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Independent evaluation shows Ygam training is ‘highly effective’ for practitioners

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Health and Social Care practitioners saw a 72% increase in their ability to recognise gaming and gambling harms in children and young people after completing Ygam’s training, an independent evaluation has revealed.

The independent evaluation, conducted by Rocket Science, highlights the ‘vital role’ of Ygam’s programme in equipping practitioners with the knowledge and tools to recognise, support, and signpost those at risk. It emphasises the importance of Ygam’s work as many practitioners initially have limited awareness of the risks that gaming and gambling can pose to children and young people.

The report reveals data that shows that, in 2024, Ygam not only frequently met, but also exceeded, its monthly targets in relation to the children and young people reach of trained delegates, achieving an overall reach of 166% of the intended target. Ygam trained 1,957 practitioners reaching an estimated 199,467 children and young people. Key deliveries of the training included clinical and non-clinical staff at Alder Hey Children’s and frontline teams at the children’s mental health charity Place2Be.

The evaluation provides strong evidence that Ygam’s training is highly effective and well-suited for Health and Social Care practitioners. Participants reported significantly increased knowledge of gaming and gambling harms after completing the training. The findings also indicate that the programme enhances practitioners’ ability to recognise the signs of harm in children and young people, as well as their confidence in signposting and offering appropriate support when concerns arise.

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Data collect from pre, and post workshop surveys showed their knowledge of gaming and gambling harms increased from 14.8% to 95.1%. There was also strong evidence to suggest their confidence in communicating with children and young people about gaming and gambling had increased (from 20.4% to 91.9%), as well as their ability to signpost and support those who may be experiencing harm (from 18.5% to 92.8%).

The evidence also suggests that the increase in knowledge is enduring insofar as most respondents reported high levels of knowledge regarding gambling and gaming in children and young people at both three months (57.8%) and six months (75.0%) following the workshop.

The evaluation also presented Ygam with some recommendations to enhance the reach and effectiveness of the programme. These include expanding training access to a wider range of frontline professionals, integrating content into existing safeguarding and mental health frameworks, and developing tailored resources for specific practitioner groups.

Sandy Thompson, Programme Lead for Health and Social care at Ygam, said:

“Being evidence-led is at the heart of everything we do. This evaluation does not just depict our impact but emphasises our heightened focus on reflection and improvement. Over the past year, we’ve embedded rigorous evaluation into every stage of programme delivery to ensure our work is both effective and responsive to the needs of health care practitioners and the young people they support.

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“These insights have shaped our approach, informed our partnerships, and strengthened our commitment to continuous growth. As we look ahead, this evidence base will continue to guide our efforts to scale impact and drive meaningful change in the prevention of gaming and gambling harms.”

 

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Million Games Launches Million Mine – A Strategic Grid Game Inspired by a Classic

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Million Games is pleased to announce the release of Million Mine, a strategic, grid-based casino game inspired by the beloved mechanics of minesweeper. Offering a modern update to the classic format, Million Mine lets players select their difficulty, uncover hidden diamonds, and cash out before disaster strikes.

The game features:

  • Customisable grid sizes from 3×3 to 7×7

  • Mines selection from 3 to 24 for adjustable volatility

  • Instant cashout after any successful pick

  • A 96.3% RTP and a high multiplier ceiling

Each tile revealed adds tension and reward, making Million Mine a fast-paced, strategic game of choice and nerve.

“Million Mine is deceptively simple—but a great player experience,” said Thomas Nimstad, CEO of Million Games. “It’s familiar, clean, and highly customisable. We see it becoming a favourite for both casual players and high-stakes explorers.”

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Million Mine is now available across all Million Games partner platforms.

The post Million Games Launches Million Mine – A Strategic Grid Game Inspired by a Classic appeared first on European Gaming Industry News.

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ReferOn Shortlisted for Acquisition & Retention Partner of the Year at SBC Lisbon 2025

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ReferOn, a next-gen affiliate management platform, has officially been nominated for the “Acquisition & Retention Partner (Supplier)” category at SBC Lisbon 2025, cementing its position as a key partner for operators and affiliate teams.

This shortlisting highlights the platform’s rapid growth in 2025 due to its developments that address real problems affiliate managers face, a passionate product-minded team, and ambitious plans to empower users in the affiliate marketing industry.

ReferOn challenges legacy platforms by creating a simple and accessible system built for modern needs and placing affiliate marketing at the forefront of growth strategy. Key features such as full-cycle automation, customisable dashboards and reports in pivot-style format, instant postbacks, and real-time data visibility reduce chaos and bring clarity to operations, ultimately boosting performance. Additionally, powerful tools like the Sub-Affiliate System, No Bundling Model, and dynamic variables provide managers with increased control.

Vlad Bondarenko, ReferOn’s Head of Product, commented on the nomination, “Acquisition and retention aren’t just buzzwords to keep affiliates happy. They’re real benchmarks that help our users drive growth and scale. The ReferOn team has proudly built a platform that gives affiliate managers real control, clarity, and speed over their operations to help achieve their

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goals. This nomination reflects our efforts and how far we’ve come regarding pushing the industry forward and challenging the status quo.”

The nomination for the “Acquisition & Retention Partner (Supplier)” category bolsters ReferOn’s roadmap and growth trajectory. Going forward, the team will continue to invest in impactful product developments and customer-facing services to become the leading platform for affiliate managers.

Key ReferOn members will be in attendance at the SBC Lisbon Awards 2025 ceremony on September 18 for a night celebrating excellence and innovation.

The post ReferOn Shortlisted for Acquisition & Retention Partner of the Year at SBC Lisbon 2025 appeared first on European Gaming Industry News.

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SHINE ON DRAGON’S DIAMONDS

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This text contains puns. Reader discretion is advised.

“Dragon’s Diamonds” is now live, a fang-tastic 6×5 new scatter-pays slot from the Berlin-based developer Hölle Games with wins of up to 12,000x.

Unlike the miserly reputation they’re known for (a tall tail), the Hölle Dragon is a generous beast (with a fiery personality). With every matching cluster that lands, the Dragon will breathe flames onto the reels – removing winning symbols and allowing more to fall into place. There is no limit to the number of potential cascades that can occur here, so lucky players can quickly scale-up their hoard of wins.

Plus, hitting 4 or more scatters to enter the Free Spins will unlock the Feature Multiplier, which cumulates all Multiplier wins across the entirety of the Free Spins. Re-triggers can be clawed out too, with only 3 scatters needed.

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For any players who find the base game is dragon-on, there is the Stake Boost feature, which increases the chances of hitting the Feature for a slightly higher stake, or also the option of directly entering Free Spins via the Feature Buy. That’s no fire-drill!

The game is now available for MGA with other territories winging it this way soon.

The post SHINE ON DRAGON’S DIAMONDS appeared first on European Gaming Industry News.

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