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NeoGames S.A. completes the offer to the shareholders of Aspire Global plc and extends the acceptance period
On 17 January 2022, NeoGames S.A.1 announced a recommended public offer to the shareholders of Aspire Global plc2 to tender all their shares in Aspire Global to NeoGames for a consideration consisting of a combination of cash and newly issued shares in NeoGames in the form of Swedish depository receipts (the “Offer”).
Regulatory approvals
Regulatory approvals from both the Gibraltar Gambling Commission and the North Macedonia Competition Authority have been received on terms which, in NeoGames’ opinion, are acceptable and Aspire Global has maintained its licenses. This condition for completion of the Offer is thus met.
Acceleration and acquisition of options
The completion of the Offer is also conditional upon that Aspire Global, prior to the end of the acceptance period in the Offer, resolves to accelerate the current incentive programs in Aspire Global, and that all outstanding options thereunder, as well as any other warrants/options issued by Aspire Global, are converted into new shares in Aspire Global resulting in the creation of not more than 828,094 new shares in Aspire Global. Aspire Global has resolved to accelerate unvested options which together with all other outstanding options in Aspire Global could be converted into not more than 809,264 new shares in Aspire Global.
NeoGames has, with the approval by Aspire Global’s independent bid committee, entered into option purchase agreements with 53 employees and consultants in Aspire Global who in aggregate held all outstanding options under Aspire Global’s various incentive programs. The purchase agreements were subject to the Offer being declared unconditional. All of the options remain unexercised. The purchase price for the options corresponds to the value that the option holders had received should they have exercised the options and tendered the underlying shares in Aspire Global in the Offer (SEK 111.00 in cash or 0.320 shares in NeoGames in the form of Swedish depository receipts per share in Aspire Global in accordance with the Base Case Alternative and Mix & Match Facility, as defined in the offer announcement published by NeoGames on 17 January 2022; the “Offer Announcement”). Consequently, NeoGames has provided the option holders in Aspire Global a fair treatment outside of the Offer.
Should all options acquired be exercised and converted into new shares in Aspire Global, they would represent 1.67 percent of the total number of shares in Aspire Global on a fully diluted basis.3 Considering the above, NeoGames deems the condition for completion regarding acceleration of options under Aspire Global’s various option programs to be met.
Outcome of the Offer; Offer declared unconditional
At the end of the acceptance period on 25 May 2022 and including late but approved acceptances, in total 45,860,537 shares in Aspire Global have been tendered in the Offer, corresponding to 98.25 percent of the shares and votes in Aspire Global on a non-diluted basis. Shareholders holding 13,431,065 shares have accepted the Base Case Alternative with a maximum cash component under the Mix & Match Facility, shareholders holding 55,055 shares have accepted the Base Case Alternative with a maximum share component under the Mix & Match Facility, shareholders holding 1,131,807 shares have accepted the Base Case Alternative with no election under the Mix & Match Facility and shareholders holding 31,242,610 shares4 have accepted the Conditional Alternative.
Should the options acquired by NeoGames be exercised, NeoGames would together with the tendered shares control 46,664,516 shares in Aspire Global representing 98.27 percent of the shares and votes in Aspire Global on a fully diluted basis.
Considering that the Offer has been accepted to such extent that NeoGames has become the owner of shares representing not less than 90 percent of the total number of outstanding shares in Aspire Global, the condition regarding a 90 percent minimum acceptance level has been fulfilled. Accordingly, and as all other conditions for completion are met, the Offer is declared unconditional in all respects and NeoGames will complete the acquisition of the shares in Aspire Global tendered in the Offer.
Settlement
Settlement of the shares in Aspire Global tendered in the Offer under the original acceptance period will commence on or about 14 June 2022, to allow for simultaneous settlement against cash and/or newly issued shares in NeoGames in the form of Swedish depository receipts.
Squeeze-out and delisting
NeoGames will initiate compulsory acquisition of the remaining shares in Aspire Global and propose that Aspire Global’s board of directors applies for delisting of Aspire Global’s shares from Nasdaq First North Premier Growth Market.
Extension of the acceptance period
In order to provide the remaining shareholders in Aspire Global the opportunity to accept the Offer, NeoGames has decided to extend the acceptance period of the Offer until and including 14 June 2022 at 5.00 p.m. (CEST). Shareholders in Aspire Global accepting the Offer during the extension of the acceptance period will receive the Base Case Alternative, as defined in the Offer Announcement, consisting of 50 percent cash and 50 percent NeoGames shares in the form of Swedish depository receipts. Settlement for shares tendered during the extension of the acceptance period is expected to commence on or around 30 June 2022. The acceptance period will thereafter not be further extended and late acceptances will not be accepted. Since the Offer is now unconditional, shareholders in Aspire Global who accept the Offer during the extension of the acceptance period have no right to withdraw their acceptances.
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QTech Games add more content muscle with Reflex Gaming portfolio
QTech Games, the leading game aggregator for all emerging markets, has signed its latest supplier partnership with Reflex Gaming, the UK’s largest independently owned omnichannel game supplier, enabling its platform customers to access the studio’s expansive slots catalogue.
Established in 2004, Reflex Gaming’s prolific production line run of legendary games has catapulted the supplier to igaming prominence and recognition, offering a diverse array of gaming experiences across both digital and analogue markets, and driving through new innovations in gaming, including the creation of entirely new gaming categories.
Reflex Gaming creates the highest quality digital gaming content for license to many of the world’s leading casino operators, as evidenced by its steady stream of recent hit titles, including Candy Crazed Pandas DoubleMax, Big Game Fishing Christmas Catch, The Cursed Idol, and 8 Balls of Fire Blazing Bounty. All of these games and more are now available via QTech’s premier platform, which is taking the widest range of online games to international markets, with established names sitting alongside the industry’s most exciting up-and-coming providers.
This collaboration naturally broadens Reflex Gaming’s international scope, unlocking untapped regions for diversified growth, above all in Africa and Latin America.
QTech Games CEO, Philip Doftvik, said: “We’re dedicated to constantly launching more and more first-class content and product innovation that drives revenue for our partners. So, this deal with Reflex Gaming extends our impressive sequential pipeline into 2026 – and we’ve so much more to come this year! In today’s marketplace, only premium games of the highest standard separate you from the crowd. So, we look forward to sharing their wide spectrum of games with both leading and challenger operator brands in emerging markets worldwide.”
Mat Ingram, Chief Product Officer at Reflex Gaming, added: “At Reflex Gaming, we pride ourselves on working with the sector’s biggest and most commercially recognised partners, and QTech Games fits our growth plan perfectly, as we continue to expand our horizons into new territories, leveraging our brand’s values which . QTech’s platform is a gateway to global audiences, so we can’t wait to see how our highly engaging games perform across a greenfield landscape of emerging markets.”
The post QTech Games add more content muscle with Reflex Gaming portfolio appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Blokotech
Blokotech serves up Global Padel Tour in collaboration with SiGMA
- Buenos Aires – 16 March (12:00–19:00)
- Malta – 28 April (10:00–16:00)
- Miami – 9 June (time TBC)
- Rome – Grand Finale – 2 November (time TBC)
Additionally, SiGMA CMO Lauranne Urban added: “Blokotech’s Padel Tour is a wonderful idea that we’ve been honoured to help bring to life. It will provide the perfect platform for sporting action, networking and industry culture. This initiative aligns with our event philosophy to deliver engaging, community-driven experiences beyond the conference floor.”
The post Blokotech serves up Global Padel Tour in collaboration with SiGMA appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
155.io
Elantil integrates 155.io into online marketplace
Just when operators were starting to think the range of content offered by Elantil couldn’t possibly get any more diverse, the pioneering platform solutions provider has pulled off one of the great early rug pulls of 2026 by integrating 155.io into its online marketplace.
Proudly supplying “betting on chaos” since 2024, 155.io is a disruptive live game company that’s already made big waves in the industry due to its incredibly unique line-up. Designed to offer real-time madness for a mobile-first world, 155.io takes creative concepts and broadcasts them from its studio to operators around the world, creating an all-new kind of immersive betting experience.
Games offered by the supplier include Rush Hour, where players bet on how much traffic will cross a zone based on real CCTV footage, Duck Racing, where eight fearless rubber duckies race down a lazy river obstacle course with players betting on the winner, and Marble Plinko, which will definitely be a familiar concept to anyone who took part in Elantil’s Marble Races at ICE this year!
Now that 155.io’s full line-up of quirky live games has been added to Elantil’s Marketplace, operators will be able to reach out to the supplier’s business development and sales partner, RPM Gaming, directly to form their own custom agreements, with Elantil handling everything else.
By doing things this way, customers have full flexibility over the length and terms of their deal, enabling them to hand-pick the best games for their target audience while also cutting out the middleman and saving on costs – both of which are hallmarks of the Elantil approach to business.
John Debono, Chief Technical Officer at Elantil, said: “As something of a disruptive presence in the industry ourselves, it goes without saying that Elantil is naturally drawn to fellow innovators in the iGaming space. 155.io certainly fits that description, and by adding their distinctive range of live games to our online marketplace, we’ll be able to offer our partners a totally unique line-up of content that will help them create greater engagement and retention with mobile-first players.”
Sam Jones, Chief Executive Officer at 155.io, said: “155.io and Elantil are both companies that have made names for themselves by doing things differently, so we’re really happy to be sharing our chaotic brand of mobile-first content with a platform provider that genuinely appreciates the importance of going against the status quo. Now that our full line-up of games is integrated into their marketplace, I’m looking forward to seeing what our real-time madness can do for Elantil operators!”
The post Elantil integrates 155.io into online marketplace appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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