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Colt Canyon crowned ‘Best Game’ and LUNARK ‘Most Anticipated’ at GameMaker Awards 2021

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The judges have deliberated. Over 33,000 votes have been cast. And we can now reveal that Colt Canyon has been crowned ‘Best Game’ and LUNARK ‘Most Anticipated’ game of the year, at the GameMaker Awards 2021.

Created by German-based developer Retrific, Colt Canyon is a stylish western-themed pixel art shooter combining roguelike elements with real-time combat. The judges were impressed with Colt Canyon’s highly engaging gameplay and heavily pixelated artist style. While in the popular vote, members of the GameMaker and Opera GX communities voted Colt Canyon the clear winner.

The other finalists for ‘Best Game’ included: Chicory: A Colorful Tale, Jet Lancer, Post Void and Cook, Serve, Delicious! 3?!.

The winner of ‘Most Anticipated’ game is LUNARK, from Canari Games. LUNARK is a 2D cinematic platformer, designed in the vein of ’80s and ’90s classics. The game challenges players to run, jump, hang, climb, roll, and shoot their way through a kaleidoscope of different environments. These include mysterious alien ruins, a flying penitentiary, a high-tech megalopolis, and a majestic forest.

The judges were blown away with how the Canari Games team have pushed the creative limits of cutscenes and pixel art in GameMaker, to create a game that is both visually stunning and great to play. Set for release later this year, LUNARK also made a big impression with the voters – who overwhelmingly crowned it the ‘Most Anticipated’ game of 2021.

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The other finalists for ‘Most Anticipated’ game included: NYKRA, Jitsu Squad, APICO and Toodee and Topdee.

The GameMaker Awards, in partnership with SpecialEffect, a charity that uses video games to enhance the lives of those people with physical disabilities, celebrate creativity and innovation in Indie game development, honouring the best games created using GameMaker Studio 2 as well as the Indies and Studios that designed them.

From over 200 entries, only 5 games for each category were selected by an expert panel of industry peers, including GameMaker Studio CTO Russell Kay, Opera GX Product Director Maciej Kocemba, and Into Indie Games Editor Harry Cole.

Russell Kay, CTO, GameMaker Studio, said: “This year’s GameMaker Awards has redefined what we’ve come to expect from the indies and studios that choose GameMaker as their creative engine of choice. Each of the finalists have demonstrated  both amazing creativity, plus the technical ability to harness GameMaker’s powerful functionality to design a game that really pushes the boundaries. Given the incredible standard of this year’s entries, I am only glad that the final decision was left in the hands of our loyal GameMaker and Opera GX communities.”

Jonathan Mannshoven of Retrific, said: “Colt Canyon wasn’t a bestseller when it launched last year. It wasn’t free from criticism either. But by working closely with the community, I’ve been able to make many improvements to the game which have helped turn a lot of criticism into positive feedback. Having all that hard work now paying off with Colt Canyon winning ‘Best Game’ at the GameMaker Awards 2021 is an overwhelming and surreal feeling – just incredible!

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“GameMaker has always been my engine of choice as it is just so easy to use yet also powerful, enabling me to reach maximum productivity. Which as a solo developer is extremely valuable. Put simply – I wouldn’t be a game developer now if it wasn’t for GameMaker.”

Johan Vinet of Canari Games, added: “LUNARK started as a passion project to create a game in the genre I loved in my youth. Making it a reality became so clear that I decided to quit my job, start my own studio and launch a Kickstarter campaign. Winning the “Most Anticipated Game” award is an incredible recognition from the players and the GameMaker Community, which brings some welcome legitimacy and a massive confidence boost to actually finish the game! Thank you!”

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Goa Introduces an Entirely Online Lottery Platform

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In a move towards modernising India’s lottery sector, the state of Goa has introduced an entirely online lottery platform, sanctioned by the Directorate of Small Savings and Lotteries. This initiative, known as Great Goa Games, aims to bring transparency and convenience to an industry that has long grappled with allegations of mismanagement and fraud.

Ticket sales commenced Monday, with the inaugural draw set for Sunday. Rhiti Group, led by founder Arun Pandey, was granted the license to operate and market the platform. “Our mission is to democratize opportunities through technology,” Pandey stated, emphasizing the secure and user-friendly nature of the app-based system.

Goa government official Narayan Gad lauded the move as a step forward for the Indian lottery sector. “With our online lottery streamlining processes through technology, we are setting a new standard in the lottery industry,” Gad remarked. “The technology-based product will enhance transparency and ensure improved monitoring and regulation of operations.”

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This development follows new rules governing online lotteries, introduced by the Goa directorate in February 2023. Currently, 13 states in India, including Goa, allow lottery games, though others have banned them due to concerns over gambling addiction and operational irregularities.

The post Goa Introduces an Entirely Online Lottery Platform appeared first on European Gaming Industry News.

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Catena Media Announces Board Changes

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Catena Media’s board of directors announced the appointment of Stephen Taylor-Matthews as non-executive director and the departure of Øystein Engebretsen from the board of directors.

Based in London, Stephen Taylor-Matthews is a tech entrepreneur, executive advisor and investor with over two decades of experience in online gaming, sports betting and data analytics.

He is the founder of Polynate, an AI-first company delivering next-generation sports engagement solutions, and has worked at Underdog Fantasy, GoatGaming and Betgenius in previous roles.

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Stephen Taylor-Matthews commented: “Catena Media is in a transformation phase and I’m excited to be joining the board at this juncture and to contributing my industry expertise and insight.”

The appointment coincides with the departure from the board of Øystein Engebretsen, who has served as non-executive director since September 2018.

Erik Flinck, Chairman of the Board of Directors, said: “Øystein has made a valuable and important contribution to Catena Media for more than six years. I warmly thank him for his efforts and wish him well in his current and future ventures. At the same time, I am delighted to welcome Stephen Taylor-Matthews to the board. His experience and expertise will be a valuable asset for Catena Media as we move forward.”

Stephen Taylor-Matthews’ appointment will become effective once all necessary filings are made with the Malta Business Registry, and his term will run up until the end of the next annual general meeting, in accordance with the Maltese Companies Act and Catena Media’s articles of association.

The post Catena Media Announces Board Changes appeared first on European Gaming Industry News.

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CT Interactive to Showcase Innovative Gaming Solutions at BEGE 2024

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CT Interactive is going to showcase its innovative gaming solutions at BEGE, which will take place on November 27-28, 2024, at the Inter Expo Center in Sofia, Bulgaria. The company will present at stand 3.15А its top-notch slot catalogue featuring cutting-edge mechanics and engaging gameplay designed to appeal to various players.

Silvia Hristova, CT Interactive’s CPSO, stated: “We are excited to participate in BEGE, a central event for the gaming industry in Europe. This year, CT Interactive is showcasing a selection of games tailored to meet the evolving needs of our partners and engage players with innovative and localised content. BEGE offers a unique opportunity to connect with industry leaders, strengthen our relationships, and explore new growth opportunities in this dynamic region.

“We look forward to sharing our latest advancements and demonstrating our commitment to creating high-quality gaming experiences.”

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The CT Interactive team at the expo will include Lachezar Petrov (CEO), Monika Zlateva (CCO), Silvia Hristova (CPSO), Antonio Donov (HBD EMEA & Asia), Kiril Kirilov (AM).

BEGE brings together manufacturers, online operators, affiliates, payment service providers and media professionals. This year’s exhibition will feature numerous companies from the gaming industry, showcasing their latest products, services and groundbreaking solutions.

The post CT Interactive to Showcase Innovative Gaming Solutions at BEGE 2024 appeared first on European Gaming Industry News.

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