Latest News
INVINCIBLE GG UNLEASHES THE AI-POWERED MOBILE SKILL GAME OWNER’S CLUB IN MASSIVELY SUCCESSFUL FRESHMAN BETA
Competition Interactive Virtual Sports Led Two-Week Beta With Over 400 Players Averaging 180 Races per Week, with Daily Playing Time Accumulating to Over Four Hours.
Invincible GG (IGG), the innovative brand developing AI-powered virtual sports, is thrilled to announce the massive success of its initial beta launch of Ownerߣs Club, its first title and mobile horse racing game.
The response to Owner’s Club has been overwhelmingly positive during the beta, with an average of 392 NFT owners playing daily, nearly 80% of their subscription list, and an average price of approximately $1,250 for Grade 1 horses in the secondary market.
Players raced 693 NFT horses during the beta and purchased an additional 3,514 non-NFT horses within the two-week trial, averaging 17 horses owned by each player. Players were highly engaged, participating in an average of 180 races per week and spending an average of 4 hours daily playing.
Witnessing the excitement that Ownerߣs Club has brought our first group of players is truly humbling. We set out to create an experience to thrill and excite horse racing fans, gamers, and fantasy sports players alike. The positive reception to the beta is a testament to our talented team’s hard work and creativity, said Jonathan Strause, Founder and CEO of Invincible GG.
Registration for the next round of public beta is available now at media.invinciblegg.com.
In Owner’s Club, players can acquire IGG’s AI-powered NFT horses, combining horse racing knowledge and skill gaming for live player-vs-player competitions. These intelligent horses, managed by owner-players, compete in real-time based on innate abilities, genetic traits, learned skills, and tactics. Players develop each horse’s core abilities through gameplay, allowing specialization for specific race types.
Horses can be acquired in-game, as NFTs in the Ownerߣs Club Marketplace, or through breeding. Standard and premium in-game horses are available for purchase in-app currency, while NFT horses can be obtained through drops or auctions on the marketplace. Free-to-play horses are also available.
For more information about the game, please visit ownersclub.invinciblegg.com.
analytics
Flashscore: 1.99m UK users track World Cup group stage ahead of England v DR Congo
Flashscore says 1.99 million UK users followed the World Cup group stage on its app and website between 11 June and 28 June, generating 264.1 million views ahead of England’s Round of 32 match against DR Congo in Atlanta on 1 July.
In the UK, England was the most-tracked team with 872,900 profile opens, followed by Scotland with 394,200, according to the company’s dataset. Flashscore said England fixtures took the top three spots for UK user engagement, led by the group-stage match against Croatia with 631,684 users and 2.9 million views. The other two most-viewed England games were against Ghana (2.21 million views) and Panama (2.05 million views).
Flashscore also published global figures for the group stage, reporting 7.16 billion views from 62.26 million unique users. Portugal was the most-followed nation worldwide on Flashscore with 11.2 million team profile opens, ahead of Brazil (9.1 million), France (8.7 million), Spain (7.8 million) and Argentina (7.7 million). England ranked eighth globally with 6.5 million profile opens.
The company highlighted Cape Verde as one of the tournament’s “surprise stories”, placing sixth globally by team views and fourth among UK users. Flashscore also released a “Team of the Group Stage” selected using its new “Flashscore Rating”, which it said analyses more than 70 on-ball and off-ball metrics. Erling Haaland was rated 9.0, with Lionel Messi (8.9) and Kylian Mbappe (8.6) also included in the attacking trio, while Marc Guehi (8.4) was the only England player selected.
The post Flashscore: 1.99m UK users track World Cup group stage ahead of England v DR Congo appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
game-suppliers
Playson launches €25m BLASTS & RACES network campaign
Playson has launched BLASTS & RACES, a new global network campaign carrying a €25,000,000 prize pool. The supplier announced the rollout on 1 July 2026, with the campaign running until 30 June 2027.
The initiative follows Playson’s previous Non-Stop Drops & Races edition, which the company said generated record participation from operators and players worldwide. Playson said the new prize pool is up from €10,000,000 in the previous edition.
Operators can opt in at any time during the year-long period, and Playson said no additional integration is required. The company positioned the campaign as a retention tool built around its network engagement mechanics and a mix of top-performing and newly released titles.
As part of the refresh, Playson has renamed several campaign features. Cash Blast is now Power Blast, Tournaments have been renamed Grand Races, and Short Races are now Turbo Races. Playson said the underlying mechanics and integration approach remain unchanged.
Waldemar Antypov, Product Owner at Playson, said: “BLASTS & RACES represents a significant milestone in the evolution of our flagship network campaign, and we are delighted to officially launch it to operators and players around the world.
“Following the outstanding success of previous editions, we have increased the rewards budget from €10 million to €25 million to deliver even greater value across the network. Combined with our trusted engagement mechanics, refreshed campaign identity and seamless operator integration, BLASTS & RACES is designed to keep players engaged with exciting opportunities to win throughout the year.”
The post Playson launches €25m BLASTS & RACES network campaign appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
CT Interactive
CT Interactive Launches New Titles on Ifortuna.sk
CT Interactive has announced the expansion of its presence in the regulated Slovak market through the launch of a selected portfolio of the company’s top-performing games on Ifortuna.sk, part of the Fortuna Entertainment Group.
Slovak players can now enjoy some of the company’s most popular titles, including 50 Treasures, Fruits & Sweets Buy Bonus, 100x Crypto Magic, Duck Of Luck Buy Bonus, 20 Mega Star, 100x Fresh, Dancing Dragons, Nanook The White Ghost Buy Bonus and The Big Chili. Several of these games feature the company’s engaging Buy Bonus mechanics, offering players enhanced interactivity and greater control over their gameplay.
“The expansion of our content offering on Ifortuna.sk represents a major step in our broader international growth strategy. We are delighted to provide our valued partner with a compelling and diverse portfolio of games, while reinforcing our long-term commitment to the Slovak market,” said Martin Ivanov, Chief Operating Officer at CT Interactive.
“Our newly certified portfolio brings a fresh and dynamic gaming experience tailored specifically to the Slovak audience. Each title has been carefully developed to boost player retention while delivering a more personalized and engaging gaming experience,” added Ivan Zoumpalov, Regional Manager for the Czech Republic and Slovakia at CT Interactive.
The post CT Interactive Launches New Titles on Ifortuna.sk appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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