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The Draft for Promotion and Regulation of Online Gaming Rules, 2025 – India’s esports leaders welcome clear framework for growth of industry

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As per a recent development, the Ministry of Electronics and Information Technology (MeitY) has prepared the Draft for the Promotion and Regulation of Online Gaming Rules, 2025 (“Draft Rules”). The Ministry of Electronics and Information Technology (MeitY) is also inviting feedback on the draft from stakeholders.
 
Key Highlights (Draft attached for reference):
  • The provisions relating to recognition and promotion of esport, shall be administered by the Central Government through the Ministry of Youth Affairs and Sports.
  • The draft establishes the Online Gaming Authority of India (“Authority”) to oversee the determination of whether an online game is an online money game or otherwise, recognition & registration of e-sports and online social games, compliance, grievance redressal, and enforcement.
  • The Authority will be composed of a Chairperson and five other ex officio members from various government ministries and is empowered to determine if a game is an “online money game,” register games, issue directions, and impose penalties.
  • Registration for both e-sports and social games will be managed by the Online Gaming Authority of India.
  • For an e-sport title to be registered, it must first be recognized under the National Sports Governance Act, 2025.
  • The Authority will maintain and publish a National Online Social Games and E-sports Registry containing such details of all registered online social games and e-sports as deemed necessary by the Authority and a list of online games determined as online money games by the Authority.
  • Any online game service provider intending to provide an esport, shall make an application to the Authority.
  • Upon registering an online game as an esport, the Authority shall issue a certificate of registration to the online game service provider with a unique registration number. The Certificate of Registration shall be valid and subsisting for period of up to five years as chosen by the online game service provider at the time of making an application.
  • If the registration of an e-sport is cancelled under the rules, the online game service provider of such e-sport or online social game shall not be eligible to avail of the support or incentives for promotion and development of e-sport or online social game.
  • Every online game service provider offering a registered esport, shall establish and maintain a functional grievance redressal mechanism for redressal of grievances from any user in relation to the online social games or esport offered by it.
 
In regard to this, please find below the quotes on behalf of India’s esports and video gaming industry stakeholders:
 
1. Akshat Rathee, Co-founder and Managing Director, NODWIN Gaming:


By bringing esports firmly under the Ministry of Youth Affairs & Sports, the government has recognised esports as a legitimate sport while creating a framework for structured growth. This should accelerate grassroots programs, open the door for state and district-level championships, and ensure players see a clear career pathway much like traditional sports. It also boosts investor and sponsor confidence, which is critical to scaling prize pools, infrastructure, and IP development.


At the same time, the composition, impartiality, and industry knowledge of the proposed Online Gaming Authority of India (OGAI) will be of utmost importance. We expect that the right stakeholders, those who have worked on this industry since its inception and deeply understand the ecosystem, will be included to guide it forward. Esports is one of the most aspirational industries for India’s youth, and this step ensures that companies like NODWIN Gaming can continue to build a sustainable, world-class ecosystem that competes globally while remaining rooted in India’s sporting fabric.

 
2. Animesh Agarwal, Co-founder and CEO, S8UL:
 
This is a landmark moment for India’s gaming and esports industry. Official recognition and a clear distinction provide much-needed legitimacy and clarity to players, creators, organizations, investors and other stakeholders. This distinction is important as it opens the door to greater societal and parental acceptance, encouraging new talent to pursue esports with the same dignity as cricket, football or badminton. It also reassures brands and investors that they are entering a structured, regulated ecosystem. This clarity is set to attract more brands and partners, unlocking larger sponsorships, creator collaborations, and grassroots programs. Esports in India is no longer just a trend. It’s a legitimate career path, and S8UL is leading the way.”
 
3. Vishal Parekh, Chief Operating Officer, CyberPowerPC India:


“The government’s focus on gaming and e-sports is an encouraging signal that India sees the sector’s cultural and economic potential. Many games today sit in a grey area between skill-based competition and social entertainment, which can make regulatory jurisdiction complex. In this context, the Online Gaming Authority of India (OGAI) will play a key role in providing clarity, aligning ministries, and ensuring a transparent and predictable registration process, so developers can innovate with confidence. Beyond registration, building a robust ecosystem, including dedicated infrastructure, training academies, recognition of players as athletes, and supportive policies, will unlock significant opportunities across jobs, startups, content creation, broadcasting, and global tournaments. With the right balance of creativity, compliance, and economic vision, India can emerge as a global hub for competitive gaming and innovation.”

The post The Draft for Promotion and Regulation of Online Gaming Rules, 2025 – India’s esports leaders welcome clear framework for growth of industry appeared first on European Gaming Industry News.

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GoldenRace launches Goal2Win to bridge the gap between football and numbers

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The world of sports betting and gaming is set for a major shake-up with the launch of GoldenRace’s innovative, new number game, Goal2Win, designed to captivate the massive global football audience. Goal2Win successfully bridges the gap between the universal passion for the “king of sports” and the proven thrill of number-based predictions, offering partners a fresh, high-potential product for monetisation.

Goal2Win is a premium offering that takes the familiar, classic number game format and integrates it with a dynamic, football-centric theme. This unique combination makes the game instantly recognisable yet excitingly new, appealing both to seasoned sports bettors and newcomers seeking an engaging, simplified experience.

Goal2Win is GoldenRace’s proposal to mix innovation and tradition. It offers operators a product that leverages the immense reach of football fandom while delivering the straightforward, engaging gameplay and massive win potential expected from a top-tier number game. It’s a compelling blend of excitement, simplicity, and significant reward potential.

Key features driving engagement and potential winnings:

Goal2Win is engineered for maximum player retention and high stakes, boasting dynamic gameplay and powerful features:

  • Multiplier feature: Players can place the same set of bets across an impressive twenty-two consecutive events, significantly driving up potential winnings and ensuring sustained engagement over time.
  • Jackpots and Mega Jackpots: The game includes tiered winnings with both standard Jackpots and highly coveted Mega Jackpots, promising life-changing sums and acting as a powerful player motivator.
  • Quick picks: For rapid access to the action, the Quick picks option allows the system to randomly select numbers, streamlining the betting process for players.
  • Row/Column selector: Enhancing the user experience, selector buttons enable players to easily pick an entire row or column of numbers, simplifying sophisticated betting.

Goal2Win represents a unique opportunity for operators to tap into the immense global football fanbase with a product that is both innovative and instantly recognisable. It stands poised to become a staple offering, driving higher stakes and attracting a broader demographic to the operators’ portfolio.

The post GoldenRace launches Goal2Win to bridge the gap between football and numbers appeared first on European Gaming Industry News.

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PayAdmit partners with Yaspa to integrate Pay by Bank on its payments platform

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Yaspa, the Pay by Bank fintech, today announced a partnership with PayAdmit, the London-based payment software provider and orchestrator used by merchants across eCommerce, iGaming and digital services. The integration brings Pay by Bank to PayAdmit’s platform, giving its merchants a faster, secure, cost-effective way to accept customer payments with real-time confirmation.

PayAdmit offers a modular payments stack that includes White Label, Cashier Service, Payment Bridge and Payment Concierge Service — a high-touch support layer for resolving payment issues in real time. The platform aggregates 350+ global payment methods and provides streamlined onboarding, enabling merchants to go live in as little as 14 days.

Adding Yaspa gives PayAdmit’s clients a high-conversion bank payment option built for speed, conversion and compliance.

Yaspa’s Head of Commercial, Amie Kadhim, said: “PayAdmit moves fast and sets a high bar on payment performance, reliability and checkout experience. We’re excited to power their next chapter with instant bank payments that are speedy, secure and deliver a smooth, mobile-first experience – boosting approval rates and settling funds immediately.”

For PayAdmit’s merchants, the integration with Yaspa delivers:

  • Real-time deposit confirmation
  • Lower processing costs versus traditional methods i.e. debit and credit cards
  • Reduced fraud and chargeback risk with bank-level authentication
  • A smoother mobile journey with no card details to key in

Yaspa’s benefits align with PayAdmit’s focus on performance, security and a modern, merchant-friendly toolkit.

Vladyslav Kolodistyi, CEO of PayAdmit added: “Our mission is to give merchants a flexible, future-proof payments stack. Partnering with Yaspa adds a best-in-class, instant bank payment option, so clients get higher conversion with less complexity.”

The post PayAdmit partners with Yaspa to integrate Pay by Bank on its payments platform appeared first on European Gaming Industry News.

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Continent 8 appoints Julia Weygandt as Head of Client Growth & New Business

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Continent 8 Technologies, a leading provider of cutting-edge managed IT solutions designed for the global iGaming and online sports betting industry, announces the appointment of Julia Weygandt as Head of Client Growth & New Business.

Based in Malta, Julia will spearhead strategic initiatives to drive customer growth and capture new market opportunities globally, working closely with the existing Sales team and Practice Leads.

Julia brings over 20 years of experience in gaming, entertainment, and technology, with a proven track record in commercial strategy, international market expansion, and strategic partnerships. Her career includes senior roles such as COO at G Games and Tornado Games, and Head of International Partnerships at GAMOMAT, where she successfully scaled operations and delivered significant revenue growth.

Julia is an active advocate for diversity and leadership in gaming, serving as a Board member for Global Gaming Women and leading partnerships for the Behind the Gloves initiative, which combines boxing and corporate engagement to support charitable causes.

Nick Nally, Chief Revenue Officer at Continent 8 Technologies, commented: “Julia’s appointment reflects our commitment to delivering exceptional value and growth opportunities for our customers. Her deep industry knowledge, commercial acumen, and passion for building strong partnerships make her an outstanding addition to our team. We are excited to see the impact she will have as we continue to expand globally.”

Julia Weygandt, Head of Client Growth & New Business, added: “I’ve known the Continent 8 team for a long time; they are a trusted and respected partner to the world’s leading iGaming operators and suppliers, and I am thrilled to join at such an exciting time. My focus will be on driving client success through innovative solutions and strategic growth initiatives, ensuring we continue to lead in this fast-evolving industry.”

The post Continent 8 appoints Julia Weygandt as Head of Client Growth & New Business appeared first on European Gaming Industry News.

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