Latest News
Dark Fantasy Survival RTS Age of Darkness: Final Stand Trailer and Early Access Announcement
PlaySide Studios have announced their dark fantasy survival RTS Age of Darkness: Final Stand will be descending into Early Access through Steam in Fall 2021. Age of Darkness: Final Stand presents a modern, darker spin on the survival RTS genre that will challenge new players, and strategy experts alike. The initial story driven trailer is now live giving players a sneak peak into the title and unique gameplay.
Strategic construction, careful resource management, and rapid recruitment are the keys to surviving unrelenting swarms of Nightmares. Robust defences to build, battleworn heroes to enlist, and the tug of war between light and dark all complemented with an original soundtrack by Path of Exile composer Kamil Orman-Janowski.
Survive the Never Ending Evil
Age of Darkness: Final Stand will enter early access with an intense survival game mode that tests your resolve. By day, construct buildings, gather resources, and recruit an army led by unique Heroes. Scout into the deadly fog of war and take the fight to the horrors within. By night, survive swarms of enemies numbering in the thousands. Made to be highly replayable, your army will fall, your settlements will crumble, but you will learn. Rise from the ashes again and again to push back the darkness of ‘The Veil’ and keep the light alive.
Fog of War: Evolved
Light up a rich, complex, procedurally generated map to claim territory back from ‘The Veil’. A dynamic living death fog that conceals enemies, drains life from your troops and turns structures into spawning nests for the Nightmares. Holding the line against this terror is not for the faint of heart. Any units unfortunate enough to be too close to ‘The Veil’ become ‘horrified’, sending them into fits of fear and lowering their effectiveness. Only light cures the darkness, so fight in the light or pay the price.
Death Nights
Brace yourself against huge tidal waves of Nightmares. Leveraging an internally developed technology called ‘SwarmTech’ allows the game to render over 70,000 enemy units on the screen at one time. These enemy legions claw their way up through seething fissures in the earth to reinforce ‘The Veil’. When the Death Night begins, you’ll be weakened by a Malice – a random affliction capable of undermining the best laid plans. If you are fortunate enough to survive until dawn you will be rewarded with a choice of Blessings. Live or die, Death Nights will test your strategic skills to breaking point.
Heroes Vs Horrors
Lead the charge against the horrors of the night with powerful and unique Heroes. Using special abilities gained from levelling up, these Heroes can be key to turning the tide of a desperate battle. But beware, the Nightmares have elite roaming champions of their own that drop precious resources when killed, posing an extreme and ever-present threat to your expansion. Are you the hunter, or the hunted?
Early Access & Community
At PlaySide, we are passionate about working hand in hand with our players to help shape the evolution of Age of Darkness: Final Stand, both during Early Access and into the future. Our strongest desire is to have a title reflective of our gaming passion whilst providing a unique challenge that players from this genre both desire and demand. We look forward to building a long-term community and engaging with our players who share a like-minded vision of making a deeper, darker, challenging combat RTS experience.
“Age of Darkness: Final Stand heralds PlaySide’s expansion into the hardcore PC platform. As a studio created to develop AAA titles, the vision has always been to develop larger, more hardcore titles on PC and Console” said Gerry Sakkas, CEO, PlaySide Studios. “Age of Darkness: Final Stand is a testament to the grit, adaptability and talent of our artists, engineers and game designers. We’re extremely excited and anxious to meet our first wave of players on Steam and to finish building Age of Darkness: Final Stand together with the community!”
“The PC RTS genre is as wild and untamed as it is deep and complex. This is a space where anything goes and the player’s expectations are limitless” said Sean Gabriel, Lead Designer on the title. “Rising to that challenge and bringing PlaySide’s special blend of personality, experience, and talent to bear has been a herculean task of which we’re exceptionally proud. With Age of Darkness: Final Stand we’ve been able to combine our passion for Action RPGs, Roguelikes, and RTS games into something wholly our own – and we’re only just getting started.”
Age of Darkness: Final Stand Links
● Official Website: Age of Darkness: Final Stand
● Announcement Trailer: Age of Darkness | Official Trailer – YouTube
● Steam: Age of Darkness: Final Stand on Steam (steampowered.com)
asia-pacific
Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026
Groove has been named a finalist for Best Aggregator 2026 at the SiGMA Asia Awards, with the ceremony scheduled for 2 June 2026 at the SMX Convention Centre Manila during the SiGMA Asia Summit.
The shortlist was announced by Global Gaming Insider, according to the company. Groove said its platform aggregates more than 15,000 games from over 150 providers via a single API.
Giusy Campo, Business Development Director at Groove, said: “This shortlist is external recognition of a truth we already feel internally: Groove is moving at a different pace. Asia is not a single market, it is a collection of distinct regulatory environments, player behaviours, and partnership opportunities”
Campo added: “Our platform is built to respect that complexity, not smooth it over. Being named a finalist for Best Aggregator tells us that our approach; deep integration, localised content strategies, and commercial precision; is resonating with the operators who matter most in this region. We are not just bringing games to Asia. We are bringing a roadmap for sustainable growth.”
Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded. Differentiation is everything. This nomination confirms that our vision, transforming aggregation from a commodity into a strategic growth discipline, is taking hold.” He added: “Operators across Asia are no longer asking for just volume or speed. They are asking for structural resilience, data intelligence, and a partner who can execute across fragmented regulatory landscapes with precision. Groove delivers that. To be recognised alongside the best in Asia is a privilege, but the real work continues in Manila and beyond. We are here to win, not just awards, but the trust of the operators who build their businesses on our platform.”
The post Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
data providers
DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026
DATA.BET says turnover from its virtual content grew 168% between Q1 2025 and Q1 2026, with the supplier reporting the product accounted for 39% of total virtual sports turnover and 45% of profits over the period.
The company said the content is developed fully in-house and delivered through automated bot-vs-bot matches that run 24/7 without dependence on real-world fixture schedules. DATA.BET positioned the format as a way to provide continuous events and reduce operational overhead for operators.
Across the same period, DATA.BET reported +299% active users, +129% across clients GGR, +246% events per quarter, and +218% bets placed.
DATA.BET also said the audience profile overlaps with live football bettors, which it believes supports retention during seasonal breaks. The supplier added that the algorithm-driven format “carries no fraud exposure,” supports In-Stream Betting overlays, and provides near-zero latency between broadcast and market updates.
“Over the past year, our bot-vs-bot virtual content has delivered consistent, measurable results across every operator deployment. Building e-Football in-house gives us the flexibility to configure it to what each operator actually needs — whether that is a specific league structure, a particular mix of bot and player content, or a branded competition format,” mentioned Rostyslav Likhtin, Head of Product at DATA.BET.
The post DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
content studios
155.io makes fintech debut with Coverd partnership
155.io has signed a partnership with US-based fintech platform Coverd, marking the content studio’s first move into fintech. The deal was announced Thursday 21st May 2026.
Under the agreement, 155.io’s real-world games will be integrated into Coverd’s platform. Coverd said the integration is designed to turn everyday transactions into interactive experiences where users can win the chance to have purchases covered through 155.io gameplay.
Sam Jones, Founder & CEO of 155.io, said: “This partnership gives us the opportunity to bring our content to a completely new audience. We share a philosophy with Coverd around disrupting and modernising industries through more interactive experiences. They understand that younger audiences expect entertainment and engagement across every digital touchpoint, including finance, which is exactly how we think about design.”
Albert Wang, Coverd co-founder, added: “Today’s consumer is actively embracing gamified products across every category, so there’s no reason personal finance should stay in the stone age. We’re excited to work with 155.io to make financial experiences more interactive and give everyone a chance to live big by winning back their purchases. 155.io’s next-gen content fits perfectly with what we’re building at Coverd.”
155.io said the integration will bring its interactive content—built around live-action footage and real-time mechanics—to Coverd users. The studio’s portfolio includes Rush Hour from its CCTV Game
library, alongside Ducks.io and Snow Run.
The post 155.io makes fintech debut with Coverd partnership appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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