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2022 Commonwealth Esports Championships: ESFI gives grand send-off to Indian contingent

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Esports Federation of India (ESFI) hosted a grand send-off ceremony for the Indian contingent participating at the first-ever Commonwealth Esports Championship on Sunday. The inaugural multi-nation esports tournament is organized by Commonwealth Games & Global Esports Federation; scheduled in Birmingham from August 6-7.

The members of the DOTA 2 and Rocket League, who will be representing the country at the prestigious event, were present on the occasion alongside Lokesh Suji, Director ESFI & VP- Asian Esports Federation, Satinder Sikri (VP-Haryana Esports Association) and Yash Bhalawala (Gen Sec-Esports Association of Gujrat) at INOX Insignia in Ardee Mall, Gurgaon.

ESFI also unveiled the Indian team’s official kits for the Commonwealth Esports Championships during the event.

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“Esports is like every other sport and we wanted to make sure that we bid farewell to our Indian contingent in the best way possible ahead of the big event. We are grateful to INOX for helping us organize this wonderful send-off ceremony. The rise of Esports in India in the last few years has truly been remarkable and the participation of two teams on behalf of the nation on the global stage is a result of that. We, at ESFI, wish the best of luck to the Indian contingent and we are confident that they will make the nation proud,” said Lokesh Suji, Director ESFI & VP- Asian Esports Federation.

“We are honoured and super excited to be part of this inaugural Commonwealth Esports Championship and there is a high probability that esports will be a medal sport in the next Commonwealth Games scheduled in 2026” Suji added.

The Indian team in the Rocket League will be led by Hargun Singh (Hargun <2) with Sandeep Sahani and Rushil Reddy being the other two members. Team Dota 2, on the other hand, comprises captain Moin Ejaz, Ketan Goyal, Abhishek Yadav, Shubham Goli and Vishal Vernekar.

Both the teams have already proved their mettle by clinching impressive wins in the tournament’s South Asian Regional Qualifiers last month.

“I am really excited about esports being included in a Commonwealth event as this will really change how esports is perceived among people around the world. As a player, it’s a huge opportunity being given to us and we are really going to do our best to represent India as best as we can. All of us are putting in extra effort to maximise everyone’s potential and work together as a team,” Hargun said on the sidelines of the event.

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“The entire team is looking forward to playing against the best teams in the world and proves our mettle. We have been paying a lot of attention to our strategies and practicing a lot in the hopes of a podium finish. Getting the chance to represent the nation in the very first Commonwealth Esports Championship is a very sweet reward to show for all of the efforts we have taken in playing this game at the highest level. A big thank you to ESFI for today’s send-off ceremony and especially for the sports psychology session that taught us a lot of valuable things,” DOTA 2 skipper Moin Ejaz added.

The players also took part in an enlightening sports psychology session “Building High-Performance Mindset” by Mitesh Jain (Founder & Chief Sports Psychologist – Mandeha). It included mental exercises and activities to improve focus, mental skills, self-confidence, motivation and communication skills for the players.

It was followed by a special movie screening for the players as they enjoyed and relaxed ahead of their long journey. The Indian contingent left for Birmingham early in the morning on Monday (1st Aug, 2022).

One of the country’s top sports and Esports specialised communication firms, Artsmith – Concepts & Visions, will continue its support for the championships as ESFI’s official communication partner.

The 2022 Commonwealth Esports Championships will be conducted at the International Convention Centre in Birmingham with the presence of the world’s top Esports teams. Alongside DOTA2 and Rocket League, PES2022 will also be part of the tournament.

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Xailient and Konami to Debut Privacy-Safe Biometric Innovation for Table Games at G2E Asia 2025

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Xailient Inc., the world leader in privacy-safe computer vision AI, announced the debut of a groundbreaking biometric innovation in partnership with global gaming leader Konami Gaming Inc. At G2E Asia 2025, Konami will unveil SYNK Vision Tables, a new addition to its award-winning SYNKROS casino management system, powered by Xailient’s privacy-preserving facial recognition AI technology.

Attendees of G2E Asia 2025 will be among the first to experience SYNK Vision Tables in action, as Konami showcases the new technology at Booth #B1303 at The Venetian Expo in Macau. The solution delivers seamless player recognition, real-time rating and instant rewards—marking a transformational step in the convergence of biometric technology and gaming operations.

This latest innovation extends the success of SYNK Vision Slots to the live table games environment, providing casinos with a unified biometric ecosystem that automatically recognizes players as they sit down—without the need for loyalty cards. For players, the experience is frictionless, secure, and personalized. For operators, it offers powerful real-time insights, reduced fraud risk, and improved player engagement.

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“SYNK Vision Tables represents a major leap forward in biometric player tracking. By combining Xailient’s real-time, privacy-safe AI face recognition with Konami’s SYNKROS system, we’re delivering next-generation capabilities that enhance the player experience while upholding the highest standards of privacy and data protection,”said Lars Oleson, CEO of Xailient.

Mallika Patel, VP of Product at Xailient, said: “Face Recognition AI provides triple benefit from a single technology. Responsible gaming, anti-money laundering, and patron loyalty programs all benefit from robust and reliable replacement to carded play.”

“Together with Xailient, we’re enabling operators to unify their slots and tables under a single intelligent ecosystem. With SYNK Vision Tables, operators can improve the accuracy and efficiency of their loyalty programs while providing players with a streamlined, personalized, and cardless experience,” said Joe Mayer, Systems Sales & Operations Manager at Konami Australia Pty Ltd.

The post Xailient and Konami to Debut Privacy-Safe Biometric Innovation for Table Games at G2E Asia 2025 appeared first on European Gaming Industry News.

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DigiPlus Officially Incorporates Singapore Hub to Power Global Growth

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DigiPlus Interactive Corp, the Philippines’ leading digital entertainment company, has taken a step forward in its international growth strategy with the official incorporation of DigiPlus Global Pte Ltd in Singapore.

Fully owned by Diginvest Holdings Inc, a 100% subsidiary of DigiPlus Interactive, the newly established DigiPlus Global will serve as the company’s international hub—driving its global ambitions through strategic partnerships, talent acquisition and corporate support. The entity is formally registered under Singapore’s business activity classification for head and regional offices, acting as DigiPlus Interactive’s centralised administrative and management office.

While the Singapore entity will focus solely on regional support services, it will not operate any gaming platforms in Singapore, in full respect of the country’s regulatory framework.

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“This is not just an expansion; it’s a foundational step in our growth strategy. By anchoring our international presence in Singapore—one of the world’s most advanced business ecosystems—we are accelerating DigiPlus’ transformation into a globally recognized force in digital entertainment,” said DigiPlus Interactive Chairman Eusebio Tanco.

The move enables DigiPlus to deepen its access to global expertise, strengthen cross-border collaboration and build high-value relationships in key markets. It will also accelerate the company’s ability to pioneer the next wave of digital entertainment innovations as it continues to grow its digital platforms—BingoPlus, ArenaPlus and GameZone—which already dominate the Philippine market.

The post DigiPlus Officially Incorporates Singapore Hub to Power Global Growth appeared first on European Gaming Industry News.

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KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey

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KONAMI GROUP CORPORATION has been named “Most Honored Company” in the gaming sector in Extel’s (formerly Institutional Investor) “2025 Japan Executive Team” survey.

This survey is conducted by Extel to select listed Japanese companies with outstanding IR activities based on votes from 541 investors and analysts from 237 firms, nominating a total of 533 companies.
In the gaming sector, KONAMI GROUP CORPORATION ranked first in the categories of “Best CEO” (Sell-Side), “Best Investor Relations Professional,” “Best Investor Relations Program,” and “Best Company Board,” and as a result, the company has been named the “Most Honored Company.”

To increase our corporate value, KONAMI GROUP CORPORATION places high priority on constructive dialogue with shareholders and investors to deepen mutual understanding. In FY2025, the company held over 400 IR meetings, with our top management actively participating in quarterly financial results briefings and overseas IR roadshows. The “Most Honored Company” designation is in recognition of these efforts.

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KONAMI GROUP CORPORATION will continue to work to achieve sustainable growth and enhance our corporate value over the medium-to-long-term through our IR activities.

The post KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey appeared first on European Gaming Industry News.

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