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Match Poker Online Unveils New World Cup Featuring Cash Prizes and Bragging Rights on the Line
After a successful launch earlier this year, Match Poker Online is ramping up the action even more this winter. The app is bringing the thrill of international competition to the online poker tables with the Match Poker Online World Cup. Eligible players of all levels have the chance to represent their country and play to determine the best Match Poker player in the world.
All eligible players can get in the action by competing on the app. To be eligible, players must have achieved at least one of the following by Nov. 27:
- reached an IFMP (International Federation of Match Poker) Rating of 1,200 or above
- be in the top 15% of the Ivory, Sapphire, or Emerald tiers of IFMP Ratings
- be among the top 15% of eligible players in any Premiership Season
- won a Weekly Challenge
- won a Special Event, such as the May Cup or Battle Weekend
There were 385 eligible players as of Oct. 5, but players can still qualify. Eligible players will be notified via email.
“From the start, we’ve wanted to be much more than an app, we’ve wanted to be a sport – albeit one that is played via an app,” Match Poker Online head of customer relations Jake Colman says. “Being a sport necessarily involves holding championship events, world cups, and other big events to determine the best players in the sport of poker. So this is the first time we are offering the pinnacle of our sport.”
How the World Cup Works
Each competition features Playoffs and Finals exclusive to players of the same Rating Tier. Tournament play features Match Poker Online’s new Triple Battle format, which sees players compete in one battle royale each hour for three consecutive hours. The top 36 players then advance in the Finals. The series comes after months of planning and continuous growth on the app.
“What’s been wonderful to see has been the enthusiasm from our players,” Colman says. “Each of our matches goes for 30-45 minutes, and heaps of players play 20 or so matches each week, which is a wonderful commitment of time and effort. There are some players who have played more than 100 matches a month! Adding even more players at all skill levels gets us closer to our goal of running matches almost instantaneously. Happily, we’re getting closer.”
For most players, the Playoffs are set for Dec. 3-4 with the Finals playing out on Dec. 10-11. U.S. players can compete on Dec. 2-3 with the Finals on Dec. 9-10. The winner of the Ruby division, the top competition, is crowned the overall World Cup champion. And not just bragging rights are on the line. Match Poker Online is awarding cash prizes for top players. In total, players can compete for a share of more than $2,000 and here’s a look at the payouts:
| Ranking Category | 1st Place Prize | 2nd Place Prize | 3rd Place Prize |
| Ruby | $625 | $250 | $125 |
| Ivory | $450 | $175 | $75 |
| Sapphire | $200 | $100 | $50 |
| Emerald | $100 | $50 | $25 |
* Amounts in US dollars
How Does Match Poker Online Work?
Match Poker Online truly gauges where a player stands by having competitors play the same hands across the platform. Players can work on their skills by comparing their own play and decisions to others around the world who have played exactly the same hand.
The app is packed with features, statistics, excellent graphics, and exciting gameplay. You can even compare your own play against friends in a fantasy sports-style competition. There’s no longer a need for arguing or debate on which players are better based on conjecture and insufficient data. With Match Poker, all that data is available for players to check out.
When playing, you’re not just competing against the players at your table, but against players seated at other tables in the same seat you are. All players in that seat are dealt the same two “hole” cards and see the same flop, turn, and river. It’s a unique twist on traditional poker.
Even More to Come
Beyond the World Cup, Match Poker Online developers are working to bring players even more in the weeks ahead. More analytics should be coming soon, substantially increasing from two key statistics to 12. Players will see a massive increase in how they can gauge their own play.
“We’re going to start analyzing everything from how often you make it to showdown, win at showdown, three-bet or fold to a three-bet, continuation bet, or move all in,” Colman says. “Each statistic tells the player where they are, and where they should be.”
Also in the works for 2023 are country-specific events. This feature will then expand to allow anyone to create a club and host their own competitions. Players can battle it out with others like they’re playing in a club competition or round-robin tournament. The moves come as Match Poker Online continues to “sportify” poker. The World Cup and these other additional offerings only add to these efforts.
“Even though it’s played in an app, Match Poker is a sport,” Colman says. “We’re working hard to see it become as widespread as basketball, tennis, or chess, with communities in every part of the world, at every level – from suburban leagues to national titles. The World Cup is the most important step forward we’ve ever taken in getting there.”
Player Reactions
After more than nine months in operation, players have been pleased with the game. Here’s a look at what a few players had to say:
- As a former professional poker player I am super excited by your project, I truly believe that we need to rethink poker and show it as a skill game rather than gambling. – “Cukrapok”, France
- Let me congratulate you on the best poker app ever developed. – “Fairbank”, USA
- I want to thank you for a great way to play poker and your game is so fantastic. I no longer play in other places. Great job! – “Stinger”, USA
- Loving the game, awesome concept.👌🏼I have deleted all other poker apps from my phone. – “Rendog”, Australia
- You’ve made something truly fun, unique, and innovative and I look forward to what the future brings🙂. – “RedBacon”, Israel
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Orange Gaming B.V. obtains license to offer online casino games in the Netherlands
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Orange Gaming B.V. has been granted a license by the Netherlands Gambling Authority to offer online casino games against the license holder in the Dutch market. With this milestone, Orange Gaming sets a clear course: safe, fair, and transparent online entertainment for Dutch players.
Petrit Dibrani, Director of Orange Gaming B.V., comments:
“We are a Dutch team with short communication lines and a down-to-earth mindset. My background in compliance forms the foundation of our decisions. We aim to go live soon, but we do so carefully and fully in line with all regulations. The Dutch market is demanding, with high taxes and strict limits, yet it also holds significant potential. That’s exactly why we focus on innovation, efficiency, and genuine attention to the player.”
Orange Gaming positions itself as an agile challenger among larger operators. Safer-play-by-design is embedded in all processes and communication. Limits, tools, and game rules are clearly explained, helping players stay in control and make conscious choices. The platform also includes several unique features that will be unveiled upon the website launch.
The post Orange Gaming B.V. obtains license to offer online casino games in the Netherlands appeared first on European Gaming Industry News.
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Kambi Group plc acquires OMEGA Systems source code for player account management platform
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Kambi Group plc (“Kambi”), the home of premium sports betting solutions, today announces the acquisition of the source code for a player account management (PAM) platform from OMEGA Systems (“OMEGA”) for an undisclosed price.
This strategic acquisition will initially enable Kambi to enter Nevada’s sports betting market, where Kambi secured licensure earlier this year, in addition to potentially opening up future opportunities in other jurisdictions where third-party PAM options are limited.
A PAM is a core component of sportsbook operations, enabling operators to centrally manage all aspects of player interaction, from onboarding and identity verification to payment processing and casino aggregation capabilities.
OMEGA’s source code was selected following a rigorous RFP process in which OMEGA emerged as the clear winner based on its technical capability, compliance readiness and commercial value.
Following the acquisition, Kambi will submit the platform for licensing in Nevada and continue commercial discussions with prospective partners. In parallel, Kambi will maintain its platform-agnostic approach in other markets and utilise third-party PAM providers to offer operational flexibility and choice to future partners.
With existing integrations between Kambi’s sportsbook and the OMEGA platform — already used by several partners and connected to the Kambi front end — Kambi anticipates minimal resource requirements to bring the new capability to market in Nevada. The Turnkey with PAM solution is expected to be product-ready in Nevada by the end of H1 2026.
Werner Becher, Kambi Group CEO, said: “Kambi is already the trusted home of premium sports betting solutions, and this acquisition reinforces that leadership position. While we remain platform agnostic, the addition of an in-house PAM solution to our Turnkey Sportsbook ensures we can unlock commercial opportunities in Nevada and potentially in other jurisdictions as they arise.”
Jim Godsell, OMEGA Systems Founder and CEO, added: “Over the years OMEGA and Kambi have provided combined solutions to operators in multiple jurisdictions. This acquisition allows Kambi to build on the OMEGA PAM architecture and enter new markets quickly. As is the case with other OMEGA licensees, Kambi is “Taking Control” of its PAM solution.”
The post Kambi Group plc acquires OMEGA Systems source code for player account management platform appeared first on European Gaming Industry News.
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ZEAL confirms profitable growth and raises forecast
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ZEAL Network SE, Germany’s leading online provider of lottery products, recorded significant growth in revenue and EBITDA in the first nine months of 2025. Group revenue increased by 34 percent to € 162.6 million (2024: € 121.0 million). EBITDA grew disproportionately by 55 percent to € 54.1 million (2024: € 35.0 million).
“In the first nine months of the year, we once again transformed our corporate strengths into excellent results and thereby continued our long-term success. We achieved strong revenue growth in all business areas with great operational efficiency, which is reflected in a significantly increased EBITDA margin. Since its launch last year, the Dream House Raffle has quickly become a very popular product. Across our core lottery brokerage business, charity lotteries, and games, we are well positioned for further growth” says Andrea Behrendt, CFO of ZEAL.
Lottery Revenue Grows by 36 Percent
The strong performance of the lottery business was the key driver of ZEAL’s significant revenue growth in the first nine months of the year. Lottery billings climbed by 12 percent to € 834.3 million (2024: € 743.1 million). This growth is attributable to the increase in the average number of active customers per month (MAU) by 17 percent to 1,572 thousand (2024: 1,347 thousand). Additionally, ZEAL was able to improve its gross margin by 3.0 percentage points to 17.5 percent (2024: 14.5 percent), driven by a price increase implemented in the previous year and a changed product mix. The simultaneous increase in billings and gross margin resulted in a significant 36 percent rise in lottery business revenue to € 146.0 million (2024: € 107.6 million).
Fourth Dream House Raffle Most Successful Campaign to Day
The charity lottery Traumhausverlosung (Dream House Raffle) continues to develop very positively. Since the launch in August 2024, four houses have been raffled off. The most recent dream house on the North Sea coast generated the highest billings of all campaigns so far. The fifth raffle is currently underway, offering participants the chance to win a dream house in the Bavarian Forest.
Games Business Grows by 51 Percent
The games segment also continued its encouraging development in the first nine months of the year. ZEAL expanded its B2C games portfolio to almost 600 titles, partly through new partnerships with renowned game developers such as Greentube and GGames, and increased revenue in the Games segment to € 10.3 million (2024: € 6.8 million).
Targeted Marketing Leads to Record Customer Growth
ZEAL has once again significantly expanded its customer base since the beginning of the year. The number of registered new customers rose by 9 percent in the first nine months of this year to a record value of 879 thousand (2024: 807 thousand). The successful acquisition of new customers led to an increase in acquisition costs per new customer (cost per lead, CPL) of 31 percent to € 46.52 (2024: € 35.54).
Other operating costs increased by 29 percent to € 81.2 million (2024: € 63.2 million). Marketing expenses, which were specifically used to grow the customer base, increased by 35 percent to € 50.0 million over the first nine months of the year (2024: € 36.9 million). The reason for the increase in direct operating costs from € 12.4 million to € 15.2 million is the 15 percent increase in customer pay-ins and the € 0.8 million increase in commissions for external developers as a result of the growth of our games business.
Significant Increases in EBITDA and EBIT
Despite significantly higher marketing expenses, EBITDA in the first three quarters of 2025 increased disproportionately to revenue due to efficiency gains and further economies of scale, rising 55 percent year-over-year to € 54.1 million (2024: €35.0 million). At € 47.7 million, EBIT even exceeded the comparable figure by 65 percent (2024: € 28.9 million).
Forecast Raised
Due to an improved lottery gross margin and the positive development of the charity lottery Traumhausverlosung, ZEAL Network SE expects revenue and EBITDA for the financial year 2025 to exceed the forecast published in March 2025. Depending on the general conditions – in particular the further development of the jackpot – the company now expects revenues of between € 205 million and € 215 million for the 2025 financial year (previously: € 195 million to € 205 million). ZEAL expects EBITDA to range between € 63 million and € 68 million (previously: € 55 million to € 60 million).
The post ZEAL confirms profitable growth and raises forecast appeared first on European Gaming Industry News.
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