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nanocosmos: market changes and opportunities: the advancements in live streaming technology
Reading Time: 3 minutes
1. Looking at the iGaming / online gaming market what trends do you see and what requirements evolve for live streaming providers like nanocosmos?
There is growth and a continuous demand for mobile live gaming via browsers. To ensure a great experience for players, operators depend on a solid solution that provides live video streaming with ultra-low latency. Only this will offer smooth interaction with a live dealer in real-time. At the same time this is one of the biggest challenges platform operators face, especially when it comes to live casinos and sports betting to ensure a seamless user experience when players are on the move. No matter which network or location you are in, any changes to network bandwidth – 3G to 5G to 4G to bad WiFi – that can interrupt or even cut gameplay. This challenge has been met with the rise of new, innovative technologies like adaptive bitrate streaming on any device.
Knowing this is a major challenge for the igaming businesses, we at nanocosmos are introducing a new generation of live streaming, including the brand new nanoStream Player at ICE this year. It is a key component of our platform nanoStream Cloud and now enables live streaming with sub-second latency enabling and maintaining full interaction between live dealers and players, yet stability for even bad networks on all devices, anywhere in the world, based on our unique Adaptive Bitrate technology.
On top of the live stream, additional tools and features are getting more and more important: data insights with an analytics platform, and security and protection against any possible misuse of your online live content.
2. nanocosmos has more than 20 years of experience in the audio/video industry and also expertise when it comes to B2B interactive live streaming – Why is it all about the latency and what are the strings attached?
Interactive live streaming can only be successful if latency is under control. Otherwise the players’ experience is subpar. That is why latency is cited as a particular challenge for certain use cases like betting and online gaming. The other factor that comes into play is that successful interactive live streaming is a concerted effort. Each component has to work well together such as camera, ingest, player, delivery around the world, latency etc. plus data insight to understand how the stream that is provided offers the right quality to the right targets. However, the most important aspect of latency is to approach it end-to-end for an immersive real-time experience.
3. How does nanocosmos offer something unique to other regular streaming solutions?
Generally speaking our solution is different in terms of the fact that it is with ultra-low latency to enable live interaction for gaming and betting with large audiences anywhere in the world. Hence we are not competing with regular streaming that traditionally does not require low latency. Looking at other interactive live streaming solutions in particular, we see our head start in terms of the most comprehensive approach to integrate businesses’ requirements with a comprehensive API in a future oriented way into their operations. You can look at it as an equation. Our solution nanoStream Cloud covers the following parts of it to result in success for our clients: It is easy to use, with end-to-end control, supports live metadata, offers a global network (CDN), player, analytics and stream protection besides the fact that it is white label and can be branded to your own solution.
We have been constantly innovating. Now we will be introducing the new generation of nanoStream Cloud with new features that will ensure lowest latency and highest stability of your live content, with sub-second latency glass-to-glass, this means from the camera to the player. Updates across all key components of our platform were made to ensure the best quality of service and quality of experience for our customers and therefore to their customers as well.
4. Can you provide an outlook in terms of live streaming interactive games and how technology adapts to changes?
We have always been focussing on innovation with the belief that innovation is a continuous process. Based on our long-year experience in the professional video business with a strong engineering team, we launched new innovations like Adaptive Bitrate Playback, Live Transcoding, extended Analytics and an amazing dashboard for stream management in 2020. Now it is time to focus on extended Analytics and stream protection/ security and the player for sub-second latency. This is based on close cooperation with our clients, good client relations and a continuous drive to move forward: each step counts to get better as long as it serves our clients.
We will continue to improve the quality of service, ensuring a seamless experience for our customers and their customers. Next step from our point of view is data-driven streaming.
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53% OF PC DEVELOPERS WORRY ABOUT STEAM RELIANCE, AS PC DISTRIBUTION DIVERSIFIES
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Rokky, the PC game distribution platform delivering publisher-approved keys to global markets, has today unveiled its landmark whitepaper, The State of PC Distribution. The report, based on an independent study of 306 game industry execs, reveals how Steam’s continued dominance of PC game distribution leaves developers fearing their over-reliance on the platform and exploring alternative channels.
For years, Steam has deservedly been synonymous with PC game distribution. A striking 72% of developers believe Steam operates as a monopoly, with more than half (53%) concerned about their overwhelming reliance on a single platform. With over 18,000 new titles hitting Steam in 2024, the dominant storefront is drowning in games, and this fierce competition fuels developers’ concerns for game distribution. Market saturation (35%), and the ever-present challenge of discoverability (33%) are cited as key challenges, although the rise of the free-to-play model (40%) was named as the number one concern.
In response, developers are diversifying their distribution channels, with a significant 48% utilising the Epic Games Store. E-stores (38%) and marketplaces (30%) are also key channels for PC distribution, offering avenues to sell Steam keys outside of Valve’s platform, and appreciated by a third of developers for their access to hard-to-reach markets. The report also dives deep into the often-misunderstood gray market, where discounted keys are resold from low-priced regions in marketplaces and e-stores. With 73% of developers concerned about players reselling keys, “The State of PC Distribution” Report details how studios can reap the perceived benefits of e-stores and marketplaces without falling victim to the gray market.
Vadim Andreev, CEO and Co-Founder of Rokky, said:
“With a growing prominence of e-stores and marketplaces, PC game distribution is more varied, vast, and complex than it has ever been. New opportunities are everywhere – as are pitfalls and challenges. And most of the old guard remain relevant. Understanding the nuances has never been more important, and so we created this report to highlight the trends that matter.”
Key Findings from “The State of PC Distribution”:
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Today’s challenges: The rise of free-to-play games is the biggest challenge of selling PC games today (40%), followed by market saturation and competition (35%) and discoverability (33%)
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Steam’s dominance: 88% of studios say Steam accounts for over 75% of their revenue. 72% feel Steam effectively exists as a monopoly and 53% are concerned about their level of reliance on that single platform.
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Beyond Steam: 48% have distributed a title to the Epic Games Store, 30% to marketplaces such as G2A and Kinguin, 38% to e-stores such as Fanatical or Humble Bundle, 10% have distributed with GOG, and 8% with itch.io.
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Marketplace Benefits: Developers relate marketplaces with benefits such as ease of use (45%), pricing control (35%), promotional support (33%) and international reach (31%).
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E-Store Benefits: Developers relate marketplaces with benefits such as ease of use (41%), pricing control (35%), promotional support (33%) and international reach (35%)
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Marketplace Concerns: Developers relate marketplaces with the gray market (24%), loss of control (22%), and loss of revenue (22%).
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E-Store Concerns: Developers relate e-stores with the gray market (23%), loss of control (23%), and loss of revenue (19%).
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Alternative distribution outlook: 75% of developers anticipate at least a 10% revenue uplift from using e-stores and marketplaces; 80% expect alternative channels to become a regular part of their distribution mix within five years.
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Defining the gray market: Only 22% believe the gray market is the concept of unauthorised reselling. For the majority of respondents (73%), the gray market is not a practice but a place. 24% perceive that marketplaces themselves are the gray market, 24% define it as e-stores, and 25% believe the gray market is a combination of both.
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Resale concerns: 73% of developers are concerned about players reselling keys.
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PG Soft reinforces European presence through SiGMA Central Europe sponsorship
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PG Soft, a world-class digital mobile games company, has strengthened its support of the SiGMA Summit series by sponsoring the SiGMA Central Europe Expo, taking place from 3rd – 6th November at Fiera Roma in Rome, Italy.
The SiGMA Central Europe Expo brings together leading stakeholders from across the global iGaming ecosystem for four days of networking, innovation, and business growth in one of Europe’s most iconic cities.
During the show, PG Soft’s branding will feature prominently at the event’s Registration Counter – the first touchpoint for every attendee and one of the venue’s busiest hubs. Additionally, PG Soft banners will surround the registration desk and storage wall areas.
PG Soft’s branding will also be displayed on large HD screens positioned beside the main entrance, running across all three days of the Expo. Two custom 30-second videos, designed by PG Soft’s creative team, will loop continuously across the displays.
While this sponsorship does not carry an official title, it further reinforces PG Soft’s commitment to enhancing the player and partner experience at leading global expos and supporting SiGMA’s mission to connect and inspire the worldwide iGaming community.
PG Soft’s spokesperson commented: “We’re thrilled to continue our partnership with SiGMA for the upcoming Central Europe event in Rome. Our collaboration reinforces PG Soft’s commitment to enhancing the player and partner experience at leading global expos and supporting SiGMA’s mission to connect and inspire the worldwide iGaming community.”
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Novabet96 Casino Enhances Player Experience with Data-Driven Insights and Responsible Gaming
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Novabet96 Casino has introduced a modernized player engagement framework that integrates responsible gaming practices, advanced analytics, and recognized slot content to improve the digital casino experience. The platform aims to offer an entertainment environment grounded in fairness, transparency, and user control—prioritizing both innovation and ethical standards in the online gaming sector.
A core part of this evolution is the expansion of its content portfolio, featuring premium titles like aristocrat pokies, a global favorite among slot enthusiasts. By incorporating Aristocrat Pokies online, Novabet96 Casino seamlessly connects nostalgic gameplay with cutting-edge design. Each game, optimized for engagement and fairness, enhances the platform’s reputation as a trusted environment where players experience both excitement and reliability.
As part of this initiative, Novabet96 has expanded its game portfolio to include a wide variety of popular slot titles, including games inspired by the iconic design style of Aristocrat
machines. These games, known for their recognizable gameplay mechanics and visual themes, are offered in a format that emphasizes reliability and compliance. The inclusion of such content enhances the platform’s offering while maintaining legal and brand clarity.
“Engagement in online gaming goes beyond variety; it’s about relevance and responsible delivery,” said the company’s Head of Product. “Our platform uses aggregated player insights to recommend content that aligns with user preferences while preserving transparency and control. From classic slots to live dealer experiences, our technology helps shape a more informed and adaptable gaming environment.”
Central to the platform’s evolution is a data-informed approach to user interaction. Novabet96 uses behavioral trends—not individual tracking—to optimize content recommendations and user experience. These insights help streamline platform navigation, refine bonus structures, and support responsive design across mobile and desktop devices. By focusing on aggregated data patterns, Novabet96 balances personalization with privacy awareness and compliance.
Responsible gaming is a foundational element of Novabet96’s approach. The platform offers built-in player protection tools such as deposit limits, session reminders, and self-exclusion features—designed to empower users to manage their activity in a safe and informed manner. By integrating these controls early in the player journey, Novabet96 reinforces its commitment to ethical entertainment practices and long-term sustainability in the gaming industry.
Platform accessibility has also been improved through interface upgrades that reduce friction in the sign-up, deposit, and withdrawal processes. These refinements ensure users can navigate the site with ease while maintaining secure transactions and clear promotional terms. Every feature reflects a streamlined, responsible approach to digital engagement—eliminating ambiguity and reinforcing trust.
Novabet96’s transparent operations, responsible gaming features, and recognizable game titles support its goal of delivering a user-first experience without overstating outcomes. With an emphasis on integrity, the company continues to shape a standard of excellence in Southeast Asia’s competitive online casino market.
The post Novabet96 Casino Enhances Player Experience with Data-Driven Insights and Responsible Gaming appeared first on European Gaming Industry News.
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