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Blaze Gaming now available through eSoftHall

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Rising star content provider ramps up distribution via partnership with innovative technology supplier

Blaze Gaming and eSoftHall have joined forces in a breakthrough partnership for both companies. Under the deal, Blaze will integrate its entire portfolio of slots and casino games into the technology company’s online casino platform.

Blaze Gaming, which is owned by Digient Technologies, has hit the ground running with its games in high demand among both operators and players.

The studio has taken a quality-over-quantity approach to development, with each title combining popular themes with a smart mix of mechanics and bonus combos. Hit titles include Lost Treasures of Egypt and Eat Street.

The studio’s portfolio currently stands at 23 slots, 11 draw games, four table games and five roulette variants, all of which have been integrated into the eSoftHall platform. The deal also includes Blaze Gaming’s soon-to-launch Bull Casino Trading Games.

This is a new game format that combines the excitement of cryptocurrency trading with the thrill of playing wonderfully packaged slot games, making them perfect for operators looking to engage lucrative but hard-to-reach Millennial and Gen Z audiences.

The deal with Blaze helps to further establish eSoftHall as a leading platform and content provider, with its solutions used by operators across the spectrum.

Keith Goddard, CEO of Blaze Gaming, said: “This is a really great deal for Blaze Gaming and eSoftHall, offering huge benefits to us both.

“Our content has proved to be a hit with players because it delivers exciting experiences wrapped in perfectly executed themes that we know players like to engage with. It’s this type of content that platform providers such as eSoftHall want to offer to their partners.

“In addition to our slots, draw and table games, we are really excited about debuting our Bull Casino Trading Games. This is a never-seen-before format that has been designed to allow operators to engage new player audiences and those powered by eSoftHall will be able to do just that.”

Konstantinos Zervos at eSoftHall, added: “We are always looking to add fresh content to our offering and in Blaze Gaming we have a studio that is pushing boundaries while at the same time delivering proven content that players want to play.

“This has resulted in a well-balanced portfolio of slots, draw and table games plus an exciting new format that we know our operator partners will want to add to their lobbies.”

The post Blaze Gaming now available through eSoftHall appeared first on European Gaming Industry News.

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Digicode to demo Diger Suite iGaming stack at iGB L!VE London 2026

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The company says it will show five modules covering RGS, PAM, payments, affiliates and an AI ops assistant at ExCeL London on 1–2 July.

Digicode will exhibit at iGB L!VE London 2026 on July 1–2 at ExCeL London, where it plans to showcase its Diger Suite modular iGaming technology ecosystem.

The company said the Diger Suite is built to help operators integrate multiple technology partners while maintaining player experience, compliance workflows and operational agility as they expand into regulated markets.

Digicode’s product lineup at the show includes DigerRGS (remote game server for launching, distributing and managing content across jurisdictions), DigerPAM (player account management covering player operations, compliance and responsible gaming controls), and DigerPay (payment orchestration supporting local payment methods and regulatory requirements).

It will also present DigerClick, an affiliate management platform with tracking, partner management, commission automation and analytics, plus DigerCompanion, described as an AI-powered operational assistant for automating customer support and internal workflows.

Digicode said its team will use the event to meet operators, game providers, affiliates and technology partners to discuss platform interoperability, modernization of legacy systems, and approaches to reducing vendor lock-in through modular integrations.

The post Digicode to demo Diger Suite iGaming stack at iGB L!VE London 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Million Games launches Skull King’s Treasure with partner studio Arcane Pixel

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High-volatility 6×6 cluster slot goes live to operators and aggregators via Million Games on 30 June 2026.

Million Games has launched Skull King’s Treasure, a high-volatility cluster slot developed in partnership with Million Stars studio Arcane Pixel. The game becomes available to operators and aggregators through the Million Games distribution network on 30 June 2026.

The title is Arcane Pixel’s first release under the Million Games brand. It runs on a 6×6 grid with a cluster pay mechanic, paying on connections of five or more matching symbols and using cascading wins to enable multiple outcomes from a single spin.

Gameplay is built around Wild generation and multiplier progression via the Skull King mechanic. Winning Wild symbols are absorbed to increase the multiplier for subsequent cascades, linking continued wins with increased payout potential.

A Free Spins mode triggers on four or more Scatter symbols and awards up to 10 spins. During Free Spins, the multiplier does not reset between spins.

“With Skull King’s Treasure, Arcane Pixel has delivered a confident first release,” said Thomas Nimstad, CEO of Million Games. “The game combines familiar cluster mechanics with strong multiplier progression, creating a clear and engaging experience with real upside. It’s exactly the kind of partner-driven innovation the Million Stars programme is built to support.” Million Games said the title has a maximum win potential of 10,000x the bet.

The post Million Games launches Skull King’s Treasure with partner studio Arcane Pixel appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Paysecure hires Entain’s Ganesh Iyer as Head of Product

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The payment orchestration platform also appoints Lili Piper as Senior Partnership Manager and adds infrastructure and blockchain leads.

Paysecure has appointed Ganesh Iyer, formerly of Entain, as Head of Product, as the payment orchestration platform looks to scale internationally across iGaming and global ecommerce.

Paysecure said Iyer will lead the next stage of product design. At FTSE 100-listed Entain, he led Global Payments across 20+ regulated markets, managing a team of seven Product Managers and distributed engineering squads.

The company also named Lili Piper as Senior Partnership Manager. Piper previously worked as Business Development Director at Volt.io and Senior Business Development Manager at Paysafe, and will focus on growing revenue from Paysecure’s partner network and adding strategic partners to expand payment method choice for clients.

Paysecure added that it has made further hires over the last two months, including Head of Infrastructure and Head of Blockchain, as it expands its technical footprint.

Ganesh Iyer, Head of Product, Paysecure, commented, “After time at Entain, I am pleased to join the Paysecure team and having worked on the operator side of the orchestration space, I can’t wait to get started. I’m looking forward to refining our products to clearly address the deep needs of our client personas, and surface clear product and functionality feature sets that differentiate us in our market as a challenger brand.”

Amit Hooja, Co-Founder and CEO at Paysecure, said: “We’re excited to welcome Ganesh and our new colleagues to the Paysecure team. Ganesh will spearhead our product development, and there’s a shared sense of purpose towards the work we are doing, which we believe is game changing in the payment orchestration space. We look forward to bringing new products to the market and continue to lead the way in the sector”.

The post Paysecure hires Entain’s Ganesh Iyer as Head of Product appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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