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Galaxy Racer partners with eLaLiga Santander for “Beat the Best” international FIFA22 tournament series

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Galaxy Racer (GXR), the biggest esports, gaming and lifestyle organisation, has announced a partnership with eLaLiga Santander to present “Beat the Best”, a new online tournament series for amateur FIFA22 and FIFA Online 4 players. Running from December 2021 to May 2022, “Beat the Best ” will run across 13 international competitions online globally, as well as two in person events in China and the US.

The tournament will feature some of the world’s best up and coming amateur esports players across FIFA titles, as well as celebrities and influencers globally. The amateur players will have the opportunity to compete against one another for a cash prize of $500USD. Those who conquer the tournament will go up against eLaLiga Santander’s special celebrity guest for the chance to win an additional $500USD if they come out on top.

Tournaments will take place across Brazil, Argentina, Mexico, South Korea, Egypt, Saudi Arabia, South Africa, Turkey, Russia, Australia, Japan and Indonesia between December 2021 and May 2022, with the face-to-face tournament in China happening March 19th-20th, followed by the United States tournament on June 20th.

ELaLiga Santander is the esports branch of Spanish football’s top division LaLiga, creating a space where the passion of the football community can combine with the opportunities of esports. Players are able to represent participating football clubs from LaLiga, as they compete across FIFA titles from EA Sports.

Galaxy Racer (GXR) was founded in 2019 and is one of the fastest-growing esports, gaming and lifestyle organizations in the world, with our competitive esports division, Nigma Galaxy having an impressive roster of twelve esports teams in Dota 2, League of Legends, CS:GO, Fortnite, Valorant, PUBG Mobile, BGMI and Free Fire.

The eLaLiga “Beat the Best” tournament follows after the formation of a three-year partnership between Galaxy Racer and LaLiga in August of 2021, developed with the intentions to create a new original series, and to produce exclusive content featuring LaLiga’s top professional division football players.

Director of Digital Strategy at LaLiga, Alfredo Bermejo, comments: “The eLaLiga Fan Cup was the first project to take the good work developed at national level beyond our borders. Although we had to make changes to the project due to the pandemic, we were able to complete the tournaments in all proposed countries and lay the foundations of our international strategy, which will this year continue with two very ambitious projects: ‘Beat the Best’ and ‘Challenges’ in China and the United States,”

Galaxy Racer CEO, Paul Roy, comments: “We are excited to offer this unique opportunity to celebrate amateur esports talent in partnership with eLaLiga Santander. These tournaments  help us to create experiences that our global fan base can enjoy and participate in. We are looking forward to seeing the amateur’s blow us away with their talent!”

 

Those interested in participating in “Beat the Best” can find more related details at: http://beatthebest.elaliga.gg/

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Vlad Marinescu Re-Elected as 10th IESF President

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The International Esports Federation (IESF) concluded its 17th Ordinary General Meeting (OGM) in Kuala Lumpur, Malaysia, alongside the 17th World Esports Championship Mobile Legends: Bang Bang (MLBB) Finals. Member federations from around the world gathered to review the federation’s annual progress, adopt key motions, and participate in the 10th IESF Elections, marking a milestone moment in the federation’s governance history.

During the election session, Vlad Marinescu was re-elected as the 10th President of the IESF, securing his second term. His re-election reflects the continued confidence of the membership in his leadership and vision for the future of the World of Esports.

“I am truly grateful for the trust placed in me to continue leading the International Esports Federation,” Marinescu said. “As we mark our 10th election cycle, we remain steadfast in our commitment to unity, transparency, and the sustained growth of the World of Esports.”

Delegates reviewed strategic priorities for the year ahead, including enhanced governance standards, expanded athlete development initiatives, and strengthened international cooperation. Voting on member-submitted motions underscored the federation’s collective commitment to advancing integrity, professionalism, and institutional maturity across the esports ecosystem.

The assembly also elected the IESF Board for 2026, comprising:

Board Members:

  • HRH Prince Omar Bin Faisal – Jordan

  • Afiq Fadhli Bin Narawi – Malaysia

  • Elin Yoojung Moen – Norway

  • Clint Kennedy – United States

  • Flip De Bruyn – Namibia

The OGM concluded as the 17th World Esports Championship MLBB Finals continued, highlighting IESF’s ongoing mission to unite nations through Esports and support athletes, federations, and fans worldwide.

The post Vlad Marinescu Re-Elected as 10th IESF President appeared first on European Gaming Industry News.

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GG.BET launches Bet Builder for a new way to bet

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Customers can now use Bet Builder, a format that lets them build their own set of markets on one match into a single bet with higher odds. Bet Builder is available for both esports and sports events. You can try out the new feature with a deposit bonus of up to 150% and a free bet worth up to $50.

Customers can now place a combined bet on a single match by picking various options for how events in the match will play out. For example, in CS2, customers can choose which team will win on a specific map, how many kills a specific player will rack up, how many rounds will be played on a single map, and so on.

To place a Bet Builder bet, pick an event that hasn’t started yet, press the ‘Bet Builder’ button, put together your selection of markets from those available, get higher combo odds, and finish placing the bet in one click. At this initial stage, GG.BET is offering Bet Builder on football, basketball, hockey, CS2, Dota 2, LoL, and VALORANT, with more sports and disciplines to be added down the line.

GG.BET has always been known for embracing unconventional markets and elaborate betting options. Bet Builder is there to meet customer demand for more interesting formats in a single match. The ability to make predictions right down to a specific round and any other tiny detail of a match is what gives users variety and improves their skills,” the GG.BET press office explained.

GG.BET is offering customers the opportunity to test out the Bet Builder format with a deposit bonus of up to 150% and a free bet of up to $50.

The post GG.BET launches Bet Builder for a new way to bet appeared first on European Gaming Industry News.

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IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur

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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.

After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.

“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”

As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.

IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.

The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.

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