Compliance Updates
Swintt secured ISO 27001: 2022 certification
In-demand software provider showcases its commitment to information security requirements by acquiring the industry’s gold standard for trust and compliance
Swintt, the innovative studio behind recent hits Wild Wild North and I Hate Fairytales, has announced it has obtained certification from the International Organization for Standardization confirming its information security meets international regulatory requirements.
Considered to be the gold standard for trust and compliance within the iGaming industry, being able to display ISO 27001: 2022 certification will come as a major milestone for Swintt and help the company further showcase its commitment to meeting the highest operational benchmarks.
With the ISO badge effectively providing a way for Swintt to prove that it adheres to globally accepted best practices when it comes to protecting both company and customer information, the provider is hopeful the new certification will open up doors and help it launch in new markets.
Essentially a must-have certification in a number of global jurisdictions, ISO 27001: 2022 outlines how businesses manage and secure sensitive information – including player details and financial transactions – to safeguard data protection and compliance with approved regulatory standards.
As such, the addition of ISO 27001: 2022 certification to Swintt’s already highly respected and award-winning product line-up should serve to further raise the brand’s credibility with new prospective partners, international regulators and the customers who ultimately enjoy its games.
David Mann, Chief Executive Officer at Swintt, said: “Acquiring ISO 27001: 2022 certification is definitely the gold standard for any operator or software provider looking to showcase its commitment to information security compliance and best practice, so I’m absolutely thrilled that Swintt will now be able to proudly display the organisation’s badge on our website and products.
“Given the importance that safeguarding sensitive data and ensuring your methods are up to recognised regulatory requirements has within the iGaming, I’m very optimistic that adding ISO certification to Swintt’s extensive list of accolades will open up many doors for us in the months to come, be it through creating new partnerships opportunities or helping us enter new markets.”
The post Swintt secured ISO 27001: 2022 certification appeared first on European Gaming Industry News.
Alberta
Gaming Corps wins conditional Alberta iGaming supplier licence
Gaming Corps has secured a conditional iGaming supplier licence from the Alberta Gaming, Liquor & Cannabis (AGLC), clearing the company to manufacture and supply gaming software in the province ahead of Alberta’s regulated market launch on 13 July 2026.
The licence was granted through Gaming Corps’ subsidiary, Gaming Corps Malta Ltd. The company said the approval positions it to enter Alberta’s regulated iGaming market from day one.
Alex Lorimer, COO at Gaming Corps said: “Securing our Alberta licence marks another important step in Gaming Corps’ regulated market expansion strategy. Canada continues to represent a key growth region for us, and we’re excited to bring our expanding portfolio of games and unique mechanics to operators and players in Alberta.”
Alberta is set to become Canada’s second regulated open iGaming market after Ontario, with the AGLC overseeing licensing and compliance requirements for operators and suppliers.
The post Gaming Corps wins conditional Alberta iGaming supplier licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Brazil
IBJR: Crackdown on Illegal Betting Critical to Success of Desenrola 2.0
The Brazilian Institute for Responsible Gaming (IBJR) has warned that the effectiveness of the financial protection measures included in Desenrola 2.0 fundamentally depends on a strict crackdown on the illegal betting market.
In 2025, bets placed on licensed platforms accounted for only 0.46% of household consumption in the country — an extremely small share of the average Brazilian family budget — according to data from a study conducted by LCA Consultoria. This reinforces that the main driver of household indebtedness in Brazil continues to be the high cost of credit.
The IBJR emphasized that restricting access to the regulated sector may encourage users to migrate to illegal platforms, which already handle around R$40 billion per year and operate without any oversight or consumer protection mechanisms.
Combating the illegal market is the most urgent step to prevent unlicensed operators — often linked to organized crime — from taking advantage of restriction windows to attract vulnerable consumers. This concern is heightened by the proximity of the FIFA World Cup, a period that naturally increases the volume of sports betting activity, as well as by the potential loss of R$10.8 billion in tax revenue if consumption shifts to the underground market.
IBJR reiterates that real consumer protection and the integrity of Desenrola 2.0 depend on coordinated action between the government and the private sector. The organization advocates for public policies that combine financial education, the strengthening of responsible gaming practices, and a strategic offensive against illegal websites, ensuring that entertainment takes place exclusively within a safe, transparent, and properly regulated ecosystem.
The post IBJR: Crackdown on Illegal Betting Critical to Success of Desenrola 2.0 appeared first on Americas iGaming & Sports Betting News.
AI
MGA Launches Consultation on AI Gaming Charter
The Malta Gaming Authority (MGA) has launched a public consultation on a proposed AI Gaming Charter on the Ethical and Responsible Use of Artificial Intelligence.
The Charter has been developed in collaboration with the Malta Digital Innovation Authority (MDIA) and is intended to provide voluntary, principles-based guidance to support the responsible and transparent use of AI within the sector. It is designed to complement existing legal and regulatory frameworks, including the EU Artificial Intelligence Act, while reflecting the specific operational context of the gaming industry.
The post MGA Launches Consultation on AI Gaming Charter appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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