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Speakers, assemble! Industry pioneers confirmed as speakers in the first ever Scottish Games Week

Twenty-three industry-leading speakers have been confirmed for the first ever Scottish Games Week, taking place across Scotland between 24 and 28 October – with more to come.
Speakers range from designers, developers and audio engineers, to investors, marketers, and business leaders. Legendary game director, producer and designer David Mullich (Heroes of Might and Magic III, Duck Hunt) and marketing maven Patty Toledo (4Players), will cover a wide variety of disciplines and specialities across the games, tech and creative sectors at three events: More Than Games, the Education Symposium, and the two-day SGW Industry Conference.
David Mullich, Director of the critically acclaimed Heroes of Might and Magic III said: “I’m thrilled to be participating in the first-ever Scottish Games Week and celebrating Scotland’s thriving game industry. It’s an honour to be in a gathering of such an innovative and accomplished game development community.”
Patty Toledo, Marketing Director at 4Players said: “Scotland’s games ecosystem is growing and evolving rapidly. Now is such a great time to get involved and really bring to light the importance games have to not only the creative industries but the tech industries as well.”
More Than Games (24 October) – Glasgow
More Than Games is a first-of-its-kind event, highlighting the transformative potential of the games ecosystem to the wider digital and creative industries. Attendees of More Than Games will be treated to presentations, provocation and panels covering topics from the convergence between games and screen, health, education, inclusion, transmedia and exploring how Scotland can harness the true power of creative media (spoiler: it’s by integrating games) – with speakers including:
- Jamie Bankhead (CEO at Konglomorate Games)
- Mick Cooke (Composer at MakeFire Music)
- HaZ Dulull (Producer/Director at HaZimation)
- John Gordon (CEO at Incentive Games)
- Chris Hainsworth (CFO at The Game CFO)
- Elena Höge (Founder of Yaldi Games)
- Houston Howard (Chief Storyteller at One 3 Creative)
- Neil McPhillips (Head of Games at Blazing Griffin)
- John Thornewill (Co-Founder and CEO at Zappaty)
Education Symposium (25 October) – Edinburgh
The Education Symposium brings together educators, institutions, stakeholders and students across Scotland for a practical hands-on day of workshops, and sessions created to debate, challenge and change the teaching of games skills in Scotland.
The symposium will focus on the ways in which games-related skills are taught and how to ensure Scotland has the talent pipeline it needs for the rapidly evolving global games ecosystem. Those confirmed to participate in the Education Symposium include:
- Brian Baglow (Founder and director of the Scottish Games Network, Lecturer at Edinburgh University and Editor in Chief of PocketGamer.biz)
- Julie Drybrough – chair (Founder and CEO of fuchsia blue)
- Dr Amanda Ford (Lecturer in Computing at West College Scotland)
- William Huber (Head of Centre for Excellence in Game Education at Abertay University)
SGW Industry Conference (27 – 28 October) – Dundee
The SGW Industry Conference is a two-day long event held in Dundee, the beating heart of Scotland’s games community. The conference features founders, pioneers, leaders and innovators from around the world, offering expertise and insight and from the forefront of the global games market.
The key trends from the forefront of games, as well as personal reflection and deep technical understanding are on offer from speakers which range from veteran global Scots, through to up-and-coming studios with their whole future ahead.
No matter your role within the games ecosystem, there’s something for every designer, developer, creator, publisher, educator, academic and organisation within the programme.
Speakers include:
- Mitchell Baxter (Director, Designer at Lazy Monday Games)
- Lisa Bennett (Manager at Dimoso Scotland)
- Craig Chapple (EMEA Mobile Insights Strategies at Sensor Tower)
- Graeme Devine (Creative Technical Officer at QXR Studios)
- Stephen Hey (Consultant at HeyStephenHey)
- Vaughan Holloway (CEO at Primordial Game Studios)
- Simon Meek (Founder of The Secret Experiment)
- David Mullich (Designer and Director of Heroes of Might and Magic III)
- Patty Toledo (Marketing Director at 4Players)
- Brentton White (CEO at North Sea Games)
Brian Baglow, Founder of the Scottish Games Network and Director of Scottish Games Week said: “The global games ecosystem is far larger and extends much further than the games industry. It encompasses education, creative industries, applied games, academia and much, much more. For the first ever Scottish Games Week we wanted to reflect this ecosystem and pull in speakers from around the whole who can offer perspective, insight and experience that will give context for the ongoing evolution of the world of gaming. I am thrilled to have so many wonderful speakers joining us at Scottish Games Week and believe we have a world class programme to offer visitors across every event.”
Tickets on sale for Scottish Games Week now. Early Bird prices are going fast and close on Friday 2 September 2022. Get Yours Now.
Entries are open for the Scottish Games Awards. With 12 categories on offer, covering individuals, organisations and games, there’s an opportunity for everyone to enter. To find out more and apply (free) visit the Scottish Games Awards page.
To find out more about all of the events taking place across Scottish Games Week, visit gamesweek.scot.
Scottish Games Week is being delivered by the Scottish Games Network and is supported by the Scottish Government’s Ecosystem Fund, delivered as part of its Scottish Technology Ecosystem Review (STER) programme.
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Million Games Launches Million Mine – A Strategic Grid Game Inspired by a Classic

Million Games is pleased to announce the release of Million Mine, a strategic, grid-based casino game inspired by the beloved mechanics of minesweeper. Offering a modern update to the classic format, Million Mine lets players select their difficulty, uncover hidden diamonds, and cash out before disaster strikes.
The game features:
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Customisable grid sizes from 3×3 to 7×7
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Mines selection from 3 to 24 for adjustable volatility
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Instant cashout after any successful pick
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A 96.3% RTP and a high multiplier ceiling
Each tile revealed adds tension and reward, making Million Mine a fast-paced, strategic game of choice and nerve.
“Million Mine is deceptively simple—but a great player experience,” said Thomas Nimstad, CEO of Million Games. “It’s familiar, clean, and highly customisable. We see it becoming a favourite for both casual players and high-stakes explorers.”
Million Mine is now available across all Million Games partner platforms.
The post Million Games Launches Million Mine – A Strategic Grid Game Inspired by a Classic appeared first on European Gaming Industry News.
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ReferOn Shortlisted for Acquisition & Retention Partner of the Year at SBC Lisbon 2025

ReferOn, a next-gen affiliate management platform, has officially been nominated for the “Acquisition & Retention Partner (Supplier)” category at SBC Lisbon 2025, cementing its position as a key partner for operators and affiliate teams.
This shortlisting highlights the platform’s rapid growth in 2025 due to its developments that address real problems affiliate managers face, a passionate product-minded team, and ambitious plans to empower users in the affiliate marketing industry.
ReferOn challenges legacy platforms by creating a simple and accessible system built for modern needs and placing affiliate marketing at the forefront of growth strategy. Key features such as full-cycle automation, customisable dashboards and reports in pivot-style format, instant postbacks, and real-time data visibility reduce chaos and bring clarity to operations, ultimately boosting performance. Additionally, powerful tools like the Sub-Affiliate System, No Bundling Model, and dynamic variables provide managers with increased control.
Vlad Bondarenko, ReferOn’s Head of Product, commented on the nomination, “Acquisition and retention aren’t just buzzwords to keep affiliates happy. They’re real benchmarks that help our users drive growth and scale. The ReferOn team has proudly built a platform that gives affiliate managers real control, clarity, and speed over their operations to help achieve their
goals. This nomination reflects our efforts and how far we’ve come regarding pushing the industry forward and challenging the status quo.”
The nomination for the “Acquisition & Retention Partner (Supplier)” category bolsters ReferOn’s roadmap and growth trajectory. Going forward, the team will continue to invest in impactful product developments and customer-facing services to become the leading platform for affiliate managers.
Key ReferOn members will be in attendance at the SBC Lisbon Awards 2025 ceremony on September 18 for a night celebrating excellence and innovation.
The post ReferOn Shortlisted for Acquisition & Retention Partner of the Year at SBC Lisbon 2025 appeared first on European Gaming Industry News.
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SHINE ON DRAGON’S DIAMONDS

This text contains puns. Reader discretion is advised.
“Dragon’s Diamonds” is now live, a fang-tastic 6×5 new scatter-pays slot from the Berlin-based developer Hölle Games with wins of up to 12,000x.
Unlike the miserly reputation they’re known for (a tall tail), the Hölle Dragon is a generous beast (with a fiery personality). With every matching cluster that lands, the Dragon will breathe flames onto the reels – removing winning symbols and allowing more to fall into place. There is no limit to the number of potential cascades that can occur here, so lucky players can quickly scale-up their hoard of wins.
Plus, hitting 4 or more scatters to enter the Free Spins will unlock the Feature Multiplier, which cumulates all Multiplier wins across the entirety of the Free Spins. Re-triggers can be clawed out too, with only 3 scatters needed.
For any players who find the base game is dragon-on, there is the Stake Boost feature, which increases the chances of hitting the Feature for a slightly higher stake, or also the option of directly entering Free Spins via the Feature Buy. That’s no fire-drill!
The game is now available for MGA with other territories winging it this way soon.
The post SHINE ON DRAGON’S DIAMONDS appeared first on European Gaming Industry News.
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