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Week 11/2022 slot games releases

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Here are this weeks latest slots releases!

Yggdrasil,  and Peter & Sons, have challenged gunslingers and outlaws alike in latest release Wild Duel. The frontier location of Wild Town has been assailed by bandits, and the Wild Marshals have ridden in to participate in savage duels. The 5×3, high volatility slot is packed full of features and modifiers, with Wilds that can appear on every reel. Two or more scatters in base play triggers the Wild Duel, which awards a respin.

 

Gamzix team, igaming development studio, launched a game reskin dedicated to Saint Patrick’s Day – HOT PATRICK. Really Hot slot by Gamzix is going green! Discover St. Patrick’s Day and celebrate this famous holiday with our game that embodies the luck of the Irish. It’s easy, free and fun to play. Just place your bet and then let the slots reels spin!

 

iSoftBet, has designed a unique exclusive slot for major lotto betting operator Lottoland. The title, Lottoland Megaways™, will be available to the operator’s 15 million customers, as part of the brand’s strategy to bring bespoke gaming experiences to its players. Being selected to create the inventive branded slot is testament to iSoftBet’s prowess at developing market leading Megaways™ titles, as is evidenced throughout its offering.

 

Nolimit City is back again with another one for the books. As we revisit the coal mines, nostalgia sets in, only to be greeted by the same enraged dwarf from Fire in the Hole, this time with one too many white streaks in his hair. Behind all of the filth, heat, and misery, this dwarf has just one life-long purpose in mind, and players will be able to join him in Nolimit’s latest release; Misery Mining.

 

Endorphina announced a brand new game release sparkling with gold – Lucky Cloverland. As the old tale suggests, a cheeky leprechaun hid a pot full of golden coins within the deep woods of Lucky Cloverland. However, the treas-ure was completely buried, hidden amongst the shrubs and magical vines that encompassed it. To uncover this pot of gold, players must get lucky and persuade Endorphina’s little lepre-chaun to help find the treasure!

 

FashionTV Gaming Group, and the EveryMatrix Group, announced the launch of their latest blockbuster game – FashionTV Highlife – in partnership with gaming development company Spearhead Studios. This premium branded slot was developed in collaboration with Spearhead Studios, the game production firm within the EveryMatrix Group. The new title combines the content credentials of this pioneering studio with the creative ingenuity of FashionTV Gaming Group – the company behind the bestselling luxury line of iGaming concepts and products, based on the FashionTV megabrand.

 

Swintt’s latest Premium Game invites players to embark on the railroad to riches by winning one of three local jackpots. Having already journeyed through the Jurassic jungles of Book of Dino Unlimited, hot-shot software provider Swintt is getting back on the rails for another exciting adventure this month as it invites players to punch their ticket and climb aboard the lucrative Orient Train. The latest slot in studio’s popular series of Premium Games, Orient Train is a five-reel, five-payline title that’s linked to three rewarding local jackpots.

 

After the success of their first Jurassic endeavour, Play’n GO are back with Raging Rex 2. And this time, he’s not alone. The ground ripples with heavy stomps, leaving the colossal Jurassic footprints of the Raging Rex, but this time he’s joined by the tiny patter of his hatchlings. That’s right, the Rex family is growing… And they’re hungry. Typically 6×4 grid slots offer tantalising possibilities and Raging Rex 2 isn’t one to disappoint as it creates a huge 4096 ways for players to win, plus a chance to win a colossal x30,000 their bet! Presented with three Free Spin features: Primal Fury, Hatchling Mania, and Jurassic Mayhem, players can choose how they shape their game.

 

Wizard Games has launched a St Patrick’s Day game with a twist in Teddy’s Tavern, a major release that features an exciting new mechanic, DigiDrop. The attractive three-reel, one-row title, set inside a classic Irish pub, has a simplified approach that does away with the standard paylines and ways as players are invited to enjoy some jovial, Emerald isle-style hospitality.

 

Playson has extended its popular Hold and Win collection with the release of Lion Gems: Hold and Win. The latest title delivers an immersive casino experience, featuring an engrossing animal-themed design that will captivate players, guaranteeing strong engagement and retention figures. Lion Gems: Hold and Win presents Scatter symbols as African acacia trees, Wilds as a fearless lion, with Bonus symbols appearing as glistening diamonds. Three or more Scatters triggers eight Free Spins, during which Stacked Wilds earn a x2 multiplier to increase the win potential.

 

Game development studio Evoplay has announced the release of Patrick’s Magic Field, an Irish-themed instant game that challenges those that visit the enchanting Rainbow Hill. At the top of the Rainbow Hill is a mischievous leprechaun named Evelina, who is willing to unleash an array of unpleasant tricks on anyone who trespasses her land and tries to steal her gold. Hidden under four-leaved clovers, it’s up to players to find which cells contain the precious prizes, with a collection of 25 cells to choose from.

 

Pragmatic Play, welcomes players to embrace the magic of the Emerald Isle just in time for St. Patrick’s Day, with its latest slot Rainbow Gold™. The new release provides an ethereal adventure for players, populated with leprechauns and other references to Celtic culture, alongside high value symbols arriving in the form of beer pitchers, horseshoes, wells, top hats and four-leaf clovers.

 

iSoftBet, invites players to try their luck and harness the power of mysterious gems in new release, The Magic Orb. This 7×7, cluster-paying game features a host of exciting rewards waiting to be discovered, with a magical Orb placed in the centre of the grid ready to fire up on any spin, rewarding players with one of the four random mini modifiers or triggering one of the two bonus rounds.

 

 

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G2 drops limited-edition One Piece streetwear capsule on June 25

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The esports organisation’s second anime apparel collaboration will be sold exclusively via g2esports.com/shop.

G2 is launching a limited-edition G2 | One Piece capsule collection on June 25, with the drop available exclusively through the organisation’s online store at g2esports.com/shop.

The collection is inspired by One Piece’s Gear 5 Monkey D. Luffy and includes hoodies, zip-ups, t-shirts, caps, sleeves, and tote bags. According to G2, the items use a black-and-white palette and feature a minimalist embroidered logo alongside a custom G2 | One Piece Jolly Roger that combines the G2 samurai emblem with Luffy’s straw hat.

“At G2, we’re continuing to push the culture and fashion of esports beyond competition alone, and this One Piece collection is a natural extension of that,” says Sabrina Ratih, COO of G2 Esports. “We wanted to create a capsule that continues to elevate the esports fashion space – understated, premium, and stylish enough for everyday wear, while still carrying the spirit of adventure, ambition, and individuality that defines One Piece and G2 alike. Every piece is designed to bridge the gap between fandom and everyday style, and continuing our mission to redefine what esports fashion can be.”

G2 described the drop as its second anime collaboration, following a previous apparel collaboration with Solo Leveling. The company positioned the release as part of its broader effort to connect esports, anime, and streetwear.

One Piece debuted in 1999 and remains one of the largest anime franchises globally. G2 cited over 600 million manga copies sold and more than 1,160 episodes for the series.

The post G2 drops limited-edition One Piece streetwear capsule on June 25 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Ygam joins four UKRI-funded gambling harms research partnerships

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Projects sit within UKRI’s Research Programme on Gambling and the GHR-UK Evidence Centre, backed by the statutory levy.

Ygam has been named as a partner on four projects funded through the UKRI Research Programme on Gambling, supported by the statutory levy. The charity will work with academic teams including the University of Birmingham, Bournemouth University, the University of Plymouth, Lancaster University, and Liverpool John Moores University.

The four projects sit within the Gambling Harms Research UK (GHR-UK) Evidence Centre, which coordinates 19 one-year Innovation Partnerships under the programme. UKRI has been appointed by the UK Government to oversee research commissioned through the new statutory Gambling Levy. Under the levy, 20% of annual funding will be allocated to research, equating to £22.1 million in 2025/26.

Emily Tofield, Chief Executive of Ygam, said: “We are pleased to be working in partnership with leading university partners, contributing our expertise in a key strategic area of our work. A defining strength of our approach is that it is grounded in robust insight and research, underpinning everything we do. This enables us to understand how and why harms emerge and translate that into practical, preventative education that is credible and scalable. We look forward to achieving these outcomes together and informing effective measures to prevent harms among children and young people.”

Ygam said its advisory panels — including young people, individuals with lived experience, community and faith leaders, gaming and esports representatives, and student ambassadors — will help shape the research to reflect “real-world experience and diverse community perspectives.”

The four partnerships are: INTEGRATE (University of Birmingham, Ygam, Al-Hurraya and Community Connexions), focused on intersectional gambling harm and interventions for children, young people and emerging adults; “From Evidence to Action: Safeguarding Neurodivergent Young People in Gamified Digital Environments” (Bournemouth University, Ygam, Work’n’Diversity CIC), focused on gambling-like risks in gamified digital environments; GRASP (University of Plymouth-led partnership including NatCen, NHS and third-sector organisations, and Ygam), mapping support pathways and gaps in prevention and recovery; and GRACE-Net (Lancaster University and Liverpool John Moores University with local authorities, NHS partners, third-sector organisations and Ygam), testing collaborative approaches in the North West of England and sharing learning more widely.

The post Ygam joins four UKRI-funded gambling harms research partnerships appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Study: 400m Gen Z esports fans say brand activations drive purchases

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EFG, Hero Esports and Niko Partners survey 8,000 fans across eight markets; 74% report ads and brand presence influence buying.

ESL FACEIT Group (EFG), Hero Esports and Niko Partners have released a multi-country Gen Z esports study claiming around 400 million Gen Z consumers (20%) regularly engage with esports. The findings were published on 25th June 2026 in Cannes, France, in a white paper titled The Esports Generation: Who They Are & Why They Spend.

The report is based on survey data from 8,000 Gen Z esports fans aged 13-30 across eight markets. It positions esports as a high-attention channel for brands: 85% of respondents said they notice branding in esports, while 74% self-reported that advertising and brand participation in gaming spaces influences their purchasing behaviour. The study also reports that 66% have bought a product following a collaboration or co-branding partnership with an esports team, game or player.

On consumption and fandom touchpoints, the study found 71% regularly watch gaming content, including 66% who watch gaming livestreams and 33% who watch or listen to gaming podcasts. It also points to offline reach: 21% said they regularly attend gaming conventions and esports events, with the average respondent attending at least one in-person event in the past nine months.

The white paper also breaks out claimed purchase categories linked to esports collaborations over the past year, led by food and beverage (33%), electronics (33%) and fashion (32%). Beyond core categories, it reports 28% bought esports-related collectibles, 17% purchased makeup, beauty, or skincare products, and 10% bought from partnered brands in other categories.

Niccolo Maisto, CEO at ESL FACEIT Group said: “Esports has evolved into one of the most effective channels for companies looking to connect with Gen Z audiences at scale. What makes it unique is not just its reach, but the depth of engagement and trust that exists between fans, players, teams, and events. This research shows that esports fans are highly invested participants, not passive viewers, creating an opportunity for brands that show up authentically and build meaningful and lasting connections with this key audience.”

Danny Tang, Co-Founder and CEO of Hero Esports said: “This whitepaper confirms what we at Hero Esports have long believed: esports has evolved into a global cultural and economic force. The data shows an audience that is young, diverse, and deeply engaged. For brands, the message is clear—esports is no longer a niche market; it is the premier platform to connect with the next generation of consumers. We are proud to partner with Niko Partners and EFG to provide this blueprint for understanding and succeeding in this dynamic industry.”

Lisa Hanson, CEO at Niko Partners said: “Our data shows that, much like fans of other sports, Gen Z esports fans are incredibly passionate and have formed strong bonds within their communities. However, their media and consumer affinities extend well beyond gaming and esports, with our research revealing naturally connected interest areas that create valuable overlapping opportunities for brands and partners that show up authentically in this ecosystem.”

The post Study: 400m Gen Z esports fans say brand activations drive purchases appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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