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Wemade Celebrates the Global Launch of its Legendary MIR M: Vanguard and Vagabond

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Leading gaming company Wemade celebrated the global launch of its MIR M: Vanguard and Vagabond (MIR M) MMORPG game accessible on both mobile (iOS and Android) and PC. Accessible to play in more than 170 countries around the world and supporting 12 languages, MIR M is the sequel of the company’s popular IP of The Legend of Mir – with input from artwork, quarter-view (isometric), and 8-way directional grid movement of the IP to recreate the original gameplay. The added modern twist consists of contents and systems unique to MIR M, to create a version of the great Mir continent unique to this game.

The next-level stunning visuals paired with the new growth system (Mandala) give players the freedom to choose between being a vanguard (hero) – prioritising power on the battlefield, or a vagabond (artisan) – playing a key role in the in-game economy by focusing on honing a craft, be it gathering, fishing and mining to obtain a profession and reach the ranks of the Virtuoso. With the two categories of Combat and Profession, Mandalas include numerous Spot Points featuring different stats each. By connecting the Spot Points and activating stats in whichever way a player desires, their characters can be created in unique ways. This freedom of choosing their path leads gamers to experience MIR M in distinctive ways. Whichever path of growth a player takes, the result of their choice will be recognised as a meaningful one.

Divided into three major stages, MIR M offers players exclusive content, including Avatars, Companions and Mounts in the first stage (Early Game), and Mandala, Master, and Clan in the second stage (Mid Game). The third and final stage (End Game) introduces an intense round of conquests and battles.

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The early game starts with “Avatars” that change both looks and stats, and “Companions” and “Mounts” that accompany the character in war and adventure, leading into the mid-game with “Mandala” where players will choose their own path to growth. It can be by practising a profession to become an “Artisan” and being part of “Clans” where a gamer can fight their own battle with like-minded players. The end game is all about wars, with “Hidden Valley Capture” and “Sabuk Castle Siege”, where the best clan wins.

With the battle contents of Rumble Battle and Clan Battle, the strength of characters and clans can be tested within Worlds, which consists of 8 servers each. Characters that have honed their powers in various methods of growth can fight against other characters in “Rumble Battles”; they can also join a clan to fight with their clan members in “Clan Battles” to prove their strength.

MIR M is built in such a way that every moment of the gameplay experience is filled with plenty of exciting things to explore and conquer and an emphasis on exquisite graphics to make the journey more enjoyable. Connected to MIR4 via the company’s WEMIX platform, the game also features optional added blockchain technology for Play and Earn enthusiasts. The combination of a F2P well-made game with depth, and the blockchain element, make MIR M a proposal hard to resist for gamers in 2023.

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TWO NEW WORLDS WERE UNVEILED AT ZITRO EXPERIENCE MEXICO 2024

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Play’n GO announces network-wide US release of hit title Colt Lightning Firestorm

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Eagerly anticipated release now confirmed following a highly successful exclusivity period with Rush Street Interactive

Play’n GO has today announced the official US release of its hit title Colt Lightning Firestorm, following a three-week period of exclusivity with Rush Street Interactive brands BetRivers and SugarHouse.

Colt Lightning Firestorm was released in Europe and other jurisdictions in May 2024, and its release in the US comes with much fanfare following the game’s rave reviews in its short exclusivity period. The game is a sequel to the wildly popular Colt Lightning game which was released early last year, and indications at this stage suggest that this sequel may prove even more successful.

This announcement sees Colt Lightning Firestorm available to players in each state and operator with whom Play’n GO is licensed. Play’n GO first entered the online casino market in the US in 2022, and has reiterated its commitment to becoming active in every regulated market around the world.

Magnus Olsson, Chief Commercial Officer at Play’n GO said: “We’re excited to unveil Colt Lightning Firestorm to the wider online casino gaming community in the US, and have been very pleased to see its strong performance during its exclusivity period with Rush Street Interactive. We had high hopes for the game following the success of its predecessor, and we’re confident that these robust results will continue now that the game is available to an even bigger audience.”

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BLAST to Bring Top-Tier Esports Events to Singapore in 2024 and 2025

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Esports entertainment company BLAST has announced plans to host two popular esports events in Singapore in 2024 and 2025.

BLAST will bring both world-class Counter-Strike and Dota 2 tournaments to the heart of Southeast Asia, marking a major step in Singapore’s emergence as an esports and gaming hub. Supported by the Singapore Tourism Board (STB), these high-profile events will bring the world’s best esports teams and players from all across the world to compete in Singapore.

BLAST has teamed up with AEG Presents Asia, one of the world’s largest live entertainment entities to bring these events to Singapore. The partnership forms part of BLAST’s ambition to create the best esports experiences by working closely with premier destinations and the biggest and best live entertainment partners.

More than half of global esports views (57%) are estimated to come from the Asia Pacific region, 47% more than any other region in the world with the global market valued at $1.6 billion.

By bringing the top-tier Counter-Strike and Dota 2 tournaments to Singapore, BLAST aims

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to attract global esports talent, foster local growth, and elevate Singapore’s status as a destination for world-class esports entertainment.

James Woollard, Director of Market Development at BLAST, said: “We are incredibly excited to bring two of the biggest esports titles to this vibrant destination. Over the coming 18 months, Singapore will become a major hub for esports in Southeast Asia, and with the support of the Singapore Tourism Board, we look forward to delivering unforgettable experiences for fans while helping to build a thriving esports ecosystem in the region. Bringing the first BLAST arena event to Singapore is an exciting first step in this journey. The World Final will see the world’s best Counter-Strike players and teams fighting for a $1,000,000 total prize pool.”

Ms Ong Ling Lee, Executive Director, Sports and Wellness, Singapore Tourism Board, said, “We are excited to host the BLAST Premier World Final and the BLAST Dota Slam in Singapore. The Counter-Strike event marks the first BLAST-branded event in Southeast Asia and the inaugural Counter-Strike tournament series in the region, solidifying Singapore’s position as a world-class esports destination. We are confident that the international participants and their legions of fans will have a memorable experience in Singapore, immersing themselves in the diverse and dynamic offerings of our city.”

The World Final 2024 will take place from 30th October – 3rd November and will be the first BLAST event to take place in Singapore, followed by the BLAST Dota Slam in 2025. The World Final will be the biggest Counter-Strike event to take place in Singapore, where the world’s best eight Counter-Strike teams will compete for a massive prize pool of $1,000,000 and the chance to claim bragging rights as the best team around.

Qualified World Final teams: NAVI, Team Spirit, Team Vitality, FaZe Clan and G2 Esports.

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Fans can sign-up for the pre-sale window by registering with BLAST.tv, where they will also receive updates and information on tickets.

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