Latest News
Kaizen Foundation and UEFA Foundation for Children Partner for 10,000 Smiles Project for UEFA EURO 2024™
Kaizen Foundation, the Social Purpose Foundation funded exclusively by Kaizen Gaming, is today announcing its inaugural partnership with the UEFA Foundation for Children, supporting the “10,000 Smiles” project. This initiative will provide 10,000 UEFA EURO 2024™ match tickets to associations working with vulnerable children, bringing them joy and unforgettable experiences.
The UEFA Foundation for Children is offering EURO 2024™ match tickets to children aged 8 to 16 from underprivileged backgrounds and children with disabilities from 8 to 21 years old. Selection is coordinated with each host city based on their unique priorities.
“We are truly honoured to become partners of an organisation, such as the UEFA Foundation for Children. We are a very young organisation, but from the very beginning, the Kaizen Foundation has shown its commitment to improving the lives of children. With grants surpassing €4 million in recent months, we have launched the renovation of the Penteli Children’s General Hospital in Greece and we have completed the renovation of a critical section of the Pitesti Pediatric Hospital in Romania. Now, we will be supporting the UEFA Foundation for Children in helping 10,000 kids smile. The work UEFA is doing to ensure this year’s tournament leaves a lasting legacy is so important in ensuring all children everywhere have the opportunity to enjoy football”, said Panos Konstantopoulos, Kaizen Foundation President.
Through this partnership, Kaizen Foundation and UEFA Foundation for Children will host 10,000 children across 40 matches in 10 different stadiums. The host cities and federal ministries will ensure compliance with child safety legislation, including calculating the number of adults needed to accompany the children and ensuring stadium accessibility. Special accommodations will be made for children with specific needs, including adapted seats, entrances, and travel arrangements. The host cities will also organise transportation to and from the stadiums and obtain parental authorisation in cooperation with partner organisations.
“Working with the Kaizen Foundation for our 10,000 Smiles project has been amazing. It was clear from day one that its team shared our vision and dedication to bring the joy and excitement of live football to children from disadvantaged backgrounds and those with disabilities,” said Kluser Urs, General Secretary of UEFA Foundation for Children. “Having support from organisations like the Kaizen Foundation is critical in allowing us to achieve our goal of improving access to sport and bringing smiles and hope to children who need it most. We are looking forward to collaborating with the Kaizen Foundation for more initiatives in the future”.
The post Kaizen Foundation and UEFA Foundation for Children Partner for 10,000 Smiles Project for UEFA EURO 2024™ appeared first on European Gaming Industry News.
asia-pacific
Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026
Groove has been named a finalist for Best Aggregator 2026 at the SiGMA Asia Awards, with the ceremony scheduled for 2 June 2026 at the SMX Convention Centre Manila during the SiGMA Asia Summit.
The shortlist was announced by Global Gaming Insider, according to the company. Groove said its platform aggregates more than 15,000 games from over 150 providers via a single API.
Giusy Campo, Business Development Director at Groove, said: “This shortlist is external recognition of a truth we already feel internally: Groove is moving at a different pace. Asia is not a single market, it is a collection of distinct regulatory environments, player behaviours, and partnership opportunities”
Campo added: “Our platform is built to respect that complexity, not smooth it over. Being named a finalist for Best Aggregator tells us that our approach; deep integration, localised content strategies, and commercial precision; is resonating with the operators who matter most in this region. We are not just bringing games to Asia. We are bringing a roadmap for sustainable growth.”
Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded. Differentiation is everything. This nomination confirms that our vision, transforming aggregation from a commodity into a strategic growth discipline, is taking hold.” He added: “Operators across Asia are no longer asking for just volume or speed. They are asking for structural resilience, data intelligence, and a partner who can execute across fragmented regulatory landscapes with precision. Groove delivers that. To be recognised alongside the best in Asia is a privilege, but the real work continues in Manila and beyond. We are here to win, not just awards, but the trust of the operators who build their businesses on our platform.”
The post Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
data providers
DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026
DATA.BET says turnover from its virtual content grew 168% between Q1 2025 and Q1 2026, with the supplier reporting the product accounted for 39% of total virtual sports turnover and 45% of profits over the period.
The company said the content is developed fully in-house and delivered through automated bot-vs-bot matches that run 24/7 without dependence on real-world fixture schedules. DATA.BET positioned the format as a way to provide continuous events and reduce operational overhead for operators.
Across the same period, DATA.BET reported +299% active users, +129% across clients GGR, +246% events per quarter, and +218% bets placed.
DATA.BET also said the audience profile overlaps with live football bettors, which it believes supports retention during seasonal breaks. The supplier added that the algorithm-driven format “carries no fraud exposure,” supports In-Stream Betting overlays, and provides near-zero latency between broadcast and market updates.
“Over the past year, our bot-vs-bot virtual content has delivered consistent, measurable results across every operator deployment. Building e-Football in-house gives us the flexibility to configure it to what each operator actually needs — whether that is a specific league structure, a particular mix of bot and player content, or a branded competition format,” mentioned Rostyslav Likhtin, Head of Product at DATA.BET.
The post DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
content studios
155.io makes fintech debut with Coverd partnership
155.io has signed a partnership with US-based fintech platform Coverd, marking the content studio’s first move into fintech. The deal was announced Thursday 21st May 2026.
Under the agreement, 155.io’s real-world games will be integrated into Coverd’s platform. Coverd said the integration is designed to turn everyday transactions into interactive experiences where users can win the chance to have purchases covered through 155.io gameplay.
Sam Jones, Founder & CEO of 155.io, said: “This partnership gives us the opportunity to bring our content to a completely new audience. We share a philosophy with Coverd around disrupting and modernising industries through more interactive experiences. They understand that younger audiences expect entertainment and engagement across every digital touchpoint, including finance, which is exactly how we think about design.”
Albert Wang, Coverd co-founder, added: “Today’s consumer is actively embracing gamified products across every category, so there’s no reason personal finance should stay in the stone age. We’re excited to work with 155.io to make financial experiences more interactive and give everyone a chance to live big by winning back their purchases. 155.io’s next-gen content fits perfectly with what we’re building at Coverd.”
155.io said the integration will bring its interactive content—built around live-action footage and real-time mechanics—to Coverd users. The studio’s portfolio includes Rush Hour from its CCTV Game
library, alongside Ducks.io and Snow Run.
The post 155.io makes fintech debut with Coverd partnership appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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