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Hershey Says “Game On!” As Intrinsic In-Game Ad Campaign Doubles Industry Standard for Mobile Ad Recall and Boosts Brand Likeness

GumGum, a contextual-first, global digital advertising platform, with Frameplay, the global leader in enabling intrinsic in-game advertising, announced their partnership in June of this year to provide brands and agencies with scalable, creative advertising units that are privacy-forward, contextually relevant, brand safe, and non-disruptive. Today, the two platforms announced the successful results of their intrinsic in-game advertising campaign for Hershey’s OH HENRY! candy bar.
Hershey is an early adopter of the critical in-game environment to reach audiences and consumers across mobile with non-intrusive ads that blend seamlessly into a gamer’s experience. Together with GumGum, Frameplay served OH HENRY! ad creative within premium sports, simulation, racing, and casual games by targeting audiences over 18 in a six-week campaign and exceeded original goals set by Hershey. Hershey saw success across major categories like fit as a game sponsor (13.3 points), likeness of the brand’s sponsorship of games (+18 points) and mobile ad recall (+15.9 points) – twice as high as the industry average and standard.
“There are at least 2.5 billion gamers who are immersed in virtual worlds where no ads are present and at Hershey, we wanted to find a way to reach these consumers without disrupting the gaming experience,” said Susanne Hartkorn, Associate Marketing Manager, OH HENRY! at The Hershey Company. “By partnering with GumGum and Frameplay, we were able to test out intrinsic in-game advertising and found that the key to success is optimising the creative and making the ad as immersive as possible. This campaign unlocked a whole new segment of customers and based on the results, we see intrinsic in-game advertising as an important strategy to meet new audiences where they are as we enter 2023.”
GumGum and Frameplay utilised Comscore to measure overall campaign performance through a brand lift study. The results of the study not only show the efficacy of intrinsic in-game advertising from a brand awareness perspective, but also proved that ads that contextually align with their environments have a positive impact on the gamer, which results in an increase in purchase intent. This also further proves that aligning ads with the environment and meeting people when they are in the right frame of mind is key to garnering attention today and in the future.
Other notable results from the campaign include:
- 21,870,161 delivered impressions
- 6.9 point lift in “likely to purchase OH HENRY!”
- “Satisfies My Hunger” saw a 7.6 point lift after a user viewed a GumGum ad
- “Provides a Boost of Energy” saw an 8.4 point lift as users directly correlated OH HENRY! with high energy
“In-game advertising is here and it’s here to stay, offering brands the opportunity to reach gamers during the 3 billion hours of gaming played across the world,” said GumGum CEO Phil Schraeder. “Our goal with Frameplay was to help Hershey start to understand how to deliver immersive and contextually relevant advertising that optimises creative in a non-disruptive way and the results prove what we’ve been saying for years. Context and creative must be an integral part to advertising strategies that will result in increased attention, boost brand favorability and ultimately change how people view digital advertising all together.”
“The gaming audience is larger than all of the top streaming sites combined, which underscores how critical in-game advertising is for brands. It’s clear that by combining Frameplay’s platform of engaged audiences with GumGum’s high-impact ad products, advertisers can be extremely successful in reaching consumers within cinematic and interactive video games,” said Jonathon Troughton, Chief Executive Officer at Frameplay. “The early success of this campaign is crucial because it shows how intrinsic in-game advertising paves the way for both time and attention without distracting the player from the environment itself.”
Both GumGum and Frameplay will continue to pilot intrinsic in-game advertising with brands to understand the power and impact of gaming on digital advertising throughout the rest of 2022 and will be publishing more insights and results in upcoming months. GumGum will be making contextually relevant, intrinsic in-game ad units widely available for brands and agencies globally in the first half of 2023.
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Tesla to showcase Model Y with NODWIN Gaming at the thrilling BGMS Season 4 Grand Finals

New Delhi, September 12, 2025: NODWIN Gaming, South Asia’s leading gaming and esports company, today announced a collaboration with American electric vehicle manufacturer Tesla for the Grand Finals of the Battlegrounds Mobile India Masters Series (BGMS) Season 4. This is Tesla’s first-ever collaboration with an Indian esports tournament, marking a historic moment for the country’s esports industry.
The Grand Finals of BGMS Season 4 will be held from September 12 to 14, bringing together the top 16 teams in the country to compete in a high-octane LAN Final. Tesla, which recently entered the Indian market by opening experience centers in BKC, Mumbai, and Worldmark Aerocity, Delhi, will showcase one of the world’s best-selling cars, the redesigned Model Y, at the event, giving fans a firsthand look at one of the most technologically advanced vehicles on the road. The Grand Finals will open with the Tesla Light Show, which has become a viral cultural phenomenon at global events over the years.
Both Tesla and NODWIN Gaming share a forward-looking identity of innovation, disruption, and technology leadership. Tesla’s integration of software, EV technology, and even gaming into its cars mirrors the digital-first mindset of esports. Collaborating with NODWIN Gaming for BGMS enables Tesla and NODWIN to mutually enhance their presence in India, engaging directly with a vibrant, youth-first community at the forefront of digital entertainment. As the only esports tournament in India broadcast on national television, the entire collaboration created unparalleled visibility among Gen Z and millennial audiences, highlighting the growing cultural and commercial significance of esports in the country.
“At NODWIN Gaming, every season of BGMS is about pushing boundaries, and this year we’re proud to have Tesla join the journey. Their association reflects how esports in India has grown into a mainstream cultural and commercial platform that forward-looking brands want to engage with. Together, we’re shaping how global brands and gaming communities connect, here in India and beyond. Collaborations like this show what’s possible when innovation and culture come together,” said Akshat Rathee, Co-founder and Managing Director of NODWIN Gaming.
According to the FICCI-EY Media and Entertainment Industry Report 2025, the number of brands investing in esports in India is expected to grow from 68 in 2024 to 75 in 2025, fueled by new titles, larger tournaments, and deeper engagement with youth audiences. Season 4 of BGMS is a testament to this surge, with a powerful line-up of partners including OnePlus as Title Sponsor and Official Smartphone Partner, Android as Co-Title Sponsor, and TVS Motor Company entering its third consecutive year. The tournament also features Red Bull, Duolingo
English Test, Swiggy, and Bisleri, further proving the sector’s growing ability to attract marquee global and Indian brands.
The BGMS Season 4 Grand Finals will be broadcast live on Star Sports Khel and on JioHotstar from September 12 to 14, airing during prime-time from 5 PM to 8 PM IST.
The post Tesla to showcase Model Y with NODWIN Gaming at the thrilling BGMS Season 4 Grand Finals appeared first on European Gaming Industry News.
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Kongebonus statement: Norway’s election result signals gambling policy continuity, but licensing debate is set to intensify

With the centre-left retaining a narrow majority, Norway’s gambling framework is set to remain largely unchanged in the near term.
Norsk Tipping’s monopoly will continue, and enforcement tools such as payment and DNS blocking of unregulated operators are likely to remain in focus. While a shift to a licensing model appears unlikely this parliamentary term, the Progress Party’s stronger position as the main opposition keeps the reform debate active.
For industry stakeholders, the sensible course is to concentrate on compliant, sustainable strategies and to track policy signals closely as the debate continues.
The post Kongebonus statement: Norway’s election result signals gambling policy continuity, but licensing debate is set to intensify appeared first on European Gaming Industry News.
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Slots Temple Announces Exclusive Free-to-Play Tournament Partnership with Pragmatic Play

Leading online casino operator Slots Temple is excited to announce a brand-new partnership with the UK’s number one slot provider, Pragmatic Play. This exclusive new deal will allow Slots Temple to integrate Pragmatic Play’s industry-leading products into its free-to-play tournament platform.
As part of this collaboration, Pragmatic Play’s renowned online slot portfolio, which features popular titles like Big Bass Bonanza, Big Bass Splash, and Gates of Olympus, will be available on Slots Temple’s tournament platform.
This is a landmark moment for Slots Temple as it continues establishing itself as a unique proposition in the UK marketplace. The operator became the first affiliate site to receive a full United Kingdom Gambling Commission license, enabling it to offer real-money prizes and slots to its customers. Through this partnership, Slots Temple will also be the first operator in the UK to offer free to play Tournaments (on Pragmatic Play Slot Games) that award real cash prizes
Slots Temple is committed to giving its players access to the latest and best slots available, and this new partnership underscores that dedication.
Fraser Linkleter, CEO of Slots Temple, said: Tournaments are the beating heart of everything we offer here at Slots Temple. By signing this exclusive partnership, we are continuing to demonstrate to our players our commitment to collaborating with the best the industry has to offer.
“Slots Temple has repeatedly proven itself to be a trailblazer in the UK slot scene, and we’re excited for their players to engage with our titles through dynamic tournaments. Our games are designed with player engagement in mind, making them a perfect match for this format.” Beatriz Chamero, Business Development Manager at Pragmatic Play commented.
The post Slots Temple Announces Exclusive Free-to-Play Tournament Partnership with Pragmatic Play appeared first on European Gaming Industry News.
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