Gaming
Check out the trailer for the game Fishkeeper — an aquarium Sims game!!
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Fishkeeper is the newly announced game from the Blinkclick Games studio from Poland. It can be referred to as “Sims in an aquarium” or “Underwater Tamagotchi”. The announced title will be a unique mix of economic strategy and aquarium simulator in full 3D.
In the game, we will play the role of a hobbyist looking after an aquarium: we will buy our own tank, equipment and in real time we will take care of the fish, satisfying their various needs, depending on the species. As in other life simulators, we will have to ensure that the fish we care for are fed, safe, healthy, and even that they do not lack good company. There are also more complicated parameters to deal with: water pH, salinity level, temperature and tank contamination.
The future game offers a whole range of freshwater and saltwater aquarium fish, shrimps, snails, plants and corals, allowing you to fully recreate the ecosystem of an artificial reservoir. Each animal and plant species will vary not only in appearance but also in terms of the conditions of the aquarium: eating, space and the specificity of reproduction. Just as in real life, all organisms will interact with each other in a specific way and will influence their environment. The game contains recreated mechanisms that naturally occur in nature among the different species of organisms. The player’s task will be to maintain a natural balance in the tank, fostering the development of the ecosystem and preventing environmental disasters.
By caring for fish and other animals, we will achieve the gradual development of the biosystem — the organisms grow and reproduce, passing the stages of life from egg to fry to a fully developed adult. In time, we will be able to start selling fish to free up space in the aquarium and at the same time raise funds for further development. The rarest and most beautiful specimens can be sold at auction, bringing the biggest earnings.
We will be able to admire our created aquarium by cruising in a specially designed bathyscaphe — something that can be described as a water drone. You can customize your bathyscaphe by changing its appearance, color, battery capacity, speed, replacing parts and adding modules. This device will also allow us to record films, take photos, clean the aquarium and perform other tasks to help in keeping the biosystem working.
Main features of the game:
Combining an economic strategy with a simulator: meet the needs of fish and observe their lives in real time, while ensuring good breeding results;
A wide variety of freshwater, marine, coral, shrimp, snails and other aquatic species are available;
Customize the aquarium equipment, shape, size and appearance of tanks;
Buy various animal and plant species, sell bred fish in the store and, exceptionally, fine and rare specimens at an auction;
Watch the views from the bathyscaphe cabin as you control it inside the aquarium; you can also use it to clean the tank from the inside;
Decorate your aquarium with lots of decorations, corals, posters etc.
The creators of Fishkeeper announce its PC premiere for the last quarter of 2021. Later console ports are also planned. In the meantime, you can add a game to the Steam Wishlist, which the creators kindly request.
Steam Page: https://store.steampowered.com/app/1425780/Fishkeeper/
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Gaming
Portside Game Assembly: Studios behind Dead Cells, Dungeon Clawler, Dorfromantik, Blasphemous on board and ticket sales for brunch and party launched
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With Portside Game Assembly, Gamecity Hamburg is welcoming studio heads and directors from successful indie game studios on a conference ship and other extraordinary locations in Hamburg on June 27. Benjamin Laulan, Co-Founder of Evil Empire, (Dead Cells, The Rogue Prince of Persia) will give a keynote on the Triple-i Initiative started by the French studio. At the Triple-i Showcase 2024, over 30 “iii games” were announced in 45 minutes, and 150,000 views were achieved on YouTube alone. Further speaker on board is Philomena Schwab, Founder of Stray Fawn Studio (Dungeon Clawler, The Wandering Village).
Portside Game Assembly celebrates its premiere as B2B-conference for international indie game leaders on June 27. There will be no direct ticket sales for the conference; instead, a curated list of participants will ensure that only studio heads and decision makers attend the conference on board a ship sailing through the port of Hamburg.
At the same time, the Networking Brunch and the Games Industry Party are open as networking events for interested contacts from the games industry to bring platform holders, publishers, and game companies into contact with the international conference participants. Studio leads from Denmark, Sweden, Switzerland, the UK, France, Spain, Canada, the USA, and Germany are already on board for the conference.
Portside Game Assembly is set to be a platform for decision makers and studio leads to exchange ideas, learn from each other, and face the challenges of the games industry through collaboration.
As the first announced talk of the conference, Benjamin Laulan (Co-Founder of Evil Empire) will present a keynote on the Triple-i Initiative and how to create your own announcement space and talk directly to your audience when you can’t really relate to other existing showcases. In addition, Philomena Schwab (Founder of Stray Fawn Studio & Publishing) will give a short talk about ways for game idea validation.
The program of the Portside Game Assembly will consist of keynotes, short talks, and roundtables.
Selection of already confirmed participants:
- Evil Empire (Dead Cells, The Rogue Prince of Persia) / France
- Stray Fawn Studio (Dungeon Clawler, The Wandering Village) / Switzerland
- The Game Kitchen (Blasphemous I & II) / Spain
- Toukana Interactive (Dorfromantik)/ Germany
- Ghostship Publishing (Deep Rock Galactic) / Denmark
- Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
- Chasing Carrots (Halls of Torment) / Germany
- Foulball Hangover (Hydroneer) / UK
- Siege Camp (Foxhole) / Canada
The post Portside Game Assembly: Studios behind Dead Cells, Dungeon Clawler, Dorfromantik, Blasphemous on board and ticket sales for brunch and party launched appeared first on European Gaming Industry News.
Fourth Star
Fourth Star Launches Immersive Media Streaming Platform
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Fourth Star, the cutting-edge virtual reality immersive media streaming platform, is officially available to the public. This innovative platform transforms traditional entertainment by enabling users to seamlessly watch standard 2D, 180 and 360 immersive media content and movies. Fourth Star redefines how audiences engage with immersive storytelling, offering an unparalleled first-person centric perspective on entertainment.
“Fourth Star is more than just a platform – it’s a revolution in entertainment,” said Greg Simon, Co-Founder & CEO of Fourth Star. “We’ve created an immersive experience where users can not only consume content but also actively participate in it. Our vision is to transform how people experience media content and movies in a way that has never been done before.”
A New Era of Interactive Entertainment
The largest immersive media streaming platform available on Sidequest, users can explore nearly forty unique environments, interact with AI-driven crew, and experience entertainment in an entirely new way. Fourth Star offers a groundbreaking approach to digital engagement, whether socializing in the Cafe, customizing avatars in private Apartments or Ships, or stepping directly into a movie’s storyline.
“The combination of VR, AI, and blockchain in Fourth Star sets a new standard for immersive entertainment,” said Craig Wiltshire, CTO of Fourth Star. “Our vision is to seamlessly integrate all three technologies into the user experience. We are redefining the entertainment experience from passive observation to active creation.”
Built for Content Partners
Fourth Star is a self-serve platform designed for content partners of all sizes, from individual creators to blockbuster studios. Content partners can set up an account, create content channels, and begin monetizing their work immediately. No integration is required, allowing for seamless onboarding and instant access to a global audience. The Creator Portal empowers partners to distribute and profit from their immersive media with ease, making Fourth Star a truly open and accessible metaverse for digital entertainment.
Key Features of Fourth Star
- VR Streaming Platform – Users can access nearly forty environments and own their own luxury apartments and ships all equipped with an immersive media streaming entertainment hub.
- Social & Customization – Connect with others in dynamic social hubs, personalize your avatar, and invite your friends to your own luxury apartment and ship.
- Player Portal – Users can access the web-based marketplace to explore content, invite friends,
- Creator Portal – Set up an account, create content channels, and begin monetizing your work immediately. No integration is required, allowing for seamless onboarding and instant access to a global audience.
- Blockchain Integration – The FSTR token, built on the Polygon blockchain, powers the ecosystem, providing secure transactions and exclusive rewards.
- AI-Powered Companions – Coming soon
FSTR: The Utility Token Powering Fourth Star
FSTR serves as the primary ecosystem currency within the Fourth Star platform, enabling users to purchase Apartments, Ships, AI Companions, and exclusive content. Token holders benefit from:
- VIP Access – Exclusive events, early screenings, and red carpet experiences.
- Discounts – 25% savings on in-app purchases (IAPs) and entertainment content.
A New Paradigm in Entertainment
Fourth Star is designed to deliver the future of entertainment through merging cinematic storytelling with interactive gaming, offering:
- A seamless transition from passive to interactive experiences.
- A thriving community for players, creators, and investors.
- Advanced AI integration for interactive AI characters.
- Don’t just watch the star in the movie, become the star.
Availability and Access
Fourth Star is now live and available for users worldwide on Sidequest. Whether you’re an explorer, content creator large to small, storyteller, or entertainment enthusiast, Fourth Star provides an immersive space to experience digital entertainment like never before.
The post Fourth Star Launches Immersive Media Streaming Platform appeared first on Gaming and Gambling Industry in the Americas.
Gaming
Flexion partners with King to launch Candy Crush Solitaire© simultaneously across platforms
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Significant industry first will see game launch from day one across 5 alternative stores in addition to Apple and Google.
Flexion, the games marketing company, announces a partnership with preeminent developer King to market new game Candy Crush Solitaire© in alternative app stores.
Expected to be one of the exciting game announcements of the year, Candy Crush Solitaire© will be available on the Amazon Appstore, Samsung Galaxy Store, Huawei App Gallery, Xiaomi GetApps and ONE store from the get-go thanks to Flexion’s expertise and technology. The game launches globally across platforms on 6 February and is already available for preregistration in all the stores.
Flexion has had a partnership with King since June 2024 to market Candy Crush Saga© on the alternative stores. With this latest deal, both companies are breaking new ground with concurrent launches, taking them to the leading edge of games marketing.
“This is the first time King will launch simultaneously across such a wide range of platforms,” says Jens Lauritzson, Flexion’s CEO. “King has recognised that mobile audiences come from a more diverse range of markets these days, and we are thrilled to be able to help them reach those markets. Flexion has brought to the partnership the tech, experience and expertise to ensure the ultimate in user choice.”
Commenting on the deal, Benjamin Pommeraud, General Manager of Strategic Initiatives at King, says: “We’re excited to partner with Flexion to make Candy Crush Solitaire available to more players. As our first expansion of the Candy universe into a new genre, this collaboration reflects our ongoing commitment to delivering high-quality experiences that are accessible to everyone, no matter where they choose to play.”
The post Flexion partners with King to launch Candy Crush Solitaire© simultaneously across platforms appeared first on European Gaming Industry News.
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