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Esports Europe reaches 40 member countries

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19 new nations joined the European Esports Federation (EEF – Esports Europe) bringing the total number of national members to 40; EEF Congress elects new leadership to further develop Esports in Europe

The European Esports Federation (EEF) now represents 41 European countries after 18 new countries joined the institution, making EEF the largest community-driven non-profit Esports movement in Europe and the largest continental Esports Federation in the world.

New Leadership Elected as Esports Europe’s 2022 Agenda Unfolds

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The new leadership of EEF will solidify the vision of the institution in several areas but mostly at a grassroots level, kickstarting several educational projects and community outreach programs, as well as the establishment of internal institutions to activate those programs. Establishing the European Esports Championship as the main national team’s competition in Europe is also one of the biggest challenges and goals of EEF.

The EEF General Meeting was hosted by the Israeli Esports Association in the city of Eilat, Israel.

Mr. Ido Brosh, President of the Israeli Esports Association, was elected President of the European Esports Federation. Mr. Brosh (26) has years of experience in the Esports industry from a community and tournament organization perspective and had also served as a Board Member of the International Esports Federation (IESF).

“Esports Europe had seen a rocky start following the COVID-19 challenges we had to face since inception. Our current task is to restructure and rebuild the organization to fulfill our original purpose and vision: to further strengthen the growth of Esports in Europe, as well as Europe in the Esports World, and to provide the best possible services to the Esports communities and players from most professional to the amateur levels, and create a platform for pan-industrial collaboration models between publishers, professional clubs, amateur teams, small and large, tournament organizers, players, and governmental institutions,” said Ido Brosh.

Tiago Fernandes, current President of the Portuguese Esports Federation, was elected Vice President by the new Board of EEF, following his election as a Board Member. Fernandes has extensive experience in the gaming and tech space working with brands, players, clubs, and tournament organizers.

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According to Tiago Fernandes, “the development of grassroots in Europe and closing the widening gap between it and the pro level will be one of the main focuses of the EEF. For that goal we will have to work closely with the publishers, government entities, and, especially, with the community – players, managers, organizations, and tournament organizers.”

The General Meeting had also elected Mr. Karol Cagan (Slovakia), Mr. Boban Totovski (North Macedonia), Mr. Ramil Aliyev (Azerbaijan), Mr. Giulio Cecilenny (Italy), and Mr. Ivan Danishevsky (Ukraine) to serve as members of the Board, while Mr. Konstantine Surkont (Russia, Chairman of the Advisory Committee), Mr. Eduard Anokhin (Ukraine), Mr. Chris Jonasson (Sweden), Mr. Jacopo Lerussi (Italy), and Mr. Balázs Bíró (Hungary) make up the EEF’s Advisory Committee, which serves to ensure all EEF institutions are working in full transparency and are compliant with all relevant laws and regulations.

A Unified Vision for European Esports

The European Esports Federation, commonly referred to as “Esports Europe”, was established by prominent national Esports movements in Europe, following two years of discussions and preparations.

The organization was first established in 2020 in Brussels, Belgium, in an inaugural meeting taking place in the European Parliament in Brussels, and hosted by the Belgian Esports Federation.

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Esports Europe aims to present a unifying vision for Esports in Europe to unite and align all key stakeholders of Esports with specific attention to the underlying values of the European communities: transparency, fair play, sportsmanship, human values, and inclusiveness.

Notably, Esports Europe membership includes prominent Esports tournament organizers such as ESL and ESFORCE, alongside national Esports associations and federations in the European Neighbourhood, some of which are recognized by their local sporting authorities as to the official Esports body that administers Esports in their respective country.

Esports Europe represents the interest of European Esports communities in the institutions of the International Esports Federation (IESF).

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Asia

JBO Thailand Launches Esports World Cup Promotion

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JBO, a well-established online gaming and entertainment platform, has announced an exciting new promotion tailored for the highly anticipated Esports World Cup 2025. Esports enthusiasts in Thailand now have a compelling opportunity to win up to 30,000 Jcoin by placing wagers on the thrilling “World Cup Qualifiers” matches. This shows JBO Thailand’s commitment to giving great value and fun experiences to all its players.

This exclusive event is ongoing and will conclude on August 24, 2025, at 23:59 (GMT+8). This period strategically aligns with the intensified global esports calendar, leading up to the Esports World Cup and its critical qualifying rounds. JBO Thailand is actively creating an immersive environment that allows fans to engage more deeply with preferred teams and competitive events. Participation in the promotion is straightforward. Players are simply required to place bets on eligible “Esports World Cup Qualifiers” matches through JBO’s designated esports betting providers, IM Esports and TF Esports. The promotion is conveniently accessible via the “Reward Corner” section on the JBO platform, ensuring a seamless and intuitive user experience for all participants.

At the core of this attractive offer is JBO’s innovative Jcoin reward system. Players who log in to JBO and achieve a weekly turnover exceeding 3000 in the Esports category will automatically qualify for Jcoin rewards. The reward system gives bigger prizes as you play more, with up to 30,000 Jcoin available each week.

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JBO also ensures a smooth and secure experience through the easy-to-use JBO app available for both Android and iOS devices. With fast withdrawals and smooth gameplay, the platform is ideal for esports fans to enjoy and earn real rewards. JBO is trusted across Asia and has Dimitar Berbatov as its brand ambassador, showing it as a top sportsbook and esports operator.

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Compliance Updates

Oddin.gg Officially Registered with LOTBA as a Supplier in the City of Buenos Aires

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Oddin.gg has been officially registered as a supplier by the Lottery of the City of Buenos Aires (LOTBA). This authorization clears the way for Oddin.gg to provide its end-to-end esports betting ecosystem—including its Odds Feed, Risk Management, BetBuilder, Widgets, and more—to licensed operators in the City of Buenos Aires. The milestone reinforces Oddin.gg’s strategic focus on supporting partners across Latin America.

LOTBA, the regulatory authority for online gaming within the Autonomous City of Buenos Aires, is well known for its rigorous compliance and technical standards. While the body manages licensing and enforcement, suppliers must undergo a formal registration process before providing services to local operators. Oddin.gg’s successful registration confirms that it has met all relevant technical, financial, and compliance requirements.

Juana Bischoff, Senior Business Development Manager LATAM at Oddin.gg, said: “Being officially registered with LOTBA marks an important step in Oddin.gg’s long-term commitment to the Latin American market. Esports is gaining real traction across the region, and we want operators in Buenos Aires—and beyond—to have the tools and insight to deliver a top-tier esports betting experience. We’re not just bringing leading technology—we’re bringing the local expertise and regulatory awareness needed to help our partners like Betsson and Jugadon grow.”

The post Oddin.gg Officially Registered with LOTBA as a Supplier in the City of Buenos Aires appeared first on Gaming and Gambling Industry in the Americas.

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eSports

eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans

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From hoodies to short-sleeved jerseys: the entire collection has been developed to meet the specific needs of gamers – uncompromising, highest-quality and thought-out down to the last detail.

“There is the right functional clothing for every sport – for soccer, tennis, golf… Gaming used to have this gap. Not anymore!”, say the founders.

The debut collection features 4 products and thus offers the right piece for all gamers: hoodie, longsleeve, shirt and pants. Each combines innovative functionality with comfort and style. Smart gadgets – including special ventilation zones, padding and other features to promote reaction, focus and grip – make this clothing a real support in the game.

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Developed from the ground up specifically for playing at a PC, “aim.one is for everyone who wants to take their gaming to the next level – from high-end eSports pros to hobby gamers,” say the founders. “With this collection, gamers finally get their own clothing tailored to their passion!”

 

The product launch will take place via Kickstarter on the 5th of August!

Until launch, Gamers can unlock MVP status for only a €/$1 donation. This grants up to 35% discount during the campaign — plus a free nickname print on their apparel.

The post eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans appeared first on European Gaming Industry News.

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