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Fiona Davies Joins Global Digital Identity Verification Provider OCR Labs Global As Head of Gaming

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OCR Labs Global, a world leader in digital ID verification, has appointed Fiona Davies as Head of Gaming to lead their strategy of focusing on improving the verification experience and fraud prevention in this vertical. Davies joins with over 15 years of experience across startups through leading commercial teams in large corporations and over seven years of extensive knowledge of the Know Your Customer (KYC), Anti-Money Laundering (AML) and Identity Verification (IDV) landscape.

OCR Labs Global solves major challenges, including identity fraud and regulatory compliance, using its proprietary technology. With unrivaled identity document coverage and industry leading biometric technology there is a huge opportunity to improve onboarding in the gambling industry.

During her time at Acuris Risk Intelligence, Davies was responsible for the Gambling and Sales divisions, where she gained extensive knowledge of the landscape surrounding regulated markets and insights into making these processes more efficient. Before this role, she spent 10 years as Commercial Director for global B2B events, driving launch events at the EMAP in South America and supporting high-growth tech companies such as Google and Intel to win commercial traction in emerging markets.

Fiona Davies, newly appointed Head of Gaming for OCR Labs Global, comments: “My first introduction to Gambling was at ICE, where I was instantly fascinated by this high-growth vertical and its complexity from a regulatory standpoint. I am passionate about working with clients and offering them real solutions that will add value across the board.

Davies continued, “I am excited to build out the Gambling division at OCR Labs Global offering operators products that underpin this strict regulatory environment whilst not impinging on user experience. With such a stand-out product offering, joining them was an easy decision to make. I plan to be a real evangelist and work with operators, platforms and partners to introduce improvements that make a real difference to the verification experience, the bottom line and fraud prevention.”

“With a 100 percent automated product that helps onboard players faster and at the same time stops fraud, I know it is the right time to get passionate about making real improvements in the Gambling industry.”

Russ Cohn, General Manager International for OCR Labs Global, added, “OCR Labs Global is committed to bringing our technology to Gambling operators and their users worldwide. We are a real force multiplier for the industry, with our fully automated and user friendly and reliable ID verification process dramatically speeding up user onboarding. We welcome Fiona’s industry experience and ability to leverage our solution and elevate our efforts in Gambling. We are confident that her expertise will support global operators to take advantage of this excellent growth opportunity.”

OCR Labs Global is already supporting clients across many industries, including governments, crypto and a variety of platform-based businesses, such as SaaS providers. Customers include Cognito, HSBC, Reed, Coinmetro and many other customers and partners.

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What Does a Win Feel Like? WinSpirit Is Trying to Find Out

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As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.

Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.

The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.

Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.

Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.

The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.

The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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What Does a Win Feel Like? WinSpirit Is Trying to Find Out

Published

on

what-does-a-win-feel-like?-winspirit-is-trying-to-find-out

As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.

Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.

The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.

Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.

Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.

The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.

The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on Americas iGaming & Sports Betting News.

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What Does a Win Feel Like? WinSpirit Is Trying to Find Out

Published

on

As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.

Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.

The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.

Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.

Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.

The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.

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