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MGA Games accelerates its internationalization with its new action plan for 2022

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  • The company is working on launching more than 50 international products, all of them featuring a well-known celebrity character.
  • Together with the Spanish, Colombian and Portuguese Celebrities series, famous personalities will also be introduced to Italy, Holland, Germany, Sweden, and Denmark.
  • MGA Games reveals its agreement with Recreativos Franco to distribute several of its most international and emblematic products, such as Santa Fe and Gnomos.
  • In 2022, MGA Games will also be launching “Magic Red Roulette”, an online version of the popular land-based game currently installed in more than 6,000 locations around the world.

Today, MGA Games presented its strategic plan for 2022, a roadmap marking the company’s route to becoming the international benchmark for the production and distribution of localised slot games for global operators. A plan that includes: the launch of more than 50 products next year, international strategic alliances, global exclusivity agreements, promotional actions, localised and imported land-base rules, and much more.

Joan Sanahuja, founder and CEO of MGA Games, opened the second edition of the online event MGA Games Day by welcoming attendees to the new MGA Games offices in the province of Barcelona – “A space that enhances the values and DNA of our company: innovation, professionalism, a vocation for service and teamwork.”  Joan also emphasised that “at MGA Games, we will work to demonstrate that regulated gaming is both safe and prosperous, and we will equip all our operators with advanced tools and the best, localised content ”.

José Antonio Giacomelli, General Director of MGA Games, introduced the new products planned for 2022 and everything that the company has prepared to help operators continue growing with their products.

The plan for next year is to create and certify more than 50 international titles with world-class IPs (Intellectual Property), as we’ve done this year with celebrities Paolo Futre and Sylvia Geersen. What’s more and together with the Spanish, Colombian, and Portuguese Celebrities series, we will also be bringing famous personalities to Italy, Holland, Germany, Sweden, and Denmark.

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“We have taken the product a step further with games such as Golden Throne, The Last Gladiator and Cleopatra, and our strategy is to localise all the games for each of the markets we are going to penetrate,” said Giacomelli.

In 2021, MGA Games landed in Portugal, where they signed agreements with 75% of operators and where the company’s Portuguese Celebrities such as Paulo Futre, Anna Catharina, Chef Jackal, among others, are already live with one of the leading operators, Pokerstars.

According to Sara Gómez, MGA Games Sales Manager, the next destination is the Netherlands, “where we have everything ready to launch with Microgaming, Pariplay, Oryx and Leander, among others.” In parallel, we are also working on the documentation necessary to bring the MGA Games product to Italy, where agreements have already been signed with 5 major operators. We are also working to achieve the same for Sweden, Denmark and Germany.

“We will be working with the strategy that has helped us succeed so well in Spain and will continue our expansion by replicating this success in all regulated countries in Europe, starting with the certification of more than 30 games for these new jurisdictions,” said Sara Gómez

All this without forgetting the Spanish market where MGA Games stands out as the leading content provider with more than 95% of national online casinos featuring their slot games. In 2022, the company will be increasing its commitment to the national market with 26 new 3-reel Spanish Celebrities products, compared to 18 in 2021. And are delighted to be featuring new celebrities such as Eugenio, Poli Díaz, Sevilla and Mario Vaquerizo, among many more.

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Another part of the product strategy presented at MGA Games Day was the commercialisation of the new table game, the “Grand Croupier Roulette”, with its own 3D engine, and whose first international versions are to feature 5 digitally recreated well-known celebrities.

The launch of “Magic Red Roulette” was also announced. Originally developed by the company SMI, manufacturers of the land-based version, and currently installed in more than 6,000 locations around the world, this roulette game will be made available online through the MGA Games platform.

“With these two games and all the additional versions that we have prepared, we are sure that our international roulette line will be an ideal complement for casino operators”, said José Antonio Giacomelli.

During the session, MGA Games also revealed one of the collaboration agreements that will come to fruition in 2022 with the company Recreativos Franco, which recently merged with the Orenes Group. This alliance will allow MGA Games to exclusively distribute six of its iconic and most international land-based products: Gnomes, Santa Fe, Neopolis, RF Angels, Bowling and Burlesque.

The MGA Games account management team, in charge of personalised customer service, and represented by Belén Serano and Gerard Martínez, presented the actions and promotions that the company will carry out from next year. Actions centralised via the new website, which the company has designed as a practical and useful tool for operators.

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In the last part of MGA Games Day, Roberto Ayala, R&D Director OF MGA Games, and his team explained in more detail the expansion of the slot game catalogue with Megaways – a high-performance international product. MGA Games will be personalising the game with its celebrities and including it in their 5-reel casino slot game offering.

The day was brought to an end with words of thanks from Joan Sanahuja, who said: “At MGA Games, we continue to innovate and place the user at the center of all we develop. I cannot be more proud of our games and of our team who, with their effort and enthusiasm, have made all of this possible.”

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BetBlocker launches dedicated Japanese language version of its support tool

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UK and US charity, BetBlocker, is dedicated to providing its free and entirely anonymous blocking software in as many languages as possible.  The addition of a Japanese language variant takes the charity closer to its goal of catering to all users in their native tongues.

The team at BetBlocker are thrilled that they have been able to develop several new language versions of their tool in the early part of 2025. Understanding how vital it is to the prevention of gambling harms that users are able to exert control over their gambling habits, BetBlocker fully recognises the need to offer services in its users’ native languages.  To this end, the team will continue to strive to add further language versions in 2025.  In 2020, the figure for native Japanese language speakers amounted to around 123 million people. In 2024, the journal BMC Public Health published the results of a study into the national burden of gambling in Japan and concluded that of 126.8 million Japanese citizens, 39 million had gambled in 2019.  Of that 39 million it was extrapolated that 4.4 million experienced financial harm as a result of gambling. It is, therefore, of vital import that BetBlocker’s gambling management tools be made available in Japanese.

The release of the Japanese version of BetBlocker’s software has only been possible due to the support of Kenta Shintani.  BetBlocker is indebted to Mr. Shintani for taking on this translation project pro bono and thanks him profusely for his philanthropy. There is no doubt that his work will benefit the lives of many Japanese nationals.

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Founder and Trustee for BetBlocker, Duncan Garvie, was approached for a comment on this latest language release and he was effusive in his thanks of Mr. Shintani: “BetBlocker has managed to translate its services into many languages and has significantly accelerated the rollout of new language support over the last 6 months. However, the vast majority of our support has been focused on languages originating in Europe.

Being able to extend the service to an important Asian community is a significant milestone for BetBlocker, helping us move towards the truly international ethos that the service has always wanted. We’re very honoured to have the support of civic minded citizens like Mr. Shintani. Their support invariably has a positive impact on hundreds of lives every single day, ensuring that the people of Japan can access the support that blocking software offers.”

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ESFI’s Lokesh Suji Re-Elected as Asian Electronic Sports Federation VP, South Asia, Strengthening India’s Esports Leadership

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In a significant boost for Indian esports, Lokesh Suji has been re-elected unopposed as Vice President for South Asia in the Asian Electronic Sports Federation (AESF) during its recent online Electoral General Assembly in Hong Kong for a four-year term. Holding this position since AESF’s inception, Suji’s re-election highlights India’s growing influence in international esports, reinforcing the Esports Federation of India’s (ESFI) role in shaping the region’s competitive gaming landscape.

The AESF Electoral General Assembly, chaired by outgoing President Kenneth Fok, convened representatives from 38 member nations and OCA Deputy Director General Vinod Tiwari. Thailand’s Santi Lothong secured the AESF Presidency with a simple majority, alongside new Vice Presidents for different Asian zones.

“I am deeply grateful for the continued trust placed in me and extend my sincere thanks to Kenneth (Fok) for his leadership and guidance over the years. I also look forward to working closely with Santi (Lothong) for this next phase. This re-election is not just a personal milestone but a testament to the remarkable growth of esports in India and South Asia. Esports in Asia is entering a defining era, and I am committed to ensuring that our players, federations, and stakeholders receive the recognition, opportunities, and platforms they deserve,” said Lokesh Suji, Vice President, South Asia, of AESF and Director of ESFI.

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As Asia’s esports governing body, recognised by the Olympic Council of Asia (OCA), AESF has been instrumental in getting esports included in Asian Games and hosting major tournaments like the Asian Esports Games 2018 and the Asian Games 2022, featuring top titles such as Dota 2, Street Fighter 6, and FIFA Online. AESF has also been selected as the Technical Delegate for Esports at the 20th Asian Games Aichi-Nagoya 2026.

Commenting on Suji’s re-election, Santi Lothong, the incoming AESF President, said: “Having worked alongside Lokesh for years, I have witnessed his unwavering dedication to developing esports in South Asia and beyond. His leadership, vision, and relentless efforts have helped shape the region’s competitive landscape. I look forward to continuing our collaboration and strengthening esports across Asia under this new leadership phase.”

Kenneth Fok, the outgoing AESF President, added: “Lokesh has been a steadfast pillar in AESF’s journey, always pushing to elevate esports across Asia. His passion and commitment have left a lasting impact, shaping key initiatives and strengthening our community. It’s been a pleasure working alongside him, and I am confident he will continue driving esports forward.”

Under Suji’s leadership, India has made significant strides in esports, with historic medal finishes in the Commonwealth Esports Championship 2022, BRICS Esports Championship and Asian Esports Games and strong performances in the Asian Games 2018 and 2022, where Indian athletes proved their mettle against the world’s best. ESFI is further cementing India’s esports dominance with the WAVES Esports Championship (WESC) —a pioneering initiative that fosters homegrown talent and provides Indian players with an international platform to compete at the highest level. WAVES Esports Championship is one of the ‘Create in India Challenge’ as part of Ministry of Information & Broadcasting’s marque event ‘World Audio Visual & Entertainment Summit’ (WAVES) to be held on 1-4 May 2025, Mumbai.

Recognized by and Member of the International Esports Federation, Asian Esports Federation, and Global Esports Federation, ESFI remains dedicated to strengthening India’s position on the global esports stage.

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Gamban Begins Providing Gambling Support Services in Finnish

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Gamban has started providing services in Finnish language.

Gambling is deeply embedded in Finnish culture, and while there are efforts to curb the harms arising from it, many still struggle to find practical tools. By adding Finnish, Gamban is ensuring that more people can take control of their gambling habits without language barriers standing in the way.

“Language should never be a barrier to accessing help. By introducing Finnish to Gamban, we’re ensuring that more people in Finland can access the tools they need. We hope this update makes the process of blocking gambling on devices more intuitive and effective,” Jack Symons, CEO of Gamban, said.

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In Finland, Gamban is partnered with Veikkaus, the government owned betting agency which currently holds a monopoly in the country. Through this partnership fully paid for Gamban licences are distributed free of charge to customers.

“Veikkaus has built a comprehensive and unique safer gambling environment for our customers, and Gamban is an additional service to those who want to make a self-exclusion to all Veikkaus games. It’s also offered to customers with signs of risky behaviour when they are contacted through care calls. Gamban has been a really helpful service, and we are happy that it’s now available in Finnish,” said Susanna Saikkonen, VP Sustainability at Veikkaus.

The post Gamban Begins Providing Gambling Support Services in Finnish appeared first on European Gaming Industry News.

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