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ESPORTS AWARDS RETURNS TO LAS VEGAS FOR 2023 CEREMONY

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    • The Esports Awards returns to Las Vegas to celebrate its ninth year, with the main ceremony taking place at the Best of Las Vegas 2022: Best Nightclub awardee, Zouk
    • 5GRV, the award-winning reality show, has partnered with the Esports Awards to celebrate diversity in the gaming industry and beyond
    • Last year’s Esports Awards campaign saw 17M total viewership and over 10M votes counted 
    • This year, nominees are nominated by industry professionals–learn more about the nomination process at https://bit.ly/3MusrDt

The Esports Awards, the most prestigious night in the esports calendar, is excited to kick off its 2023 campaign by announcing its return to Las Vegas. Alongside the iconic ceremony, the Esports Awards will feature networking opportunities and the return of the popular Lifetime Achievement Mixer providing brands, organisations and industry thought-leaders the opportunity to debate and network.

After an incredible turnout in 2022, which featured outstanding talent such as legendary hosts Eefje ‘Sjokz” Depoortere and Alex “Goldenboy” Mendez, the Esports Awards returns to Las Vegas for its 2023 ceremony. Set to take place on the 29th and 30th of November, the Esports Awards will be broadcast live across all major and linear platforms from Zouk, one of the most technologically advanced venues in the world.

The Esports Awards are also glad to welcome 5GRV: Gamers on the Road in a partnership that will see them present the Esports Host of the Year Award as they embark on season two of their award-winning reality show. Season two will follow fierce, Black Female Streamers BarefootTasha, DefinedbyKy, LeeshCapeesh, and comedian GloZell as they journey to the 2023 Esports Awards to celebrate diversity within gaming and beyond.

This year, the Esports Awards will provide equal chances to organisations, brands, and individuals, irrespective of the size of their communities, to put their hat in the ring for an Esports Award. The 2023 Esports Awards will feature a self-nomination format, open to B2B professionals alongside select media outlets in the esports industry. The new format will allow nominees to provide support information for their nomination, and directly involve media outlets whose knowledge of the esports scene, products, games, and individuals who make it, is highly valued and respected.

Nominations must be completed by an official representative of the company, product or talent, and must be completed before July 7th. Learn more about the nomination process at: https://bit.ly/3MusrDt.

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In addition to the Esports Awards ceremony, Las Vegas will see the inaugural Scholars on the 28th of November. The Scholars are the collegiate gaming awards ceremony ran by the organisers of the Esports Awards. Stay tuned for more details around the Scholars.

The categories for this year’s Esports Awards have been announced as follows:

  • Esports Cosplay of the Year
  • Esports Creative of the Year
  • Esports Creative Team of the Year
  • Esports Content of the Year
  • Esports Content Creator of the Year
  • Esports Personality of the Year
  • Streamer of the Year
  • Esports Broadcast/Production Team of the Year
  • Esports Commercial Partner of the Year
  • Esports Coverage Platform of the Year
  • Esports Hardware Piece of the Year
  • Esports Journalist of the Year
  • Esports Publisher of the Year
  • Esports Supporting Service of the Year
  • Esports Game of the Year
  • Esports Mobile Game of the Year
  • Esports Colour Caster of the Year
  • Esports Desk Analyst of the Year
  • Collegiate Program of the Year
  • Esports Host of the Year presented by 5GRV
  • Esports Play By Play Caster of the Year
  • Esports Coach of the Year
  • Esports Controller Player of the Year
  • Esports Mobile Player of the Year
  • Esports Organisation of the Year
  • Esports PC Player of the Year
  • Esports Team of the Year
  • Breakthrough Player of the Year
  • Esports Play of the Year
  • Lifetime Achievement in Esports
  • Panel’s Choice Award

Mike Ashford, CEO of the Esports Awards, commented “We could not be more excited to continue our legacy of  recognising and rewarding excellence in the industry, and honouring the industry that has made many a dream come true, including ours. Having recognised the potential of the collegiate scene, we’ve introduced the Scholars as a way to provide players, individuals, and organisations in the collegiate their own platform. We look forward to seeing talented individuals from across the world join us for some well deserved celebrations in November.”

Last year’s Esports Awards saw a spectacular ceremony at Resorts World Las Vegas. A milestone and star-studded event, the awards hosted some of the biggest faces from esports and beyond with the likes of PUBG MOBILE, LOUD and Matthew ‘Nadeshot’ Haag all picking up awards. The 2022 Esports Awards campaign also saw over 17 million total viewership,  115M impressions and 10M votes cast.

eSports

Esports Charts Becomes Official Viewership Analytics Partner of StarLadder Budapest Major 2025

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Esports Charts, the leading esports viewership analytics provider, has partnered with StarLadder, a pioneering tournament organiser. The Budapest Major 2025 marks a highly anticipated comeback for StarLadder, as it is their first Counter-Strike Major since 2019 and a significant return to the top-tier esports arena.

As the official analytics partner of the StarLadder Budapest Major 2025, Esports Charts will provide comprehensive, real-time audience data and insights throughout the event. This will empower organisers, teams, sponsors and fans with unparalleled transparency and a deeper understanding of the tournament’s global reach.

Artyom Odintsov, Co-founder and CEO of Esports Charts, said: “We are thrilled and proud to provide viewership analytics for StarLadder for the Budapest Major 2025. Since both Esports Charts and StarLadder are Ukraine-born companies, we share similar values and deal with similar challenges, which brings us even closer.

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“It’s genuinely exciting to follow how viewership will develop at this Major. But knowing the expertise, drive, and passion that the organizers are bringing, I have no doubt we’ll witness some incredible things happen in Budapest.

“Esports Charts has always been driven by a mission to provide the esports community with accurate, actionable data, and we look forward to showcasing the impact and audience engagement of this world-class event.”

StarLadder has been a driving force in global esports for almost 15 years now, since hosting its first tournaments in 2011. Renowned for its innovation and reliability, the company has organised some of the industry’s most iconic events. These include the StarLadder Berlin Major 2019, which accumulated over 44 million hours watched and remains in the top 10 CS events by this metric, and the legendary StarSeries tournaments which started back in 2012.

Viacheslav Shcherbakov, Sales and Partnerships at StarLadder, said: “We’ve been working with Esports Charts since their founding and have always valued their professionalism and integrity. In a market where reliable data is essential, Esports Charts provides honest, transparent numbers, exactly the kind of insights sponsors and stakeholders rely on when assessing the potential reach of a World Championship event.

“We’re confident that this partnership will result in a high-quality analysis of our tournament’s performance and the audience data we’ll report to our partners. It’s a collaboration built on trust, shared values, and a deep understanding of what it takes to elevate esports to the next level.”

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The Starladder Budapest Major 2025 will be held from November 24 to December 14 in Budapest, Hungary. The event will bring together the world’s top 32 Counter-Strike 2 teams to compete for a $1.25 million prize pool and one of the most prestigious titles in esports.

The post Esports Charts Becomes Official Viewership Analytics Partner of StarLadder Budapest Major 2025 appeared first on European Gaming Industry News.

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Mirage Digital Announces Partnership with Team Liquid

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Mirage Digital, the next-generation content studio shaping the future of digital entertainment, announced a groundbreaking partnership with global eSports organization Team Liquid. With over 35 million social media followers across platforms, 100+ championship titles with its over 120+ players and content creators worldwide, Team Liquid is the highest earning eSports team in the world to launch a 24/7 live-streaming programming experience surrounding the fan-favorite World of Warcraft: Race to World First event.

Mirage has created a new content monetization model for creators and enterprising entities, unlocking previously untapped non-traditional revenue streams. The company helps its clients with repurposing, redistributing, licensing, and selling content across numerous platforms and territories. Resulting in over a million dollars for its eclectic roster of over 300 creators, the company leverages its extensive creator network and expertise in original content development, to redefine digital content syndication. Mirage Digital is bridging the gap between creators and enterprise opportunities by sourcing high-quality content from creators and repurposing it for expanded deal flow and pipeline of distribution across OTT and FAST platforms.

Team Liquid, coming off a championship win in March, is set to make history with its most ambitious Race to World First campaign yet, with live coverage kicking off in July. For the first time, the tournament and its surrounding content will be broadcast beyond Twitch to OTT and FAST audiences, expanding access for new and longtime fans alike.

“This launch marks a huge moment not just for Team Liquid, but for the future of all eSports and creator content. We’re unlocking a format that merges always-on content with world-class competitive play, giving fans a reason to tune in every hour of every day. This is a monumental moment for both television networks and eSports to recognize the boundaries they are breaking in both parallels,” said Griffin Haddrill, Founder of Mirage Digital.

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The multi-day broadcast includes full tournament coverage alongside exclusive behind-the-scenes content, player profiles, real-time strategy breakdowns, and each day’s highlights – providing an unprecedented level of access to Team Liquid’s journey and personalities within the event.

Team Liquid will bring its world-renowned Race to World First event to new audiences with a livestream on The Roku Channel in late August. Widely regarded as one of the most thrilling competitions in MMORPG gaming, Race to World First draws millions of global viewers eager to watch elite teams battle for supremacy in World of Warcraft. Known for pushing the boundaries of eSports entertainment, Team Liquid is once again innovating – this marks the first time the iconic event will be available via a dedicated OTT streaming platform, giving fans an even more immersive viewing experience.

“This collaboration is the result of our mission to re-imagine where and how gaming and creator content lives. All parties saw an opportunity to take one of the most anticipated eSports events of the year and expand its reach to new audiences through OTT and FAST distribution. This is about creating long-term value for teams, fans, and platforms alike—and Race to World First is just the beginning,” said Robin Bigge, Co-CEO of Mirage Digital.

“This is a historic evolution in how we bring eSports to the world. We’ve built a legacy on competitive excellence, and this partnership lets us showcase the heart, hustle, and humanity of our players in a way we’ve never done before—24/7, across every screen,” said Claire Hungate, President & COO of Team Liquid.

This moment also marks the first time Team Liquid has programmed content specifically for a FAST Channel, a move that speaks to the maturation and crossover appeal of eSports for general audiences.

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The post Mirage Digital Announces Partnership with Team Liquid appeared first on Gaming and Gambling Industry in the Americas.

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eSports

Mastercard Extends Partnership with Esports World Cup 2025

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The collaboration will introduce a range of immersive on-ground activations, Priceless Experiences and seamless payment solutions to enhance the fan journey 

The Esports World Cup Foundation (EWCF) announced the return of Mastercard as an official event supplier for the 2025 Esports World Cup, the world’s largest esports event, set to take place in Riyadh, Saudi Arabia, from July 7 to August 24. The renewed partnership underscores Mastercard’s continued commitment to elevating digital experiences, championing youth engagement, and supporting the Kingdom’s rapidly growing gaming ecosystem.

Through the collaboration with the Esports World Cup, Mastercard will introduce a range of immersive on-ground activations and seamless payment solutions designed to enhance the overall fan journey. This will include creating a bespoke version of the Mastercard Gamer Academy, where Mastercard, in collaboration with G2 Esports and Esports World Cup, designed a one-of-a-kind experience that will provide 10 successful applicants with the opportunity to be mentored by professionals on how they could pursue a career in esports. Further, fans can collect Priceless Points by interacting with the games and activities available at the Mastercard booth for the chance to win ultimate gaming gear that will be rewarded to the top scoring players. Further, there will be live appearances by G2 Esports players to be hosted as fireside chats to talk about areas like pro esports. The brand’s presence will emphasize the intersection of technology, gaming, and culture, anchored by initiatives that highlight and support local Saudi talent.

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“Mastercard’s return as a partner reflects the Esports World Cup’s evolution from a tournament into a global cultural platform,” said Mohammed Al Nimer, Chief Commercial Officer, Esports World Cup Foundation. “Together, we’re creating impactful experiences that go beyond gameplay, uniting youth empowerment, digital inclusion, and immersive fan engagement. Mastercard’s focus on Priceless experiences and innovation makes them an ideal partner to help us inspire the next generation of gamers and connect with fans in meaningful and memorable ways.”

Saud Swar, Country Manager, Saudi Arabia, Bahrain, Jordan and other Levant, Mastercard added, “We are proud to deepen our partnership with the Esports World Cup Foundation as we continue to unlock the potential of gaming in the Kingdom. In line with Saudi Vision 2030, Mastercard is committed to connecting people to their passions, driving innovation, and inspiring the next generation. Our priceless experiences help empower youth, promote digital inclusion, and celebrate Saudi Arabia’s vibrant esports culture.”

This partnership builds on Mastercard’s long-standing global support for the gaming and esports industry, including its strategic sponsorship of Riot Games’ League of Legends and VALORANT. It reinforces Mastercard’s leadership in digital payments and its role in shaping future-facing experiences through youth engagement and innovation.

The 2025 Esports World Cup will host 25 tournaments across 24 game titles, bringing together over 2,000 elite players and 200 Clubs from more than 100 countries. With a record-breaking prize pool of over $70 million, the event will offer fans a comprehensive entertainment experience, from high-stakes competition and live music to anime cafés, retro arcades, cosplay showcases, and more, cementing Riyadh’s position as a global esports and entertainment hub.

The post Mastercard Extends Partnership with Esports World Cup 2025 appeared first on European Gaming Industry News.

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