Asia
IESF to Host Two-Day World Esports Academia Seminar in Busan

The International Esports Federation will host the World Esports Academia Seminar, a two-day event at the Busan Exhibition and Convention Center in Busan, from November 28 to 29, 2023. The theme of this year’s Seminar is “Socio-cultural challenges in the World of Esports Education” and will support the development of the World Esports industry through academic knowledge and research.
The Seminar will feature keynote speeches from knowledgeable members of the World Esports Family, including Del Rosario University esports professor Mario Andrés Agudelo Padilla, Chinese University of Hong Kong Professor Peichi Chung, Chair of IESF Equity Committee Diana Tjong, NASEF Executive Director Gerald Solomon and more.
NASEF Executive Director and Chair of IESF’s Education Committee Gerald Solomon said:
“IESF could not be more excited to host the World Esports Academia Seminar once again. Together with esports stakeholders from all corners of the world, we will revitalize the relationship between esports researchers and educators. This year’s theme will inspire us all to think outside of the box and unite the World Esports Family. We look forward to the insightful discussions that will take place in Busan.”
The first day of the Seminar will feature four keynote speeches representing different regions around the world. Day one will conclude with a panel discussion entitled “How Can IESF’s Approach to Esports Competition and Education Be Socially and Culturally Sensitive To Global Differences,” moderated by Solomon with panelists Mario Andrés Agudelo Padilla, James Fraser-Murison and more to be announced.
The second will include four workshops to share the value of esports education, diversity, equity, and inclusion. The full schedule can be found below.
Day 1 Keynote Speeches and panel discussions:
- Esports Education in Asia: A Digital Solution and Paradigm Shift: Peichi Chung, Associate Professor at the Chinese University of Hong Kong
- Esports in Africa: Challenges, Opportunities and the Emerging Trends
- How Esports are helping to solve Colombia’s problems through education: Mario Andrés Agudelo Padilla, Esports Professor at Del Rosario University
- European Esports Education: Introducing Essentials Skills for the Modern-Day Workplace: James Fraser-Murison, Director at Fraser Esports
- How Can IESF’s Approach to Esports Competition and Education Be Socially and Culturally Sensitive To Global Differences: Gerald Solomon, Mario Andrés Agudelo Padilla, James Fraser-Murison and more.
Day 2 workshops:
- The IESF x NASEF Scholastic Esports Model: Integrating Competition, Learning and Career Development: Gerald Solomon and Jorrel Batac
- Breaking Barriers – Advancing Equity and Inclusion in Esports: Diana Tjong, Chair of IESF Equity Committee, and Debora Imanuella, Global Senior Vice President & Founder at UniPin & Luna Nera
- Leveling the Playing Field – Addressing Disparities in Esports Opportunities: Diana Tjong, Chair of IESF Equity Committee, and Debora Imanuella, Global Senior Vice President & Founder at UniPin & Luna Nera
- Creating a Safe and Inclusive Esports Environment – Combating Toxicity and Bullying: Diana Tjong, Chair of IESF Equity Committee, and Debora Imanuella, Global Senior Vice President & Founder at UniPin & Luna Nera
IESF continues to use education as a tool to unite the World Esports Family and contribute to the overall growth and development of the industry. IESF recently announced the details for the third annual WE Academia Competition, which called for members of the World Esports Family to submit research papers related to the two chosen research subjects: “Esports Toxicity: The Challenge, Evidence, and Solutions” and “Managing Harassment in Esports – The Role of Accountability and Standards to Address the Harassment.”
Asia
Indian Gaming Industry Expresses Concern About Proposed Online Gaming Bill

The real money gaming (RMG) industry has been thrown into unprecedented turmoil after the Union Cabinet approved The Promotion and Regulation of Online Gaming Bill, 2025. The proposed legislation seeks to outlaw all forms of pay-to-play online games, covering both games of skill and games of chance. If passed in Parliament, this would effectively ban the operations of legitimate RMG platforms across the country.
Industry stakeholders say the move was taken abruptly and without dialogue. “There was absolutely no consultation with the companies that have built this sector,” one executive said, adding that the decision violates multiple constitutional safeguards and will almost certainly face a legal challenge.
The industry’s pushback comes at a delicate moment. Only last week, on August 12, the Supreme Court bench of Justices J.B. Pardiwala and R. Mahadevan reserved its judgment on petitions concerning the classification of online games of skill and chance. The Court’s ruling was expected to provide clarity on a sector valued at over $3 billion. Instead, the Cabinet’s surprise approval of the bill has left companies reeling.
Industry voices argue that the move disregards the legitimate contributions of RMG platforms to India’s economy. By their estimates, the sector contributes nearly ₹20,000 crore annually to the exchequer through taxes and compliance payments, while directly and indirectly employing more than two lakh people. A blanket ban, they argue, would wipe out this entire ecosystem overnight.
The strongest criticism has come from the government’s failure to control illegal offshore betting firms. Companies like Parimatch, 1xBet and Dafabet continue to operate in India, despite repeated reports of their involvement in money laundering, hawala transactions and illegal gambling.
“Instead of cracking down on these notorious offshore firms, the government is choosing to penalize Indian companies that follow rules, pay taxes, and create jobs. This flawed approach not only risks shutting down a legitimate industry but also allows the black market to thrive unchecked,” said an industry representative.
Industry insiders caution that if the bill becomes law, Indian users may simply shift to unregulated foreign platforms, further draining revenue away from the country and undermining consumer protections.
The government, however, has defended its proposal by highlighting the social costs of online money gaming. The draft note accompanying the bill points to the “immersive and addictive nature” of pay-to-play platforms, warning that monetary incentives have triggered rising cases of anxiety, depression and behavioural problems among young users.
Citing clinical studies, the note claims prolonged gaming has worsened mental health issues, particularly among children and adolescents. The draft further warns of financial risks, with many players suffering losses that have, in some cases, led to suicides.
“These platforms employ predatory tactics—loot boxes, microtransactions, and reward systems—that exploit psychological triggers to encourage overspending. Such practices create cycles of debt and vulnerability,” the note says.
Despite acknowledging concerns about addiction and financial harm, industry groups insist that prohibition is the wrong path. They argue that a balanced regulatory framework—similar to models adopted in advanced markets—would provide consumer safeguards without dismantling the sector.
“Banning regulated RMG firms while letting offshore betting companies operate unchecked will only worsen the problem. The government should be working with us to build safeguards, not pushing us out,” said a gaming association leader.
The post Indian Gaming Industry Expresses Concern About Proposed Online Gaming Bill appeared first on European Gaming Industry News.
Asia
CGMC Awards Competency Certificates to 40 Trainees

The Commercial Gambling Management Commission (CGMC) has awarded competency certificates to 40 trainees, aiming to strengthen workforce standards and ensure compliance in the casino sector to support sustainable industry growth and economic stability.
The certificate of competency award ceremony for 40 candidates who completed the third training course on the “Foundation of Casino Special Employee Type A” was presided over by Chantha Chhoeng, Technical Advisor to the General Secretariat of the CGMC, in Phnom Penh on August 17.
According to a CGMC press release on August 18, the programme was designed to upgrade the skills of casino special employees, ensuring the workforce meets professional standards and contributes to the continued growth of Cambodia’s regulated casino industry.
The certificate is a vital document confirming trainees’ ability to perform casino functions in line with existing laws and regulations, thereby strengthening compliance and accountability across the commercial gambling sector, the statement added.
The CGMC underlined that casino operators must use the certificate when applying for or renewing special employee licenses. This ensures only qualified personnel enter the workforce, a measure deemed critical for sustainable sector development and investor confidence.
The post CGMC Awards Competency Certificates to 40 Trainees appeared first on European Gaming Industry News.
Asia
“Withdrawal” Symptoms to Watch Out for as E-wallets Unlink Online Gambling Platforms

E-wallets such as GCash and Maya have removed links to online gambling platforms, complying with the order issued by the Bangko Sentral ng Pilipinas (BSP).
Both GCash and Maya stated that they will adhere to the BSP’s Memorandum No. M-2025-029, which pointed out serious concerns about the effects online gambling has on consumers.
As a result, individuals who fell into a serious addiction are now expected to exhibit symptoms related to the cessation or reduction of their online gambling use.
Psychologist AJ Sunglao said they may experience withdrawal, which are the physical and psychological symptoms that occur when a person suddenly reduces or stops substance use, or in this case, online gambling addiction.
“It happens because the brain and body have become dependent on the repeated stimulation or chemical effects, and once the source is removed, the system struggles to re-adjust,” he said.
While he explained that there are still no reports of medically serious withdrawal states from behavioral addictions, unlike in cases of withdrawal from illegal substances, there are possible symptoms that one has to be on the lookout for.
“These include restlessness, irritability, anxiety, low mood, sleep problems, poor concentration, and even strong cravings,” Sunglao said as he stressed how these could lead to worse mental health conditions.
He pointed out that these symptoms can be addressed with an immediate “first-aid” such as replacing the behavioural void left with healthier coping strategies, like deep breathing, short walks, journaling and exercises.
The post “Withdrawal” Symptoms to Watch Out for as E-wallets Unlink Online Gambling Platforms appeared first on European Gaming Industry News.
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