eSports
F1 Esports Series Pro Championship presented by Aramco heads to iconic trio of circuits for Event 2

This year’s F1 Esports Series Pro Championship presented by Aramco started with a bang as we were treated to three thrilling races in Event 1, with Aston Martin’s Lucas Blakeley securing his first ever F1 Esports Series victory, before reigning champion Jarno Opmeer showed he won’t give up his crown without a fight with back-to-back wins which put him and Mercedes at the top of the Drivers’ Championship and Teams’ Championship standings respectively.
Event 2 sees the drivers take on three of the most iconic circuits in motorsport, as they get ready to do battle at Silverstone and Monza on Wednesday, before attention turns to Spa on Thursday. While the Pro Championship is only a quarter of the way through, picking up points here will be crucial as teams fight to get their hands on a share of the $750,000 prize pot.
The live shows will be streamed online via official Formula 1 channels on Faceboo, YouTube, Twitch and Huya, as well as broadcast on television by select international partners including the likes of Sky, ESPN and Fox Sports, whilst Qualifying show content will be streamed exclusively on Twitch and YouTube.
Please see the table below for the full breakdown of the platform splits so you don’t miss a moment of the action this week:
Day |
Session |
Time (BST) |
Coverage |
Wednesday 27 October |
Qualifying Show 1 |
15:30 – 16:45 |
Twitch & YouTube |
Evening Show 1 |
19:30 – 21:00 |
TV & Online |
|
Thursday 28 October |
Qualifying Show 2 |
15:30 – 16:45 |
Twitch & YouTube |
Evening Show 2 |
19:30 – 21:00 |
TV & Online |
Ahead of this week’s Event 2, we spoke with four drivers, all looking to build on impressive performances in Event 1, with all quotes below available for use in editorial.
Marcel Kiefer – Red Bull
“The level of competitiveness is definitely super high this year. One of the new guys that has come in Bari Boroumand is super quick and I would already rate him as one of the fastest on the grid. What he’s done in league racing and his raw pace is super fast. There are definitely a few additions to the grid that are super quick. The speed of everyone probably does mean that it is more competitive than last year.”
Lucas Blakeley – Aston Martin
“We have got a lot more things right this year from the beginning. I’ve put a lot of work in personally in the off season for months and months, not necessarily on the F1 game. I focussed on utilising every aspect that would help me to go quick and that doesn’t necessarily mean improving lines into corners. I’ve been optimising every area that I physically can and I’ve become a more complete driver.”
Sebastian Job – Alpha Tauri
“The one thing I’ve learnt is to surround yourself with people that are better than you and then you can learn from them. That’s what I’ve done coming to a new game, I’m surrounded by people that are better than me at this game and it gives me the perfect way to improve. The speed at which I’m improving is really promising and that’s because of my teammates.”
Josh Idowu – McLaren
“We’re looking very strong [heading into Event 2], in particular Bari [Boroumand] who had some crazy pace from the first Event especially in qualifying which I would say is the hardest part. Once he can get it together in the race, I would expect a lot of wins from him.”
Powered by WPeMatico
Arnold Hur
Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers

Reading Time: < 1 minute
Global esports and gaming organisation Gen.G announced that it has partnered with thirteen distinguished universities across the US to participate in the Gen.G Practicum Abroad programme, which offers students the opportunity to take part in an intensive, three-week programme to study in the heart of the esports industry in Seoul, South Korea.
The thirteen institutions are: Conestoga College, Augustana University, Buena Vista University, Illinois College, Manchester University, Seton Hall University, Shenandoah University, Syracuse University, St. Thomas University, University of Kansas, Maharishi International University, Randolph-Macon College and University of Hawai’i.
“This is our most ambitious program since the launch of our Gen.G Practicum Abroad program, bringing together some of the best universities in the country to expand their educational programs on campus. The students will be fully immersed in Korea with hands-on experiences to give them a 360-degree view of the esports industry,” said Arnold Hur, CEO of Gen.G.
Gen.G professionals will lead the Gen.G Practicum Abroad programme, which includes custom esports programming, mentorship by industry professionals, special lectures, industry “lunch-and-learns,” and professional networking, all while immersing students in Korean culture and its history in esports. Students will also visit competitive organisations and gaming publisher studios.
The post Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers appeared first on European Gaming Industry News.
BETBY
BETBY CONTINUES UPWARD TRAJECTORY WITH SOLID Q3 2025 PERFORMANCE RESULTS

Reading Time: 2 minutes
BETBY, a leading sportsbook supplier, has reported another strong quarter, with its Q3 2025 performance underlining consistent growth and sustained engagement across its global partner network. The results highlight the provider’s continued expansion, innovation, and ability to deliver competitive value to operators worldwide.
During the third quarter, BETBY’s sportsbook recorded a 56.07% year-on-year increase in Gross Gaming Revenue (GGR), a 24.92% rise in total bets placed, and a 19.45% increase in active players, aligning with the solid upward trend seen in the company’s H1 results.
Importantly, these results were achieved despite a non-idyllic September, which was marked by uncompetitive margins due to sporting outcomes. This resilience further underscores the company’s ability to maintain growth momentum even in unfavourable market conditions.
This performance further demonstrates the scalability and reliability of BETBY’s sportsbook solution, which continues to attract new partners and drive growth across regulated markets. The supplier’s investment in proprietary trading models, AI-powered tools, and tailored partner support remains central to its strategy.
Betby.Games, BETBY’s proprietary esports feed, also delivered a positive quarter, achieving an 8.43% year-on-year increase in Gross Gaming Revenue (GGR), a 6.18% rise in total bets placed, and an 11.85% growth in active players compared to the same period last year.
Leonid Pertsovskiy, Chief Executive Officer at BETBY, commented: “Q3 once again demonstrates the strength of our products and the trust we’ve built with our partners. We continue to deliver solid results across both sportsbook and esports verticals, driven by innovation, user-centric solutions, and our commitment to excellence. As we approach the end of the year, our focus remains on accelerating growth and reinforcing our position as a Tier-1 provider in the iGaming industry.”
To find out more about BETBY’s cutting-edge sportsbook solution visit booth 4045 during SiGMA Central Europe. Attendees will have the opportunity to engage with BETBY’s team, and discover how the company’s solutions and services can be their winning aspect for their iGaming project.
The post BETBY CONTINUES UPWARD TRAJECTORY WITH SOLID Q3 2025 PERFORMANCE RESULTS appeared first on European Gaming Industry News.
Beşiktaş Esports
HAVIT Partners with Three Top International Esports Teams to Expand Global Presence

Reading Time: < 1 minute
HAVIT, a leading global consumer tech brand, officially announced strategic partnerships with three internationally renowned esports teams: Brazil’s Vivo Keyd Stars, Turkiye’s Galatasaray Esports and Beşiktaş Esports. This marks a new stage in HAVIT’s global esports expansion, further strengthening its influence in the global esports ecosystem.
HAVIT has achieved remarkable results in the esports sector across both the Turkish and Latin American markets.
In Turkiye, HAVIT’s gaming headsets consistently rank No.1 on the leading platform Trendyol. To further integrate into the local esports ecosystem, HAVIT partners with Galatasaray Esports and Beşiktaş Esports, celebrated for their prestigious legacy and youthful energy, each with a massive fan base. This collaboration not only reinforces HAVIT’s market leadership but also deepens its connection with the local esports community.
Moreover, HAVIT enters the second year of its partnership with Vivo Keyd Stars, Brazil’s leading esports team, providing high-performance gaming gear to support the team’s play. With HAVIT’s gear and their own relentless drive, VKS won the championship in LTA South 2025 Split 3 and will represent Brazil at the 2025 League of Legends World Championship. This partnership underscores both the team’s strength and HAVIT’s commitment to empowering Brazil’s esports development.
Brand Vision: Build a Global Esports Network
This strategic partnership across Brazil and Turkiye is a key step in HAVIT’s regional market expansion and lays a solid foundation for HAVIT’s future presence in wider esports ecosystems of Europe, the Americas and beyond.
“Partnering with these teams is a crucial implementation of HAVIT’s ‘For Fun. For Games. For Champions’ vision. By merging technology with esports, we aim to inspire gamers worldwide to break boundaries and shape the future of gaming,” Doug Pollard said.
The post HAVIT Partners with Three Top International Esports Teams to Expand Global Presence appeared first on European Gaming Industry News.
-
Balkan Entertainment and Gaming Expo7 days ago
CT Gaming to Showcase Innovation and Leading Solutions at BEGE 2025
-
Australia7 days ago
GLI Grows Stronger and Bigger in Melbourne with New Lab Location
-
Amusnet5 days ago
Week 42/2025 slot games releases
-
ELA Games6 days ago
ELA Games Casts Its Latest Spell with Witches’ Book
-
ACMA6 days ago
ACMA Blocks More Illegal Online Gambling Sites
-
Africa5 days ago
SOFTSWISS Deepens Safer Play as Platinum Partner of Responsible Gambling Summit 2025
-
BCAP6 days ago
CAP and BCAP Update Guidance on Protecting Under-18s in Gambling and Lotteries Advertising
-
Anne Marie Caulfield6 days ago
GRAI Publishes 2025-2027 Strategy Statement