Uncategorized
Game Wave Festival announces the first wave of speakers and agenda – 20 days to go!

The Game Wave Festival (GWF) has announced the first round of speakers and agenda for the conference taking place on November 28-29, in Tallinn, Estonia at Tallink Spa & Conference Hotel.
The Game Wave Festival is a business, education and entertainment event for the gaming industry professionals. The two-day conference brings vast opportunities for networking, learning and collaboration. Several gaming industry experts will be presenting different topics that can help aspiring gaming developers and enthusiasts to progress in their careers. The topics include:
-
Branding in the video game industry
-
Expanding Your Game’s Storytelling Across Platforms
-
How to Scale a Mobile Game Post
-
Idea generation techniques in game design
-
Role of a Producer in Game Development
-
FuckUp Case: Moonaria – Indie Mobile Game Postmortem
-
A fight for Tiny Giants: Survival Guide for Small Indie Studios
-
Taking Advantage of Machine Learning in Game Prototyping
-
Learnings from Game Industry trade mission to South Korea
-
Your Network is Your Net Worth
-
How to jump on a moving train
Game Wave Festival Speakers
The great lineup of speakers includes industry experts from well-known game companies, game developer associations and other players in the field. See below some key speakers for Game Wave festival.
Ria Gynther is a Game Industry all-rounder from Finland with 5+ years of experience in the industry. She has been working with different organizations like IGDA Finland, We in Games Finland and Game Makers of Finland for years. Ria’s speech will be about the Game Industry Trade Mission to South Korea.
Ari Arnbjörnsson is an Unreal Engine evangelist. His latest work before joining Epic Games was as a lead programmer on Housemarque’s BAFTA-winning Returnal for PlayStation 5. Ari will be sharing his knowledge about Maximizing your game’s performance in Unreal Engine.
Aleksei Shatunov in the past few years has been working mostly as a freelance artist/illustrator for studios like Marvel, Upper Deck, and Ringtail studios, creating all sorts of things for game development. Aleksei will present the topic From Traditional to Digital.
Aleksandr Prokopchuk is a technical artist at Vizor Interactive and has extensive experience with Unreal Engine. He will provide a workshop on Hands on Game Profiling with Unreal Frontend
Antti Martikainen comes from Finland and has a long career in HR and now he helms Virtual Dawn – A pioneer of Virtual Reality. Antti has been part of popularizing XR and finding ways to bring the latest future technologies for everyone to use. His topic will be Become a creator for the future Metaverse – Introducing VR Game Creation platform for Unity
Powered by WPeMatico
Uncategorized
Esports World Cup Foundation Expands India Presence with S8UL’s Inclusion in the EWCF Club Partner Program, BGMI Invitation to EWC 2025, and broadcast on one of India’s leading streaming platforms

The Esports World Cup Foundation (EWCF) today announced a major expansion of its engagement with the Indian esports ecosystem. Key developments include a soon-to-be-announced strategic broadcast partnership with India’s leading streaming and digital services company, an official invitation of a Battlegrounds Mobile India (BGMI) team to compete at the Esports World Cup 2025 (EWC), and the inclusion of premier Indian organization S8UL in the 2025 EWCF Club Partner Program.
The initiatives mark a key milestone in EWCF’s mission to unite global esports fans under one competitive platform and reinforces its commitment to integrating one of the world’s fastest-growing esports markets into EWC while expanding opportunities for players, clubs and fans across the region.
“The Esports World Cup’s purpose is to unite the global gaming community, and that means investing in regions driving the future of the industry,” said Mike McCabe, Chief Operating Officer of the Esports World Cup Foundation. “India is central to that vision. With hundreds of millions of mobile-first players, it’s home to an ecosystem evolving at an incredible pace—from championship Clubs like S8UL to leading digital platforms that are transforming how fans experience esports. Through expanded partnerships and competitive pathways, we’re shaping the future of Indian esports, empowering its players and Clubs to compete at the highest level at EWC, bringing the best of the Esports World Cup to the country.”
The invitation to the winner of the BATTLEGROUNDS MOBILE INDIA PRO SERIES (BMPS) marks the first time that an Indian team will compete against the best teams from the rest of the world at the Esports World Cup, representing a milestone moment for the title’s integration into international competition and a reflection of the rapid growth and potential of mobile gaming in the country.
India’s leading broadcast partner, soon to be announced, will play a pivotal role in expanding access, amplifying fan engagement, and supporting India-based programming throughout the EWC 2025 season, including localized broadcasts, community events, and exclusive content offerings aimed at the subcontinent’s 500+ million gamers.
This year, the Mumbai-based organization S8UL Esports joined the EWCF Club Partner Program. S8UL, forged via a merger of two legendary Indian teams in SOUL and 8bit, is a prime example of a Club that’s accelerated their growth through the Program. The Club has already qualified for EWC 2025 in Apex Legends, EA SPORTS FC, and is competing for qualification in additional titles including Tekken, FATAL FURY: City of the Wolves, BGMI and Chess.
The Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Club Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool across a mix of platforms and genres, bringing together esports’ best teams, players and games under one banner in the largest-ever celebration of esports.
The EWC 2025 will feature 2,000 elite players and 200 Clubs from more than 100 countries competing in 25 tournaments across 24 games for a record-breaking $70+ million prize pool.
The post Esports World Cup Foundation Expands India Presence with S8UL’s Inclusion in the EWCF Club Partner Program, BGMI Invitation to EWC 2025, and broadcast on one of India’s leading streaming platforms appeared first on European Gaming Industry News.
Uncategorized
Wildz Group: iGaming Industry Leaders

A brand-new industry-facing name has been announced: Wildz Group™, powered by award-winning iGaming platform Rootz. In recognition of industry developments and company growth, Wildz Group™ has formed, as a collective of leading gambling entertainment brands.
The name directly references the Group’s iconic online casino and sports superbrand, Wildz.
Highlighting Our Products
The new Group will contain the Rootz Platform, powering the six existing gambling brands – Wildz™ Casino, Caxino™ Casino, Wheelz™ Casino, Spinz™ Casino, Chipz™ Casino, and Tuplaus™ Casino – with some exciting new additions in 2025 and beyond.
The leadership team believes Wildz Group will be the catalyst for even greater growth with suppliers, business partners, and collaborators across the gaming industry.
The post Wildz Group: iGaming Industry Leaders appeared first on European Gaming Industry News.
Uncategorized
ZITRO STRENGTHENS ITS CORPORATE SUSTAINABILITY POLICY

A company-wide commitment that will guide all its locations and future sustainable initiatives.
Zitro is reinforcing its Corporate Sustainability Policy—a strategic framework integrating environmental, social, and governance (ESG) principles across all its global operations.
This policy applies to every office, employee, supplier, and part of the value chain, laying the foundation for responsible management that minimizes environmental impact, promotes inclusion and diversity, and upholds transparency and corporate ethics. Zitro reaffirms its dedication to sustainable development and making a positive difference in the communities where it operates.
Key focus areas include:
- Environmental commitment:Optimizing resources, improving energy efficiency, reducing emissions, and responsibly managing waste, aligned with international standards ISO 14064-1 and ISO 14067.
- Social commitment:Fostering diversity, inclusion, workplace wellbeing, and initiatives supporting community development and workplace safety.
- Governance commitment:Ensuring transparency, regulatory compliance, and cybersecurity, as well as encouraging responsible gaming.
With this policy, Zitro takes a step toward responsible and sustainable management across all business areas.
The post ZITRO STRENGTHENS ITS CORPORATE SUSTAINABILITY POLICY appeared first on European Gaming Industry News.
-
Central Europe6 days ago
German Federal Government Significantly Increases the Budget for Games Funding
-
California State Assemblymember Avelino Valencia6 days ago
New Bill in California Could End Online Sweepstakes Gaming
-
Compliance Updates6 days ago
New Initiative from DI Council Aims to Enable Betting on Professional Sports
-
Conference6 days ago
Amatic Industries Showcased its Latest Innovations at Peru Gaming Show 2025
-
Africa6 days ago
New Governing Board of the Gaming Commission of Ghana Sworn in
-
Assist6 days ago
Odds Assist Launches Redesigned & Rebuilt Odds Assist Pro Providing +EV Bets, Arbitrage Bets, & Odds Comparison Tools for Sports Bettors
-
Latest News6 days ago
Week 26/2025 slot games releases
-
Compliance Updates6 days ago
Nick Rust to Step Down as Chair of UKGC’s Industry Forum