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NODWIN Gaming and BLAST Triumphantly Conclude ‘The Draft’ with ‘shox’- Led Marcos Gaming Clinching Inaugural Title

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South Asia’s leading gaming and esports media company, NODWIN Gaming, in partnership with global esports entertainment company, BLAST celebrates the successful culmination of the region’s first legends-led  Counter-Strike tournament, ‘The Draft’. After an electrifying Super Six LAN final phase and a riveting BO5 grand final encounter against KennyS’ True Rippers Esports, Marcos Gaming, under the leadership of Counter-Strike icon Richard ‘shox’ Papillon, clinched a heart-stopping 3-2 victory, securing their place as the inaugural champions of ‘The Draft’.

Held in Kuala Lumpur, Malaysia, and powered by energy drink partners Red Bull, the Super Six LAN final phase of ‘The Draft’ featured 6 of the best Counter-Strike teams from India and Pakistan, with  India’s True Rippers Esports and Marcos Gaming emerging as the grand finalists. Richard ‘shox’ Papillon of team Liquid, G2, Team Vitality fame, boasting a remarkable career tally of over a dozen global CS tournaments including 1 Major led Marcos Gaming across the finish line. Shox was also named the tournament MVP with 302 kills, 187 deaths, and an impressive ADR of 103 across 5 Super Six LAN phase matches.

Speaking on the recently concluded tournament, Gautam Virk Co-Founder and CEO of NODWIN Gaming said, “We’re thrilled by the overwhelming success of ‘The Draft’ and the extraordinary display of Counter-Strike talent witnessed throughout the event. It’s been an exhilarating journey, witnessing the unwavering passion and dedication of gamers from the region. ‘The Draft’ embodies our unwavering commitment to not only elevate the esports ecosystem but also to nurture talent and cultivate a dynamic gaming community. The collaboration between NODWIN Gaming and BLAST has been a beacon of opportunity, providing emerging CS stars from the region with a platform to shine. Our heartiest congratulations to Marcos Gaming for their historic triumph as the inaugural champions of ‘The Draft’.

We extend our deepest gratitude to our esteemed partners at BLAST, the participating teams, esteemed legends, and everyone who contributed to making this event a resounding success. Additionally, our heartfelt appreciation goes out to our passionate community whose steadfast support fuels our drive for excellence. As we conclude this remarkable chapter, we look forward to continuing our mission of pushing the boundaries of esports and creating more platforms for players to realize their full potential.”

Faye Marlborough, Director of Brand at BLAST, said: “The inaugural ‘The Draft’ has been a huge success and just goes to show the ever-growing passion and talent currently available in the South East Asia esports region. The event highlights the need for more opportunities for these underserved gaming regions and ‘The Draft’ provided exactly that with Counter-Strike legends joining them on a global platform where we saw the very best from each region – the skill, passion and dedication on display was incredible.”

Speaking on ‘The Draft’, Counter Strike legend and MVP of the tournament, Richard ‘shox’ Papillon said, “CS isn’t as well known in this region as it is in Europe or North America but being here to lend a hand feels really good. Sharing the passion for the game is key because, without that spotlight, it’s tough for players to progress. I’m just glad to be part of that journey. Every kid deserves a shot at making their dreams come true, no matter where they’re from. And I’m looking forward to meeting some fans, I hope there are some fans in the teams here that we can meet and interact with. It’s not often they get the chance to meet us, so being in this smaller intimate setting gives us a chance to connect – different people, different cultures, and different countries. It’s what makes this whole experience so special.”

The tournament started with 64 teams each from India and Pakistan vying for a spot in the group stages to join the 4 invited teams in the India group stage and 1 invited team in the Pakistan group stage. From the group stages  True Rippers Esports, Marcos Gaming, and Gods Reign represented India at the Super Six LAN phase while Pakistan was represented by Pak Boyz, Team Wah Wah, and Com Mid. Counter-Strike legends Adam ‘friberg’ Friberg, Ladislav ‘GuardiaN’ Kovacs, Richard ‘shox’ Papillon, Olof ‘olofmeister’ Gustafsson, Christopher ‘GeT_RiGhT’ Alesund, and Kenny ‘kennyS’ Schrub were drafted in to lead and mentor the teams, further elevating the tournament’s intensity and prestige.

‘The Draft’ stands as a testament to the joint commitment of NODWIN Gaming and BLAST to enable the Counter-Strike ecosystem in the region and provide a platform for emerging CS talents to showcase their esports prowess on the world stage while playing alongside some of the brightest and legendary names to have ever played the game.

The collaboration between South Asia’s leading esports and gaming media company NODWIN Gaming and global esports giant BLAST underscores a collective initiative to enhance and elevate the overall esports landscape within South Asia.

 

About BLAST

We’re on a mission to take esports to the next level of global entertainment. We excite and invite billions of fans to join the esports revolution. We create live and digital experiences – from tournaments that pack out major arenas around the world to great content that’s guaranteed to blow your socks off.

We work with some of the world’s best game publishers and brands to elevate their properties into amazing esports experiences – having delivered tournaments, content and shows in a variety of games, including: Counter-Strike, Rainbow Six Siege, DOTA 2, VALORANT, Apex Legends, FIFA 2022 and Fortnite.

BLAST Premier is a worldwide Counter-Strike tournament series where the best teams and biggest superstars fight it out for glory and a multi-million dollar prize pool. Famous for its unparalleled production quality and game changing fan-first moments. Attracting tens-of-thousands of fans to our crazy-big-adrenaline-pumped live events in big arenas from London and Copenhagen to Miami and Sao Paulo, with millions more watching at home on our broadcast tuning in from more than 154 territories and in 25 different languages.

 

About NODWIN Gaming

NODWIN Gaming, a material and independent subsidiary of Nazara Technologies Ltd. (BSE: NAZARA), holds a significant position in the global gaming and esports industry as a leader in emerging markets. NODWIN Gaming is valued at $349 million as of 2023. Since its inception in 2014 by Akshat Rathee and Gautam Virk, NODWIN has established a global presence in regions such as South Asia, Singapore, the Middle East, and Turkey. The company’s business centers around building and monetising gaming and esports IPs such as Leagues, Tournaments, Reality shows. It engages with professional esports athletes, teams and content creators. Notable investors include Nazara, KRAFTON Inc, Sony Group Corporation and JetSynthesys

A key focus for NODWIN Gaming is the expertise in the mobile gaming and esports sector, where it has established a dominant position worldwide. By catering to the youth demographic, NODWIN is expanding its Total Addressable Market (TAM) by becoming increasingly relevant in the rapidly evolving digital entertainment landscape. Their diverse range of intellectual properties that engages the youth spans esports, gaming, pop culture, music, and comedy. This strategic expansion and cultivation of new intellectual properties are crucial to NODWIN’s aim of maintaining a significant role in the global gaming esports arena.

2026 SPiCE South Asia Awards

QTech Games wins Innovation of the Year at the 2026 SPiCE South Asia Awards

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QTech Games, the leading game aggregator for emerging markets, has been named Innovation of the Year 2026 at the prestigious SPiCE South Asia Awards, held at the iconic Shangri-La Colombo in Sri Lanka, overcoming strong regional competition.

The award celebrates the South Asian iGaming innovator that has demonstrated groundbreaking technological innovation, delivering tailored solutions over the past 12 months while excelling in user engagement and sustained growth.

QTech’s recognition follows the successful launch of QTech Hybrid, a platform that enables players to seamlessly transition between retail and digital gaming environments. The solution combines QTech Games’ AI-powered casino lobby, QTech Play, with a retail management system and a state-of-the-art Agent Management System (AMS), allowing operators to scale brick-and-mortar operations online. QTech Hybrid represents a next-generation omnichannel solution, bridging the gap between physical and digital casino experiences.

“We’re thrilled to be recognised for Innovation of the Year in South Asia,” said Philip Doftvik, CEO of QTech Games.
“This award reflects the collective effort of our team and our network of innovative suppliers. From QTech Hybrid to QTechLabs and our Value Added Services, we continue to deliver solutions that drive revenue and engagement for our partners worldwide.

“Being acknowledged for our innovation, market impact, and operational results validates our strategic direction. It underscores QTech’s commitment to setting the gold standard in emerging markets and shaping the future of online casino gaming across Asia and beyond.”

With this accolade, QTech Games reinforces its position as a pioneer in emerging market aggregation, demonstrating that innovative technology and omnichannel solutions are key to scaling operations and enhancing player experiences across the globe.

The post QTech Games wins Innovation of the Year at the 2026 SPiCE South Asia Awards appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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GLI Becomes the First Company Accredited by PAGCOR to Test and Certify iGaming Platforms in the Philippines

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Gaming Laboratories International (GLI) has been named an Independent Testing Laboratory (ITL) by the Philippine Amusement and Gaming Corporation (PAGCOR). GLI is the first gaming testing company to achieve the accreditation and is now authorised to test and certify iGaming platforms in the Philippines.

GLI will bring its global and unsurpassed expertise to the Philippines, helping to ensure PAGCOR meets its policy and regulatory objectives as set out in its rules. GLI’s presence and its GLI-19 Standard will also help suppliers who wish to successfully and compliantly enter the marketplace.

Submissions will be tested against “GLI Standard Series GLI-19: Standards for Interactive Gaming Systems,” which has been widely accepted and adopted by jurisdictions around the world.

PAGCOR Chairman and CEO Alejandro H. Tengco said: “Regulated gaming markets ensure a safer and more sustainable gaming industry for all to participate in. A regulated market enables compliance to responsible gaming standards and the provision of tax revenue for reinvestment back into the community. PAGCOR now requires all iGaming B2B suppliers operating in the Philippines to be accredited to ensure they comply to the rigorous requirements needed to protect iGaming players. We are pleased to acknowledge GLI as the first testing and game certification provider to be accredited in the Philippines under this new framework. GLI is a global leader in regulatory advisory, iGaming and EGM testing / certification, and data security.”

GLI President and CEO James R. Maida said: “We are grateful to PAGCOR Chairman and CEO Alejandro H. Tengco and to the entire PAGCOR team for the trust they continue to place in GLI. Under the Chairman’s skillful leadership, the market in the Philippines has improved steadily, and we are honored to be the first company to be accredited for iGaming testing and certification, and we look forward to working side- by-side with PAGCOR to meet their policy objectives.”

The post GLI Becomes the First Company Accredited by PAGCOR to Test and Certify iGaming Platforms in the Philippines appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Team India and Türkiye Win Gold at the Global Esports Games Mumbai

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Team India and Türkiye won Gold at the Global Esports Games Mumbai, delivering electrifying performances in front of a packed arena and thousands more tuning in online worldwide. India’s Anuhith Gosala edged Kazakhstan 3–2 in a thrilling Clash Royale Grand Final, while Türkiye secured a commanding 3–1 victory over Mongolia in the Dota 2 Grand Final. With a Gold in Clash Royale and a Bronze in Dota 2, Team India was crowned Overall Champion.

India stormed into the Clash Royale Grand Final with a 2–1 win over the USA in a tense lower bracket decider, setting up a rematch with Kazakhstan. Having fallen 0–2 in the upper bracket, India turned the tables when it mattered most, as Anuhith Gosala delivered a clutch performance to seal a dramatic 3–2 victory and the Gold medal.

In Dota 2, Team India secured Bronze after falling to Mongolia in the lower bracket. Mongolia advanced to the Grand Final, where Türkiye asserted its dominance with a composed 3–1 victory to take the title.

Sharing his thoughts on the victory, Team India’s Clash Royale gold medallist, Anuhith Gosala, said: “This moment is surreal. To win the Grand Finals here in India, in front of a home crowd, makes it even more emotional. The preparation was relentless, the pressure was intense, and every match tested my limits—but that’s what makes this victory so special. Hearing the cheers, feeling that energy, and lifting this title for the country is an indescribable pride. This is for India, and for everyone who believes in us. I hope this win inspires many others to follow in our path.”

Sir Paul J. Foster, President & CEO, Global Esports Federation, said: “As the Global Esports Games Mumbai comes to a close, we celebrate not only the incredible performances of our athletes, but the spirit of unity and connection that defines our global community. Mumbai has delivered exceptional energy, passion, and hospitality, reinforcing our belief that esports transcends borders and brings the world together. We are deeply grateful to our partners in India for setting a new benchmark for excellence—and we now look ahead with excitement to Los Angeles, where this journey continues on an even greater stage.”

Shripad Ashtekar, Founder of Eflag Corp, said: “Over the past few days, we have witnessed not just world-class competition, but the coming together of talent, innovation, and community on a truly global stage. We hope to keep delivering such platforms and strong foundations for future growth by unlocking new opportunities for Indian players, creators, and the broader AVGC ecosystem. We are proud to have played a key role and look forward to building on this momentum in the years ahead.”

Organized by the Global Esports Federation in partnership with Eflag Corp, with the support of Maharashtra Tourism, the Global Esports Games Mumbai was inaugurated by the Hon’ble Chief Minister of Maharashtra, Shri Devendra Fadnavis. Over four days, Mumbai welcomed 48 elite athletes from 19 countries, emerging from a global field of 78 nations in the Regional Qualifiers.

The post Team India and Türkiye Win Gold at the Global Esports Games Mumbai appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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