Uncategorized
Fableborne’s Creator Program Bounty Rewards Attracts Web3 Gaming Content Creators
Pixion Games, the company behind Fableborne announced today the launch of their new Creator Program, an initiative to create sustainable opportunities for creators in the gaming community. The Creator Program is designed to empower and support content creators, providing them with exclusive and unique benefits to grow their presence within the gaming community.
Fableborne is an action RPG blended with strategic base building, currently in development by seasoned industry veterans at Pixion Games. Players can build their base, raid their opponents and upgrade buildings and Heroes in a world rich of lore with a stunning art style and a fun gameplay loop. The catch? With Lunchtime Esports, the game aims to target competitive players who want to earn real rewards in short and snackable sessions.
Through the Creator Program, content creators will be able to access a range of benefits and resources, an exclusive chat with other Fableborne Creators and the Development Team, as well as Early Access to development builds of Fableborne and various marketing resources. The team at Pixion Games is eager to support their creators, which is why Fableborne Creators will be able to claim content bounties for real currency and other rewards for them and their community. In addition, The Fableborne Team will work closely with their Content Creators to help them promote their content and grow their online presence.
The Fableborne Creator Program is open to various kinds of content creators, from streamers and YouTubers to social media influencers on Instagram and TikTok, if they fulfill a set amount of requirements. To apply for the program, creators must visit Fableborne Creator Program Landing Page and submit an application. Once accepted, creators will gain access to a range of benefits, including:
- Exclusive bounties and incentives for creating content around Fableborne
- Early access to Fableborne’s latest build and updates
- Whitelisting spots for the upcoming Fableborne NFT Mint
- Free NFTs for the most engaged and loyal creators
- Social media features
- And much more!
The Fableborne Creator Program has received significant attention from Web3 gaming content creators. Notably, several leading creators have already signed up to participate in the program, including Rich Cabrera (@ReadyPlayerRich), YellowPanther (@yellowpantherx), Spike (@spikereacts_), PatronJay (@ReadyPlayerJay), Black Mamba (@blaack_mambaa), Elisa (@goddessinflesh), Apix (@apixtwts), Sam.eth (@SamSteffanina), Ghost Dimensionals (@T3h_Ghost), Professor LP (@0xProfessorLP), MasterKamote (@masterkamote_), Raiden (@0xRaiden), Payton of Wolves DAO (@paytkaleiwahea), and Sanjay (@FlyeKitesJay).
These well-known creators, who come from a variety of platforms such as Twitter and Twitch, are excited to have early access to Fableborne’s latest builds and updates, exclusive bounties and incentives for creating content around Fableborne, and access to a range of resources and benefits to help them grow Fableborne and their online presence.
The Fableborne Creator Program is still open for applications, but the application period ends on March 3rd, 2023, and it may open again in the future. Interested creators can apply by completing the Creator Program Application and join the community on Discord.
More information about the Creator Program can be found in the official announcement.
Powered by WPeMatico
Uncategorized
Gaming in Germany Conference confirms new speakers, breakout program

Reading Time: 2 minutes
The Gaming in Germany Conference, which will take place November 11 in Berlin, has added several new speakers to its already impressive agenda.
Sebastian Buchholz, Head of Licensing and Market Supervision, Gemeinsame Glücksspielbehörde der Länder (GGL), will deliver the event’s keynote address.
The operator’s perspective will be well represented at this year’s Gaming in Germany Conference, with Christian Heins, Director iGaming Tipico; Alex Green, Vice President – Games, ZEAL Network; and Ewout Keuleers, former General Counsel, Kindred Group all confirmed to make an appearance at our event.
Naturally, attendees will also hear from both German and European trade associations, with Dr. Dirk Quermann, President, Deutscher Online Casinoverband (DOCV); Mathias Dahms, President, Deutscher Sportwettenverband (DSWV); and Maarten Haijer, Secretary General of the European Gaming and Betting Association (EGBA) contributing.
Willem van Oort, founder of Gaming in Germany commented: “I am extremely pleased with this year’s speaker lineup. I think it speaks of the relevance of our event, and especially the key topics that we are highlighting this year: the threat of the black market and the evaluation of the 2021 State Gambling Treaty. I see that licensed operators are highly committed to making the German iGaming market more sustainable and competitive and I am very happy that we are trusted to play a role in promoting fruitful discussion and debate on these topics.”
“As the event takes place while the evaluation of the 2021 State Gambling Treaty is ongoing, this is certainly the time to be part of the conversation,” van Oort added.
Breakout program and networking opportunities
In addition to its main program, the Gaming in Germany Conference will also feature several highly practical breakout sessions on data compliance, game certification, RG, live casino, eSports, and much more.
The full agenda, including breakout program, is available here.
In addition to a loaded program, the Gaming in Germany Conference also offers plenty of networking opportunities during pre-conference dinner, coffee breaks, lunch, and concluding networking drinks.
Practical information
The 2025 Gaming in Germany Conference takes place Tuesday, November 11, 2025, at the DoubleTree Hilton Ku’damm in Berlin – just 100 meters from the magnificent Kurfürstendamm.
The post Gaming in Germany Conference confirms new speakers, breakout program appeared first on European Gaming Industry News.
Uncategorized
PAGCOR LAUNCHES DIGITAL SPACE FOR GAD

Reading Time: < 1 minute
PAGCOR proudly launched today its Gender and Development (GAD) Digital Corner dedicated to promoting gender equality, empowerment, inclusivity, and diversity within the organization and beyond.
The digital space features comprehensive GAD-related contents including the latest news and announcements, significant laws and issuances, projects and activities, and other beneficial resources.
The PAGCOR Digital Corner will be displayed as wallpaper on all office desktops with the new GAD logo and a QR code directing to the GAD Digital Corner website from October 16 to November 16, 2025.
This initiative highlights PAGCOR’s continuing support to gender equality and inclusivity in the workplace, in relation to Republic Act No. 9710 or the Magna Carta of Women.
The post PAGCOR LAUNCHES DIGITAL SPACE FOR GAD appeared first on European Gaming Industry News.
Uncategorized
GMONITOR PUBLISHES THE ONLINE GAMING REPORT IN SPAIN – Q2 2025

Reading Time: < 1 minute
Gmonitor.ai presents its new Online Gaming Market Report: Spain Q2 2025, which provides an in-depth analysis of the DGOJ data on the regulated market between April and June of this year.
The report places Spanish online gaming in a stage of consolidation: year-on-year growth of 18.6% (€410.3 million in GGR) confirms the strength of the sector, but also the transition towards a more mature market, a trend driven by technology, regulation and operator loyalty. The two leading verticals, online casinos and sports betting, account for more than 94% of revenue, with €216.4 million and €171.4 million respectively.
In addition to financial analysis, the study delves into player behaviour patterns, highlighting a 23.7% increase in deposits and a 28.9% increase in withdrawals, reflecting greater liquidity and spending per active user. However, the number of new accounts registered fell by 11.6% compared to the previous quarter, a sign that the market is beginning to mature and focus more on retention than acquisition.
“The Spanish market has entered a phase where data, regulation and player loyalty define profitability. Gmonitor converts this information into a competitive advantage and lower costs for all players in the sector”, highlights the Gmonitor team.
The document devotes specific sections to casinos, betting, poker and bingo, as well as the regulatory environment and medium- and long-term strategic prospects. The report is available for download and can be complemented with a personalised demonstration of the platform, where users can explore how they can generate their own reports and access more granular information tailored to each user and organisation.
The post GMONITOR PUBLISHES THE ONLINE GAMING REPORT IN SPAIN – Q2 2025 appeared first on European Gaming Industry News.
-
Akshat Rathee7 days ago
PlayStation and NODWIN Gaming Announce the Fourth Edition of the PlayStation India Cup Featuring EA SPORTS FC 26
-
Amusnet7 days ago
Amusnet Releases Wild Fortune
-
Amusnet6 days ago
Week 41/2025 slot games releases
-
Nasdaq:LTRYW6 days ago
Sports.com On Track to Surpass 1 Million Views with the Second Weekend of Super League Kerala Streaming
-
2XKO6 days ago
DATA.BET the First to Launch 2XKO Offering
-
Aquisitions/Mergers4 days ago
Gregorio Araneta to Sell its Entire 57% Stake in PhilWeb to Nexora Holdings and Velora Holdings
-
gamma6 days ago
Rick Ross and gamma. partner with Bitfortune.com
-
ArenaPlus4 days ago
DigiPlus Announces Partnership with Bayad