasper Shabin, who previously served as a poject manager at Skyesports. Positioning itself as a community-first tournament operator, the Insurgence Gaming Company aims to refocus attention on grassroots competition and long-term ecosystem building at a time when entry-level and women-led esports pathways remain limited.
The tournament will be played in VALORANT and feature a round-robin group stage followed by single-elimination playoffs, culminating in a BO5 Grand Final. All matches across the three days will be broadcast live on YouTube, along with additional watch-parties.
The four invited teams competing at La Imperia include Huntrix, Sin Sisters, Plushie Gang and MyKil. All teams feature all-female rosters, aligning with La Imperia’s positioning as a dedicated women’s esports IP.
Broadcast production for the event will be handled by Momentum Gaming, serving as the official Broadcast Partner. The on-air talent lineup includes Star Tania, Nekroz, Odawg, and Hikari Jane, who will guide viewers through the tournament across all three days.
Beyond competition, La Imperia is also placing emphasis on player well-being. Sattva by Pallavi joins the tournament as the Mental Health Partner, integrating conversations around mental health and holistic wellness into the event’s broadcast and content output. The partnership reflects a growing recognition of sustainability and mental resilience within competitive gaming environments.
Speaking on the launch, Jasper Shabin, Founder of The Insurgence Gaming Company, said: “La Imperia is built to be a visibility platform first. There is no shortage of talent in the women’s VALORANT scene, but there are very few consistent stages where that talent can be seen, supported, and taken seriously. With the Insurgence Gaming Company, we want to return focus to grassroots competition and create formats that players can grow with, not just compete in once.”
The tournament carries an INR 15,000 prize pool, with the primary focus placed on competitive exposure, broadcast quality, and long-term ecosystem value rather than one-off incentives.
With its inaugural edition, La Imperia sets the foundation for a new women-led esports property in India—one that combines structured competition, professional broadcast standards, and a community-first philosophy.
The post Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament appeared first on Gaming and Gambling Industry Newsroom.
Asia
IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur
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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.
After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.
“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”
As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.
IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.
The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.
Asia
Pacific Online-backed Buenas PH Inks Partnership with YGS Live’s Battle of the Streamers to Support Ethical iGaming
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Buenas PH, the licensed e-casino operator under HHR Philippines Inc (HHRPI), has been named the presenting partner of YGS Live’s Battle of the Streamers. The partnership builds on the strong momentum created during the recent launch of YGS Live, a next-generation iGaming broadcast platform founded by esports pioneer Julius “Banoobs” Mariano.
Buenas PH is backed by strong corporate leadership that firmly establishes its position in the iGaming and entertainment industry. HHR Philippines is venture-backed by publicly listed Pacific Online Systems Corporation (POSC), led by Willy N. Ocier, who serves as Chairman of Belle Corporation. Belle Corporation is SM Investment’s major developer of leisure and tourism destinations built to support the growth of PAGCOR’s Entertainment City. This corporate foundation strengthens Buenas PH’s credibility and long-term direction as it grows in the regulated iGaming sector.
The Battle of the Streamers is the flagship program of YGS Live. Powered by Pragmatic Play and streamed through the soon-to-be-launched Loco Live platform, the event brings together the country’s top iGaming creators in a weekly competition featuring an eleven-million-peso prize pool. As one of the first major events to debut on Loco Live, the program showcases the platform’s commitment to high-quality, responsible, and community-driven iGaming content. It also reinforces YGS Live’s advocacy for responsible iGaming by discouraging creators from promoting unlicensed or scam platforms.
“Through this partnership, Buenas PH supports a mission that elevates Philippine iGaming to a safer and more responsible environment,” said Julius “Banoobs” Mariano, Founder of YGS Live. “Our creators have influence. We want that influence to help shape a healthier culture for fans and players.”
Industry reports have highlighted Pacific Online’s active participation in the growth of regulated online gaming in the Philippines, including its involvement in HHR Philippines and the Buenas operator. These developments strengthen confidence in the company’s long-term direction as a regulated and ethical player in the e-casino sector.
As the presenting partner, Buenas PH takes a central role throughout the Battle of the Streamers program, which runs every Saturday and culminates in a grand finals event on January 18, 2026, at City of Dreams Manila. The event combines high-stakes matches with interactive community segments, along with three million pesos in community giveaways for fans and viewers.
YGS Live continues to position itself as a broadcast network dedicated to responsible, community-driven iGaming content. With Buenas PH as a lead partner, the platform aims to set a new benchmark for safe, creator-focused, and credible iGaming entertainment in the Philippines.
For updates, visit the official YGS Live Facebook page: https://www.facebook.com/YGSLive.
The post Pacific Online-backed Buenas PH Inks Partnership with YGS Live’s Battle of the Streamers to Support Ethical iGaming appeared first on European Gaming Industry News.
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