Latest News
TIGA reveals shortlist for UK Games Education Awards 2023

TIGA, the trade association representing the UK’s video games industry, has revealed the shortlist for the TIGA UK Games Education Awards 2023.
These awards recognise outstanding students, education providers and best practice.
The winners of the 12 categories will be announced in a virtual ceremony on Friday September 29th 2023, together with the winner of a special award that will be revealed during the programme.
Creative Assembly, the studio behind the Total War series and new FPS title Hyenas, is the headline sponsor of the TIGA UK Games Education Awards 2023. As a multi-award winner for their education work, Creative Assembly utilises the skills and passions of 850 employees to provide industry outreach to students across the globe.
The Awards are further supported by: Gold sponsor Sumo Group, the award winning international family of game development studios; and Bronze sponsor, Lockwood Publishing.
Dr Richard Wilson OBE, TIGA CEO, said: “The TIGA Education Awards shortlist highlights leaders in games education: outstanding students, excellent providers and good practice in education. Thank you to Creative Assembly, our headline sponsor, Sumo Group, our Gold Sponsor and Lockwood Publishing, our Bronze Sponsor, for supporting excellence in skills and learning, and for making the TIGA UK Games Education Awards 2023 possible. We look forward to revealing the crème de la crème when we announce the winners of the Awards on September 29th.”
Sophie Bryan, Head of HR, Creative Assembly, said: “We are pleased to sponsor yet another year of the TIGA UK Games Education Awards and to present the Creative Assembly Best Student Game Award. It is an opportunity to support and promote excellence in games education which is a priority for our Legacy Project education outreach work. Each year, through the awards, we see an incredible calibre of students and educational practice and this year is no different; congratulations to all shortlisted.”
Christina Haralambous, Group Director of Communications & Marketing, Sumo Group, said: “Sumo Group is delighted to be sponsoring the TIGA UK Games Education Awards for 2023. Nurturing, supporting and celebrating future talent, and those that help educate that talent, is important to continue to move our industry forward. Congratulations to all those on the shortlist for these prestigious awards.”
Halli Bjornsson, CEO of Lockwood Publishing, said: “The TIGA Games Education Awards recognise achievements and spur further progress in education and skills. Congratulations to all of our finalists and I look forward to seeing the winners.”
TIGA’s charity partner for the Games Education Awards 2023 is The Passage. The Passage’s vision is of a society where street homelessness no longer exists and where everyone has a place to call home. Founded in 1980, The Passage provides practical support and a wide range of services to help transform the lives of people experiencing, or at risk of experiencing homelessness. Guided by their Vincentian values, The Passage offers their clients resources and solutions to prevent or end their homelessness for good. The charity runs a modern Resource Centre in London, helping people to find routes to employment, benefits and stable accommodation; four residential projects, outreach and health services and homelessness prevention schemes.
TIGA GAMES EDUCATION AWARDS 2023 SHORTLIST
OUTSTANDING TIGA GRADUATE OF THE YEAR: ARTIST
- Abertay University: Daniel Tolland
- Birmingham City University: Joseph Gordon
- Norwich University of the Arts: George Kee
- Norwich University of the Arts: Salene Tarling
- Staffordshire University: Megan-Louise Morris
- Staffordshire University: Aaron Burnhope
- University of Gloucestershire: Sam Carrier
- University of Hertfordshire: Maxine Lugg
- University of Hertfordshire: Diana Karakushyan
- University of Portsmouth: Victoria Primmer
OUTSTANDING TIGA GRADUATE OF THE YEAR: AUDIO
- Birmingham City University: Zih-Syuan Yang
- Norwich University of the Arts: Rhys Anthony
- Staffordshire University: Felype Goncalves Fernandes
- University of Portsmouth: Antti Liakka
OUTSTANDING TIGA GRADUATE OF THE YEAR: COMPUTER GAMES TECHNOLOGY
- Abertay University: Rhys Duff
- Abertay University: Justin Syfrig
- Birmingham City University: Nadia Nadeem
- Bournemouth University: Annie Holliday
- Staffordshire University: Davide Pelino
- Staffordshire University: Conner Pittaway
- University of Portsmouth: Siddhesh Swamy
- University of Portsmouth: Victoria Primmer
- University of the West of England: William Whitehouse
- University of the West of England: Zac Collins
OUTSTANDING TIGA GRADUATE OF THE YEAR: DESIGNER
- Abertay University: Dominik Gawron
- Brunel University: Rui Silva
- Bournemouth University: Archie McGrath
- Bournemouth University: Ethan Shellard
- City, University of London: Ayotunde Norman-Williams
- Norwich University of the Arts: Szymon Garczynski
- Staffordshire University: Jade Staines
- Staffordshire University: Olivia Cross
- Staffordshire University: Tyler Timlin
- University of Portsmouth: Liam Peachey
OUTSTANDING TIGA GRADUATE OF THE YEAR: PROGRAMMER
- Abertay University: Bridget Casey
- Birmingham City University: Ryan Westwood
- Bournemouth University: Ethan Shellard
- Sheffield Hallam University: Chae Taylor
- Sheffield Hallam University: Benjamin Kimberley
- Staffordshire University: Arnav Mehta
- University of Gloucestershire: Pheobe Pudge
- University of the West of England: William Whitehouse
- University of Portsmouth: Kian Bennett
- University of Portsmouth: Ethan Crooks
OUTSTANDING TIGA GRADUATE OF THE YEAR: PRODUCTION/ENTERPRISE
- Abertay University: Lyes Oussaiden
- Bournemouth University: Anita Oyebola
- Bournemouth University: Dario Splendido
- Bournemouth University: Giorgos Karambasis-Rodriguez
- University of Hertfordshire: Zuzana Remenarova
- University of Hertfordshire: Darina Koycheva
- University of Portsmouth: Joshua Hammond
- University of Portsmouth: Zane Oliver
- University of Portsmouth: Patrick Rotzetter
OUTSTANDING TIGA POST-GRADUATE OF THE YEAR
- Sheffield Hallam University: Benjamin Kimberley
- Sheffield Hallam University: Chae Taylor
- Staffordshire University: Jamie Linnell
- University of Hertfordshire: Muthuramalingam Ponnilavan
- University of Hertfordshire: Reshu Shrestha
- University of Hertfordshire: Safwan Sadik
- University of Portsmouth: Adam Jerrett
DIVERSITY AWARD
- London College of Communication, University of the Arts, London
- University of Greenwich
- University of Hertfordshire
- University of Portsmouth
EXCELLENCE IN UNIVERSITY/COLLEGE – INDUSTRY COLLABORATION
- Abertay University
- Birmingham City University
- Staffordshire University
- University of Hertfordshire
- University of Portsmouth
INNOVATIVE TEACHING
- Abertay University
- Birmingham City University
- University of Hertfordshire
- University of Portsmouth
EXCELLENCE IN GAMES RESEARCH
- Abertay University
- Birmingham City University
- Bournemouth University
- EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (IGGI)
- Sheffield Hallam
- Staffordshire University
- University of Greenwich
CREATIVE ASSEMBLY BEST STUDENT GAME
- Abertay University: Slipways
- Birmingham City University: Checkmate Evolution
- Bournemouth University: Rum Runner’s Revenge
- City, University of London: WAFFLE
- London College of Communication, University of the Arts London: Letter Wars
- Norwich University of the Arts: Dog Walking Simulator
- Sheffield Hallam University: Death Rebuke
- Staffordshire University: Prepare to Dine
- University of Gloucestershire: Burger Zombies
- University of Greenwich: Void Edge
- University of Hertfordshire: My Shadow
- University of Portsmouth: Malltopia
- University of the West of Scotland: Project Retro Museum
TIGA has also today unveiled its Graduates of the Year, listing 89 outstanding graduates and post-graduates in games.
Latest News
Russell Ferris appointed Managing Director at Racecourse Media Group

Racecourse Media Group (RMG) has appointed Russell Ferris to the new role of Managing Director.
Russell, currently CEO of Weatherbys Ltd, will be joining RMG on August 18.
He can count on more than 20 years of senior management and directorial experience in the racing industry, including as Managing Director of Limerick Racecourse and Director, Ireland for At The Races. He joined Weatherbys Ireland in 2016 and was promoted to Weatherbys Ltd Group CEO three years later.
Nick Mills, CEO of RMG, said: “Russell is highly regarded within the industry and will bring a wealth of expertise, experience and enthusiasm to RMG. Russell will oversee and further align the Commercial and Broadcast departments and help take the business to new levels in terms of innovation, engagement and revenues. I very much look forward to welcoming Russell to RMG in August.”
Russell, who also sits as a Non-Executive Director on the Boards of Racing Digital and Venture Bio, said: “I am delighted to be joining a great team at RMG and very much looking forward to the new challenge. RMG play a pivotal role within the industry both domestically and internationally, and I am excited by the company’s vision to further enhance the sport’s appeal, reach and engagement to ensure a bright future for all.
“I’d like to thank the Weatherbys family for the opportunity provided to me. It has been fantastic to see the business develop and diversify in recent years, and I know that I leave it in great hands with Sharon O’Regan and a talented team across the business.”
The post Russell Ferris appointed Managing Director at Racecourse Media Group appeared first on European Gaming Industry News.
Industry Awards
SOFTSWISS Named Online Casino Innovator in CEE 2025

SOFTSWISS, a global tech provider, won the Online Casino Innovator in CEE title at the GamingTECH CEE Awards 2025 with its forward-thinking Game Aggregator. The award celebrated companies that drive innovation, excellence, and leadership in the iGaming and tech landscape across Central and Eastern Europe.
SOFTSWISS continues to lead online casino innovation in the CEE region with its Game Aggregator – one of the largest and most advanced game hubs in the iGaming industry. The solution offers over 27,800 exclusive games from 280+ leading providers, supporting more than 1,250 brands. Operators can integrate it via a one-time API as a standalone product for any third-party platform or as part of the SOFTSWISS Casino Platform.
The Game Aggregator offers a vast portfolio of RNG and live games for desktop and mobile, including slots, table games, crash, and casual games – many optimised for crypto gameplay. The content is fully localised to suit operators’ target markets, supporting multiple languages, currencies, and regional preferences.
The Game Aggregator is certified to operate across key markets in Europe, Africa, and Latin America, with licenses or compliance in countries like Greece, Romania, Spain, Brazil, Nigeria, and South Africa. The platform provides powerful innovations that help operators grow their business effectively:
- Tournament Tool: A versatile tool that enables operators to launch custom competitions in five simple steps. With mechanics like total bets, highest multiplier, and total wins, this solution saw an 80% growth in adoption by operators in 2024.
- Crash Games in Tournaments: A new integration that elevates engagement.
- Non-Monetary Prizes: Enhances reward variety with trips, gadgets, and more.
- GGR Report Builder: Aggregates performance data across all games and providers.
- Jackpots for Crash and Live Games: Implemented via the Jackpot Aggregator integration, leading to over 50% growth in average total player value.
Alena Bekus, Deputy Head of SOFTSWISS Game Aggregator, comments on the win:
“This award is a meaningful recognition of our team’s continuous efforts to build not just a product, but a powerful ecosystem that supports our partners’ growth. We constantly listen to our clients, innovate based on their needs, and work to deliver a flexible, scalable, and forward-thinking solution that meets the evolving demands of the iGaming market.”
By focusing on operator success, player engagement, and industry adaptability, SOFTSWISS continues to deliver forward-thinking solutions that set new benchmarks. Winning this award reaffirms the company’s role as a true innovator in iGaming.
About SOFTSWISS
SOFTSWISS is an international technology company with over 15 years of experience in developing innovative solutions for the iGaming industry. SOFTSWISS holds a number of gaming licences and provides comprehensive software for managing iGaming projects. The company’s product portfolio includes the Online Casino Platform, the Game Aggregator with over 27,800 casino games, the Affilka Affiliate Platform, the Sportsbook Software and the Jackpot Aggregator. In 2013, SOFTSWISS revolutionised the industry by introducing the world’s first Bitcoin-optimised online casino solution. The expert team, based in Malta, Poland, and Georgia, counts over 2,000 employees.
The post SOFTSWISS Named Online Casino Innovator in CEE 2025 appeared first on European Gaming Industry News.
Latest News
BAFTA and DCM release star-studded cinema trailer to celebrate the art of video game storytelling

- Actress Susan Wokoma stars alongside Baldur’s Gate 3 duo, Samantha Béart and Neil Newbon, Doug Cockle (Witcher 3), Jane Douglas (games presenter), and Sir Ian Livingstone, co-founder of Games Workshop.
- The trailer launches in cinema ahead of the 21st BAFTA Games Awards on Tuesday 8 April.
- Research conducted by BAFTA found young adults say video games are important to their wellbeing and a form of social connection (YouGov)
BAFTA and DCM (Digital Cinema Media) have teamed up with award-winning actress Susan Wokoma to create a national cinema advertising campaign that promotes and celebrates the art of storytelling in video games. It’s the third campaign delivered by the partnership and is releasing in cinemas ahead of the 21st BAFTA Games Awards on Tuesday 8 April 2025.
The 105 second trailer was produced by Common People Films and DCM Studios, with Jennifer Sheridan directing the film. Susan features alongside famous faces from games – such as Samantha Béart and Neil Newbon from Baldur’s Gate 3 – who share their love for video games with cinema audiences nationwide.
Jeremy Kolesar, Creative Director, DCM Studios, “We’ve seen a flourishing intersection between games, film and TV in the UK. Whether it’s a franchise-inspired series or film, a narrative-driven game, or an engaging acting performance, each medium strengthens the other. We’ve tried to capture this in our third cinema campaign with BAFTA, which draws from the diverse UK games industry to inspire the next generation of talent with an adventurous cinematic experience.”
World-renowned for its annual Film Awards, BAFTA has been celebrating the craft, skill and creativity of the games industry for over 20 years, spotlighting the best games and talent in its annual Games Awards ceremony.
The cinema trailer explores the connectivity between film, games and TV, highlighting the depth of video game storytelling and the many varied games that captivate audiences worldwide.
Tony Roberts, Founder/ EP, Common People Films: “This is the second time BATFA and DCM have asked us to bring their brand and message to life and we’re incredibly proud of the work we deliver for both of them. Having a diverse roster of talent, it was exciting to get our directors to write with a focus in games this time round and we think Jennifer has captured something very special. The games industry is a jewel in the crown of British industry and should be celebrated. Another great collaboration.”
BAFTA and YouGov research
As an arts charity, BAFTA supports the next generation of screen talent through various initiatives, bursaries and scholarships. Three alumni of BAFTA’s programmes were given paid roles on the production of this trailer – Jade Fabiyi (camera), Reece Grant (Art Department) and Shona Hart (Stagehand).
This ethos is reflected in the UK cinema placement of the campaign, which targets 16-34 year-olds during the preshow for multiple blockbuster releases. This includes the new A Minecraft movie, based on one of the best-selling video game franchises of all time.
Recent research conducted by BAFTA with YouGov found that:
- Adults aged 18-34 consider video games as important to wellbeing, with a third (31%) citing video games as a form of self-care (higher than Film – 28% or TV – 27%) and 39% of 18-34s consider video games as a form of social connection (compared to 30% Film/TV).
- Over half of UK adults see games as ‘a form of entertainment’ (54%). However, only 1 in 5 consider games as great storytelling (20%) and there is lower awareness that games contain meaningful messages about today’s world (9%) compared to TV (33%)
- Over half (53%) of 18-34s would trust the quality of a game that has been nominated or won a BAFTA Games Award.
- Two thirds (62%) of UK adults were not aware that some of the world’s most celebrated games are made in the UK, and 1 in 5 would be more likely to play a game made in the UK (21%).
Donna Mathews, Executive Director of Engagement, Marketing and Communications at BAFTA said: “BAFTA is known for celebrating excellence in the screen arts and games are no exception. Our members recognise the craft, skill and creativity that goes into making every game and our Awards showcase the incredible variety of games on offer. Like TV and film, games are a way to explore stories and learn about the world around us and young adults see games as more than a form of entertainment, with many considering games important to their wellbeing and social connection. The UK games industry is a world-leading creative force, with talented people making games up and down the country, so with thanks to DCM and Common People Films we are putting games on the big screen to share our appreciation of this art form with audiences nationwide too.”
Susan Wokoma said: “Film, TV and games are connected by the passion of the people who make it. It takes so many people to make these things and seeing people really take ownership of their story and their passion, that’s the thing that threads throughout all of those mediums.”
Jennifer Sheridan, director, said: “What makes gaming so captivating is its ability to fully immerse you in the story. It invites you to engage with the narrative interactively. The beauty of storytelling in games lies in how your experience can be completely unique, even if you’re playing the same game as someone else. This film celebrates that diversity and the incredible journeys that games can take you on.”
The post BAFTA and DCM release star-studded cinema trailer to celebrate the art of video game storytelling appeared first on European Gaming Industry News.
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