Asia
PMO India Addresses Toy and Gaming Market | Thoughts by Esports Federation of India

As per the recent announcement by PMO India, Prime Minister Narendra Modi, speaking about the global toy market and video games, has stated that India needs to contribute more by designing and producing in the country.
“Most of the online or digital games available in the market today are not Indian in concept,” said PM Modi. According to PM Modi, these games aren’t Indian in concept, and many of these games” either promote violence or cause mental stress.”
Link – https://twitter.com/PMOIndia/status/1407950319296729094
In regards to the announcement, please find below thoughts from the Esports Federation of India, we request you to add this in your story if you are planning any around it.
- Mr Lokesh Suji, Director, Esports Federation of India& Vice President of the Asian Esports Federation (AESF):
“I am glad that our honourable Prime Minister highlighted the potential that the digital/virtual gaming (video gaming industry, this should not be confused with Fantasy, Teen Patti, Rummy, poker, betting, gambling or real money apps) industry has in India. While encouraging, he also indicated developing more video gaming concepts that blend with the Indian essence & ethos, which I believe would be a unique way to promote Indian esports video game titles and presents us with a massive opportunity to build such esports titles which can compete with the International esports titles, if done correctly, we should have Indian esports titles played across the globe. We already have some very good homegrown esports titles like World Cricket Championship, HitWicket.
Esports is already democratized and it’s time we have an esports game title in that list of games, what better time when the Prime Minister of our country fully supports the cause. This sentiment of our Hon’ble Prime Minster can be furthered by recognizing “esports as a sport” by the Sports Ministry (at the earliest) just like the rest of the world.
We want our esports athletes to be competing at Asian Games, Olympics etc. on esports game titles made in India.“
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Asia
Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026

The Macau government has extended the lottery concession of Macau Slot Co Ltd for one year until 5 June 2026.
The concession renewal was published in the official gazette on Wednesday. Further extensions may be granted, subject to mutual agreement between the Macau government and Macau Slot.
As part of the renewal terms, Macau Slot is required to gradually reduce its number of non-resident employees and actively collaborate with the government to recruit and retain local talent.
Earlier this month, the government held a meeting with Macau Slot representatives to discuss the extension. According to the Gaming Inspection and Coordination Bureau (DICJ), the city’s industry regulator, Macau Slot committed to cutting 35% of its non-local, non-skilled workforce—equivalent to 26 positions—by the first quarter of 2026. The company also pledged to make further reductions to its foreign labour quota in the future. Currently, non-local staff account for 15% of the total workforce at Macau Slot.
“Over the past year, despite fluctuations in the macroeconomic environment and slower economic recovery in neighbouring regions, the local economy has remained relatively stable under the guidance of the Macau SAR government’s policies,” Macau Slot said in a statement.
“Looking ahead, we are committed to further diversifying our sports betting products to meet customer demand, while upgrading our information technology infrastructure to stay current and deliver more comprehensive sports betting services.”
The post Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026 appeared first on European Gaming Industry News.
Asia
QTech Games strengthens its elite suite with Bigpot Gaming

Emerging-markets leader expands its all-encompassing library with exciting new slots portfolio
The post QTech Games strengthens its elite suite with Bigpot Gaming appeared first on European Gaming Industry News.
Asia
Polemos Announces Partnership with Guinevere Capital

Polemos, a Web3 gaming infrastructure platform, has announced a strategic partnership with Guinevere Capital, a prominent esports and gaming investment firm known for its investments and advisory roles in projects such as GiantX, iTero, Perion, Skybox and various other projects across the industry. Guinevere Capital has established a strong reputation for its work across global Web2 gaming titles, including League of Legends, Valorant, Rocket League and many more. This partnership aims to leverage the combined expertise of Polemos.io and Guinevere Capital to enhance and further monetise audiences across publishers, infrastructure players, gaming companies, studios and platforms.
The collaboration will focus on integrating advanced asset management and engagement tools from Polemos.io’s Forge platform with Guinevere Capital’s extensive network and experience in both Web2 and esports ecosystems. This will create new monetisation opportunities and improve player experiences by bridging traditional gaming with blockchain-enabled innovations.
Carl Wilgenbus, CEO of Polemos.io, said: “Partnering with Guinevere Capital marks a significant milestone in our mission to expand access to gaming rewards and unlock new revenue streams for the entire gaming industry. Together, we will empower publishers and studios to better engage their audiences and capitalize on the evolving landscape of gaming and esports.”
“Polemos has built an impressive piece of infrastructure that has plugged a huge gap in the gaming sector. We look forward to working with them to commercialise this,” said Dave Harris, a partner at Guinevere Capital.
Dave’s previous experience includes investing in and operating top teams and leagues in the Riot Games and Activision Blizzard ecosystems.
Guinevere Capital’s strategic involvement will accelerate the adoption of blockchain gaming infrastructure while supporting the growth of esports and gaming communities worldwide. This alliance underscores a shared vision to drive innovation, education and monetisation in the gaming sector by combining Web2’s reach with Web3’s potential.
The post Polemos Announces Partnership with Guinevere Capital appeared first on European Gaming Industry News.
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