Asia
NODWIN Gaming and BLAST Triumphantly Conclude ‘The Draft’ with ‘shox’- Led Marcos Gaming Clinching Inaugural Title
South Asia’s leading gaming and esports media company, NODWIN Gaming, in partnership with global esports entertainment company, BLAST celebrates the successful culmination of the region’s first legends-led Counter-Strike tournament, ‘The Draft’. After an electrifying Super Six LAN final phase and a riveting BO5 grand final encounter against KennyS’ True Rippers Esports, Marcos Gaming, under the leadership of Counter-Strike icon Richard ‘shox’ Papillon, clinched a heart-stopping 3-2 victory, securing their place as the inaugural champions of ‘The Draft’.
Held in Kuala Lumpur, Malaysia, and powered by energy drink partners Red Bull, the Super Six LAN final phase of ‘The Draft’ featured 6 of the best Counter-Strike teams from India and Pakistan, with India’s True Rippers Esports and Marcos Gaming emerging as the grand finalists. Richard ‘shox’ Papillon of team Liquid, G2, Team Vitality fame, boasting a remarkable career tally of over a dozen global CS tournaments including 1 Major led Marcos Gaming across the finish line. Shox was also named the tournament MVP with 302 kills, 187 deaths, and an impressive ADR of 103 across 5 Super Six LAN phase matches.
Speaking on the recently concluded tournament, Gautam Virk Co-Founder and CEO of NODWIN Gaming said, “We’re thrilled by the overwhelming success of ‘The Draft’ and the extraordinary display of Counter-Strike talent witnessed throughout the event. It’s been an exhilarating journey, witnessing the unwavering passion and dedication of gamers from the region. ‘The Draft’ embodies our unwavering commitment to not only elevate the esports ecosystem but also to nurture talent and cultivate a dynamic gaming community. The collaboration between NODWIN Gaming and BLAST has been a beacon of opportunity, providing emerging CS stars from the region with a platform to shine. Our heartiest congratulations to Marcos Gaming for their historic triumph as the inaugural champions of ‘The Draft’.
We extend our deepest gratitude to our esteemed partners at BLAST, the participating teams, esteemed legends, and everyone who contributed to making this event a resounding success. Additionally, our heartfelt appreciation goes out to our passionate community whose steadfast support fuels our drive for excellence. As we conclude this remarkable chapter, we look forward to continuing our mission of pushing the boundaries of esports and creating more platforms for players to realize their full potential.”
Faye Marlborough, Director of Brand at BLAST, said: “The inaugural ‘The Draft’ has been a huge success and just goes to show the ever-growing passion and talent currently available in the South East Asia esports region. The event highlights the need for more opportunities for these underserved gaming regions and ‘The Draft’ provided exactly that with Counter-Strike legends joining them on a global platform where we saw the very best from each region – the skill, passion and dedication on display was incredible.”
Speaking on ‘The Draft’, Counter Strike legend and MVP of the tournament, Richard ‘shox’ Papillon said, “CS isn’t as well known in this region as it is in Europe or North America but being here to lend a hand feels really good. Sharing the passion for the game is key because, without that spotlight, it’s tough for players to progress. I’m just glad to be part of that journey. Every kid deserves a shot at making their dreams come true, no matter where they’re from. And I’m looking forward to meeting some fans, I hope there are some fans in the teams here that we can meet and interact with. It’s not often they get the chance to meet us, so being in this smaller intimate setting gives us a chance to connect – different people, different cultures, and different countries. It’s what makes this whole experience so special.”
The tournament started with 64 teams each from India and Pakistan vying for a spot in the group stages to join the 4 invited teams in the India group stage and 1 invited team in the Pakistan group stage. From the group stages True Rippers Esports, Marcos Gaming, and Gods Reign represented India at the Super Six LAN phase while Pakistan was represented by Pak Boyz, Team Wah Wah, and Com Mid. Counter-Strike legends Adam ‘friberg’ Friberg, Ladislav ‘GuardiaN’ Kovacs, Richard ‘shox’ Papillon, Olof ‘olofmeister’ Gustafsson, Christopher ‘GeT_RiGhT’ Alesund, and Kenny ‘kennyS’ Schrub were drafted in to lead and mentor the teams, further elevating the tournament’s intensity and prestige.
‘The Draft’ stands as a testament to the joint commitment of NODWIN Gaming and BLAST to enable the Counter-Strike ecosystem in the region and provide a platform for emerging CS talents to showcase their esports prowess on the world stage while playing alongside some of the brightest and legendary names to have ever played the game.
The collaboration between South Asia’s leading esports and gaming media company NODWIN Gaming and global esports giant BLAST underscores a collective initiative to enhance and elevate the overall esports landscape within South Asia.
About BLAST
We’re on a mission to take esports to the next level of global entertainment. We excite and invite billions of fans to join the esports revolution. We create live and digital experiences – from tournaments that pack out major arenas around the world to great content that’s guaranteed to blow your socks off.
We work with some of the world’s best game publishers and brands to elevate their properties into amazing esports experiences – having delivered tournaments, content and shows in a variety of games, including: Counter-Strike, Rainbow Six Siege, DOTA 2, VALORANT, Apex Legends, FIFA 2022 and Fortnite.
BLAST Premier is a worldwide Counter-Strike tournament series where the best teams and biggest superstars fight it out for glory and a multi-million dollar prize pool. Famous for its unparalleled production quality and game changing fan-first moments. Attracting tens-of-thousands of fans to our crazy-big-adrenaline-pumped live events in big arenas from London and Copenhagen to Miami and Sao Paulo, with millions more watching at home on our broadcast tuning in from more than 154 territories and in 25 different languages.
About NODWIN Gaming
NODWIN Gaming, a material and independent subsidiary of Nazara Technologies Ltd. (BSE: NAZARA), holds a significant position in the global gaming and esports industry as a leader in emerging markets. NODWIN Gaming is valued at $349 million as of 2023. Since its inception in 2014 by Akshat Rathee and Gautam Virk, NODWIN has established a global presence in regions such as South Asia, Singapore, the Middle East, and Turkey. The company’s business centers around building and monetising gaming and esports IPs such as Leagues, Tournaments, Reality shows. It engages with professional esports athletes, teams and content creators. Notable investors include Nazara, KRAFTON Inc, Sony Group Corporation and JetSynthesys
A key focus for NODWIN Gaming is the expertise in the mobile gaming and esports sector, where it has established a dominant position worldwide. By catering to the youth demographic, NODWIN is expanding its Total Addressable Market (TAM) by becoming increasingly relevant in the rapidly evolving digital entertainment landscape. Their diverse range of intellectual properties that engages the youth spans esports, gaming, pop culture, music, and comedy. This strategic expansion and cultivation of new intellectual properties are crucial to NODWIN’s aim of maintaining a significant role in the global gaming esports arena.
Absolute Sports Pvt.
Nazara’s Subsidiary Absolute Sports Enters Pickleball, Acquires Mumbai Franchise in Indian Pickleball League
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Absolute Sports Pvt. Ltd., a subsidiary of Nazara Technologies Limited and the parent company of Sportskeeda and Pro Football Network, has announced its entry into the fast-growing global sport of pickleball through the acquisition of the Mumbai franchise in the inaugural Indian Pickleball League.
The franchise rights agreement has been executed with PWR Indian League and Tour Private Limited, organizers of the league and strategically backed by The Times Group, one of India’s largest media conglomerates.
Pickleball is one of the world’s fastest-growing sports. Globally, the market is projected to expand from USD 1.5 billion in 2023 to USD 4.4 billion by 2033. In India, participation has surged 159% between 2019 and 2022, driven by increased adoption across sport, fitness, and community recreation centers. The launch of the Indian Pickleball League is expected to propel the sport into mainstream fan culture and open meaningful commercial opportunities across media, merchandising, and grassroots engagement.
With exclusive rights to the Mumbai territory, Absolute Sports will build and operate the team, including its digital identity, brand, website, social channels, athlete marketing, and fan engagement programs. The franchise strengthens Absolute Sports’ mission of bridging digital fandom with on-ground sporting experiences and aligns with its expansion strategy into high-growth sports ecosystems.
Ajay Pratap Singh, Director & CEO of Absolute Sports, said: “Our mission at Absolute Sports is simple, be where the fans are. Pickleball is no longer an emerging trend. It’s a global movement and is rapidly becoming a lifestyle and competitive sport in India. Securing the Mumbai franchise allows us to deeply engage with this growing community and leverage our expertise in content, storytelling, and fandom to build a team that the city can rally behind. This investment is perfectly aligned with our strategy of targeting high-engagement sports assets.”
Vineet Jain, Managing Director, The Times Group, said: “We are delighted to welcome Nazara as the owners of the Mumbai franchise in the Indian Pickleball League. Nazara has been a pioneer in gaming and digital sports entertainment, and their entry into IPBL is yet another signal of the exciting future of this sport. With their innovation-driven mindset and deep understanding of young India, we believe they will play a transformative role in shaping the league, inspiring fans, and building a strong and passionate pickleball community in Mumbai. Together, we look forward to taking the sport to new heights and creating a league that India will be proud of.”
With the Asia-Pacific region projected to be the fastest-growing pickleball market through 2029, this move positions Absolute Sports and by extension, Nazara Technologies — at the forefront of a new and rapidly scaling sports category.
The post Nazara’s Subsidiary Absolute Sports Enters Pickleball, Acquires Mumbai Franchise in Indian Pickleball League appeared first on European Gaming Industry News.
Asia
UniPin Accelerates Esports Growth Through Nationwide Campus Esports Championship in India, Expansion to 50+ Universities in 2026
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UniPin, the leading digital entertainment and esports enabler across Asia, had launched the UniPin Campus Championship India, a large-scale interuniversity esports tournament designed to unite and empower student gamers through competition, collaboration and community building.
Running from October to December 2025, the championship will bring offline esports tournaments to eight major cities: Mumbai, Pune, Delhi NCR, Bengaluru, Hyderabad, Kolkata, Ahmedabad and Lucknow. Winners from each campus qualifier will advance to the Grand Finale in January 2026, where they will compete for national recognition and esports glory.
The championship officially kicked off in Pune (MIT Pune, Oct 30) and Mumbai (NMIMS Mumbai, Oct 31). Both campuses recorded overwhelming enthusiasm from students eager to represent their universities, demonstrating the growing momentum of esports within India’s student communities. Packed audiences, spirited support and competitive gameplay marked a strong opening for the multi-city series.
“The UniPin Campus Championship India underscores UniPin’s ongoing commitment to cultivating the next generation of esports talent while strengthening a culture of collaboration, discipline, and sportsmanship among young players. As India’s gaming ecosystem continues to grow, we are proud to provide a platform that empowers students to showcase their skills, connect with the community, and pursue their passion at a competitive level,” said Paras Gupta, Manager of Esports, Community & KOL at UniPin India.
Expansion Vision: 2026 and Beyond
Building on the momentum of this inaugural championship, UniPin India is preparing an even larger nationwide initiative for 2026, with plans to reach more than 50 universities across India. The expansion aims to elevate intercampus esports into a mainstream student activity by integrating workshops on esports careers, community networking and developer engagement — not only fostering competition, but also building pathways into the gaming and digital entertainment industry.
This upcoming expansion signals UniPin’s long-term investment in India’s esports ecosystem and strengthens its commitment to making esports accessible, structured and sustainable at the grassroots level.
“This expansion is not just about growing the tournament footprint. By 2026, we aim to reach every major campus so they can have a thriving esports community supported by the right infrastructure, education, and exposure,” Paras added.
Through the UniPin Campus Championship, UniPin reinforces its mission to accelerate the growth of esports and digital entertainment in Asia by creating inclusive opportunities for young players to connect, compete and thrive.
The post UniPin Accelerates Esports Growth Through Nationwide Campus Esports Championship in India, Expansion to 50+ Universities in 2026 appeared first on European Gaming Industry News.
Asia
Kyrgyzstan Launches Unified State Lottery Infrastructure
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Kyrgyzstan is consolidating all private lottery operations into a single, state-controlled system as part of a national initiative to modernise the sector and align it with international standards. The project is being implemented by the Information Security Center in partnership with the state-owned enterprise Kyrgyzloto.
Under the new framework, all types of lottery draws in the country will be brought under state oversight. Authorities say the system will provide full transparency over financial flows, enable real-time monitoring of sales and payouts and protect citizens from unscrupulous operators.
The Lottery Information Processing Center will manage real-time data collection on ticket sales, draw results and prize pools. Financial and fiscal oversight will be conducted by the Ministry of Finance and the State Tax Service.
“Our task is to agree on the rules for conducting lotteries and to form a fund for targeted deductions. We intend to unify the draws and channel the proceeds into useful areas,” said Sherik Kasmaliev, director of Kyrgyzloto.
The post Kyrgyzstan Launches Unified State Lottery Infrastructure appeared first on European Gaming Industry News.
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