Asia
Charanjot Singh and Mayank Prajapati to represent India in FIFA Branded Soccer Games and Street Fighter V at 2022 Asian Games
Charanjot Singh, one of India’s star FIFA pros, and Street Fighter V athlete Mayank Prajapati produced sensational performances to secure themselves berth for the 2022 Asian Games after winning the titles at the Esports Federation of India’s (ESFI) National Esports Championships 2022 (NESC ’22) on Saturday.
Charanjot outclassed Karman Singh with a score of 4-1 and 6-5 in a nail-biting FIFA22 grand finals. The Chandigarh resident Charanjot, who made headlines last year after winning the AIFF eFootball Challenge 2021, made his mark in the national qualifiers by entering the finals from the loser bracket before he defeated a strong opponent Karman, who made into the finals from the winner bracket.
The on-going NESC ’22 has been played virtually due to the pandemic as the winners will be selected to represent the country at the upcoming Asian Games, scheduled in Hangzhou, China from September 10-25. ESFI has been conducting national qualifiers in a double elimination format for five popular Esports titles—DOTA 2, Hearthstone, FIFA22, Street Fighter V, and League of Legends. Esports will be played as a medal sport for the first time ever at the Asian Games.
After winning the NESC ’22 and securing himself a berth for the Asiad, Charanjot Singh expressed his feelings by saying, “I’m really happy and proud of myself for winning the NESC Fifa Qualifiers. It’s a great feeling to represent India in FIFA. Its sheer dedication and hard work resulted in getting the spot in the Asian Games 2022 and it allowed me a chance to bring the laurels to the country. The right mentality and proper grind towards the game make everything possible and a sure-shot path to get success. I can’t wait to represent India at the Asian games and do my best to get that medal home.”
Meanwhile in the grand finals of Street Fighter V, Mayank aka “MiKeYROG” defeated Ayan Biswas by 3-0. Out of 15 players who registered for SFV, both Mayank and Ayan showed immense skills in their gameplay. The dominant between the two, Mayank secured his berth for the Asian Games 2022 by showcasing extraordinary skills. He was undefeated throughout the tournament. Delhi athlete Mayank is a popular face in the Indian fighting game community and got into Street Fighter in 2009.
“It’s a dream come true moment for me. I’m super excited for Asian Games 2022. This is really huge and it will definitely put the Indian FGC’s name on the global map. This is a lifetime opportunity and I’m going to put every ounce of energy into getting the gold medal for my country. Also, a big thanks to ESFI for handling the qualifiers with such ease and providing Indian FGC with such an amazing opportunity” said elated Mayank Prajapati.
Later in the tournament, the Top-6 in the esports title Hearthstone—Tirth Mehta, Vinayak Subramanian, Karthik Varma Vegesna, Shikhar, Adarsh Shivam and Garv Arora, will battle it out for the title and also a place in the Indian contingent for the Asian Games.
The quarter-finalists from the playoffs who will be fighting it out to compete in the DOTA 2 finals are Team Whoops, Serene Chaos, 1 Misal 3 Pav, Team Avengers, DMC, Digicont, Stylish Gamers and New Gods.
As there are only four teams (Temple of Kings, Support No Vision, Pineapple Cake and Coco Cats) registered for esports title League of Legends, all four are directly clashing in the semi-finals of the national qualifiers.
The winners of NESC ’22 will participate in the AESF’s Road to Asian Games – Regional Qualifiers (June-July, 2022), which are being held for seeding at the main event in China.
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2026 SPiCE South Asia Awards
QTech Games wins Innovation of the Year at the 2026 SPiCE South Asia Awards
QTech Games, the leading game aggregator for emerging markets, has been named Innovation of the Year 2026 at the prestigious SPiCE South Asia Awards, held at the iconic Shangri-La Colombo in Sri Lanka, overcoming strong regional competition.
The award celebrates the South Asian iGaming innovator that has demonstrated groundbreaking technological innovation, delivering tailored solutions over the past 12 months while excelling in user engagement and sustained growth.
QTech’s recognition follows the successful launch of QTech Hybrid, a platform that enables players to seamlessly transition between retail and digital gaming environments. The solution combines QTech Games’ AI-powered casino lobby, QTech Play, with a retail management system and a state-of-the-art Agent Management System (AMS), allowing operators to scale brick-and-mortar operations online. QTech Hybrid represents a next-generation omnichannel solution, bridging the gap between physical and digital casino experiences.
“We’re thrilled to be recognised for Innovation of the Year in South Asia,” said Philip Doftvik, CEO of QTech Games.
“This award reflects the collective effort of our team and our network of innovative suppliers. From QTech Hybrid to QTechLabs and our Value Added Services, we continue to deliver solutions that drive revenue and engagement for our partners worldwide.
“Being acknowledged for our innovation, market impact, and operational results validates our strategic direction. It underscores QTech’s commitment to setting the gold standard in emerging markets and shaping the future of online casino gaming across Asia and beyond.”
With this accolade, QTech Games reinforces its position as a pioneer in emerging market aggregation, demonstrating that innovative technology and omnichannel solutions are key to scaling operations and enhancing player experiences across the globe.
The post QTech Games wins Innovation of the Year at the 2026 SPiCE South Asia Awards appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
GLI Becomes the First Company Accredited by PAGCOR to Test and Certify iGaming Platforms in the Philippines
Gaming Laboratories International (GLI) has been named an Independent Testing Laboratory (ITL) by the Philippine Amusement and Gaming Corporation (PAGCOR). GLI is the first gaming testing company to achieve the accreditation and is now authorised to test and certify iGaming platforms in the Philippines.
GLI will bring its global and unsurpassed expertise to the Philippines, helping to ensure PAGCOR meets its policy and regulatory objectives as set out in its rules. GLI’s presence and its GLI-19 Standard will also help suppliers who wish to successfully and compliantly enter the marketplace.
Submissions will be tested against “GLI Standard Series GLI-19: Standards for Interactive Gaming Systems,” which has been widely accepted and adopted by jurisdictions around the world.
PAGCOR Chairman and CEO Alejandro H. Tengco said: “Regulated gaming markets ensure a safer and more sustainable gaming industry for all to participate in. A regulated market enables compliance to responsible gaming standards and the provision of tax revenue for reinvestment back into the community. PAGCOR now requires all iGaming B2B suppliers operating in the Philippines to be accredited to ensure they comply to the rigorous requirements needed to protect iGaming players. We are pleased to acknowledge GLI as the first testing and game certification provider to be accredited in the Philippines under this new framework. GLI is a global leader in regulatory advisory, iGaming and EGM testing / certification, and data security.”
GLI President and CEO James R. Maida said: “We are grateful to PAGCOR Chairman and CEO Alejandro H. Tengco and to the entire PAGCOR team for the trust they continue to place in GLI. Under the Chairman’s skillful leadership, the market in the Philippines has improved steadily, and we are honored to be the first company to be accredited for iGaming testing and certification, and we look forward to working side- by-side with PAGCOR to meet their policy objectives.”
The post GLI Becomes the First Company Accredited by PAGCOR to Test and Certify iGaming Platforms in the Philippines appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
Team India and Türkiye Win Gold at the Global Esports Games Mumbai
Team India and Türkiye won Gold at the Global Esports Games Mumbai, delivering electrifying performances in front of a packed arena and thousands more tuning in online worldwide. India’s Anuhith Gosala edged Kazakhstan 3–2 in a thrilling Clash Royale Grand Final, while Türkiye secured a commanding 3–1 victory over Mongolia in the Dota 2 Grand Final. With a Gold in Clash Royale and a Bronze in Dota 2, Team India was crowned Overall Champion.
India stormed into the Clash Royale Grand Final with a 2–1 win over the USA in a tense lower bracket decider, setting up a rematch with Kazakhstan. Having fallen 0–2 in the upper bracket, India turned the tables when it mattered most, as Anuhith Gosala delivered a clutch performance to seal a dramatic 3–2 victory and the Gold medal.
In Dota 2, Team India secured Bronze after falling to Mongolia in the lower bracket. Mongolia advanced to the Grand Final, where Türkiye asserted its dominance with a composed 3–1 victory to take the title.
Sharing his thoughts on the victory, Team India’s Clash Royale gold medallist, Anuhith Gosala, said: “This moment is surreal. To win the Grand Finals here in India, in front of a home crowd, makes it even more emotional. The preparation was relentless, the pressure was intense, and every match tested my limits—but that’s what makes this victory so special. Hearing the cheers, feeling that energy, and lifting this title for the country is an indescribable pride. This is for India, and for everyone who believes in us. I hope this win inspires many others to follow in our path.”
Sir Paul J. Foster, President & CEO, Global Esports Federation, said: “As the Global Esports Games Mumbai comes to a close, we celebrate not only the incredible performances of our athletes, but the spirit of unity and connection that defines our global community. Mumbai has delivered exceptional energy, passion, and hospitality, reinforcing our belief that esports transcends borders and brings the world together. We are deeply grateful to our partners in India for setting a new benchmark for excellence—and we now look ahead with excitement to Los Angeles, where this journey continues on an even greater stage.”
Shripad Ashtekar, Founder of Eflag Corp, said: “Over the past few days, we have witnessed not just world-class competition, but the coming together of talent, innovation, and community on a truly global stage. We hope to keep delivering such platforms and strong foundations for future growth by unlocking new opportunities for Indian players, creators, and the broader AVGC ecosystem. We are proud to have played a key role and look forward to building on this momentum in the years ahead.”
Organized by the Global Esports Federation in partnership with Eflag Corp, with the support of Maharashtra Tourism, the Global Esports Games Mumbai was inaugurated by the Hon’ble Chief Minister of Maharashtra, Shri Devendra Fadnavis. Over four days, Mumbai welcomed 48 elite athletes from 19 countries, emerging from a global field of 78 nations in the Regional Qualifiers.
The post Team India and Türkiye Win Gold at the Global Esports Games Mumbai appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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